fix: modification de l'object touchmapfiles pour y incorporer le maximum de code correction de l'object horizbarre.
This commit is contained in:
parent
aa9afa4cc5
commit
26698bd7ca
|
@ -76,10 +76,10 @@ public class HorizBarre extends Actor {
|
|||
Barre[i++].addListener(new ClickListener() {
|
||||
@Override
|
||||
public void clicked(InputEvent event, float x, float y) {
|
||||
onchanged();
|
||||
if (selected==null) selected = new Actor();
|
||||
selected.setName(itemtocreate);
|
||||
selected.setBounds(event.getListenerActor().getX(), event.getListenerActor().getY(), 64, 64);
|
||||
onchanged();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
|
|
@ -1,5 +1,9 @@
|
|||
package fr.evolving.UI;
|
||||
|
||||
import java.lang.reflect.Method;
|
||||
import java.util.Arrays;
|
||||
|
||||
import com.badlogic.gdx.Game;
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.graphics.OrthographicCamera;
|
||||
import com.badlogic.gdx.graphics.g2d.Batch;
|
||||
|
@ -8,13 +12,18 @@ import com.badlogic.gdx.maps.tiled.TiledMap;
|
|||
import com.badlogic.gdx.maps.tiled.TiledMapTileLayer;
|
||||
import com.badlogic.gdx.maps.tiled.TiledMapTileLayer.Cell;
|
||||
import com.badlogic.gdx.maps.tiled.renderers.OrthogonalTiledMapRenderer;
|
||||
import com.badlogic.gdx.math.MathUtils;
|
||||
import com.badlogic.gdx.math.Rectangle;
|
||||
import com.badlogic.gdx.math.Vector2;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
import com.badlogic.gdx.scenes.scene2d.Actor;
|
||||
import com.badlogic.gdx.scenes.scene2d.InputEvent;
|
||||
import com.badlogic.gdx.scenes.scene2d.InputListener;
|
||||
import com.badlogic.gdx.scenes.scene2d.utils.ActorGestureListener;
|
||||
|
||||
import fr.evolving.assets.AssetLoader;
|
||||
import fr.evolving.automata.Level;
|
||||
import fr.evolving.screens.GameScreen.calling;
|
||||
|
||||
public class TouchMaptiles extends Actor {
|
||||
|
||||
|
@ -25,6 +34,7 @@ public class TouchMaptiles extends Actor {
|
|||
private int sizex;
|
||||
private int sizey;
|
||||
private float viewwidth, viewheight, decx, decy;
|
||||
private String selected;
|
||||
|
||||
public TouchMaptiles(Level level, int sizex, int sizey) {
|
||||
this.level = level;
|
||||
|
@ -50,6 +60,113 @@ public class TouchMaptiles extends Actor {
|
|||
MapRenderer = new OrthogonalTiledMapRenderer(map, 1 / 128.0f);
|
||||
camera = new OrthographicCamera();
|
||||
initzoom();
|
||||
this.addListener(new ActorGestureListener() {
|
||||
@Override
|
||||
public void zoom(InputEvent event, float initialDistance,
|
||||
float distance) {
|
||||
String[] exec = { "zoomp", "zoomm" };
|
||||
int zooming = (int) (distance / initialDistance * 1000f);
|
||||
event_coordination(0, 0, zooming, calling.zoom, exec);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void pinch(InputEvent event, Vector2 initialPointer1,
|
||||
Vector2 initialPointer2, Vector2 pointer1, Vector2 pointer2) {
|
||||
float deltaX = pointer2.x - pointer1.x;
|
||||
float deltaY = pointer2.y - pointer1.y;
|
||||
int angle = (int) ((float) Math.atan2((double) deltaY,
|
||||
(double) deltaX) * MathUtils.radiansToDegrees);
|
||||
angle += 90;
|
||||
if (angle < 0)
|
||||
angle = 360 - (-angle);
|
||||
String[] exec = { "transmuter" };
|
||||
event_coordination(initialPointer1.x, initialPointer1.y, angle,
|
||||
calling.pinch, exec);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean longPress(Actor actor, float x, float y) {
|
||||
String[] exec = { "transmuter" };
