package fr.evolving.automata;

import java.io.Serializable;

public class Level implements Serializable{
	public String Name;
	public String Description;
	public String Element;
	public int[] Current;
	public int[] Victory;
	public int aWorld;
	public int aLevel;
	public float X;
	public float Y;
	public int Tech;
	public int Cout;
	public Grid Grid;
	public int Cycle;
	public int Temp;
	public int Rayon;
	public int Nrj;
	public int Maxcycle;
	public int Maxtemp;
	public int Maxrayon;
	public int Maxnrj;
	public boolean Special;
	public String Tuto;
	public int[][] Link;
	
public Level(int aWorld, int aLevel,String Name,String Description,String Element,int[] Current,int[] Victory,float X,float Y,int Tech,int Cout,Grid World,int Cycle,int Temp,int Rayon,int Nrj,int Maxcycle,int Maxtemp,int Maxrayon,int Maxnrj,String Tuto,boolean Special, int[][] Link){
	this.aWorld=aWorld;
	this.aLevel=aLevel;
	this.Name=Name;
	this.Description=Description;
	this.Element=Element;
	this.Current=Current;
	this.Victory=Victory;
	this.X=X;
	this.Y=Y;
	this.Tech=Tech;
	this.Cout=Cout;
	this.Grid=World;
	this.Cycle=Cycle;
	this.Temp=Temp;
	this.Rayon=Rayon;
	this.Nrj=Nrj;
	this.Maxcycle=Maxcycle;
	this.Maxtemp=Maxtemp;
	this.Maxrayon=Maxrayon;
	this.Maxnrj=Maxnrj;
	this.Special=Special;
	this.Tuto=Tuto;
	this.Link=Link;
}
}
