WireChem/android/assets/textures/ui.json

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{
com.badlogic.gdx.graphics.g2d.BitmapFont: {
vsmall: { file: fonts/OpenDyslexicAlta-20.fnt },
small: { file: fonts/OpenDyslexicAlta-20.fnt },
medium: { file: fonts/OpenDyslexicAlta-22.fnt },
big: { file: fonts/OpenDyslexicAlta-25.fnt },
vbig: { file: fonts/OpenDyslexicAlta-28.fnt },
},
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com.badlogic.gdx.graphics.Color: {
green: { a: 1, b: 0, g: 1, r: 0 },
white: { a: 1, b: 1, g: 1, r: 1 },
fixedwhite: { a: 1, b: 1, g: 1, r: 1 },
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red: { a: 1, b: 0, g: 0, r: 1 },
grey: { a: 1, b: 0.75, g: 0.75, r: 0.75 },
lowgrey: { a: 1, b: 0.25, g: 0.25, r: 0.25 },
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black: { a: 1, b: 0, g: 0, r: 0 }
},
com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: {
dialogDim: { name: white, color: { r: 0, g: 0, b: 0, a: 0.45 } }
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default-round-red: { name: white, color: { r: 0.55, g: 0.1, b: 0.1, a: 1 } }
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},
com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
default: { down: default-round-down, up: default-round },
toggle: { down: default-round-down, checked: default-round-down, up: default-round }
},
com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
default: { down: default-round-down, up: default-round, font: medium, fontColor: fixedwhite, disabledFontColor:lowgrey },
checkable: { down: default-round-down, up: default-round, checked: default-round-red, font: medium, fontColor: fixedwhite, disabledFontColor:lowgrey },
toggle: { down: default-round-down, up: default-round, checked: default-round-down, font: medium, fontColor: fixedwhite,
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downFontColor: red }
},
com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: {
default: { vScroll: default-scroll, hScrollKnob: default-round-large, background: default-rect, hScroll: default-scroll,
vScrollKnob: default-round-large }
},
com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: {
default: {
font: medium, fontColor: fixedwhite, background: default-select,
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scrollStyle: default,
listStyle: { font: medium, selection: default-select-selection }
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}
},
com.badlogic.gdx.scenes.scene2d.ui.SplitPane$SplitPaneStyle: {
default-vertical: { handle: default-splitpane-vertical },
default-horizontal: { handle: default-splitpane }
},
com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: {
default: { titleFont: medium, background: default-window, titleFontColor: fixedwhite },
dialog: { titleFont: medium, background: default-window, titleFontColor: fixedwhite, stageBackground: dialogDim }
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},
com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: {
default-horizontal: { background: default-slider, knob: default-slider-knob }
},
com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: {
default: { font: medium, fontColor: fixedwhite }
grey: { font: medium, fontColor: grey }
variable: { font: medium, fontColor: white }
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},
com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: {
default: { selection: selection, background: textfield, font: medium, fontColor: fixedwhite, cursor: cursor },
transparent: { selection: selection, font: medium, fontColor: white, cursor: cursor },
descriptif: { selection: selection, font: small, fontColor: fixedwhite, cursor: cursor }
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},
com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: {
default: { checkboxOn: check-on, checkboxOff: check-off, font: medium, fontColor: fixedwhite }
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},
com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: {
default: { fontColorUnselected: fixedwhite, selection: default-rect-pad, fontColorSelected: fixedwhite, font: medium, background: dialogDim }
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},
com.badlogic.gdx.scenes.scene2d.ui.Touchpad$TouchpadStyle: {
default: { background: default-pane, knob: default-round-large }
},
com.badlogic.gdx.scenes.scene2d.ui.Tree$TreeStyle: {
default: { minus: tree-minus, plus: tree-plus, selection: default-select-selection }
}
}