fix: modification de l'object touchmapfiles pour y incorporer le maximum de code correction de l'object horizbarre.
This commit is contained in:
parent
aa9afa4cc5
commit
26698bd7ca
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@ -76,10 +76,10 @@ public class HorizBarre extends Actor {
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Barre[i++].addListener(new ClickListener() {
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Barre[i++].addListener(new ClickListener() {
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@Override
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@Override
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public void clicked(InputEvent event, float x, float y) {
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public void clicked(InputEvent event, float x, float y) {
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onchanged();
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if (selected==null) selected = new Actor();
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if (selected==null) selected = new Actor();
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selected.setName(itemtocreate);
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selected.setName(itemtocreate);
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selected.setBounds(event.getListenerActor().getX(), event.getListenerActor().getY(), 64, 64);
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selected.setBounds(event.getListenerActor().getX(), event.getListenerActor().getY(), 64, 64);
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onchanged();
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}
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}
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});
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});
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}
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}
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@ -1,5 +1,9 @@
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package fr.evolving.UI;
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package fr.evolving.UI;
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import java.lang.reflect.Method;
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import java.util.Arrays;
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import com.badlogic.gdx.Game;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.graphics.OrthographicCamera;
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import com.badlogic.gdx.graphics.OrthographicCamera;
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import com.badlogic.gdx.graphics.g2d.Batch;
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import com.badlogic.gdx.graphics.g2d.Batch;
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@ -8,13 +12,18 @@ import com.badlogic.gdx.maps.tiled.TiledMap;
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import com.badlogic.gdx.maps.tiled.TiledMapTileLayer;
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import com.badlogic.gdx.maps.tiled.TiledMapTileLayer;
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import com.badlogic.gdx.maps.tiled.TiledMapTileLayer.Cell;
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import com.badlogic.gdx.maps.tiled.TiledMapTileLayer.Cell;
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import com.badlogic.gdx.maps.tiled.renderers.OrthogonalTiledMapRenderer;
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import com.badlogic.gdx.maps.tiled.renderers.OrthogonalTiledMapRenderer;
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import com.badlogic.gdx.math.MathUtils;
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import com.badlogic.gdx.math.Rectangle;
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import com.badlogic.gdx.math.Rectangle;
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import com.badlogic.gdx.math.Vector2;
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import com.badlogic.gdx.math.Vector2;
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import com.badlogic.gdx.math.Vector3;
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import com.badlogic.gdx.math.Vector3;
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import com.badlogic.gdx.scenes.scene2d.Actor;
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import com.badlogic.gdx.scenes.scene2d.Actor;
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import com.badlogic.gdx.scenes.scene2d.InputEvent;
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import com.badlogic.gdx.scenes.scene2d.InputListener;
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import com.badlogic.gdx.scenes.scene2d.utils.ActorGestureListener;
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import fr.evolving.assets.AssetLoader;
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import fr.evolving.assets.AssetLoader;
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import fr.evolving.automata.Level;
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import fr.evolving.automata.Level;
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import fr.evolving.screens.GameScreen.calling;
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public class TouchMaptiles extends Actor {
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public class TouchMaptiles extends Actor {
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@ -25,6 +34,7 @@ public class TouchMaptiles extends Actor {
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private int sizex;
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private int sizex;
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private int sizey;
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private int sizey;
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private float viewwidth, viewheight, decx, decy;
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private float viewwidth, viewheight, decx, decy;
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private String selected;