|
||||
return event_coordination(x, y, 0, calling.longpress, exec);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tap(InputEvent event, float x, float y, int count,
|
||||
int button) {
|
||||
String[] exec = { "transmuter" };
|
||||
if (count == 1)
|
||||
event_coordination(x, y, button, calling.tap, exec);
|
||||
else if (count >= 2)
|
||||
event_coordination(x, y, button, calling.taptap, exec);
|
||||
}
|
||||
});
|
||||
this.addListener(new InputListener() {
|
||||
@Override
|
||||
public boolean mouseMoved(InputEvent event, float x, float y) {
|
||||
String[] exec = { "transmuter" };
|
||||
return event_coordination(x, y, 0, calling.mouseover, exec);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean touchDown(InputEvent event, float x, float y,
|
||||
int pointer, int button) {
|
||||
//oldx = 0;
|
||||
//oldy = 0;
|
||||
String[] exec = { "cleaner", "infos", "zoomp", "zoomm",
|
||||
"copper_pen", "fiber_pen", "copper_eraser",
|
||||
"fiber_eraser", "transmuter_eraser", "all_eraser",
|
||||
"blank", "transmuter", "copper_brush", "fiber_brush" };
|
||||
return event_coordination(x, y, button, calling.mouseclick,
|
||||
exec);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void touchDragged(InputEvent event, float x, float y,
|
||||
int pointer) {
|
||||
String[] exec = { "transmuter", "move", "copper_brush",
|
||||
"fiber_brush", "copper_eraser", "fiber_eraser",
|
||||
"transmuter_eraser", "all_eraser", "blank" };
|
||||
event_coordination(x, y, 0, calling.mousedrag, exec);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
boolean event_coordination(float x, float y, int button, calling call,
|
||||
String[] exec) {
|
||||
Gdx.app.debug("menu", "xy"+x+","+y);
|
||||
if (selected != null) {
|
||||
if (Arrays.asList(exec).contains(selected)) {
|
||||
Vector2 coords = this.screentoworld(x, y);
|
||||
if (level.Grid.GetXY(coords.x, coords.y) != null) {
|
||||
//mapexit = false;
|
||||
if (call != calling.mouseover)
|
||||
Gdx.app.debug("evenement", "mode:" + call + " outil:"
|
||||
+ selected + " X: " + coords.x
|
||||
+ " Y: " + coords.y + " button:" + button);
|
||||
Method method;
|
||||
try {
|
||||
Class<?> base = Class.forName("fr.evolving.screens.GameScreen");
|
||||
Class<?>[] params = { float.class, float.class, int.class, int.class, boolean.class, int.class, calling.class };
|
||||
method = base.getDeclaredMethod("map_" + selected, params);
|
||||
method.invoke(((Game) Gdx.app.getApplicationListener()).getScreen(), (float) x, (float) y,(int) coords.x, (int) coords.y, true,(int) button, (calling) call);
|
||||
} catch (Exception e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
} /*else {
|
||||
if (mapexit == false) {
|
||||
mapexit = true;
|
||||
map.tempclear();
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void setSelected(String selected) {
|
||||
this.selected=selected;
|
||||
}
|
||||
|
||||
public Vector2 screentoworld(float x, float y) {
|
||||
|
|
|
@ -103,7 +103,7 @@ public class GameScreen implements Screen {
|
|||
private float oldx, oldy;
|
||||
private Label fpsLabel, info_nom;
|
||||
private TextArea info_desc, tooltip;
|
||||
public boolean unroll, mapexit;
|
||||
public boolean unroll;
|
||||
|
||||
public enum calling {
|
||||
mouseover, mouseclick, mousedrag, longpress, tap, taptap, zoom, fling, pan, pinch
|
||||
|
@ -223,6 +223,7 @@ public class GameScreen implements Screen {
|
|||
map.tempclear();
|
||||
