diff --git a/core/src/fr/evolving/UI/ButtonLevel.java b/core/src/fr/evolving/UI/ButtonLevel.java index 5aefef7..07a42a9 100644 --- a/core/src/fr/evolving/UI/ButtonLevel.java +++ b/core/src/fr/evolving/UI/ButtonLevel.java @@ -9,6 +9,7 @@ import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton; import com.badlogic.gdx.scenes.scene2d.ui.Label; +import com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle; import com.badlogic.gdx.scenes.scene2d.ui.Skin; import com.badlogic.gdx.scenes.scene2d.utils.Align; @@ -22,6 +23,7 @@ public class ButtonLevel extends ImageTextButton { Label Thelabel; float scale; ImageTextButtonStyle style; + LabelStyle stylelabel; public ButtonLevel(Level level, boolean Activated) { super(level.Name, AssetLoader.Skin_level, "world"+String.valueOf(level.aWorld)); @@ -47,7 +49,9 @@ public class ButtonLevel extends ImageTextButton { this.scale=scale; this.setBounds(level.X, level.Y*AssetLoader.ratio, 111*scale, 125*scale); Thelabel.setPosition(level.X+54*scale, level.Y*AssetLoader.ratio+20*scale, Align.bottom | Align.center); - Thelabel.setFontScale(scale); + stylelabel=Thelabel.getStyle(); + stylelabel.font.setScale(scale); + Thelabel.setStyle(stylelabel); style= this.getStyle(); style.pressedOffsetX=style.pressedOffsetX*scale; style.pressedOffsetY=style.pressedOffsetY*scale; diff --git a/core/src/fr/evolving/screens/GameScreen.java b/core/src/fr/evolving/screens/GameScreen.java index 4c03950..0aa6bd4 100644 --- a/core/src/fr/evolving/screens/GameScreen.java +++ b/core/src/fr/evolving/screens/GameScreen.java @@ -90,10 +90,9 @@ public class GameScreen implements Screen { cout.setPosition(1445,AssetLoader.height-74); objectives=new Objectives(); objectives.setVictory(level.Victory); - objectives.setPosition(960,AssetLoader.height-85); + objectives.setPosition(890,AssetLoader.height-95); buttonlevel=new ButtonLevel(level,true); - buttonlevel.setScale(0.6f); - buttonlevel.setPosition(860,AssetLoader.height-88); + buttonlevel.setPosition(1760,AssetLoader.height-125); } @Override diff --git a/core/src/fr/evolving/screens/LevelScreen.java b/core/src/fr/evolving/screens/LevelScreen.java index 5340344..5a404c3 100644 --- a/core/src/fr/evolving/screens/LevelScreen.java +++ b/core/src/fr/evolving/screens/LevelScreen.java @@ -47,7 +47,7 @@ public class LevelScreen implements Screen { private ImageButton Previous,Next,Exit; public ImageButton logosmall; private ImageTextButton cout,tech,cycle,temp,rayon,nrj; - private TextButton buttonPlay,buttonExit; + private TextButton buttonConnect,buttonPlay,buttonStat; private Level[] thelevels; private TextArea TextDescriptive; public int world; @@ -95,13 +95,7 @@ public class LevelScreen implements Screen { if (logosmall.isChecked()) { abutton.setPosition(event.getStageX()-56, event.getStageY()-20); } - } - public void touchUp(InputEvent event, float x, float y, int pointer, int button) { - ButtonLevel abutton = (ButtonLevel)event.getListenerActor(); - if (!logosmall.isChecked()) { - ((Game)Gdx.app.getApplicationListener()).setScreen(new GameScreen(abutton.level)); - } - } + } }); } @@ -139,10 +133,18 @@ public class LevelScreen implements Screen { logosmall.setPosition(20, AssetLoader.height-175+logosmall.getHeight()/2); TextDescriptive = new TextArea("Descriptif", AssetLoader.Skin_level,"Descriptif"); TextDescriptive.setBounds(15, 15, 1185, 100); - buttonPlay = new TextButton("Connexions", AssetLoader.Skin_level,"Bouton"); - buttonPlay.setPosition(1500, AssetLoader.height-40); - buttonExit = new TextButton("Statistiques", AssetLoader.Skin_level,"Bouton"); - buttonExit.setPosition(1720, AssetLoader.height-40); + buttonConnect = new TextButton("Connexions", AssetLoader.Skin_level,"Bouton"); + buttonConnect.setBounds(1480, AssetLoader.height-60, 190, 40); + buttonPlay = new