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public TouchMaptiles(Level level, int sizex, int sizey) {
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public TouchMaptiles(Level level, int sizex, int sizey) {
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this.level = level;
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this.level = level;
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@ -50,6 +60,113 @@ public class TouchMaptiles extends Actor {
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MapRenderer = new OrthogonalTiledMapRenderer(map, 1 / 128.0f);
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MapRenderer = new OrthogonalTiledMapRenderer(map, 1 / 128.0f);
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camera = new OrthographicCamera();
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camera = new OrthographicCamera();
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initzoom();
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initzoom();
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this.addListener(new ActorGestureListener() {
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@Override
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public void zoom(InputEvent event, float initialDistance,
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float distance) {
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String[] exec = { "zoomp", "zoomm" };
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int zooming = (int) (distance / initialDistance * 1000f);
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event_coordination(0, 0, zooming, calling.zoom, exec);
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}
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@Override
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public void pinch(InputEvent event, Vector2 initialPointer1,
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Vector2 initialPointer2, Vector2 pointer1, Vector2 pointer2) {
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float deltaX = pointer2.x - pointer1.x;
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float deltaY = pointer2.y - pointer1.y;
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int angle = (int) ((float) Math.atan2((double) deltaY,
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(double) deltaX) * MathUtils.radiansToDegrees);
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angle += 90;
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if (angle < 0)
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angle = 360 - (-angle);
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String[] exec = { "transmuter" };
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event_coordination(initialPointer1.x, initialPointer1.y, angle,
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calling.pinch, exec);
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}
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@Override
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public boolean longPress(Actor actor, float x, float y) {
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String[] exec = { "transmuter" };
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return event_coordination(x, y, 0, calling.longpress, exec);
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}
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@Override
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public void tap(InputEvent event, float x, float y, int count,
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int button) {
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String[] exec = { "transmuter" };
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if (count == 1)
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event_coordination(x, y, button, calling.tap, exec);
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else if (count >= 2)
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event_coordination(x, y, button, calling.taptap, exec);
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}
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});
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this.addListener(new InputListener() {
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@Override
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public boolean mouseMoved(InputEvent event, float x, float y) {
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String[] exec = { "transmuter" };
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return event_coordination(x, y, 0, calling.mouseover, exec);
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}
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@Override
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public boolean touchDown(InputEvent event, float x, float y,
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int pointer, int button) {
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//oldx = 0;
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//oldy = 0;
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String[] exec = { "cleaner", "infos", "zoomp", "zoomm",
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"copper_pen", "fiber_pen", "copper_eraser",
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"fiber_eraser", "transmuter_eraser", "all_eraser",
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"blank", "transmuter", "copper_brush", "fiber_brush" };
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return event_coordination(x, y, button, calling.mouseclick,
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exec);
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}
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@Override
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public void touchDragged(InputEvent event, float x, float y,
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int pointer) {
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String[] exec = { "transmuter", "move", "copper_brush",
