-Correction du bogue qui empeche le lien entre plusieurs mondes

-Centrage du nom des niveaux
-Positionnement du point chaud des curseurs.
This commit is contained in:
Le_dahut 2014-06-12 20:32:05 +02:00
parent 4613faa566
commit e082379433
1 changed files with 13 additions and 14 deletions

View File

@ -189,12 +189,12 @@ class atext(object):
self.text=text self.text=text
self.color=color self.color=color
self.document = pyglet.text.document.UnformattedDocument(text) self.document = pyglet.text.document.UnformattedDocument(text)
self.document.set_style(0, len(self.document.text),dict(font_name=font,font_size=size,color=color,background_color=(200, 200, 200,0))) self.document.set_style(0, len(self.document.text),dict(font_name=font,font_size=size,color=color,align="center",background_color=(200, 200, 200,0)))
font = self.document.get_font() font = self.document.get_font()
height = font.ascent - font.descent height = font.ascent - font.descent
self.window=window self.window=window
self.layout = pyglet.text.layout.IncrementalTextLayout(self.document, width, height, multiline=False, batch=self.window.batch, group=self.window.p3) self.layout = pyglet.text.layout.IncrementalTextLayout(self.document, width, height, multiline=True, batch=self.window.batch, group=self.window.p3)
self.layout.register_event_type('self.on_layout_update') self.layout.document.register_event_type('self.on_insert_text')
self.caret = pyglet.text.caret.Caret(self.layout) self.caret = pyglet.text.caret.Caret(self.layout)
self.caret.visible = False self.caret.visible = False
self.layout.x = self.x self.layout.x = self.x
@ -208,10 +208,10 @@ class atext(object):
self.layout.document.set_style(0, len(self.layout.document.text),dict(color=self.color)) self.layout.document.set_style(0, len(self.layout.document.text),dict(color=self.color))
self.layout.end_update() self.layout.end_update()
def on_layout_update(self): def on_insert_text(self,start, text):
print "**************************" print "*********************"
if self.loaded!='': if self.loaded!='':
eval(self.loaded+"="+self.text) exec(self.loaded+"='"+self.text+"p'")
def hit_test(self, x, y): def hit_test(self, x, y):
return (0 < x - self.layout.x < self.layout.width and 0 < y - self.layout.y < self.layout.height) return (0 < x - self.layout.x < self.layout.width and 0 < y - self.layout.y < self.layout.height)
@ -317,7 +317,7 @@ class abutton(object):
name=self.name.split('_') name=self.name.split('_')
if len(name)>1 and hasattr(self.window, "on_mouse_"+state['event']+"_"+name[0]) and callable(eval("self.window.on_mouse_"+state['event']+"_"+name[0])): if len(name)>1 and hasattr(self.window, "on_mouse_"+state['event']+"_"+name[0]) and callable(eval("self.window.on_mouse_"+state['event']+"_"+name[0])):
eval("self.window.on_mouse_"+state['event']+"_"+name[0]+"("+str(name[1])+","+str(state)+")") eval("self.window.on_mouse_"+state['event']+"_"+name[0]+"("+str(name[1])+","+str(state)+")")
if debug>0: print state,self.name #if debug>0: print state,self.name
if hasattr(self.window, "on_mouse_"+state['event']+"_"+self.name) and callable(eval("self.window.on_mouse_"+state['event']+"_"+self.name)): if hasattr(self.window, "on_mouse_"+state['event']+"_"+self.name) and callable(eval("self.window.on_mouse_"+state['event']+"_"+self.name)):
if self.typeof=='multicon': if self.typeof=='multicon':
self.index+=1 self.index+=1
@ -325,7 +325,7 @@ class abutton(object):
self.index=0 self.index=0
self.update(0) self.update(0)
eval("self.window.on_mouse_"+state['event']+"_"+self.name+"("+str(state)+")") eval("self.window.on_mouse_"+state['event']+"_"+self.name+"("+str(state)+")")
if debug>0: print state,self.name #if debug>0: print state,self.name
