feat: amélioration de la création des pistes & fibre par le biais de plusieurs outils > pinceau, stylo, gomme, balayette. possibilité de détruire sélectivement transmuteur, pistes & fibre. création d'une fonction qui trouve le tile principal (vector2) a partir d'un numéro de tile (avec rotation). le menu se rempli en fonction des classes déclarée dans transmuter (enumération class)
This commit is contained in:
parent
e2f28ba535
commit
6e691f7bcc
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@ -65,8 +65,9 @@ public void clear()
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public void setMenu(int x,int y,int tile)
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{
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Cell cell=((TiledMapTileLayer)map.getLayers().get(0)).getCell(x,y);
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if (cell!=null)
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if (cell!=null) {
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cell.setTile(AssetLoader.tileSet.getTile(tile));
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}
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}
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public int getMenu(int x,int y)
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@ -62,19 +62,20 @@ public Vector2 screentoworldsize(float x, float y) {
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}
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public void redraw(int tile) {
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for (int x=0;x<level.Grid.sizeX;x++)
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for (int y=0;y<level.Grid.sizeY;y++) {
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((TiledMapTileLayer)map.getLayers().get(2)).getCell((int)x, (int)y).setTile(null);
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((TiledMapTileLayer)map.getLayers().get(1)).getCell((int)x, (int)y).setTile(null);
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((TiledMapTileLayer)map.getLayers().get(0)).getCell((int)x, (int)y).setTile(AssetLoader.tileSet.getTile(tile));
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}
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for (int x=0;x<level.Grid.sizeX;x++)
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for (int y=0;y<level.Grid.sizeY;y++) {
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if (level.Grid.getCopper(x,y))
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((TiledMapTileLayer)map.getLayers().get(1)).getCell((int)x, (int)y).setTile(AssetLoader.tileSet.getTile(level.Grid.getCoppercalc(x,y)));
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else
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((TiledMapTileLayer)map.getLayers().get(1)).getCell((int)x, (int)y).setTile(null);
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if (level.Grid.GetFiber(x,y))
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((TiledMapTileLayer)map.getLayers().get(0)).getCell((int)x, (int)y).setTile(AssetLoader.tileSet.getTile(61));
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else
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((TiledMapTileLayer)map.getLayers().get(0)).getCell((int)x, (int)y).setTile(AssetLoader.tileSet.getTile(tile));
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if (level.Grid.getTransmutercalc(x, y)==0)
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((TiledMapTileLayer)map.getLayers().get(2)).getCell((int)x, (int)y).setTile(null);
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else {
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if (level.Grid.getTransmutercalc(x, y)!=0)
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{
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((TiledMapTileLayer)map.getLayers().get(2)).getCell((int)x, (int)y).setTile(AssetLoader.tileSet.getTile(level.Grid.getTransmutercalc(x, y)));
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((TiledMapTileLayer)map.getLayers().get(2)).getCell((int)x, (int)y).setRotation(level.Grid.getTransmuterrot(x, y));
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}
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@ -24,6 +24,7 @@ import com.badlogic.gdx.graphics.g2d.TextureAtlas;
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import com.badlogic.gdx.maps.tiled.TiledMap;
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import com.badlogic.gdx.maps.tiled.TiledMapTileSet;
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import com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile;
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import com.badlogic.gdx.math.Vector2;
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import com.badlogic.gdx.scenes.scene2d.ui.Skin;
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import com.badlogic.gdx.utils.viewport.FitViewport;
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import com.badlogic.gdx.utils.viewport.ScalingViewport;
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@ -122,7 +123,7 @@ public class AssetLoader {
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Gdx.app.debug("AssetLoader","Création des tiles...");
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tileSet = new TiledMapTileSet();
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tileSet.setName("copper");
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for (int i = 0; i < 70; i++) {
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for (int i = 0; i < 99; i++) {
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TextureRegion tileText = Atlas_level.findRegion("sprite"+i);
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if (tileText != null) {
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StaticTiledMapTile atile= new StaticTiledMapTile(tileText);
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@ -158,6 +159,14 @@ public class AssetLoader {
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return null;
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}
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public static Vector2 resolveTransmuterMain(int Id) {
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Transmuter transmuter=getTransmuter(Id);
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if (transmuter!=null)
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return transmuter.getPostitionMainTile(Id);
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else
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return null;
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}
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public static int setpref() {
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prefs = Gdx.app.getPreferences("WireWorld - Evolving Games");
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if (prefs.contains("log"))
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@ -26,6 +26,9 @@ public class Grid implements Serializable{
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public void tiling_transmuter() {
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for (int x=0;x<this.sizeX;x++)
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for (int y=0;y<this.sizeY;y++)
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GetXY(x,y).Transmuter_calc=0;
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for (int x=0;x<this.sizeX;x++)
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for (int y=0;y<this.sizeY;y++) {
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Transmuter transmuter=getTransmuter(x,y);
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if (transmuter!=null)
