fix: correction de nombreux bogues
This commit is contained in:
parent
431496aeac
commit
61bdef8cec
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@ -44,7 +44,7 @@ public class IconValue extends ImageTextButton{
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break;
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break;
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case research:
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case research:
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this.setText(String.valueOf(worlds.ReadResearch()));
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this.setText(String.valueOf(worlds.ReadResearch()));
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this.setVisible(worlds.ReadResearch()>0 || worlds.isDebug());
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this.setVisible((worlds.getInformations().Tech>=1 && worlds.ReadResearch()>0) || worlds.isDebug());
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break;
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break;
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case cycle:
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case cycle:
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this.setVisible(worlds.getWorld()>=1 || worlds.isDebug());
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this.setVisible(worlds.getWorld()>=1 || worlds.isDebug());
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@ -231,7 +231,7 @@ public class Menu extends Actor {
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this.setMenuTile(0, 4, 87, "gold_pen",0);
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this.setMenuTile(0, 4, 87, "gold_pen",0);
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this.setMenuTile(1, 4, 88, "lock_pen",0);
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this.setMenuTile(1, 4, 88, "lock_pen",0);
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}
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}
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if (worlds.getInformations().Cout>=0 || worlds.isDebug())
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if (worlds.getInformations().Cout_orig>=0 || worlds.isDebug())
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{
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{
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this.setMenuTile(0, 7, 71, "copper_pen",0);
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this.setMenuTile(0, 7, 71, "copper_pen",0);
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this.setMenuTile(1, 7, 72, "copper_brush",0);
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this.setMenuTile(1, 7, 72, "copper_brush",0);
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@ -76,6 +76,8 @@ public class TouchMaptiles extends Actor implements GestureListener,InputProcess
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layers.add(layer);
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layers.add(layer);
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}
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}
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layers.get(3).setOpacity(0.9f);
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layers.get(3).setOpacity(0.9f);
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level.Cout_copperfiber=level.Grid.tiling_copper();
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level.Cout_transmuter=level.Grid.tiling_transmuter();
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this.redraw();
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this.redraw();
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this.initzoom();
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this.initzoom();
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}
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}
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@ -35,15 +35,31 @@ public class Grid implements Serializable,Cloneable {
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for (int y = 0; y < this.sizeY; y++) {
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for (int y = 0; y < this.sizeY; y++) {
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Transmuter transmuter = getTransmuter(x, y);
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Transmuter transmuter = getTransmuter(x, y);
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if (transmuter != null) {
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if (transmuter != null) {
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Iterator<Entry<Vector2, Integer>> tiles = transmuter
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Iterator<Entry<Vector2, Integer>> tiles = transmuter.getTilesidrotated().iterator();
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.getTilesidrotated().iterator();
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while (tiles.hasNext()) {
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while (tiles.hasNext()) {
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Entry<Vector2, Integer> all = tiles.next();
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Entry<Vector2, Integer> all = tiles.next();
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GetXY(x + all.key.x, y + all.key.y).Transmuter_calc = (1 << 16)
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Cell cell=GetXY(x + all.key.x, y + all.key.y);
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* transmuter.getRotation().ordinal()
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if (cell!=null) {
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+ all.value;
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cell.Transmuter_calc = (1 << 16) * transmuter.getRotation().ordinal()+ all.value;
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GetXY(x + all.key.x, y + all.key.y).Transmuter_movex = (int) -all.key.x;
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cell.Transmuter_movex = (int) -all.key.x;
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GetXY(x + all.key.x, y + all.key.y).Transmuter_movey = (int) -all.key.y;
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cell.Transmuter_movey = (int) -all.key.y;
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}
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else
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{
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result-=GetXY(x, y).Transmuter.getPrice();
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Iterator<Entry<Vector2, Integer>> tileseraser = transmuter.getTilesidrotated().iterator();
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while (tileseraser.hasNext()) {
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Entry<Vector2, Integer> allereaser = tileseraser.next();
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Cell celleraser=GetXY(x + allereaser.key.x, y + allereaser.key.y);
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if (celleraser!=null) {
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celleraser.Transmuter=null;
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celleraser.Transmuter_calc=0;
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celleraser.Transmuter_movex=0;
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celleraser.Transmuter_movey=0;
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}
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}
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break;