map.fillempty(60);
|
||||
menu.unSelect();
|
||||
map.setSelected(getselected());
|
||||
}
|
||||
});
|
||||
table2 = new VerticalGroup();
|
||||
|
@ -377,75 +378,7 @@ public class GameScreen implements Screen {
|
|||
map = new TouchMaptiles(level, 128, 128);
|
||||
map.setBounds(0, 0, AssetLoader.width, AssetLoader.height);
|
||||
map.redraw(53);
|
||||
map.addListener(new ActorGestureListener() {
|
||||
@Override
|
||||
public void zoom(InputEvent event, float initialDistance,
|
||||
float distance) {
|
||||
String[] exec = { "zoomp", "zoomm" };
|
||||
int zooming = (int) (distance / initialDistance * 1000f);
|
||||
event_coordination(0, 0, zooming, calling.zoom, exec);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void pinch(InputEvent event, Vector2 initialPointer1,
|
||||
Vector2 initialPointer2, Vector2 pointer1, Vector2 pointer2) {
|
||||
float deltaX = pointer2.x - pointer1.x;
|
||||
float deltaY = pointer2.y - pointer1.y;
|
||||
int angle = (int) ((float) Math.atan2((double) deltaY,
|
||||
(double) deltaX) * MathUtils.radiansToDegrees);
|
||||
angle += 90;
|
||||
if (angle < 0)
|
||||
angle = 360 - (-angle);
|
||||
String[] exec = { "transmuter" };
|
||||
event_coordination(initialPointer1.x, initialPointer1.y, angle,
|
||||
calling.pinch, exec);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean longPress(Actor actor, float x, float y) {
|
||||
String[] exec = { "transmuter" };
|
||||
return event_coordination(x, y, 0, calling.longpress, exec);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tap(InputEvent event, float x, float y, int count,
|
||||
int button) {
|
||||
String[] exec = { "transmuter" };
|
||||
if (count == 1)
|
||||
event_coordination(x, y, button, calling.tap, exec);
|
||||
else if (count >= 2)
|
||||
event_coordination(x, y, button, calling.taptap, exec);
|
||||
}
|
||||
});
|
||||
map.addListener(new InputListener() {
|
||||
@Override
|
||||
public boolean mouseMoved(InputEvent event, float x, float y) {
|
||||
String[] exec = { "transmuter" };
|
||||
return event_coordination(x, y, 0, calling.mouseover, exec);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean touchDown(InputEvent event, float x, float y,
|
||||
int pointer, int button) {
|
||||
oldx = 0;
|
||||
oldy = 0;
|
||||
String[] exec = { "cleaner", "infos", "zoomp", "zoomm",
|
||||
"copper_pen", "fiber_pen", "copper_eraser",
|
||||
"fiber_eraser", "transmuter_eraser", "all_eraser",
|
||||
"blank", "transmuter", "copper_brush", "fiber_brush" };
|
||||
return event_coordination(x, y, button, calling.mouseclick,
|
||||
exec);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void touchDragged(InputEvent event, float x, float y,
|
||||
int pointer) {
|
||||
String[] exec = { "transmuter", "move", "copper_brush",
|
||||
"fiber_brush", "copper_eraser", "fiber_eraser",
|
||||
"transmuter_eraser", "all_eraser", "blank" };
|
||||
event_coordination(x, y, 0, calling.mousedrag, exec);
|
||||
}
|
||||
});
|
||||
|
||||
Gdx.app.debug(getClass().getSimpleName(), "Création du menu");
|
||||
nextpage=new ImageButton(AssetLoader.Skin_level,"extend");
|
||||
nextpage.setPosition(1850, AssetLoader.height - 370);
|
||||
|
@ -492,6 +425,7 @@ public class GameScreen implements Screen {
|
|||
else
|
||||
hideInfo();
|
||||
horizbar.unSelect();
|
||||
map.setSelected(getselected());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -506,47 +440,8 @@ public class GameScreen implements Screen {
|
|||