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"fiber_brush", "copper_eraser", "fiber_eraser",
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"transmuter_eraser", "all_eraser", "blank" };
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event_coordination(x, y, 0, calling.mousedrag, exec);
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}
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});
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}
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boolean event_coordination(float x, float y, int button, calling call,
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String[] exec) {
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Gdx.app.debug("menu", "xy"+x+","+y);
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if (selected != null) {
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if (Arrays.asList(exec).contains(selected)) {
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Vector2 coords = this.screentoworld(x, y);
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if (level.Grid.GetXY(coords.x, coords.y) != null) {
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//mapexit = false;
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if (call != calling.mouseover)
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Gdx.app.debug("evenement", "mode:" + call + " outil:"
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+ selected + " X: " + coords.x
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+ " Y: " + coords.y + " button:" + button);
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Method method;
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try {
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Class<?> base = Class.forName("fr.evolving.screens.GameScreen");
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Class<?>[] params = { float.class, float.class, int.class, int.class, boolean.class, int.class, calling.class };
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method = base.getDeclaredMethod("map_" + selected, params);
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method.invoke(((Game) Gdx.app.getApplicationListener()).getScreen(), (float) x, (float) y,(int) coords.x, (int) coords.y, true,(int) button, (calling) call);
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} catch (Exception e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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} /*else {
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if (mapexit == false) {
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mapexit = true;
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map.tempclear();
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}
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}*/
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}
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}
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return true;
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}
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public void setSelected(String selected) {
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this.selected=selected;
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}
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}
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public Vector2 screentoworld(float x, float y) {
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public Vector2 screentoworld(float x, float y) {
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@ -103,7 +103,7 @@ public class GameScreen implements Screen {
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private float oldx, oldy;
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private float oldx, oldy;
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private Label fpsLabel, info_nom;
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private Label fpsLabel, info_nom;
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private TextArea info_desc, tooltip;
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private TextArea info_desc, tooltip;
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public boolean unroll, mapexit;
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public boolean unroll;
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public enum calling {
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public enum calling {
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mouseover, mouseclick, mousedrag, longpress, tap, taptap, zoom, fling, pan, pinch
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mouseover, mouseclick, mousedrag, longpress, tap, taptap, zoom, fling, pan, pinch
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@ -223,6 +223,7 @@ public class GameScreen implements Screen {
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map.tempclear();
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map.tempclear();
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map.fillempty(60);
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map.fillempty(60);
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menu.unSelect();
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menu.unSelect();
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map.setSelected(getselected());
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}
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}
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});
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});
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table2 = new VerticalGroup();
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table2 = new VerticalGroup();
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@ -377,75 +378,7 @@ public class GameScreen implements Screen {
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map = new TouchMaptiles(level, 128, 128);
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map = new TouchMaptiles(level, 128, 128);
