feat: embryon d'édition des nom de niveau et des description. problème de curseur à régler.
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d458a10721
commit
071ffb76ee
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@ -71,7 +71,8 @@ public class LevelScreen implements Screen {
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private TextButton buttonConnect, buttonPlay, buttonStat, buttonSave, buttonApply, buttonPlaythis;
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private TextButton buttonConnect, buttonPlay, buttonStat, buttonSave, buttonApply, buttonPlaythis;
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private ServerList Statdata, Userdata, Gamedata;
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private ServerList Statdata, Userdata, Gamedata;
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private Worldlist Worlddata;
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private Worldlist Worlddata;
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private Label Statdatalabel, Userdatalabel, Gamedatalabel, Worlddatalabel, rewardlabel, goallavel, ressourcelabel, handicaplabel, worldlabel;
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private Label Statdatalabel, Userdatalabel, Gamedatalabel, Worlddatalabel, rewardlabel, goallavel, ressourcelabel, handicaplabel;
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private TextField worldfield;
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private TextArea TextDescriptive;
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private TextArea TextDescriptive;
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public Worlds worlds;
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public Worlds worlds;
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private Objectives Victory;
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private Objectives Victory;
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@ -461,10 +462,46 @@ public class LevelScreen implements Screen {
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ressourcelabel.setPosition(1215, 122);
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ressourcelabel.setPosition(1215, 122);
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handicaplabel = new Label(AssetLoader.language.get("[handicap-levelscreen]"), AssetLoader.Skin_ui);
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handicaplabel = new Label(AssetLoader.language.get("[handicap-levelscreen]"), AssetLoader.Skin_ui);
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handicaplabel.setPosition(1215, 582);
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handicaplabel.setPosition(1215, 582);
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worldlabel = new Label("", AssetLoader.Skin_ui);
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worldfield = new TextField("", AssetLoader.Skin_ui,"transparent");
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worldlabel.setPosition(15, 148);
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worldfield.setPosition(15, 148);
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TextDescriptive = new TextArea("Descriptif", AssetLoader.Skin_level,"Descriptif");
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worldfield.setMaxLength(100);
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worldfield.setWidth(800);
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worldfield.addListener(new ClickListener() {
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public void enter(InputEvent event, float x, float y, int pointer, Actor fromActor) {
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if (worlds.isDebug() && modify.isChecked()) {
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Gdx.app.debug("wirechem-LevelScreen", "Enter world.");
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stage.setKeyboardFocus(worldfield);
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}
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}
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public void exit(InputEvent event, float x, float y,int pointer, Actor fromActor) {
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if (worlds.isDebug() && modify.isChecked()) {
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Gdx.app.debug("wirechem-LevelScreen", "Outer world.");
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stage.setKeyboardFocus(null);
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if (selected!=null)
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selected.level.Name=worldfield.getText();
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selected.setText(selected.level.Name);
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}
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}
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});
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TextDescriptive = new TextArea("Descriptif", AssetLoader.Skin_ui,"descriptif");
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TextDescriptive.setBounds(15, 15, 1185, 110);
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TextDescriptive.setBounds(15, 15, 1185, 110);
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TextDescriptive.addListener(new ClickListener() {
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public void enter(InputEvent event, float x, float y, int pointer, Actor fromActor) {
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if (worlds.isDebug() && modify.isChecked()) {
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Gdx.app.debug("wirechem-LevelScreen", "Enter desc.");
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stage.setKeyboardFocus(TextDescriptive);
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}
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}
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public void exit(InputEvent event, float x, float y,int pointer, Actor fromActor) {
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if (worlds.isDebug() && modify.isChecked()) {
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Gdx.app.debug("wirechem-LevelScreen", "Outer desc.");
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stage.setKeyboardFocus(null);
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if (selected!=null)
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selected.level.Description=TextDescriptive.getText();
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}
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}
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});
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Next = new ImageButton(AssetLoader.Skin_level, "Next");
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Next = new ImageButton(AssetLoader.Skin_level, "Next");
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Next.setPosition(1030, 185);
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Next.setPosition(1030, 185);
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Next.addListener(new ClickListener() {
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Next.addListener(new ClickListener() {
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@ -730,7 +767,7 @@ public class LevelScreen implements Screen {
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group_level.addActor(goallavel);
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group_level.addActor(goallavel);
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group_level.addActor(ressourcelabel);
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group_level.addActor(ressourcelabel);
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group_level.addActor(handicaplabel);
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group_level.addActor(handicaplabel);
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group_level.addActor(worldlabel);
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group_level.addActor(worldfield);
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//**********************************************************
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//**********************************************************
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//Group Base
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//Group Base
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@ -1013,15 +1050,7 @@ public class LevelScreen implements Screen {
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script.addListener(new ClickListener() {
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script.addListener(new ClickListener() {
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@Override