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}
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}
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}
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}
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}
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}
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}
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@ -54,7 +54,7 @@ public class Worlds extends Actor {
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public int ReadResearch() {
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public int ReadResearch() {
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if (research==-2)
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if (research==-2)
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research=AssetLoader.Datahandler.user().getResearchpoint(0);
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research=AssetLoader.Datahandler.user().getResearchpoint(0);
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return research+5800;
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return research;
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}
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}
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public void SaveResearch() {
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public void SaveResearch() {
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@ -117,7 +117,7 @@ public class LevelRenderer {
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if (LevelScreen.selected.level.Tech > 0 || LevelScreen.worlds.isDebug())
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if (LevelScreen.selected.level.Tech > 0 || LevelScreen.worlds.isDebug())
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shapeRenderer.rect(1210, 620, 250, AssetLoader.height - 630);
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shapeRenderer.rect(1210, 620, 250, AssetLoader.height - 630);
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}
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}
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if (!LevelScreen.MenuSolo.isVisible())
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if (!LevelScreen.group_init.isVisible())
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shapeRenderer.rect(1470, 10, 440, AssetLoader.height - 20);
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shapeRenderer.rect(1470, 10, 440, AssetLoader.height - 20);
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shapeRenderer.end();
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shapeRenderer.end();
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if (LevelScreen.buttonLevels != null)
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if (LevelScreen.buttonLevels != null)
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@ -244,19 +244,67 @@ public class GameScreen implements Screen {
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Gdx.app.debug("wirechem-GameScreen","Création de la barre de gestion du haut");
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Gdx.app.debug("wirechem-GameScreen","Création de la barre de gestion du haut");
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cycle = new IconValue(Icon.cycle,worlds, AssetLoader.Skin_level);
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cycle = new IconValue(Icon.cycle,worlds, AssetLoader.Skin_level);
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cycle.setPosition(10, AssetLoader.height - 74);
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cycle.setPosition(10, AssetLoader.height - 74);
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cycle.addListener(new ClickListener() {
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@Override
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public void clicked(InputEvent event, float x, float y) {
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if (worlds.isDebug())
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worlds.getInformations().Cycle=5000;
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}
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});
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temp = new IconValue(Icon.temp,worlds, AssetLoader.Skin_level);
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temp = new IconValue(Icon.temp,worlds, AssetLoader.Skin_level);
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temp.setPosition(210, AssetLoader.height - 74);
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temp.setPosition(210, AssetLoader.height - 74);
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temp.addListener(new ClickListener() {
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@Override
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public void clicked(InputEvent event, float x, float y) {
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if (worlds.isDebug())
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worlds.getInformations().Temp=5000;
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}
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});
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rayon = new IconValue(Icon.rayon,worlds, AssetLoader.Skin_level);
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rayon = new IconValue(Icon.rayon,worlds, AssetLoader.Skin_level);
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rayon.setPosition(410, AssetLoader.height - 74);
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rayon.setPosition(410, AssetLoader.height - 74);
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rayon.addListener(new ClickListener() {
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@Override
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public void clicked(InputEvent event, float x, float y) {
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if (worlds.isDebug())
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worlds.getInformations().Rayon=5000;
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}
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});
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nrj = new IconValue(Icon.nrj,worlds, AssetLoader.Skin_level);
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nrj = new IconValue(Icon.nrj,worlds, AssetLoader.Skin_level);
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nrj.setPosition(610, AssetLoader.height - 74);
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nrj.setPosition(610, AssetLoader.height - 74);
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nrj.addListener(new ClickListener() {
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@Override
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public void clicked(InputEvent event, float x, float y) {
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if (worlds.isDebug())
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worlds.getInformations().Nrj=5000;
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}
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});
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tech = new IconValue(Icon.tech,worlds, AssetLoader.Skin_level);
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tech = new IconValue(Icon.tech,worlds, AssetLoader.Skin_level);
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tech.setPosition(1345, AssetLoader.height - 74);
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tech.setPosition(1345, AssetLoader.height - 74);