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map.setBounds(0, 0, AssetLoader.width, AssetLoader.height);
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map.setBounds(0, 0, AssetLoader.width, AssetLoader.height);
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map.redraw(53);
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map.redraw(53);
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map.addListener(new ActorGestureListener() {
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@Override
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public void zoom(InputEvent event, float initialDistance,
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float distance) {
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String[] exec = { "zoomp", "zoomm" };
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int zooming = (int) (distance / initialDistance * 1000f);
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event_coordination(0, 0, zooming, calling.zoom, exec);
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}
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@Override
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public void pinch(InputEvent event, Vector2 initialPointer1,
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Vector2 initialPointer2, Vector2 pointer1, Vector2 pointer2) {
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float deltaX = pointer2.x - pointer1.x;
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float deltaY = pointer2.y - pointer1.y;
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int angle = (int) ((float) Math.atan2((double) deltaY,
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(double) deltaX) * MathUtils.radiansToDegrees);
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angle += 90;
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if (angle < 0)
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angle = 360 - (-angle);
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String[] exec = { "transmuter" };
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event_coordination(initialPointer1.x, initialPointer1.y, angle,
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calling.pinch, exec);
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}
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@Override
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public boolean longPress(Actor actor, float x, float y) {
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String[] exec = { "transmuter" };
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return event_coordination(x, y, 0, calling.longpress, exec);
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}
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@Override
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public void tap(InputEvent event, float x, float y, int count,
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int button) {
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String[] exec = { "transmuter" };
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if (count == 1)
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event_coordination(x, y, button, calling.tap, exec);
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else if (count >= 2)
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event_coordination(x, y, button, calling.taptap, exec);
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}
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});
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map.addListener(new InputListener() {
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@Override
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public boolean mouseMoved(InputEvent event, float x, float y) {
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String[] exec = { "transmuter" };
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return event_coordination(x, y, 0, calling.mouseover, exec);
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}
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@Override
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public boolean touchDown(InputEvent event, float x, float y,
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int pointer, int button) {
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oldx = 0;
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oldy = 0;
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String[] exec = { "cleaner", "infos", "zoomp", "zoomm",
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"copper_pen", "fiber_pen", "copper_eraser",
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"fiber_eraser", "transmuter_eraser", "all_eraser",
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"blank", "transmuter", "copper_brush", "fiber_brush" };
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return event_coordination(x, y, button, calling.mouseclick,
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exec);
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}
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@Override
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public void touchDragged(InputEvent event, float x, float y,
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int pointer) {
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String[] exec = { "transmuter", "move", "copper_brush",
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"fiber_brush", "copper_eraser", "fiber_eraser",
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"transmuter_eraser", "all_eraser", "blank" };
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event_coordination(x, y, 0, calling.mousedrag, exec);
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}
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});
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Gdx.app.debug(getClass().getSimpleName(), "Création du menu");
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Gdx.app.debug(getClass().getSimpleName(), "Création du menu");
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nextpage=new ImageButton(AssetLoader.Skin_level,"extend");
