From 0636650edd963737ea479ec73175de8295523273 Mon Sep 17 00:00:00 2001 From: Le_dahut Date: Sun, 15 Jun 2014 23:30:57 +0200 Subject: [PATCH] -Gestion de la modification des conditions de victoire par la molette --- WireChem.py | 222 ++++++++++++++++++++++++++++++++++------------------ 1 file changed, 145 insertions(+), 77 deletions(-) diff --git a/WireChem.py b/WireChem.py index ab64ec6..9d5dde4 100644 --- a/WireChem.py +++ b/WireChem.py @@ -165,7 +165,7 @@ class io(object): #initialisation du jeu def init(): - global worlds, debug, level + global worlds, debug, level,inc inout=io() inout.verifyhome() inout.read("dbdata") @@ -176,7 +176,7 @@ def init(): debug = 1 else: debug = 0 - + inc=1 ''' *********************************************************************************************** ''' ''' initialisation ''' @@ -233,7 +233,8 @@ class atext(object): self.layout.x = self.x self.layout.y = self.y self.layout.document.text = self.text - self.layout.document.set_style(0, len(self.layout.document.text), dict(color=self.color)) + if len(self.layout.document.text)>0: + self.layout.document.set_style(0, len(self.layout.document.text), dict(color=self.color)) self.layout.end_update() def on_layout_update(self): @@ -250,13 +251,25 @@ class abutton(object): def update(self, dt): if not self.hilite and dt>0: return + try: + self.vertex_list.delete() + except: + foo = 0 + try: + self.vertex_list2.delete() + except: + foo = 0 + try: + self.vertex_list3.delete() + except: + foo = 0 if type(self.evalx) is str: self.x = eval(self.evalx) if type(self.evaly) is str: self.y = eval(self.evaly) - if self.isvisible(): - if self.typeof == 'color': + if self.typeof == 'color': + if self.isvisible(): if not self.isactive(): color = (self.content[0], self.content[1], self.content[2], 127) else: @@ -266,26 +279,42 @@ class abutton(object): self.x + self.width, self.y + self.height, self.x, self.y + self.height)), ('c4B', color * 4)) - elif self.typeof == 'function': - self.vertex_list = eval(self.content) + elif self.typeof == 'function': + self.vertex_list = eval(self.content) + else: + if self.typeof == 'multicon': + self.sprite.image = self.content[self.index] else: - if self.typeof == 'multicon': - self.sprite.image = self.content[self.index] + self.sprite.image = self.content + self.sprite.visible=self.isvisible() + self.sprite.x=self.x + self.sprite.y=self.y + if self.width == 0: + self.width = self.sprite.image.width + if self.height == 0: + self.height = self.sprite.image.height + if self.width / float(self.height) < self.sprite.image.width / float(self.sprite.image.height): + self.sprite.scale = float(self.width) / self.sprite.image.width + else: + self.sprite.scale = float(self.height) / self.sprite.image.height + if not self.isactive(): + self.sprite.color = (60, 60, 60) + else: + self.sprite.color = (255, 255, 255) + if self.typeof == 'text': + if self.isvisible(): + self.layout.x=self.sprite.x+self.sprite.image.width else: - self.sprite.image = self.content - self.sprite.x=self.x - self.sprite.y=self.y - if self.width == 0 or self.height == 0: - self.width = self.sprite.image.width - self.height = self.sprite.image.height - if self.width / float(self.height) < self.sprite.image.width / float(self.sprite.image.height): - self.sprite.scale = float(self.width) / self.sprite.image.width - else: - self.sprite.scale = float(self.height) / self.sprite.image.height - if not self.isactive(): - self.sprite.color = (60, 60, 60) - else: - self.sprite.color = (255, 255, 255) + self.layout.x=-300 + self.layout.width=self.width-self.sprite.image.width + self.layout.y=self.sprite.y+(self.height-self.sprite.image.height)/2 + self.layout.height=self.height + if len(self.text)>0: + self.layout.document.text=self.text + if len(self.layout.document.text)>0: + self.layout.document.set_style(0, len(self.layout.document.text), + dict(font_name="Mechanihan", font_size=20, color=(180, 180, 180,255), align="left", + background_color=(200, 200, 200, 0))) if type(self.selected) is tuple: color = (self.selected[0], self.selected[1], self.selected[2], 255) self.vertex_list2 = self.window.batch.add(4, pyglet.gl.GL_LINE_LOOP, self.window.p2, @@ -304,7 +333,7 @@ class abutton(object): ('c4B', color * 4)) def __init__(self, window, name, x, y, width, height, active, hilite, visible, selected, content, hint, typeof, - text, text2): + text): self.name = name self.time = 0 self.index = 0 @@ -322,6 +351,7 @@ class abutton(object): self.content = content self.typeof = typeof self.hint = hint + self.text = text self.selected = selected self.window.push_handlers(self.on_mouse_press) self.window.push_handlers(self.on_mouse_motion) @@ -331,8 +361,10 @@ class abutton(object): self.updateclock = clock.schedule_interval(self.update, 1) if self.typeof=='multicon': self.sprite = pyglet.sprite.Sprite(self.content[self.index],x=-300,y=-300, batch=self.window.batch, group=self.window.p1) - elif self.typeof=='icon': + if self.typeof=='icon' or self.typeof=='text': self.sprite = pyglet.sprite.Sprite(self.content,x=-300,y=-300, batch=self.window.batch, group=self.window.p1) + if self.typeof=='text': + self.layout = pyglet.text.layout.IncrementalTextLayout(pyglet.text.document.FormattedDocument(text), 10, 10, multiline=True, batch=self.window.batch, group=self.window.p1) self.update(0) def delete(self): @@ -524,18 +556,18 @@ class menu(pyglet.window.Window): self.clocks = [clock.schedule(self.draw), clock.schedule_interval(self.movefond, 0.03)] self.loc = [0, 0, 1, 1] self.selected = -1 - self.icons=[abutton(self, 'icon_1', 740, 110, 0, 0, True, False, False, False, - pyglet.image.load('picture/cout.png'), 'test', 'icon', '', ''), - abutton(self, 'icon_2', 740, 65, 0, 0, True, False, False, False, - pyglet.image.load('picture/cycle.png'), 'test', 'icon', '', ''), - abutton(self, 'icon_3', 940, 110, 0, 0, True, False, False, False, - pyglet.image.load('picture/tech.png'), 'test', 'icon', '', ''), - abutton(self, 'icon_4', 940, 65, 0, 0, True, False, False, False, - pyglet.image.load('picture/rayon.png'), 'test', 'icon', '', ''), - abutton(self, 'icon_5', 850, 110, 0, 0, True, False, False, False, - pyglet.image.load('picture/temp.png'), 'test', 'icon', '', ''), - abutton(self, 'icon_6', 850, 65, 0, 0, True, False, False, False, - pyglet.image.load('picture/nrj.png'), 'test', 'icon', '', '')] + self.icons=[abutton(self, 'icon_0', 740, 110, 120, 0, True, False, False, False, + pyglet.image.load('picture/cout.png'), 'test', 'text', ' '), + abutton(self, 'icon_1', 740, 65, 120, 0, True, False, False, False, + pyglet.image.load('picture/cycle.png'), 'test', 'text', ' '), + abutton(self, 'icon_2', 940, 110, 70, 0, True, False, False, False, + pyglet.image.load('picture/tech.png'), 'test', 'text', ' '), + abutton(self, 'icon_3', 940, 65, 70, 0, True, False, False, False, + pyglet.image.load('picture/rayon.png'), 'test', 'text', ' '), + abutton(self, 'icon_4', 850, 110, 70, 0, True, False, False, False, + pyglet.image.load('picture/temp.png'), 'test', 'text', ' '), + abutton(self, 'icon_5', 850, 65, 70, 0, True, False, False, False, + pyglet.image.load('picture/nrj.png'), 'test', 'text', ' ')] self.images = [pyglet.image.load('picture/leveler0.png'), pyglet.image.load('picture/leveler1.png'), pyglet.image.load('picture/leveler2.png'), pyglet.image.load('picture/leveler3.png'), pyglet.image.load('picture/leveler4.png')] @@ -549,15 +581,15 @@ class menu(pyglet.window.Window): arect(self,8,8,1017,149,2,[90,90,90,170],self.p0)] self.buttons = [ abutton(self, 'logo', 185, 'self.window.height-200', 0, 0, True, False, True, False, - pyglet.image.load('picture/logo.png'), 'test', 'icon', '', ''), + pyglet.image.load('picture/logo.png'), 'test', 'icon', ''), abutton(self, 'logo2', 45, 'self.window.height-150', 0, 0, True, False, True, False, - pyglet.image.load('picture/logo2.png'), 'test', 'icon', '', ''), + pyglet.image.load('picture/logo2.png'), 'test', 'icon', ''), abutton(self, 'menu_0', 840, 150, 0, 0, True, False, True, False, pyglet.image.load('picture/arrows.png'), - 'test', 'icon', '', ''), + 'test', 'icon', ''), abutton(self, 'menu_1', 920, 150, 0, 0, True, False, True, False, pyglet.image.load('picture/arrows2.png'), - 'test', 'icon', '', ''), + 'test', 'icon', ''), abutton(self, 'menu_2', 940, 'self.window.height-100', 0, 0, True, False, True, False, - pyglet.image.load('picture/exit2.png'), 'test', 'icon', '', '') + pyglet.image.load('picture/exit2.png'), 'test', 'icon', '') ] self.infos = [atext(self, "c un test", 12, 8, 730, 140, 'OpenDyslexicAlta', 15)] self.infos[0].layout.begin_update() @@ -567,28 +599,17 @@ class menu(pyglet.window.Window): self.infos[0].text=" " self.infos[0].update() self.levels = [ - abutton(self, 'level_0', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', '', - ''), - abutton(self, 'level_1', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', '', - ''), - abutton(self, 'level_2', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', '', - ''), - abutton(self, 'level_3', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', '', - ''), - abutton(self, 'level_4', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', '', - ''), - abutton(self, 'level_5', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', '', - ''), - abutton(self, 'level_6', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', '', - ''), - abutton(self, 'level_7', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', '', - ''), - abutton(self, 'level_8', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', '', - ''), - abutton(self, 'level_9', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', '', - ''), - abutton(self, 'level_10', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', '', - '') + abutton(self, 'level_0', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', ''), + abutton(self, 'level_1', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', ''), + abutton(self, 'level_2', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', ''), + abutton(self, 'level_3', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', ''), + abutton(self, 'level_4', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', ''), + abutton(self, 'level_5', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', ''), + abutton(self, 'level_6', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', ''), + abutton(self, 'level_7', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', ''), + abutton(self, 'level_8', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', ''), + abutton(self, 'level_9', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', ''), + abutton(self, 'level_10', -250, 0, 0, 0, True, False, True, False, self.images[level], 'test', 'icon', '') ] self.untitled2 = [atext(self, "text", -300, -300, 300, 0, 'Fluoxetine', 18) for i in range(10)] @@ -878,10 +899,11 @@ class menu(pyglet.window.Window): self.buttons[2 + n].setselected(False) def on_mouse_enter_level(self, n, state): - global world,worlds + global world,worlds,level sounds.next() sounds.queue(pyglet.resource.media("sound/pickup1.wav")) sounds.play() + level=n if debug == 2: for theicon in self.icons: theicon.hide() for theicon in self.untitled2: @@ -895,13 +917,58 @@ class menu(pyglet.window.Window): self.infos[0].text=worlds[world][n]['description'].decode('utf-8') self.infos[0].loaded='worlds[' + str(world) + '][' + str(n) + ']["description"]' self.infos[0].update() - if worlds[world][n]['cout']>0: self.icons[0].show() - if worlds[world][n]['maxcycle']<90000: self.icons[1].show() - if worlds[world][n]['tech']>0: self.icons[2].show() - if worlds[world][n]['maxrayon']<90000: self.icons[3].show() - if worlds[world][n]['maxtemp']<90000: self.icons[4].show() - if worlds[world][n]['maxnrj']<90000: self.icons[5].show() + var=['cout','maxcycle','tech','maxrayon','maxtemp','maxnrj'] + condition=[worlds[world][n]['cout']>0,worlds[world][n]['maxcycle']<90000,worlds[world][n]['tech']>0,worlds[world][n]['maxrayon']<90000,worlds[world][n]['maxtemp']<90000,worlds[world][n]['maxnrj']<90000] + for i in range(len(condition)): + if debug==2 or condition[i]: + if worlds[world][n][var[i]]<90000: + self.icons[i].text=str(worlds[world][n][var[i]]) + else: + self.icons[i].text="illimite" + self.icons[i].show() + else: + self.icons[i].hide() + def on_mouse_double_icon(self, n, state): + global world,worlds,level,inc + var=['cout','maxcycle','tech','maxrayon','maxtemp','maxnrj'] + if var[n]=='tech': + return + if worlds[world][level][var[n]]<90000: + worlds[world][level][var[n]]=90001 + self.icons[n].text="illimite" + else: + worlds[world][level][var[n]]=0 + self.icons[n].text=str(0) + self.icons[n].update(0) + + + def on_mouse_press_icon(self, n, state): + global inc + if inc==1: + inc=10 + elif inc==10: + inc=100 + elif inc==100: + inc=1000 + else: + inc=1 + print inc + + def on_mouse_scroll_icon(self, n, state): + global world,worlds,level,inc + var=['cout','maxcycle','tech','maxrayon','maxtemp','maxnrj'] + add=state['dy']*inc + if worlds[world][level][var[n]]<90000: + print add + worlds[world][level][var[n]]=worlds[world][level][var[n]]+add + if var[n]=='tech': + if worlds[world][level]['tech']<-1: worlds[world][level]['tech']=-1 + if worlds[world][level]['tech']>9: worlds[world][level]['tech']=9 + else: + if worlds[world][level][var[n]]<0: worlds[world][level][var[n]]=0 + self.icons[n].text=str(worlds[world][level][var[n]]) + self.icons[n].update(0) def on_mouse_leave_level(self, n, state): if debug == 2: @@ -1033,12 +1100,13 @@ class menu(pyglet.window.Window): dir = -1 else: dir = 1 - if self.focus in self.untitled2 + self.untitled + self.infos: - i = self.untitled2.index(self.focus) + all=(self.untitled2 + self.untitled + self.infos) + if self.focus in all: + i = all.index(self.focus) else: i = 0 dir = 0 - self.setfocus(self.untitled2[(i + dir) % len(self.untitled2)]) + self.setfocus(all[(i + dir) % len(all)]) elif symbol == pyglet.window.key.ESCAPE: pyglet.app.exit() @@ -1075,6 +1143,9 @@ ambiance.play() sounds = pyglet.media.Player() sounds.volume = 0.6 video_intro=video() +pyglet.app.run() +menu_principal = menu() +menu_principal.set_minimum_size(1024, 768) glEnable(GL_BLEND); #glEnable(GL_STENCIL_TEST); #glEnable(GL_LINE_SMOOTH); @@ -1082,9 +1153,6 @@ glEnable(GL_BLEND); glEnable(GL_LINE_STIPPLE) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); pyglet.app.run() -menu_principal = menu() -menu_principal.set_minimum_size(1024, 768) -pyglet.app.run()