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tech.addListener(new Tooltip(tooltip,AssetLoader.Tooltipmanager));
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tech.addListener(new ClickListener() {
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@Override
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public void clicked(InputEvent event, float x, float y) {
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if (worlds.isDebug())
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worlds.getInformations().Tech=12;
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}
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});
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cout = new IconValue(Icon.cout,worlds, AssetLoader.Skin_level);
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cout = new IconValue(Icon.cout,worlds, AssetLoader.Skin_level);
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cout.setPosition(1445, AssetLoader.height - 74);
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cout.setPosition(1445, AssetLoader.height - 74);
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cout.addListener(new ClickListener() {
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@Override
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public void clicked(InputEvent event, float x, float y) {
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if (worlds.isDebug())
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worlds.getInformations().Cout_orig=5000;
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}
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});
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research = new IconValue(Icon.research,worlds, AssetLoader.Skin_level);
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research = new IconValue(Icon.research,worlds, AssetLoader.Skin_level);
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research.setPosition(1545, AssetLoader.height - 74);
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research.setPosition(1545, AssetLoader.height - 74);
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research.addListener(new ClickListener() {
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@Override
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public void clicked(InputEvent event, float x, float y) {
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if (worlds.isDebug())
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worlds.ModResearch(5000);
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}
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});
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objectives = new Objectives(worlds);
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objectives = new Objectives(worlds);
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objectives.setPosition(890, AssetLoader.height - 95);
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objectives.setPosition(890, AssetLoader.height - 95);
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objectives.setVisible(level.Cout>0);
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objectives.setVisible(level.Cout>0);
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@ -888,16 +936,16 @@ public class GameScreen implements Screen {
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worlds.unLockLevel();
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worlds.unLockLevel();
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} else if (caller == "database") {
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} else if (caller == "database") {
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worlds.origLevel();
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worlds.origLevel();
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} else if (caller == "delrow") {
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} else if (caller == "delcol") {
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level.Grid=(Grid) level.Grid.clone(level.Grid.sizeX-1, level.Grid.sizeY);
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level.Grid=(Grid) level.Grid.clone(level.Grid.sizeX-1, level.Grid.sizeY);
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map.resize();
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map.resize();
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} else if (caller == "delcol") {
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} else if (caller == "delrow") {
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level.Grid=(Grid) level.Grid.clone(level.Grid.sizeX, level.Grid.sizeY-1);
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level.Grid=(Grid) level.Grid.clone(level.Grid.sizeX, level.Grid.sizeY-1);
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map.resize();
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map.resize();
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} else if (caller == "addrow") {
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} else if (caller == "addcol") {
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level.Grid=(Grid) level.Grid.clone(level.Grid.sizeX+1, level.Grid.sizeY);
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level.Grid=(Grid) level.Grid.clone(level.Grid.sizeX+1, level.Grid.sizeY);
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map.resize();
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map.resize();
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} else if (caller == "addcol") {
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} else if (caller == "addrow") {
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level.Grid=(Grid) level.Grid.clone(level.Grid.sizeX, level.Grid.sizeY+1);
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level.Grid=(Grid) level.Grid.clone(level.Grid.sizeX, level.Grid.sizeY+1);
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map.resize();
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map.resize();
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}
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}
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@ -9,9 +9,11 @@ import com.badlogic.gdx.Screen;
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import com.badlogic.gdx.Application;
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import com.badlogic.gdx.Application;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.scenes.scene2d.Actor;
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import com.badlogic.gdx.scenes.scene2d.Actor;
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import com.badlogic.gdx.scenes.scene2d.Group;
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import com.badlogic.gdx.scenes.scene2d.InputEvent;
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import com.badlogic.gdx.scenes.scene2d.InputEvent;
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import com.badlogic.gdx.scenes.scene2d.Stage;
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import com.badlogic.gdx.scenes.scene2d.Stage;
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import com.badlogic.gdx.scenes.scene2d.actions.Actions;
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import com.badlogic.gdx.scenes.scene2d.actions.Actions;
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import com.badlogic.gdx.scenes.scene2d.ui.ButtonGroup;
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import com.badlogic.gdx.scenes.scene2d.ui.Image;
