visual: bogue android sur le chargement des fonts
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@ -56,12 +56,9 @@
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cout_down: { name: cout, color: veryred },
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cout_down: { name: cout, color: veryred },
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cout_over: { name: cout, color: red },
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cout_over: { name: cout, color: red },
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cout_disabled: { name: cout, color: lowgrey },
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cout_disabled: { name: cout, color: lowgrey },
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leveler4_down: { name: rayon, color: veryred },
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rayon_down: { name: rayon, color: veryred },
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leveler4_over: { name: rayon, color: red },
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rayon_over: { name: rayon, color: red },
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leveler4_disabled: { name: rayon, color: lowgrey },
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rayon_disabled: { name: rayon, color: lowgrey },
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rayon_down: { name: leveler4, color: veryred },
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rayon_over: { name: leveler4, color: red },
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rayon_disabled: { name: leveler4, color: lowgrey },
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nrj_down: { name: nrj, color: veryred },
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nrj_down: { name: nrj, color: veryred },
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nrj_over: { name: nrj, color: red },
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nrj_over: { name: nrj, color: red },
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nrj_disabled: { name: nrj, color: lowgrey },
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nrj_disabled: { name: nrj, color: lowgrey },
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@ -1,15 +1,8 @@
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ui.png
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ui.png
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format: RGBA8888
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format: RGBA8888
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filter: Nearest,Nearest
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filter: Linear,Linear
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repeat: none
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repeat: none
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default
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rotate: false
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xy: 1, 50
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size: 254, 77
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orig: 254, 77
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offset: 0, 0
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index: -1
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default-window
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default-window
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rotate: false
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rotate: false
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xy: 1, 20
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xy: 1, 20
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@ -1,5 +1,5 @@
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{
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{
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com.badlogic.gdx.graphics.g2d.BitmapFont: { default-font: { file: default.fnt } },
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com.badlogic.gdx.graphics.g2d.BitmapFont: { default-font: { file: fonts/OpenDyslexicAlta-22.fnt } },
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com.badlogic.gdx.graphics.Color: {
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com.badlogic.gdx.graphics.Color: {
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green: { a: 1, b: 0, g: 1, r: 0 },
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green: { a: 1, b: 0, g: 1, r: 0 },
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white: { a: 1, b: 1, g: 1, r: 1 },
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white: { a: 1, b: 1, g: 1, r: 1 },
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Binary file not shown.
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 2.3 KiB |
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