visual: gestion différente des librairie par gradle, ajout des librairies, ajout des tinteddrawable pour tout les autres boutons, activation du mode debogue,
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@ -14,7 +14,7 @@
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android:allowBackup="true"
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android:icon="@drawable/ic_launcher"
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android:label="@string/app_name"
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android:theme="@style/GdxTheme" android:hardwareAccelerated="true" android:allowClearUserData="true" android:logo="@drawable/ic_launcher">
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android:theme="@style/GdxTheme" android:hardwareAccelerated="true" android:allowClearUserData="true" android:logo="@drawable/ic_launcher" android:debuggable="true">
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<activity
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android:name="fr.evolving.game.android.AndroidLauncher"
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android:label="@string/app_name"
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@ -73,7 +73,22 @@
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tech_disabled: { name: tech, color: lowgrey }
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exit2_down: { name: exit2, color: veryred },
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exit2_over: { name: exit2, color: red },
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exit2_disabled: { name: exit2, color: lowgrey }
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exit2_disabled: { name: exit2, color: lowgrey },
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run_down: { name: run, color: veryred },
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stop_down: { name: stop, color: veryred },
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speed_down: { name: speed, color: veryred },
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move_down: { name: move, color: veryred },
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zoomp_down: { name: zoomp, color: veryred },
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zoomm_down: { name: zoomm, color: veryred },
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raz_down: { name: raz, color: veryred },
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save_down: { name: save, color: veryred },
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levels_down: { name: levels, color: veryred },
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exits_down: { name: exits, color: veryred },
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settings_down: { name: settings, color: veryred },
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stat_down: { name: stat, color: veryred },
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tree_down: { name: tree, color: veryred },
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infos_down: { name: infos, color: veryred }
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}
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com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton$ImageTextButtonStyle: {
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world0: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler0 , down: leveler0_down, over:leveler0_over, disabled:leveler0_disabled, checked:leveler0_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
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@ -106,25 +121,25 @@
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Next: { up: arrows , down: arrows_down, over:arrows_over}
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Previous: { up: arrows2 , down: arrows2_down, over:arrows2_over}
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logosmall: { up: logo2 , down: logo2_down, over:logo2_over,checked:logo2_down}
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run: { up: run }
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stop: { up: stop }
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speed: { up: speed }
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move: { up: move }
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zoomp: { up: zoomp }
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zoomm: { up: zoomm }
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raz: { up: raz }
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save: { up: save }
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levels: { up: levels }
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exits: { up: exits }
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run: { up: run, down:run_down }
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stop: { up: stop, down:stop_down }
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speed: { up: speed,down:speed_down }
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move: { up: move,down:move_down }
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zoomp: { up: zoomp,down:zoomp_down }
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zoomm: { up: zoomm,down:zoomm_down }
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raz: { up: raz,down:raz_down }
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save: { up: save,down:save_down }
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levels: { up: levels,down:levels_down }
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exits: { up: exits,down:exits_down }
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screen: { checked: screen, up:windows }
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sound: { checked:sound , up :nosound }
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Setflag: { checked:french , up: usa }
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tuto: { checked:tuto , up:nothing }
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settings: { up: settings }
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stat: { up: stat }
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settings: { up: settings,down:settings_down }
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stat: { up: stat,down:stat_down }
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separator: { up: separator }
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tree: { up: tree }
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infos: { up: infos }
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tree: { up: tree,down:tree_down }
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infos: { up: infos,down:infos_down }
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info_nrj: { up: nrj }
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info_cycle: { up: cycle }
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info_temp: { up: temp }
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@ -1,6 +1,6 @@
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android {
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buildToolsVersion "21.1.2"
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compileSdkVersion 21
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compileSdkVersion 19
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sourceSets {
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main {
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manifest.srcFile 'AndroidManifest.xml'
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@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<lint>
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<issue id="HardcodedDebugMode" severity="warning" />
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</lint>
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@ -11,4 +11,4 @@
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#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
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# Project target.
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target=android-14
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target=android-19
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