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import com.badlogic.gdx.scenes.scene2d.ui.Image;
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import com.badlogic.gdx.scenes.scene2d.ui.ImageButton;
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import com.badlogic.gdx.scenes.scene2d.ui.ImageButton;
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import com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton;
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import com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton;
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@ -62,6 +64,8 @@ public class LevelScreen implements Screen {
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private Objectives Victory;
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private Objectives Victory;
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public ButtonLevel selected;
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public ButtonLevel selected;
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public int addervalue;
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public int addervalue;
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public ButtonGroup chooser;
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public Group group_init, group_stat, group_level, group_base, group_debug, group_choose, group_other;
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public void play() {
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public void play() {
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if (worlds.getState()!=State.notloaded && worlds.getState()!=State.databasefailed) {
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if (worlds.getState()!=State.notloaded && worlds.getState()!=State.databasefailed) {
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@ -74,45 +78,15 @@ public class LevelScreen implements Screen {
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public void menu() {
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public void menu() {
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selected = null;
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selected = null;
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group_init.setVisible(true);
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group_stat.setVisible(false);
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group_level.setVisible(false);
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group_base.setVisible(false);
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group_debug.setVisible(false);
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group_choose.setVisible(false);
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logosmall.setChecked(false);
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logosmall.setChecked(false);
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worlds.DesactivateDebug();
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worlds.DesactivateDebug();
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cout.setVisible(false);
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databaseSave.setVisible(false);
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signer.setVisible(false);
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up_rayon.setVisible(false);
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up_nrj.setVisible(false);
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up_temp.setVisible(false);
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up_cycle.setVisible(false);
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up.setVisible(false);
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research.setVisible(false);
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adder.setVisible(false);
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tech.setVisible(false);
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cycle.setVisible(false);
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temp.setVisible(false);
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rayon.setVisible(false);
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nrj.setVisible(false);
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Previous.setVisible(false);
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Next.setVisible(false);
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Victory.setVisible(false);
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Exit.setPosition(1820, AssetLoader.height - 100);
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Exit.setPosition(1820, AssetLoader.height - 100);
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buttonPlay.setVisible(false);
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TextDescriptive.setVisible(false);
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MenuSolo.setVisible(true);
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MenuMulti.setVisible(true);
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MenuScenario.setVisible(true);
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buttonConnect.setVisible(false);
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buttonStat.setVisible(false);
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Statdata.setVisible(false);
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Userdata.setVisible(false);
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Gamedata.setVisible(false);
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Statdatalabel.setVisible(false);
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Userdatalabel.setVisible(false);
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Gamedatalabel.setVisible(false);
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Worlddatalabel.setVisible(false);
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buttonPlaythis.setVisible(false);
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Worlddata.setVisible(false);
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buttonSave.setVisible(false);
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buttonApply.setVisible(false);
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initlevel();
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initlevel();
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MenuSolo.setRotation(0);
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MenuSolo.setRotation(0);
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MenuSolo.setScale(1f);
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MenuSolo.setScale(1f);
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@ -140,17 +114,6 @@ public class LevelScreen implements Screen {
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public void initlevel() {
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public void initlevel() {
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selected = null;
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selected = null;
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buttonPlay.setVisible(false);
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TextDescriptive.setVisible(false);
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cout.setVisible(false);
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tech.setVisible(false);
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cycle.setVisible(false);
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temp.setVisible(false);
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rayon.setVisible(false);