return menu.getSelection();
|
||||
}
|
||||
|
||||
boolean event_coordination(float x, float y, int button, calling call,
|
||||
String[] exec) {
|
||||
Gdx.app.debug("menu", "xy"+x+","+y);
|
||||
if (getselected() != null) {
|
||||
if (Arrays.asList(exec).contains(getselected())) {
|
||||
Vector2 coords = map.screentoworld(x, y);
|
||||
if (level.Grid.GetXY(coords.x, coords.y) != null) {
|
||||
mapexit = false;
|
||||
if (call != calling.mouseover)
|
||||
Gdx.app.debug("evenement", "mode:" + call + " outil:"
|
||||
+ getselected() + " X: " + coords.x
|
||||
+ " Y: " + coords.y + " button:" + button);
|
||||
Method method;
|
||||
try {
|
||||
Class<?> base = Class
|
||||
.forName("fr.evolving.screens.GameScreen");
|
||||
Class<?>[] params = { float.class, float.class,
|
||||
int.class, int.class, boolean.class, int.class,
|
||||
calling.class };
|
||||
method = base.getDeclaredMethod(
|
||||
"map_" + getselected(), params);
|
||||
method.invoke(this, (float) x, (float) y,
|
||||
(int) coords.x, (int) coords.y, true,
|
||||
(int) button, (calling) call);
|
||||
} catch (Exception e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
} else {
|
||||
if (mapexit == false) {
|
||||
mapexit = true;
|
||||
map.tempclear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void map_transmuter(float realx, float realy, int x, int y, boolean alone,
|
||||
public void map_transmuter(float realx, float realy, int x, int y, boolean alone,
|
||||
int button, calling call) {
|
||||
if (call == calling.taptap && button == 0
|
||||
|| (call == calling.mouseclick && button == 1)) {
|
||||
|
@ -608,7 +503,7 @@ public class GameScreen implements Screen {
|
|||
}
|
||||
}
|
||||
|
||||
void map_infos(float realx, float realy, int x, int y, boolean alone,
|
||||
public void map_infos(float realx, float realy, int x, int y, boolean alone,
|
||||
int button, calling call) {
|
||||
if (level.Grid.GetXY(x, y) != null) {
|
||||
Gdx.app.debug("map", "Etat extension:" + unroll);
|
||||
|
@ -638,21 +533,21 @@ public class GameScreen implements Screen {
|
|||
|
||||
}
|
||||
|
||||
void map_zoomp(float realx, float realy, int x, int y, boolean alone,
|
||||
public void map_zoomp(float realx, float realy, int x, int y, boolean alone,
|
||||
int button, calling call) {
|
||||
map.setZoom(0.9f);
|
||||
map.setDec((AssetLoader.width / 2 - realx) / 2,
|
||||
(AssetLoader.height / 2 - realy) / 2);
|
||||
}
|
||||
|
||||
void map_zoomm(float realx, float realy, int x, int y, boolean alone,
|
||||
public void map_zoomm(float realx, float realy, int x, int y, boolean alone,
|
||||
int button, calling call) {
|
||||
map.setZoom(1.1f);
|
||||
map.setDec((AssetLoader.width / 2 - realx) / 2,
|
||||
(AssetLoader.height / 2 - realy) / 2);
|
||||
}
|
||||
|
||||
void map_move(float realx, float realy, int x, int y, boolean alone,
|
||||
public void map_move(float realx, float realy, int x, int y, boolean alone,
|
||||
int button, calling call) {
|
||||
if (oldx != 0 && oldy != 0) {
|
||||
map.setDec(realx - oldx, realy - oldy);
|
||||
|
@ -663,13 +558,13 @@ public class GameScreen implements Screen {
|
|||
oldy = realy;
|
||||
}
|
||||
|
||||
void map_blank(float realx, float realy, int x, int y, boolean alone,
|
||||
public void map_blank(float realx, float realy, int x, int y, boolean alone,
|
||||
int button, calling call) {
|
||||
map_fiber_eraser(0, 0, x, y, false, button, call);
|
||||
map_copper_eraser(0, 0, x, y, alone, button, call);