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nextpage=new ImageButton(AssetLoader.Skin_level,"extend");
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nextpage.setPosition(1850, AssetLoader.height - 370);
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nextpage.setPosition(1850, AssetLoader.height - 370);
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@ -492,6 +425,7 @@ public class GameScreen implements Screen {
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else
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else
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hideInfo();
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hideInfo();
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horizbar.unSelect();
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horizbar.unSelect();
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map.setSelected(getselected());
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}
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}
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});
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});
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}
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}
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@ -506,47 +440,8 @@ public class GameScreen implements Screen {
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return menu.getSelection();
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return menu.getSelection();
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}
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}
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boolean event_coordination(float x, float y, int button, calling call,
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String[] exec) {
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Gdx.app.debug("menu", "xy"+x+","+y);
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if (getselected() != null) {
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if (Arrays.asList(exec).contains(getselected())) {
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Vector2 coords = map.screentoworld(x, y);
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if (level.Grid.GetXY(coords.x, coords.y) != null) {
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mapexit = false;
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if (call != calling.mouseover)
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Gdx.app.debug("evenement", "mode:" + call + " outil:"
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+ getselected() + " X: " + coords.x
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+ " Y: " + coords.y + " button:" + button);
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Method method;
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try {
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Class<?> base = Class
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.forName("fr.evolving.screens.GameScreen");
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Class<?>[] params = { float.class, float.class,
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int.class, int.class, boolean.class, int.class,
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calling.class };
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method = base.getDeclaredMethod(
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"map_" + getselected(), params);
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method.invoke(this, (float) x, (float) y,
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(int) coords.x, (int) coords.y, true,
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(int) button, (calling) call);
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} catch (Exception e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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} else {
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if (mapexit == false) {
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mapexit = true;
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map.tempclear();
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}
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}
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}
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}
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public void map_transmuter(float realx, float realy, int x, int y, boolean alone,
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return true;
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}
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void map_transmuter(float realx, float realy, int x, int y, boolean alone,
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int button, calling call) {
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int button, calling call) {
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if (call == calling.taptap && button == 0
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if (call == calling.taptap && button == 0
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|| (call == calling.mouseclick && button == 1)) {
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|| (call == calling.mouseclick && button == 1)) {
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@ -608,7 +503,7 @@ public class GameScreen implements Screen {
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}
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}
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}
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}
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void map_infos(float realx, float realy, int x, int y, boolean alone,
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public void map_infos(float realx, float realy, int x, int y, boolean alone,
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int button, calling call) {
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int button, calling call) {