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nrj.setVisible(false);
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Previous.setVisible(false);
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Next.setVisible(false);
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Victory.setVisible(false);
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if (buttonLevels != null)
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if (buttonLevels != null)
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for (int j = 0; j < 10; j++)
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for (int j = 0; j < 10; j++)
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if (buttonLevels[j] != null) {
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if (buttonLevels[j] != null) {
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@ -160,52 +123,29 @@ public class LevelScreen implements Screen {
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}
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}
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public void level() {
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public void level() {
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if (worlds.isDebug()) {
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databaseSave.setVisible(true);
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adder.setVisible(true);
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signer.setVisible(true);
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}
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Exit.setPosition(1110, AssetLoader.height - Exit.getHeight() - 5);
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Exit.setPosition(1110, AssetLoader.height - Exit.getHeight() - 5);
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MenuSolo.setVisible(false);
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group_init.setVisible(false);
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MenuMulti.setVisible(false);
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group_choose.setVisible(true);
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MenuScenario.setVisible(false);
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group_level.setVisible(true);
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buttonConnect.setVisible(true);
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buttonStat.setVisible(true);
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SetButtonStat();
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SetButtonStat();
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if (worlds.isDebug()) {
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group_debug.setVisible(true);
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group_choose.setVisible(false);
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group_base.setVisible(false);
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group_stat.setVisible(false);
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}
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play();
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play();
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}
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}
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public void SetButtonConnect() {
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public void SetButtonConnect() {
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||||||
buttonStat.setColor(1f, 1f, 1f, 1f);
|
group_stat.setVisible(false);
|
||||||
buttonConnect.setColor(1f, 0, 0, 1f);
|
group_base.setVisible(true);
|
||||||
Statdata.setVisible(true);
|
|
||||||
Userdata.setVisible(true);
|
|
||||||
Gamedata.setVisible(true);
|
|
||||||
Statdatalabel.setVisible(true);
|
|
||||||
Userdatalabel.setVisible(true);
|
|
||||||
Gamedatalabel.setVisible(true);
|
|
||||||
buttonSave.setVisible(true);
|
|
||||||
buttonApply.setVisible(true);
|
|
||||||
Worlddatalabel.setVisible(true);
|
|
||||||
Worlddata.setVisible(true);
|
|
||||||
buttonPlaythis.setVisible(true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetButtonStat() {
|
public void SetButtonStat() {
|
||||||
buttonConnect.setColor(1f, 1f, 1f, 1f);
|
group_stat.setVisible(true);
|
||||||
buttonStat.setColor(1f, 0, 0, 1f);
|
group_base.setVisible(false);
|
||||||
buttonStat.setColor(1f, 0, 0, 1f);
|
|
||||||
Statdata.setVisible(false);
|
|
||||||
Userdata.setVisible(false);
|
|
||||||
Gamedata.setVisible(false);
|
|
||||||
Statdatalabel.setVisible(false);
|
|
||||||
Userdatalabel.setVisible(false);
|
|
||||||
Gamedatalabel.setVisible(false);
|
|
||||||
buttonSave.setVisible(false);
|
|
||||||
buttonApply.setVisible(false);
|
|
||||||
Worlddatalabel.setVisible(false);
|
|
||||||
Worlddata.setVisible(false);
|
|
||||||
buttonPlaythis.setVisible(false);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void loadWorld() {
|
public void loadWorld() {
|
||||||
|
@ -323,7 +263,11 @@ public class LevelScreen implements Screen {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
ScrollTimer.scheduleAtFixedRate(ScrollTask, 0, 30);
|
ScrollTimer.scheduleAtFixedRate(ScrollTask, 0, 30);
|
||||||
Gdx.app.debug("wirechem-LevelScreen", "Création du menu.");
|
|
||||||
|
//**********************************************************
|
||||||
|
//Group Init
|
||||||
|
//**********************************************************
|
||||||
|
Gdx.app.debug("wirechem-LevelScreen", "Création du groupe Init.");
|
||||||
MenuSolo = new Image(AssetLoader.Skin_level, "menu1");
|
MenuSolo = new Image(AssetLoader.Skin_level, "menu1");
|
||||||
MenuSolo.setOrigin(MenuSolo.getWidth() / 2, MenuSolo.getHeight() / 2);
|
MenuSolo.setOrigin(MenuSolo.getWidth() / 2, MenuSolo.getHeight() / 2);
|
||||||
MenuSolo.addListener(new ClickListener() {
|
MenuSolo.addListener(new ClickListener() {
|
||||||
|
@ -374,144 +318,45 @@ public class LevelScreen implements Screen {
|
||||||
})));
|
})));
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
Gdx.app.debug("wirechem-LevelScreen", "Création des boutons.");
|
|
||||||
logosmall = new ImageButton(AssetLoader.Skin_level, "logosmall");
|
group_init=new Group();
|
||||||
logosmall.setPosition(20,AssetLoader.height - 175 + logosmall.getHeight() / 2);
|
group_init.addActor(MenuScenario);
|
||||||
logosmall.setChecked(worlds.isDebug());
|
group_init.addActor(MenuMulti);
|
||||||
logosmall.addListener(new ClickListener() {
|
group_init.addActor(MenuSolo);
|
||||||
public void clicked(InputEvent event, float x, float y) {
|
|
||||||
if (!MenuSolo.isVisible())
|
//**********************************************************
|
||||||
if (logosmall.isChecked()) {
|
//Group Choose
|
||||||
if (buttonLevels != null)
|
//**********************************************************
|
||||||
for (int j = 0; j < 10; j++) {
|
Gdx.app.debug("wirechem-LevelScreen", "Création du groupe Choose.");
|
||||||
if (buttonLevels[j] != null)
|
|
||||||
buttonLevels[j].setDisabled(false);
|
|
||||||
}
|
|
||||||
worlds.ActivateDebug();
|
|
||||||
Next.setVisible(!worlds.isRealLastWorld());
|
|
||||||
databaseSave.setVisible(true);
|
|
||||||
adder.setVisible(true);
|
|
||||||
signer.setVisible(true);
|
|
||||||
showlevel(selected);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
if (buttonLevels != null)
|
|
||||||
for (int j = 0; j < 10; j++) {
|
|
||||||
if (buttonLevels[j] != null)
|
|
||||||
buttonLevels[j].setDisabled(buttonLevels[j].level.Locked);
|
|
||||||
}
|
|
||||||
worlds.DesactivateDebug();