|
||||
}
|
||||
|
||||
void map_cleaner(float realx, float realy, int x, int y, boolean alone,
|
||||
public void map_cleaner(float realx, float realy, int x, int y, boolean alone,
|
||||
int button, calling call) {
|
||||
for (x = 0; x < level.Grid.sizeX; x++)
|
||||
for (y = 0; y < level.Grid.sizeY; y++)
|
||||
|
@ -684,14 +579,14 @@ public class GameScreen implements Screen {
|
|||
map.redraw(60);
|
||||
}
|
||||
|
||||
void map_all_eraser(float realx, float realy, int x, int y, boolean alone,
|
||||
public void map_all_eraser(float realx, float realy, int x, int y, boolean alone,
|
||||
int button, calling call) {
|
||||
map_transmuter_eraser(0, 0, x, y, alone, button, call);
|
||||
map_fiber_eraser(0, 0, x, y, false, button, call);
|
||||
map_copper_eraser(0, 0, x, y, alone, button, call);
|
||||
}
|
||||
|
||||
void map_transmuter_eraser(float realx, float realy, int x, int y,
|
||||
public void map_transmuter_eraser(float realx, float realy, int x, int y,
|
||||
boolean alone, int button, calling call) {
|
||||
if (level.Grid.GetXY(x, y).Transmuter_calc != 0) {
|
||||
level.Grid.GetXY(x + level.Grid.GetXY(x, y).Transmuter_movex, y
|
||||
|
@ -708,7 +603,7 @@ public class GameScreen implements Screen {
|
|||
}
|
||||
}
|
||||
|
||||
void map_fiber_eraser(float realx, float realy, int x, int y,
|
||||
public void map_fiber_eraser(float realx, float realy, int x, int y,
|
||||
boolean alone, int button, calling call) {
|
||||
if (level.Grid.GetXY(x, y).Transmuter_calc == 0) {
|
||||
level.Grid.GetXY(x, y).Fiber = 0;
|
||||
|
@ -719,7 +614,7 @@ public class GameScreen implements Screen {
|
|||
}
|
||||
}
|
||||
|
||||
void map_fiber_pen(float realx, float realy, int x, int y, boolean alone,
|
||||
public void map_fiber_pen(float realx, float realy, int x, int y, boolean alone,
|
||||
int button, calling call) {
|
||||
if (level.Grid.GetXY(x, y).Transmuter_calc == 0)
|
||||
level.Grid.GetXY(x, y).Fiber = -1 * level.Grid.GetXY(x, y).Fiber
|
||||
|
@ -730,7 +625,7 @@ public class GameScreen implements Screen {
|
|||
}
|
||||
}
|
||||
|
||||
void map_fiber_brush(float realx, float realy, int x, int y, boolean alone,
|
||||
public void map_fiber_brush(float realx, float realy, int x, int y, boolean alone,
|
||||
int button, calling call) {
|
||||
if (level.Grid.GetXY(x, y).Transmuter_calc == 0)
|
||||
level.Grid.GetXY(x, y).Fiber = 1;
|
||||
|
@ -740,7 +635,7 @@ public class GameScreen implements Screen {
|
|||
}
|
||||
}
|
||||
|
||||
void map_copper_eraser(float realx, float realy, int x, int y,
|
||||
public void map_copper_eraser(float realx, float realy, int x, int y,
|
||||
boolean alone, int button, calling call) {
|
||||
if (level.Grid.GetXY(x, y).Transmuter_calc == 0) {
|
||||
level.Grid.GetXY(x, y).Copper = false;
|
||||
|
@ -751,7 +646,7 @@ public class GameScreen implements Screen {
|
|||
}
|
||||
}
|
||||
|
||||
void map_copper_pen(float realx, float realy, int x, int y, boolean alone,
|
||||
public void map_copper_pen(float realx, float realy, int x, int y, boolean alone,
|
||||
int button, calling call) {
|
||||
if (level.Grid.GetXY(x, y).Transmuter_calc == 0)
|
||||
level.Grid.GetXY(x, y).Copper = !level.Grid.GetXY(x, y).Copper;
|
||||
|
@ -761,7 +656,7 @@ public class GameScreen implements Screen {
|
|||
}
|
||||
}
|
||||
|
||||
void map_copper_brush(float realx, float realy, int x, int y,
|
||||
public void map_copper_brush(float realx, float realy, int x, int y,
|
||||