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if (level.Grid.GetXY(x, y) != null) {
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if (level.Grid.GetXY(x, y) != null) {
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Gdx.app.debug("map", "Etat extension:" + unroll);
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Gdx.app.debug("map", "Etat extension:" + unroll);
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@ -638,21 +533,21 @@ public class GameScreen implements Screen {
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}
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}
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|
|
||||||
void map_zoomp(float realx, float realy, int x, int y, boolean alone,
|
public void map_zoomp(float realx, float realy, int x, int y, boolean alone,
|
||||||
int button, calling call) {
|
int button, calling call) {
|
||||||
map.setZoom(0.9f);
|
map.setZoom(0.9f);
|
||||||
map.setDec((AssetLoader.width / 2 - realx) / 2,
|
map.setDec((AssetLoader.width / 2 - realx) / 2,
|
||||||
(AssetLoader.height / 2 - realy) / 2);
|
(AssetLoader.height / 2 - realy) / 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
void map_zoomm(float realx, float realy, int x, int y, boolean alone,
|
public void map_zoomm(float realx, float realy, int x, int y, boolean alone,
|
||||||
int button, calling call) {
|
int button, calling call) {
|
||||||
map.setZoom(1.1f);
|
map.setZoom(1.1f);
|
||||||
map.setDec((AssetLoader.width / 2 - realx) / 2,
|
map.setDec((AssetLoader.width / 2 - realx) / 2,
|
||||||
(AssetLoader.height / 2 - realy) / 2);
|
(AssetLoader.height / 2 - realy) / 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
void map_move(float realx, float realy, int x, int y, boolean alone,
|
public void map_move(float realx, float realy, int x, int y, boolean alone,
|
||||||
int button, calling call) {
|
int button, calling call) {
|
||||||
if (oldx != 0 && oldy != 0) {
|
if (oldx != 0 && oldy != 0) {
|
||||||
map.setDec(realx - oldx, realy - oldy);
|
map.setDec(realx - oldx, realy - oldy);
|
||||||
|
@ -663,13 +558,13 @@ public class GameScreen implements Screen {
|
||||||
oldy = realy;
|
oldy = realy;
|
||||||
}
|
}
|
||||||
|
|
||||||
void map_blank(float realx, float realy, int x, int y, boolean alone,
|
public void map_blank(float realx, float realy, int x, int y, boolean alone,
|
||||||
int button, calling call) {
|
int button, calling call) {
|
||||||
map_fiber_eraser(0, 0, x, y, false, button, call);
|
map_fiber_eraser(0, 0, x, y, false, button, call);
|
||||||
map_copper_eraser(0, 0, x, y, alone, button, call);
|
map_copper_eraser(0, 0, x, y, alone, button, call);
|
||||||
}
|
}
|
||||||
|
|
||||||
void map_cleaner(float realx, float realy, int x, int y, boolean alone,
|
public void map_cleaner(float realx, float realy, int x, int y, boolean alone,
|
||||||
int button, calling call) {
|
int button, calling call) {
|
||||||
for (x = 0; x < level.Grid.sizeX; x++)
|
for (x = 0; x < level.Grid.sizeX; x++)
|
||||||
for (y = 0; y < level.Grid.sizeY; y++)
|
for (y = 0; y < level.Grid.sizeY; y++)
|
||||||
|
@ -684,14 +579,14 @@ public class GameScreen implements Screen {
|
||||||
map.redraw(60);
|
map.redraw(60);
|
||||||
}
|
}
|
||||||
|
|
||||||
void map_all_eraser(float realx, float realy, int x, int y, boolean alone,
|
public void map_all_eraser(float realx, float realy, int x, int y, boolean alone,
|
||||||
int button, calling call) {
|
int button, calling call) {
|
||||||
map_transmuter_eraser(0, 0, x, y, alone, button, call);
|
map_transmuter_eraser(0, 0, x, y, alone, button, call);
|
||||||
map_fiber_eraser(0, 0, x, y, false, button, call);
|
map_fiber_eraser(0, 0, x, y, false, button, call);
|
||||||
map_copper_eraser(0, 0, x, y, alone, button, call);
|
map_copper_eraser(0, 0, x, y, alone, button, call);
|
||||||
}
|
}
|
||||||
|
|
||||||
void map_transmuter_eraser(float realx, float realy, int x, int y,
|
public void map_transmuter_eraser(float realx, float realy, int x, int y,
|
||||||
boolean alone, int button, calling call) {
|
boolean alone, int button, calling call) {
|
||||||
if (level.Grid.GetXY(x, y).Transmuter_calc != 0) {
|
if (level.Grid.GetXY(x, y).Transmuter_calc != 0) {
|
||||||
level.Grid.GetXY(x + level.Grid.GetXY(x, y).Transmuter_movex, y
|
level.Grid.GetXY(x + level.Grid.GetXY(x, y).Transmuter_movex, y
|
||||||
|
@ -708,7 +603,7 @@ public class GameScreen implements Screen {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void map_fiber_eraser(float realx, float realy, int x, int y,
|
public void map_fiber_eraser(float realx, float realy, int x, int y,
|
||||||
boolean alone, int button, calling call) {
|
boolean alone, int button, calling call) {
|
||||||
if (level.Grid.GetXY(x, y).Transmuter_calc == 0) {
|
if (level.Grid.GetXY(x, y).Transmuter_calc == 0) {
|
||||||
level.Grid.GetXY(x, y).Fiber = 0;
|
level.Grid.GetXY(x, y).Fiber = 0;
|
||||||
|
@ -719,7 +614,7 @@ public class GameScreen implements Screen {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void map_fiber_pen(float realx, float realy, int x, int y, boolean alone,
|
public void map_fiber_pen(float realx, float realy, int x, int y, boolean alone,
|
||||||
int button, calling call) {
|
int button, calling call) {
|
||||||
if (level.Grid.GetXY(x, y).Transmuter_calc == 0)
|
if (level.Grid.GetXY(x, y).Transmuter_calc == 0)
|
||||||
level.Grid.GetXY(x, y).Fiber = -1 * level.Grid.GetXY(x, y).Fiber
|
level.Grid.GetXY(x, y).Fiber = -1 * level.Grid.GetXY(x, y).Fiber
|
||||||
|
@ -730,7 +625,7 @@ public class GameScreen implements Screen {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void map_fiber_brush(float realx, float realy, int x, int y, boolean alone,
|
public void map_fiber_brush(float realx, float realy, int x, int y, boolean alone,
|
||||||
int button, calling call) {
|
int button, calling call) {
|
||||||
if (level.Grid.GetXY(x, y).Transmuter_calc == 0)
|
if (level.Grid.GetXY(x, y).Transmuter_calc == 0)
|
||||||
level.Grid.GetXY(x, y).Fiber = 1;
|
level.Grid.GetXY(x, y).Fiber = 1;
|
||||||
|