|
|
||||||
worlds.updateUnlockLevels();
|
|
||||||
worlds.setMaxWorldLevel();
|
|
||||||
databaseSave.setVisible(false);
|
|
||||||
adder.setVisible(false);
|
|
||||||
signer.setVisible(false);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
logosmall.setChecked(false);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
TextDescriptive = new TextArea("Descriptif", AssetLoader.Skin_level,
|
|
||||||
"Descriptif");
|
|
||||||
TextDescriptive.setBounds(15, 15, 1185, 110);
|
|
||||||
buttonApply = new TextButton(AssetLoader.language.get("[buttonApply-levelscreen]"), AssetLoader.Skin_ui);
|
|
||||||
buttonApply.setBounds(1680, 350, 190, 40);
|
|
||||||
buttonApply.addListener(new ClickListener() {
|
|
||||||
public void clicked(InputEvent event, float x, float y) {
|
|
||||||
AssetLoader.Datahandler.CloseAll();
|
|
||||||
AssetLoader.Datahandler.Attach(Userdata.getModel(),
|
|
||||||
Userdata.getUrl());
|
|
||||||
AssetLoader.Datahandler.Attach(Statdata.getModel(),
|
|
||||||
Statdata.getUrl());
|
|
||||||
AssetLoader.Datahandler.Attach(Gamedata.getModel(),
|
|
||||||
Gamedata.getUrl());
|
|
||||||
if (!AssetLoader.Datahandler.verifyall()) {
|
|
||||||
dialog.show(AssetLoader.language.get("[dialog-levelscreen-errorloading]"),stage);
|
|
||||||
initlevel();
|
|
||||||
} else
|
|
||||||
menu();
|
|
||||||
if (AssetLoader.Datahandler.stat() == null)
|
|
||||||
Statdata.setColor(1f, 0, 0, 1f);
|
|
||||||
else
|
|
||||||
Statdata.setColor(1f, 1f, 1f, 1f);
|
|
||||||
if (AssetLoader.Datahandler.game() == null)
|
|
||||||
Gamedata.setColor(1f, 0, 0, 1f);
|
|
||||||
else
|
|
||||||
Gamedata.setColor(1f, 1f, 1f, 1f);
|
|
||||||
if (AssetLoader.Datahandler.user() == null)
|
|
||||||
Userdata.setColor(1f, 0, 0, 1f);
|
|
||||||
else
|
|
||||||
Userdata.setColor(1f, 1f, 1f, 1f);
|
|
||||||
Worlddata.Refresh();
|
|
||||||
worlds.initialize();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
buttonSave = new TextButton(AssetLoader.language.get("[buttonSave-levelscreen]"), AssetLoader.Skin_ui);
|
|
||||||
buttonSave.setBounds(1480, 350, 190, 40);
|
|
||||||
buttonSave.addListener(new ClickListener() {
|
|
||||||
public void clicked(InputEvent event, float x, float y) {
|
|
||||||
menu();
|
|
||||||
Preference.prefs.putString("userdata", Userdata.getUrl());
|
|
||||||
Preference.prefs.putString("gamedata", Gamedata.getUrl());
|
|
||||||
Preference.prefs.putString("statdata", Statdata.getUrl());
|
|
||||||
Preference.prefs.flush();
|
|
||||||
dialog.show(
|
|
||||||
AssetLoader.language.get("[dialog-levelscreen-savedatabase]"),stage);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
buttonConnect = new TextButton(AssetLoader.language.get("[buttonConnect-levelscreen]"), AssetLoader.Skin_ui);
|
buttonConnect = new TextButton(AssetLoader.language.get("[buttonConnect-levelscreen]"), AssetLoader.Skin_ui);
|
||||||
buttonConnect.setBounds(1480, AssetLoader.height - 60, 190, 40);
|
buttonConnect.setBounds(1480, AssetLoader.height - 60, 190, 40);
|
||||||
buttonConnect.addListener(new ClickListener() {
|
buttonConnect.addListener(new ClickListener() {
|
||||||
public void clicked(InputEvent event, float x, float y) {
|
public void clicked(InputEvent event, float x, float y) {
|
||||||
if (!Statdata.isVisible())
|
|
||||||
SetButtonConnect();
|
SetButtonConnect();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
buttonPlay = new TextButton(AssetLoader.language.get("[buttonPlay-levelscreen]"), AssetLoader.Skin_ui);
|
|
||||||
buttonPlay.setBounds(1040, 20, 150, 40);
|
|
||||||
buttonPlay.addListener(new ClickListener() {
|
|
||||||
@Override
|
|
||||||
public void clicked(InputEvent event, float x, float y) {
|
|
||||||
worlds.setLevel(selected.level.aLevel);
|
|
||||||
((Game) Gdx.app.getApplicationListener()).setScreen(new GameScreen(worlds));
|
|
||||||
}
|
|
||||||
});
|
|
||||||
buttonStat = new TextButton(AssetLoader.language.get("[buttonStat-levelscreen]"), AssetLoader.Skin_ui);
|
buttonStat = new TextButton(AssetLoader.language.get("[buttonStat-levelscreen]"), AssetLoader.Skin_ui);
|
||||||
buttonStat.setBounds(1710, AssetLoader.height - 60, 190, 40);
|
buttonStat.setBounds(1710, AssetLoader.height - 60, 190, 40);
|
||||||
buttonStat.addListener(new ClickListener() {
|
buttonStat.addListener(new ClickListener() {
|
||||||
public void clicked(InputEvent event, float x, float y) {
|
public void clicked(InputEvent event, float x, float y) {
|
||||||
if (Statdata.isVisible())
|
|
||||||
SetButtonStat();
|
SetButtonStat();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
buttonPlaythis = new TextButton(AssetLoader.language.get("[buttonPlaythis-levelscreen]"), AssetLoader.Skin_ui);
|
chooser=new ButtonGroup();
|
||||||
buttonPlaythis.setBounds(1480, 50, 230, 40);
|
chooser.add(buttonStat);
|
||||||
buttonPlaythis.addListener(new ClickListener() {
|
chooser.add(buttonConnect);
|
||||||
public void clicked(InputEvent event, float x, float y) {
|
chooser.setMaxCheckCount(1);
|
||||||
if (!AssetLoader.Datahandler.verifyall())
|
chooser.setMinCheckCount(1);
|
||||||
dialog.show(AssetLoader.language.get("[dialog-levelscreen-errorlevels]"),stage);
|
group_choose=new Group();
|
||||||
else {
|
group_choose.addActor(buttonStat);
|
||||||
if (Worlddata.getSelected() == null)
|
group_choose.addActor(buttonConnect);
|
||||||
dialog.show(AssetLoader.language.get("[dialog-levelscreen-errornoworld]"), stage);
|
|
||||||
else {
|
//**********************************************************
|
||||||
worlds.set((String) Worlddata.getSelected());
|
//Group Level
|
||||||
Preference.prefs.flush();
|
//**********************************************************
|
||||||
play();
|
Gdx.app.debug("wirechem-LevelScreen", "Création du groupe Level.");
|
||||||
}
|
TextDescriptive = new TextArea("Descriptif", AssetLoader.Skin_level,"Descriptif");
|
||||||
}
|
TextDescriptive.setBounds(15, 15, 1185, 110);
|
||||||
}
|
|
||||||
});
|
|
||||||
Exit = new ImageButton(AssetLoader.Skin_level, "Exit");
|
|
||||||
Exit.setPosition(1110, AssetLoader.height - Exit.getHeight() - 5);
|
|
||||||
Exit.addListener(new ClickListener() {
|
|
||||||
@Override
|
|
||||||
public void clicked(InputEvent event, float x, float y) {
|
|
||||||
if (Exit.getX() < 1210)
|
|
||||||
menu();
|
|
||||||
else
|
|
||||||
Gdx.app.exit();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
Next = new ImageButton(AssetLoader.Skin_level, "Next");
|
Next = new ImageButton(AssetLoader.Skin_level, "Next");
|
||||||
Next.setPosition(1030, 185);
|
Next.setPosition(1030, 185);
|
||||||
Next.addListener(new ClickListener() {
|
Next.addListener(new ClickListener() {
|
||||||
|
@ -534,56 +379,6 @@ public class LevelScreen implements Screen {
|
||||||
+ String.valueOf(worlds.getMaxWorlds()));
|
+ String.valueOf(worlds.getMaxWorlds()));
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
signer = new ImageButton(AssetLoader.Skin_level, "add");
|
|
||||||
signer.setPosition(1660, 40);
|
|
||||||
signer.setVisible(false);
|
|
||||||
signer.addListener(new ClickListener() {
|
|
||||||
@Override
|
|
||||||
public void clicked(InputEvent event, float x, float y) {
|
|
||||||
String whereis=signer.getStyle().up.toString();
|
|
||||||
ImageButton.ImageButtonStyle imagebuttonstyle;
|
|
||||||
if (whereis.equals("add")) {
|
|
||||||
imagebuttonstyle=AssetLoader.Skin_level.get("sub", ImageButton.ImageButtonStyle.class);
|
|
||||||
addervalue=-Math.abs(addervalue);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
imagebuttonstyle=AssetLoader.Skin_level.get("add", ImageButton.ImageButtonStyle.class);
|
|
||||||