boolean alone, int button, calling call) {
|
||||
if (level.Grid.GetXY(x, y).Transmuter_calc == 0)
|
||||
level.Grid.GetXY(x, y).Copper = true;
|
||||
|
@ -836,8 +731,8 @@ public class GameScreen implements Screen {
|
|||
stage.addActor(cout);
|
||||
stage.addActor(research);
|
||||
stage.addActor(menu);
|
||||
// gesturedetector=new GestureDetector(null);
|
||||
// processors.add(gesturedetector);
|
||||
//gesturedetector=new GestureDetector(null);
|
||||
//processors.add(gesturedetector);
|
||||
//processors.add(stage_tooltip);
|
||||
processors.add(stage_info);
|
||||
processors.add(stage);
|
||||
|
@ -853,26 +748,18 @@ public class GameScreen implements Screen {
|
|||
menu.EraseSurtile();
|
||||
hideInfo();
|
||||
if (caller == "run") {
|
||||
Gdx.app.debug("pop", menu.getX()+","+menu.getY()+","+menu.getWidth()+","+menu.getHeight());
|
||||
menu.setWidth(1920);
|
||||
menu.setHeight(1080);
|
||||
} else if (caller == "stop") {
|
||||
map.setBounds(500, 200, 500, 400);
|
||||
} else if (caller == "speed") {
|
||||
} else if (caller == "move") {
|
||||
//selected = caller;
|
||||
if (count >= 2)
|
||||
map.initzoom();
|
||||
} else if (caller == "zoomp") {
|
||||
//selected = caller;
|
||||
if (count >= 2)
|
||||
map.initzoom();
|
||||
} else if (caller == "zoomm") {
|
||||
//selected = caller;
|
||||
if (count >= 2)
|
||||
map.initzoom();
|
||||
} else if (caller == "infos") {
|
||||
//selected = caller;
|
||||
if (count >= 2)
|
||||
map.initzoom();
|
||||
} else if (caller == "raz") {
|
||||
|
@ -908,7 +795,6 @@ public class GameScreen implements Screen {
|
|||
Gdx.graphics.setDisplayMode(currentMode.width,
|
||||
currentMode.height, true);
|
||||
}
|
||||
//((ImageButton) caller).setChecked(Gdx.graphics.isFullscreen());
|
||||
} else if (caller == "sound") {
|
||||
if (AssetLoader.intro.getVolume() > 0) {
|
||||
Gdx.app.debug("Barre", "arret son.");
|
||||
|
@ -917,8 +803,6 @@ public class GameScreen implements Screen {
|
|||
Gdx.app.debug("Barre", "marche son.");
|
||||
AssetLoader.intro.setVolume(1f);
|
||||
}
|
||||
//((ImageButton) caller)
|
||||
//.setChecked(AssetLoader.intro.getVolume() > 0);
|
||||
} else if (caller == "tuto") {
|
||||
if (AssetLoader.Tooltipmanager.enabled) {
|
||||
Gdx.app.debug("Barre", "arret tuto.");
|
||||
|
@ -927,8 +811,6 @@ public class GameScreen implements Screen {
|
|||
Gdx.app.debug("Barre", "marche tuto.");
|
||||
AssetLoader.Tooltipmanager.enabled = true;
|
||||
}
|
||||
//((ImageButton) caller)
|
||||
//.setChecked(AssetLoader.Tooltipmanager.enabled);
|
||||
} else if (caller == "settings") {
|
||||
winOptions.setVisible(!winOptions.isVisible());
|
||||
winSave.setVisible(false);
|
||||
|
@ -943,8 +825,6 @@ public class GameScreen implements Screen {
|
|||
Gdx.app.debug("Barre", "Langue FR");
|
||||
AssetLoader.language = AssetLoader.french;
|
||||
}
|
||||
//((ImageButton) caller).setChecked(AssetLoader.language.getLocale()
|
||||
// .getDisplayName().contains("français"));
|
||||
} else if (caller == "stat") {
|
||||
}
|
||||
}
|
||||
|
@ -954,10 +834,10 @@ public class GameScreen implements Screen {
|
|||
map.tempclear();
|
||||
map.fillempty(53);
|
||||
horizbar.unSelect();
|
||||
hideInfo();
|
||||
menu.setPageType(0,menuitem);
|
||||
nextpage.setDisabled(menu.isNextEmpty());
|
||||
previouspage.setDisabled(true);
|
||||
hideInfo();
|
||||
}
|
||||
|
||||
public void showInfo(Transmuter transmuter) {
|
||||
|
|
Loading…
Reference in New Issue