def on_mouse_press(self, x, y, button, modifiers): def on_mouse_press(self, x, y, button, modifiers):
if x>self.x and y>self.y and x<self.x+self.width and y<self.y+self.height and self.isactive() and self.isvisible(): if x>self.x and y>self.y and x<self.x+self.width and y<self.y+self.height and self.isactive() and self.isvisible():
@ -443,7 +443,7 @@ class menu(pyglet.window.Window):
global debug,worlds,world global debug,worlds,world
super(menu, self).__init__(width=1024, height=768, resizable=True, fullscreen=False, visible=True, caption="Wirechem: The new chemistry game") super(menu, self).__init__(width=1024, height=768, resizable=True, fullscreen=False, visible=True, caption="Wirechem: The new chemistry game")
self.focus = None self.focus = None
self.cursors = [pyglet.window.ImageMouseCursor(pyglet.image.load('cursor/pointer.png'), 16, 8),pyglet.window.ImageMouseCursor(pyglet.image.load('cursor/text.png'), 16, 8),pyglet.window.ImageMouseCursor(pyglet.image.load('cursor/move.png'), 16, 8),pyglet.window.ImageMouseCursor(pyglet.image.load('cursor/create.png'), 16, 8),pyglet.window.ImageMouseCursor(pyglet.image.load('cursor/cross.png'), 16, 8),pyglet.window.ImageMouseCursor(pyglet.image.load('cursor/delete.png'), 16, 8)] self.cursors = [pyglet.window.ImageMouseCursor(pyglet.image.load('cursor/pointer.png'), 15, 46),pyglet.window.ImageMouseCursor(pyglet.image.load('cursor/text.png'), 24, 30),pyglet.window.ImageMouseCursor(pyglet.image.load('cursor/move.png'), 24, 24),pyglet.window.ImageMouseCursor(pyglet.image.load('cursor/create.png'), 12, 17),pyglet.window.ImageMouseCursor(pyglet.image.load('cursor/cross.png'), 24, 33),pyglet.window.ImageMouseCursor(pyglet.image.load('cursor/delete.png'), 24, 32)]
self.set_mouse_cursor(self.cursors[0]) self.set_mouse_cursor(self.cursors[0])
self.batch = pyglet.graphics.Batch() self.batch = pyglet.graphics.Batch()
self.p0 = pyglet.graphics.OrderedGroup(0) self.p0 = pyglet.graphics.OrderedGroup(0)
@ -537,13 +537,13 @@ class menu(pyglet.window.Window):
self.levels[l].update(0) self.levels[l].update(0)
self.untitled[l].text=ele['element'] self.untitled[l].text=ele['element']
self.untitled[l].update() self.untitled[l].update()
self.untitled[l].x=ele['_xx']+(self.images[world].width-self.untitled[l].layout.content_width)/2 self.untitled[l].x=ele['_xx']+(self.images[world].width-60)/2
self.untitled[l].y=ele['_yy']/768.0*self.height+20 self.untitled[l].y=ele['_yy']/768.0*self.height+18
self.untitled[l].color=(int(ele['_xx']/1024.0*150), int(ele['_xx']/1024.0*150), int(ele['_xx']/1024.0*150),255) self.untitled[l].color=(int(ele['_xx']/1024.0*150), int(ele['_xx']/1024.0*150), int(ele['_xx']/1024.0*150),255)
self.untitled[l].update() self.untitled[l].update()
self.untitled2[l].text=ele['nom'].decode('utf-8') self.untitled2[l].text=ele['nom'].decode('utf-8')
self.untitled2[l].x=ele['_xx']+(self.images[world].width-self.untitled2[l].layout.content_width)/2 self.untitled2[l].x=ele['_xx']+(self.images[world].width-300)/2
self.untitled2[l].y=ele['_yy']/768.0*self.height-20 self.untitled2[l].y=ele['_yy']/768.0*self.height-25
self.untitled2[l].loaded='worlds['+str(world)+']['+str(l)+']["nom"]' self.untitled2[l].loaded='worlds['+str(world)+']['+str(l)+']["nom"]'
if (world,l) in finished or debug==2: if (world,l) in finished or debug==2:
self.untitled2[l].color=(255,255,255,255) self.untitled2[l].color=(255,255,255,255)
@ -762,7 +762,6 @@ class menu(pyglet.window.Window):
if type(self.selected) is tuple: if type(self.selected) is tuple:
thex=x thex=x
they=y they=y
return
if x>1024-20 and world+1<len(worlds) and abs(self.selected[0]-world)<1: if x>1024-20 and world+1<len(worlds) and abs(self.selected[0]-world)<1:
world+=1 world+=1
self.update() self.update()