addervalue=Math.abs(addervalue);
|
|
||||||
}
|
|
||||||
signer.setStyle(imagebuttonstyle);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
adder = new ImageButton(AssetLoader.Skin_level, "add1");
|
|
||||||
adder.setPosition(1720, 40);
|
|
||||||
adder.setVisible(false);
|
|
||||||
adder.addListener(new ClickListener() {
|
|
||||||
@Override
|
|
||||||
public void clicked(InputEvent event, float x, float y) {
|
|
||||||
String whereis=adder.getStyle().up.toString();
|
|
||||||
if (whereis.equals("add1"))
|
|
||||||
addervalue=(int)(10*Math.signum(addervalue));
|
|
||||||
else if (whereis.equals("add10"))
|
|
||||||
addervalue=(int)(100*Math.signum(addervalue));
|
|
||||||
else if (whereis.equals("add100"))
|
|
||||||
addervalue=(int)(1000*Math.signum(addervalue));
|
|
||||||
else if (whereis.equals("add1000"))
|
|
||||||
addervalue=(int)(10000*Math.signum(addervalue));
|
|
||||||
else
|
|
||||||
addervalue=1;
|
|
||||||
ImageButton.ImageButtonStyle imagebuttonstyle=AssetLoader.Skin_level.get("add"+String.valueOf(Math.abs(addervalue)), ImageButton.ImageButtonStyle.class);
|
|
||||||
adder.setStyle(imagebuttonstyle);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
databaseSave = new ImageButton(AssetLoader.Skin_level, "database-save");
|
|
||||||
databaseSave.setPosition(1820, 40);
|
|
||||||
databaseSave.setVisible(false);
|
|
||||||
databaseSave.addListener(new ClickListener() {
|
|
||||||
@Override
|
|
||||||
public void clicked(InputEvent event, float x, float y) {
|
|
||||||
worlds.save(worlds.getName());
|
|
||||||
}
|
|
||||||
});
|
|
||||||
cout = new ImageTextButton("5", AssetLoader.Skin_level, "cout");
|
cout = new ImageTextButton("5", AssetLoader.Skin_level, "cout");
|
||||||
cout.setPosition(1250, 48);
|
cout.setPosition(1250, 48);
|
||||||
cout.addListener(new ClickListener() {
|
cout.addListener(new ClickListener() {
|
||||||
|
@ -792,6 +587,101 @@ public class LevelScreen implements Screen {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
buttonPlay = new TextButton(AssetLoader.language.get("[buttonPlay-levelscreen]"), AssetLoader.Skin_ui);
|
||||||
|
buttonPlay.setBounds(1040, 20, 150, 40);
|
||||||
|
buttonPlay.addListener(new ClickListener() {
|
||||||
|
@Override
|
||||||
|
public void clicked(InputEvent event, float x, float y) {
|
||||||
|
worlds.setLevel(selected.level.aLevel);
|
||||||
|
((Game) Gdx.app.getApplicationListener()).setScreen(new GameScreen(worlds));
|
||||||
|
}
|
||||||
|
});
|
||||||
|
group_level=new Group();
|
||||||
|
group_level.addActor(TextDescriptive);
|
||||||
|
group_level.addActor(buttonPlay);
|
||||||
|
group_level.addActor(Next);
|
||||||
|
group_level.addActor(Previous);
|
||||||
|
group_level.addActor(cout);
|
||||||
|
group_level.addActor(tech);
|
||||||
|
group_level.addActor(temp);
|
||||||
|
group_level.addActor(cycle);
|
||||||
|
group_level.addActor(nrj);
|
||||||
|
group_level.addActor(rayon);
|
||||||
|
group_level.addActor(up_cycle);
|
||||||
|
group_level.addActor(up_nrj);
|
||||||
|
group_level.addActor(up_rayon);
|
||||||
|
group_level.addActor(up_temp);
|
||||||
|
group_level.addActor(up);
|
||||||
|
group_level.addActor(research);
|
||||||
|
group_level.addActor(Victory);
|
||||||
|
|
||||||
|
//**********************************************************
|
||||||
|
//Group Base
|
||||||
|
//**********************************************************
|
||||||
|
Gdx.app.debug("wirechem-LevelScreen", "Création du groupe Base.");
|
||||||
|
buttonApply = new TextButton(AssetLoader.language.get("[buttonApply-levelscreen]"), AssetLoader.Skin_ui);
|
||||||
|
buttonApply.setBounds(1680, 350, 190, 40);
|
||||||
|
buttonApply.addListener(new ClickListener() {
|
||||||
|
public void clicked(InputEvent event, float x, float y) {
|
||||||
|
AssetLoader.Datahandler.CloseAll();
|
||||||
|
AssetLoader.Datahandler.Attach(Userdata.getModel(),
|
||||||
|
Userdata.getUrl());
|
||||||
|
AssetLoader.Datahandler.Attach(Statdata.getModel(),
|
||||||
|
Statdata.getUrl());
|
||||||
|
AssetLoader.Datahandler.Attach(Gamedata.getModel(),
|
||||||
|
Gamedata.getUrl());
|
||||||
|
if (!AssetLoader.Datahandler.verifyall()) {
|
||||||
|
dialog.show(AssetLoader.language.get("[dialog-levelscreen-errorloading]"),stage);
|
||||||
|
initlevel();
|
||||||
|
} else
|
||||||
|
menu();
|
||||||
|
if (AssetLoader.Datahandler.stat() == null)
|
||||||
|
Statdata.setColor(1f, 0, 0, 1f);
|
||||||
|
else
|
||||||
|
Statdata.setColor(1f, 1f, 1f, 1f);
|
||||||
|
if (AssetLoader.Datahandler.game() == null)
|
||||||
|
Gamedata.setColor(1f, 0, 0, 1f);
|
||||||
|
else
|
||||||
|
Gamedata.setColor(1f, 1f, 1f, 1f);
|
||||||
|
if (AssetLoader.Datahandler.user() == null)
|
||||||
|
Userdata.setColor(1f, 0, 0, 1f);
|
||||||
|
else
|
||||||
|
Userdata.setColor(1f, 1f, 1f, 1f);
|
||||||
|
Worlddata.Refresh();
|
||||||
|
worlds.initialize();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
buttonSave = new TextButton(AssetLoader.language.get("[buttonSave-levelscreen]"), AssetLoader.Skin_ui);
|
||||||
|
buttonSave.setBounds(1480, 350, 190, 40);
|
||||||
|
buttonSave.addListener(new ClickListener() {
|
||||||
|
public void clicked(InputEvent event, float x, float y) {
|
||||||
|
menu();
|
||||||
|
Preference.prefs.putString("userdata", Userdata.getUrl());
|
||||||
|
Preference.prefs.putString("gamedata", Gamedata.getUrl());
|
||||||
|
Preference.prefs.putString("statdata", Statdata.getUrl());
|
||||||
|
Preference.prefs.flush();
|
||||||
|
dialog.show(
|
||||||
|
AssetLoader.language.get("[dialog-levelscreen-savedatabase]"),stage);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
buttonPlaythis = new TextButton(AssetLoader.language.get("[buttonPlaythis-levelscreen]"), AssetLoader.Skin_ui);
|
||||||
|
buttonPlaythis.setBounds(1480, 50, 230, 40);
|
||||||
|
buttonPlaythis.addListener(new ClickListener() {
|
||||||
|
public void clicked(InputEvent event, float x, float y) {
|
||||||
|
if (!AssetLoader.Datahandler.verifyall())
|
||||||
|
dialog.show(AssetLoader.language.get("[dialog-levelscreen-errorlevels]"),stage);
|
||||||
|
else {
|
||||||
|
if (Worlddata.getSelected() == null)
|
||||||
|
dialog.show(AssetLoader.language.get("[dialog-levelscreen-errornoworld]"), stage);
|
||||||
|
else {
|
||||||
|
worlds.set((String) Worlddata.getSelected());
|
||||||
|
Preference.prefs.flush();
|
||||||
|
play();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
String url = "http://evolving.fr/servers/list.xml";
|
String url = "http://evolving.fr/servers/list.xml";
|
||||||
Statdata = new ServerList(url, Base.datatype.statdata,
|
Statdata = new ServerList(url, Base.datatype.statdata,
|
||||||
AssetLoader.Skin_ui);
|
AssetLoader.Skin_ui);
|
||||||
|
@ -820,6 +710,136 @@ public class LevelScreen implements Screen {
|
||||||
Statdata.Refresh();
|
Statdata.Refresh();
|
||||||
Userdata.Refresh();
|
Userdata.Refresh();
|
||||||
Gamedata.Refresh();
|
Gamedata.Refresh();
|
||||||
|
group_base=new Group();
|
||||||
|
group_base.addActor(buttonPlaythis);
|
||||||
|
group_base.addActor(buttonSave);
|
||||||
|
group_base.addActor(buttonApply);
|
||||||
|
group_base.addActor(Statdata);
|
||||||
|
group_base.addActor(Userdata);
|
||||||
|
group_base.addActor(Gamedata);
|
||||||
|
group_base.addActor(Worlddata);
|
||||||
|
group_base.addActor(Statdatalabel);
|
||||||
|
group_base.addActor(Userdatalabel);
|
||||||
|
group_base.addActor(Gamedatalabel);
|
||||||
|
group_base.addActor(Worlddatalabel);
|
||||||
|
|
||||||
|
//**********************************************************
|
||||||
|
//Group Other
|
||||||
|