TextButton("Jouer", AssetLoader.Skin_level,"Bouton"); + buttonPlay.setBounds(1040, 20, 150, 40); + buttonPlay.addListener(new ClickListener(){ + @Override + public void touchUp(InputEvent event, float x, float y, int pointer, int button) { + ((Game)Gdx.app.getApplicationListener()).setScreen(new GameScreen(selected.level)); + } + }); + buttonStat = new TextButton("Statistiques", AssetLoader.Skin_level,"Bouton"); + buttonStat.setBounds(1710, AssetLoader.height-60, 190, 40); Exit=new ImageButton(AssetLoader.Skin_level,"Exit"); Exit.setPosition(1110, AssetLoader.height-Exit.getHeight()-5); Exit.addListener(new ClickListener(){ @@ -222,7 +224,8 @@ public class LevelScreen implements Screen { stage.addActor(Exit); stage.addActor(Next); stage.addActor(buttonPlay); - stage.addActor(buttonExit); + stage.addActor(buttonConnect); + stage.addActor(buttonStat); stage.addActor(Previous); stage.addActor(cout); stage.addActor(tech); diff --git a/core/src/fr/evolving/worlds/GameRenderer.java b/core/src/fr/evolving/worlds/GameRenderer.java index c6e2a51..64eef3a 100644 --- a/core/src/fr/evolving/worlds/GameRenderer.java +++ b/core/src/fr/evolving/worlds/GameRenderer.java @@ -18,7 +18,7 @@ import fr.evolving.screens.GameScreen; public class GameRenderer { private GameWorld myWorld; - private ShapeRenderer shapeRenderer; + //private ShapeRenderer shapeRenderer; private SpriteBatch batcher; private GameScreen GameScreen; @@ -30,23 +30,25 @@ public class GameRenderer { this.GameScreen=GameScreen; batcher = new SpriteBatch(); batcher.setProjectionMatrix(AssetLoader.Camera.combined); - shapeRenderer = new ShapeRenderer(); - shapeRenderer.setProjectionMatrix(AssetLoader.Camera.combined); + //shapeRenderer = new ShapeRenderer(); + //shapeRenderer.setProjectionMatrix(AssetLoader.Camera.combined); } public void render(float delta, float runTime) { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); - shapeRenderer.begin(ShapeType.Filled); - shapeRenderer.setColor(0.2f, 0.2f, 0.2f, 0.5f); - shapeRenderer.rect(5, 5, AssetLoader.width-10, 74); - shapeRenderer.rect(5, AssetLoader.height-81, 810, 74); - shapeRenderer.rect(825, AssetLoader.height-107, 500, 100); - shapeRenderer.rect(1335, AssetLoader.height-107, 200, 100); - shapeRenderer.circle(1850, AssetLoader.height, 300, 60); - shapeRenderer.end(); + //shapeRenderer.begin(ShapeType.Filled); + //shapeRenderer.setColor(0.15f, 0.15f, 0.15f, 0.5f); + //shapeRenderer.rect(5, 5, AssetLoader.width-10, 74); + //shapeRenderer.rect(5, AssetLoader.height-81, 810, 74); + //shapeRenderer.rect(825, AssetLoader.height-107, 500, 100); + //shapeRenderer.rect(1335, AssetLoader.height-107, 200, 100); + //shapeRenderer.circle(1850, AssetLoader.height, 300, 60); + //shapeRenderer.end(); batcher.begin(); - batcher.disableBlending(); + batcher.setColor(0.25f, 0.25f, 0.25f, 0.5f); + batcher.draw(AssetLoader.Atlas_level.findRegion("barrehaut"), 0.0f, AssetLoader.height-200.0f,1920.0f,200.0f); + batcher.draw(AssetLoader.Atlas_level.findRegion("barrebas"), 0.0f, 0.0f,1920.0f,95.0f); batcher.end(); } diff --git a/core/src/fr/evolving/worlds/GameWorld.java b/core/src/fr/evolving/worlds/GameWorld.java index b720997..46e7d88 100644 --- a/core/src/fr/evolving/worlds/GameWorld.java +++ b/core/src/fr/evolving/worlds/GameWorld.java @@ -22,9 +22,9 @@ public class GameWorld { } public GameWorld(Level level) { - Gdx.app.log("Creation du plateau de jeu","ok"); + Gdx.app.log(this.getClass().getSimpleName(),"Initialisation du niveau..."); currentState = GameState.MENU; - myGrid= new Grid(20,20); + //myGrid= new Grid(20,20); //MySaveObject= new SaveObject("com.mysql.jdbc.Driver","jdbc:mysql://dahut.fr:3306/popfr_games","popfr_games","ef^J,khGMIL~"); //MySaveObject= new SaveObject("com.mysql.jdbc.Driver","jdbc:mysql://192.168.1.252:3306/games","games","WoawGames!!87"); //try {