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@Override
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public void clicked(InputEvent event, float x, float y) {
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public void clicked(InputEvent event, float x, float y) {
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stage.setKeyboardFocus(TextDescriptive);
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TextDescriptive.setTextFieldListener(new TextFieldListener() {
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@Override
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public void keyTyped (TextField textField, char key) {
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if (key == Input.Keys.ENTER) {
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stage.setKeyboardFocus(nextField());
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}
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}
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});
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}
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}
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});
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});
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duplicate = new ImageButton(AssetLoader.Skin_level, "duplicate");
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duplicate = new ImageButton(AssetLoader.Skin_level, "duplicate");
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@ -1163,13 +1192,8 @@ public class LevelScreen implements Screen {
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public void render(float delta) {
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public void render(float delta) {
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runTime += delta;
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runTime += delta;
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Renderer.render(delta, runTime);
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Renderer.render(delta, runTime);
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if (worlds.getWorld()>0) {
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if (worlds.getWorld()>-1)
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rewardlabel.setColor(AssetLoader.Levelcolors[worlds.getWorld()]);
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worldfield.getStyle().fontColor.set(AssetLoader.Levelcolors[worlds.getWorld()]);
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goallavel.setColor(AssetLoader.Levelcolors[worlds.getWorld()]);
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ressourcelabel.setColor(AssetLoader.Levelcolors[worlds.getWorld()]);
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handicaplabel.setColor(AssetLoader.Levelcolors[worlds.getWorld()]);
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worldlabel.setColor(AssetLoader.Levelcolors[worlds.getWorld()]);
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}
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stage.act();
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stage.act();
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stage.draw();
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stage.draw();
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}
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}
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@ -1230,24 +1254,25 @@ public class LevelScreen implements Screen {
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return;
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return;
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}
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}
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public Actor nextField() {
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Actor nextField = stage.getKeyboardFocus();
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if (nextField==TextDescriptive)
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return (Actor)worldlabel;
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else if (nextField==TextDescriptive)
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return (Actor)TextDescriptive;
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return TextDescriptive;
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}
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public void showlevel(ButtonLevel button) {
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public void showlevel(ButtonLevel button) {
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if (button!=null) {
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if (button!=null) {
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Gdx.app.debug("wirechem-LevelScreen", "Reading button " + button.level.Name);
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Gdx.app.debug("wirechem-LevelScreen", "Reading button " + button.level.Name);
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worldlabel.setText(button.level.Name);
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worldfield.setText(button.level.Name);
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TextDescriptive.setText(button.level.Description);
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TextDescriptive.setText(button.level.Description);
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TextDescriptive.setVisible(true);
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TextDescriptive.setVisible(true);
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Victory.setVictory(button.level.Victory_orig);
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Victory.setVictory(button.level.Victory_orig);
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button.setChecked(true);
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button.setChecked(true);
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buttonPlay.setVisible(true);
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buttonPlay.setVisible(true);
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if (worlds.isDebug()) {
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unlocked.setChecked(!button.level.Locked);
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finisher.setChecked(button.level.Special);
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worldfield.setDisabled(false);
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TextDescriptive.setDisabled(false);
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}
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else {
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worldfield.setDisabled(true);
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TextDescriptive.setDisabled(true);
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}
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}
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}
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else
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else
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{
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{
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@ -1336,10 +1361,6 @@ public class LevelScreen implements Screen {
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} else
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} else
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up.setVisible(false);
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up.setVisible(false);
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Victory.setVisible(button!=null && (worlds.isDebug() || button.level.Cout_orig > 0));
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Victory.setVisible(button!=null && (worlds.isDebug() || button.level.Cout_orig > 0));
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if (worlds.isDebug() && button!=null) {
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unlocked.setChecked(!button.level.Locked);
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finisher.setChecked(button.level.Special);
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}
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if (selected != null)
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if (selected != null)
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selected.setChecked(false);
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selected.setChecked(false);
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selected = button;
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selected = button;
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