//**********************************************************
|
||||||
|
group_stat=new Group();
|
||||||
|
|
||||||
|
//**********************************************************
|
||||||
|
//Group Other
|
||||||
|
//**********************************************************
|
||||||
|
Gdx.app.debug("wirechem-LevelScreen", "Création du groupe Other.");
|
||||||
|
Exit = new ImageButton(AssetLoader.Skin_level, "Exit");
|
||||||
|
Exit.setPosition(1110, AssetLoader.height - Exit.getHeight() - 5);
|
||||||
|
Exit.addListener(new ClickListener() {
|
||||||
|
@Override
|
||||||
|
public void clicked(InputEvent event, float x, float y) {
|
||||||
|
if (Exit.getX() < 1210)
|
||||||
|
menu();
|
||||||
|
else
|
||||||
|
Gdx.app.exit();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
logosmall = new ImageButton(AssetLoader.Skin_level, "logosmall");
|
||||||
|
logosmall.setPosition(20,AssetLoader.height - 175 + logosmall.getHeight() / 2);
|
||||||
|
logosmall.setChecked(worlds.isDebug());
|
||||||
|
logosmall.addListener(new ClickListener() {
|
||||||
|
public void clicked(InputEvent event, float x, float y) {
|
||||||
|
if (!group_init.isVisible())
|
||||||
|
if (logosmall.isChecked()) {
|
||||||
|
if (buttonLevels != null)
|
||||||
|
for (int j = 0; j < 10; j++)
|
||||||
|
if (buttonLevels[j] != null)
|
||||||
|
buttonLevels[j].setDisabled(false);
|
||||||
|
worlds.ActivateDebug();
|
||||||
|
Next.setVisible(!worlds.isRealLastWorld());
|
||||||
|
group_debug.setVisible(true);
|
||||||
|
group_choose.setVisible(false);
|
||||||
|
group_stat.setVisible(false);
|
||||||
|
group_base.setVisible(false);
|
||||||
|
showlevel(selected);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
if (buttonLevels != null)
|
||||||
|
for (int j = 0; j < 10; j++)
|
||||||
|
if (buttonLevels[j] != null)
|
||||||
|
buttonLevels[j].setDisabled(buttonLevels[j].level.Locked);
|
||||||
|
worlds.DesactivateDebug();
|
||||||
|
worlds.updateUnlockLevels();
|
||||||
|
worlds.setMaxWorldLevel();
|
||||||
|
group_debug.setVisible(false);
|
||||||
|
group_choose.setVisible(true);
|
||||||
|
SetButtonStat();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
logosmall.setChecked(false);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
group_other=new Group();
|
||||||
|
group_other.addActor(Exit);
|
||||||
|
group_other.addActor(logosmall);
|
||||||
|
|
||||||
|
//**********************************************************
|
||||||
|
//Group Debug
|
||||||
|
//**********************************************************
|
||||||
|
Gdx.app.debug("wirechem-LevelScreen", "Création du groupe Debug.");
|
||||||
|
signer = new ImageButton(AssetLoader.Skin_level, "add");
|
||||||
|
signer.setPosition(1660, 40);
|
||||||
|
signer.addListener(new ClickListener() {
|
||||||
|
@Override
|
||||||
|
public void clicked(InputEvent event, float x, float y) {
|
||||||
|
String whereis=signer.getStyle().up.toString();
|
||||||
|
ImageButton.ImageButtonStyle imagebuttonstyle;
|
||||||
|
if (whereis.equals("add")) {
|
||||||
|
imagebuttonstyle=AssetLoader.Skin_level.get("sub", ImageButton.ImageButtonStyle.class);
|
||||||
|
addervalue=-Math.abs(addervalue);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
imagebuttonstyle=AssetLoader.Skin_level.get("add", ImageButton.ImageButtonStyle.class);
|
||||||
|
addervalue=Math.abs(addervalue);
|
||||||
|
}
|
||||||
|
signer.setStyle(imagebuttonstyle);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
adder = new ImageButton(AssetLoader.Skin_level, "add1");
|
||||||
|
adder.setPosition(1720, 40);
|
||||||
|
adder.addListener(new ClickListener() {
|
||||||
|
@Override
|
||||||
|
public void clicked(InputEvent event, float x, float y) {
|
||||||
|
String whereis=adder.getStyle().up.toString();
|
||||||
|
if (whereis.equals("add1"))
|
||||||
|
addervalue=(int)(10*Math.signum(addervalue));
|
||||||
|
else if (whereis.equals("add10"))
|
||||||
|
addervalue=(int)(100*Math.signum(addervalue));
|
||||||
|
else if (whereis.equals("add100"))
|
||||||
|
addervalue=(int)(1000*Math.signum(addervalue));
|
||||||
|
else if (whereis.equals("add1000"))
|
||||||
|
addervalue=(int)(10000*Math.signum(addervalue));
|
||||||
|
else
|
||||||
|
addervalue=1;
|
||||||
|
ImageButton.ImageButtonStyle imagebuttonstyle=AssetLoader.Skin_level.get("add"+String.valueOf(Math.abs(addervalue)), ImageButton.ImageButtonStyle.class);
|
||||||
|
adder.setStyle(imagebuttonstyle);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
databaseSave = new ImageButton(AssetLoader.Skin_level, "database-save");
|
||||||
|
databaseSave.setPosition(1820, 40);
|
||||||
|
databaseSave.addListener(new ClickListener() {
|
||||||
|
@Override
|
||||||
|
public void clicked(InputEvent event, float x, float y) {
|
||||||
|
worlds.save(worlds.getName());
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
group_debug=new Group();
|
||||||
|
group_debug.addActor(databaseSave);
|
||||||
|
group_debug.addActor(adder);
|
||||||
|
group_debug.addActor(signer);
|
||||||
|
|
||||||
Gdx.app.debug("wirechem-LevelScreen", "Affichage du menu.");
|
Gdx.app.debug("wirechem-LevelScreen", "Affichage du menu.");
|
||||||
if (worlds.getWorld() != -1)
|
if (worlds.getWorld() != -1)
|
||||||
level();
|
level();
|
||||||
|
@ -845,44 +865,13 @@ public class LevelScreen implements Screen {
|
||||||
Gdx.app.log("wirechem-LevelScreen", "***** Affichage du choix des mondes & niveaux.");
|
Gdx.app.log("wirechem-LevelScreen", "***** Affichage du choix des mondes & niveaux.");
|
||||||
table.setFillParent(true);
|
table.setFillParent(true);
|
||||||
stage.addActor(worlds);
|
stage.addActor(worlds);
|
||||||
stage.addActor(MenuSolo);
|
stage.addActor(group_init);
|
||||||
stage.addActor(MenuMulti);
|
stage.addActor(group_stat);
|
||||||
stage.addActor(MenuScenario);
|
stage.addActor(group_level);
|
||||||
stage.addActor(TextDescriptive);
|
stage.addActor(group_base);
|
||||||
stage.addActor(buttonPlaythis);
|
stage.addActor(group_debug);
|
||||||
stage.addActor(Exit);
|
stage.addActor(group_choose);
|
||||||
stage.addActor(Next);
|
stage.addActor(group_other);
|
||||||
stage.addActor(buttonApply);
|
|
||||||
stage.addActor(buttonSave);
|
|
||||||
stage.addActor(buttonPlay);
|
|
||||||
stage.addActor(buttonConnect);
|
|
||||||
stage.addActor(buttonStat);
|
|
||||||
stage.addActor(Previous);
|
|
||||||
stage.addActor(cout);
|
|
||||||
stage.addActor(tech);
|
|
||||||
stage.addActor(cycle);
|
|
||||||
stage.addActor(nrj);
|
|
||||||
stage.addActor(temp);
|
|
||||||
stage.addActor(rayon);
|
|
||||||
stage.addActor(Victory);
|
|
||||||
stage.addActor(logosmall);
|
|
||||||
stage.addActor(Statdata);
|
|
||||||
stage.addActor(Statdatalabel);
|
|
||||||
stage.addActor(Userdata);
|
|
||||||
stage.addActor(Userdatalabel);
|
|
||||||
stage.addActor(Gamedata);
|
|
||||||
stage.addActor(Gamedatalabel);
|
|
||||||
stage.addActor(Worlddata);
|
|
||||||
stage.addActor(Worlddatalabel);
|
|
||||||
stage.addActor(databaseSave);
|
|
||||||
stage.addActor(adder);
|
|
||||||
stage.addActor(signer);
|
|
||||||
stage.addActor(up);
|
|
||||||
stage.addActor(up_nrj);
|
|
||||||
stage.addActor(up_cycle);
|
|
||||||
stage.addActor(up_temp);
|
|
||||||
stage.addActor(up_rayon);
|
|
||||||
stage.addActor(research);
|
|
||||||
Gdx.input.setInputProcessor(stage);
|
Gdx.input.setInputProcessor(stage);
|
||||||
Gdx.app.debug("wirechem-LevelScreen", "Début dans la bande son \'intro\'");
|
Gdx.app.debug("wirechem-LevelScreen", "Début dans la bande son \'intro\'");
|
||||||
AssetLoader.intro.setLooping(true);
|
AssetLoader.intro.setLooping(true);
|
||||||
|
|
Loading…
Reference in New Issue