@ -740,7 +635,7 @@ public class GameScreen implements Screen {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void map_copper_eraser(float realx, float realy, int x, int y,
|
public void map_copper_eraser(float realx, float realy, int x, int y,
|
||||||
boolean alone, int button, calling call) {
|
boolean alone, int button, calling call) {
|
||||||
if (level.Grid.GetXY(x, y).Transmuter_calc == 0) {
|
if (level.Grid.GetXY(x, y).Transmuter_calc == 0) {
|
||||||
level.Grid.GetXY(x, y).Copper = false;
|
level.Grid.GetXY(x, y).Copper = false;
|
||||||
|
@ -751,7 +646,7 @@ public class GameScreen implements Screen {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void map_copper_pen(float realx, float realy, int x, int y, boolean alone,
|
public void map_copper_pen(float realx, float realy, int x, int y, boolean alone,
|
||||||
int button, calling call) {
|
int button, calling call) {
|
||||||
if (level.Grid.GetXY(x, y).Transmuter_calc == 0)
|
if (level.Grid.GetXY(x, y).Transmuter_calc == 0)
|
||||||
level.Grid.GetXY(x, y).Copper = !level.Grid.GetXY(x, y).Copper;
|
level.Grid.GetXY(x, y).Copper = !level.Grid.GetXY(x, y).Copper;
|
||||||
|
@ -761,7 +656,7 @@ public class GameScreen implements Screen {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void map_copper_brush(float realx, float realy, int x, int y,
|
public void map_copper_brush(float realx, float realy, int x, int y,
|
||||||
boolean alone, int button, calling call) {
|
boolean alone, int button, calling call) {
|
||||||
if (level.Grid.GetXY(x, y).Transmuter_calc == 0)
|
if (level.Grid.GetXY(x, y).Transmuter_calc == 0)
|
||||||
level.Grid.GetXY(x, y).Copper = true;
|
level.Grid.GetXY(x, y).Copper = true;
|
||||||
|
@ -853,26 +748,18 @@ public class GameScreen implements Screen {
|
||||||
menu.EraseSurtile();
|
menu.EraseSurtile();
|
||||||
hideInfo();
|
hideInfo();
|
||||||
if (caller == "run") {
|
if (caller == "run") {
|
||||||
Gdx.app.debug("pop", menu.getX()+","+menu.getY()+","+menu.getWidth()+","+menu.getHeight());
|
|
||||||
menu.setWidth(1920);
|
|
||||||
menu.setHeight(1080);
|
|
||||||
} else if (caller == "stop") {
|
} else if (caller == "stop") {
|
||||||
map.setBounds(500, 200, 500, 400);
|
|
||||||
} else if (caller == "speed") {
|
} else if (caller == "speed") {
|
||||||
} else if (caller == "move") {
|
} else if (caller == "move") {
|
||||||
//selected = caller;
|
|
||||||
if (count >= 2)
|
if (count >= 2)
|
||||||
map.initzoom();
|
map.initzoom();
|
||||||
} else if (caller == "zoomp") {
|
} else if (caller == "zoomp") {
|
||||||
//selected = caller;
|
|
||||||
if (count >= 2)
|
if (count >= 2)
|
||||||
map.initzoom();
|
map.initzoom();
|
||||||
} else if (caller == "zoomm") {
|
} else if (caller == "zoomm") {
|
||||||
//selected = caller;
|
|
||||||
if (count >= 2)
|
if (count >= 2)
|
||||||
map.initzoom();
|
map.initzoom();
|
||||||
} else if (caller == "infos") {
|
} else if (caller == "infos") {
|
||||||
//selected = caller;
|
|
||||||
if (count >= 2)
|
if (count >= 2)
|
||||||
map.initzoom();
|
map.initzoom();
|
||||||
} else if (caller == "raz") {
|
} else if (caller == "raz") {
|
||||||
|
@ -908,7 +795,6 @@ public class GameScreen implements Screen {
|
||||||
Gdx.graphics.setDisplayMode(currentMode.width,
|
Gdx.graphics.setDisplayMode(currentMode.width,
|
||||||
currentMode.height, true);
|
currentMode.height, true);
|
||||||
}
|
}
|
||||||
//((ImageButton) caller).setChecked(Gdx.graphics.isFullscreen());
|
|
||||||
} else if (caller == "sound") {
|
} else if (caller == "sound") {
|
||||||
if (AssetLoader.intro.getVolume() > 0) {
|
if (AssetLoader.intro.getVolume() > 0) {
|
||||||
Gdx.app.debug("Barre", "arret son.");
|
Gdx.app.debug("Barre", "arret son.");
|
||||||
|
@ -917,8 +803,6 @@ public class GameScreen implements Screen {
|
||||||
Gdx.app.debug("Barre", "marche son.");
|
Gdx.app.debug("Barre", "marche son.");
|
||||||
AssetLoader.intro.setVolume(1f);
|
AssetLoader.intro.setVolume(1f);
|
||||||
}
|
}
|
||||||
//((ImageButton) caller)
|
|
||||||
//.setChecked(AssetLoader.intro.getVolume() > 0);
|
|
||||||
} else if (caller == "tuto") {
|
} else if (caller == "tuto") {
|
||||||
if (AssetLoader.Tooltipmanager.enabled) {
|
if (AssetLoader.Tooltipmanager.enabled) {
|
||||||
Gdx.app.debug("Barre", "arret tuto.");
|
Gdx.app.debug("Barre", "arret tuto.");
|
||||||
|
@ -927,8 +811,6 @@ public class GameScreen implements Screen {
|
||||||
Gdx.app.debug("Barre", "marche tuto.");
|
Gdx.app.debug("Barre", "marche tuto.");
|
||||||
AssetLoader.Tooltipmanager.enabled = true;
|
AssetLoader.Tooltipmanager.enabled = true;
|
||||||
}
|
}
|
||||||
//((ImageButton) caller)
|
|
||||||
//.setChecked(AssetLoader.Tooltipmanager.enabled);
|
|
||||||
} else if (caller == "settings") {
|
} else if (caller == "settings") {
|
||||||
winOptions.setVisible(!winOptions.isVisible());
|
winOptions.setVisible(!winOptions.isVisible());
|
||||||
winSave.setVisible(false);
|
winSave.setVisible(false);
|
||||||
|
@ -943,8 +825,6 @@ public class GameScreen implements Screen {
|
||||||
Gdx.app.debug("Barre", "Langue FR");
|
Gdx.app.debug("Barre", "Langue FR");
|
||||||
AssetLoader.language = AssetLoader.french;
|
AssetLoader.language = AssetLoader.french;
|
||||||
}
|
}
|
||||||
//((ImageButton) caller).setChecked(AssetLoader.language.getLocale()
|
|
||||||
// .getDisplayName().contains("français"));
|
|
||||||
} else if (caller == "stat") {
|
} else if (caller == "stat") {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -954,10 +834,10 @@ public class GameScreen implements Screen {
|
||||||
map.tempclear();
|
map.tempclear();
|
||||||
map.fillempty(53);
|
map.fillempty(53);
|
||||||
horizbar.unSelect();
|
horizbar.unSelect();
|
||||||
hideInfo();
|
|
||||||
menu.setPageType(0,menuitem);
|
menu.setPageType(0,menuitem);
|
||||||
nextpage.setDisabled(menu.isNextEmpty());
|
nextpage.setDisabled(menu.isNextEmpty());
|
||||||
previouspage.setDisabled(true);
|
previouspage.setDisabled(true);
|
||||||
|
hideInfo();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void showInfo(Transmuter transmuter) {
|
public void showInfo(Transmuter transmuter) {
|
||||||
|
|
Loading…
Reference in New Issue