feat: ajout des actions sur les transmuteurs basiques
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2a4c7239d4
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@ -113,6 +113,7 @@ public class Inverter_I extends Transmuter {
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this.level.Temp += UsedTemp * UpgradedTemp;
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this.level.Rayon += UsedRayon * UpgradedRayon;
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this.level.Nrj += UsedNrj * UpgradedNrj;
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particle.ChargeInvert();
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}
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public void Unactivate() {
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@ -112,6 +112,7 @@ public class Inverter_II extends Transmuter {
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this.level.Temp += UsedTemp * UpgradedTemp;
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this.level.Rayon += UsedRayon * UpgradedRayon;
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this.level.Nrj += UsedNrj * UpgradedNrj;
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particle.ChargeInvert();
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}
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public void Unactivate() {
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@ -113,6 +113,7 @@ public class Negativer extends Transmuter {
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this.level.Temp += UsedTemp * UpgradedTemp;
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this.level.Rayon += UsedRayon * UpgradedRayon;
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this.level.Nrj += UsedNrj * UpgradedNrj;
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particle.ChargeNegative();
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}
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public void Unactivate() {
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@ -115,6 +115,7 @@ public class Negativer_I extends Transmuter {
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this.level.Temp += UsedTemp * UpgradedTemp;
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this.level.Rayon += UsedRayon * UpgradedRayon;
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this.level.Nrj += UsedNrj * UpgradedNrj;
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particle.ChargeNegative();
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}
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public void Unactivate() {
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@ -115,6 +115,7 @@ public class Negativer_II extends Transmuter {
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this.level.Temp += UsedTemp * UpgradedTemp;
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this.level.Rayon += UsedRayon * UpgradedRayon;
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this.level.Nrj += UsedNrj * UpgradedNrj;
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particle.ChargeNegative();
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}
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public void Unactivate() {
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@ -113,6 +113,7 @@ public class Negativer_III extends Transmuter {
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this.level.Temp += UsedTemp * UpgradedTemp;
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this.level.Rayon += UsedRayon * UpgradedRayon;
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this.level.Nrj += UsedNrj * UpgradedNrj;
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particle.ChargeNegative();
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}
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public void Unactivate() {
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@ -113,6 +113,7 @@ public class Neutraliser_I extends Transmuter {
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this.level.Temp += UsedTemp * UpgradedTemp;
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this.level.Rayon += UsedRayon * UpgradedRayon;
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this.level.Nrj += UsedNrj * UpgradedNrj;
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particle.ChargeNeutralize();
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}
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public void Unactivate() {
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@ -113,6 +113,7 @@ public class Neutraliser_II extends Transmuter {
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this.level.Temp += UsedTemp * UpgradedTemp;
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this.level.Rayon += UsedRayon * UpgradedRayon;
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this.level.Nrj += UsedNrj * UpgradedNrj;
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particle.ChargeNeutralize();
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}
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public void Unactivate() {
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@ -113,6 +113,7 @@ public class Positiver extends Transmuter {
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this.level.Temp += UsedTemp * UpgradedTemp;
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this.level.Rayon += UsedRayon * UpgradedRayon;
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this.level.Nrj += UsedNrj * UpgradedNrj;
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particle.ChargePositive();
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}
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public void Unactivate() {
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@ -115,6 +115,7 @@ public class Positiver_II extends Transmuter {
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this.level.Temp += UsedTemp * UpgradedTemp;
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this.level.Rayon += UsedRayon * UpgradedRayon;
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this.level.Nrj += UsedNrj * UpgradedNrj;
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particle.ChargePositive();
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}
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public void Unactivate() {
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@ -112,6 +112,7 @@ public class Positiver_III extends Transmuter {
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this.level.Temp += UsedTemp * UpgradedTemp;
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this.level.Rayon += UsedRayon * UpgradedRayon;
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this.level.Nrj += UsedNrj * UpgradedNrj;
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particle.ChargePositive();
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}
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public void Unactivate() {
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