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@ -134,8 +134,8 @@ public class Positiver_I extends Transmuter {
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}
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public int FindMainTile(int Id) {
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int thesize=Id/100;
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int deltaid=Id-thesize*100;
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int thesize=(Id & 0xFFFF)/100;
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int deltaid=(Id & 0xFFFF)-thesize*100;
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return thesize*100+((int)(deltaid/thesize))*thesize;
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}
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@ -132,8 +132,8 @@ public class Positiver_II extends Transmuter {
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}
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public int FindMainTile(int Id) {
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int thesize=Id/100;
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int deltaid=Id-thesize*100;
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int thesize=(Id & 0xFFFF)/100;
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int deltaid=(Id & 0xFFFF)-thesize*100;
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return thesize*100+((int)(deltaid/thesize))*thesize;
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}
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@ -132,8 +132,8 @@ public class Positiver_III extends Transmuter {
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}
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public int FindMainTile(int Id) {
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int thesize=Id/100;
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int deltaid=Id-thesize*100;
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int thesize=(Id & 0xFFFF)/100;
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int deltaid=(Id & 0xFFFF)-thesize*100;
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return thesize*100+((int)(deltaid/thesize))*thesize;
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}
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@ -71,14 +71,19 @@ public abstract class Transmuter {
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HashMap<Vector2,CaseType> tiles=this.getTiles();
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Iterator<Vector2> keySetIterator = tiles.keySet().iterator();
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int Idrec=this.getMainTile();
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if (Id==Idrec)
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if ((Id & 0xFFFF)==Idrec)
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return new Vector2();
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Transmuter.Angular oldrotation=this.getRotation();
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this.setRotation(Transmuter.Angular.values()[Id>>16]);
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while(keySetIterator.hasNext()){
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Vector2 key = keySetIterator.next();
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Idrec++;
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if (Id==Idrec)
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return new Vector2().sub(key);
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if ((Id & 0xFFFF)==Idrec) {
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this.setRotation(oldrotation);
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return new Vector2().sub(key);
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}
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}
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this.setRotation(oldrotation);
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return null;
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}
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@ -222,7 +227,6 @@ public abstract class Transmuter {
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}
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public Angular getRotation() {
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return this.Rotation;
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}
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@ -65,8 +65,7 @@ public class GameScreen implements Screen {
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private ImageButton[] Barre;
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private ImageTextButton cycle,temp,nrj,rayon,cout,tech;
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private ImageTextButton[] Barre2;
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String[] tocreate={"run","stop","speed","separator","move","zoomp","zoomm","separator","raz","save","levels","tree","exits","separator","screen","sound","tuto","settings","separator","stat"};
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String[] tocreate2={"Structure","Charge","Direction","Selection","Création","Détection","Action","Scénario"};
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String[] tocreate={"run","stop","speed","separator","move","zoomp","zoomm","infos","separator","raz","save","levels","tree","exits","separator","screen","sound","tuto","settings","separator","stat"};
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public Actor selected;
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public Transmuter selected_transmuter;
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private ButtonLevel buttonlevel;
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@ -114,17 +113,18 @@ public class GameScreen implements Screen {
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Gdx.app.debug(getClass().getSimpleName(),"Création des barres");
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Barre=new ImageButton[tocreate.length];
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int i=0;
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Gdx.app.debug(getClass().getSimpleName(),"Barre bas:"+Barre.length+" elements");
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for (String tocreateitem: tocreate) {
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Barre[i]= new ImageButton(AssetLoader.Skin_level,tocreateitem);
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Barre[i++].setName(tocreateitem);
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}
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Barre2=new ImageTextButton[tocreate2.length];
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i=0;
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for (String tocreateitem: tocreate2) {
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Barre2[i]= new ImageTextButton(tocreateitem,AssetLoader.Skin_level);
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Barre2[i++].setName(tocreateitem);
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Barre2=new ImageTextButton[Transmuter.Class.values().length];
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Gdx.app.debug(getClass().getSimpleName(),"Menu:"+Barre2.length+" elements");
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for (i=0;i<Barre2.length;i++) {
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Barre2[i]= new ImageTextButton(Transmuter.Class.values()[i].toString(),AssetLoader.Skin_level);
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Barre2[i].setName(Transmuter.Class.values()[i].toString());
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}
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Barre[10].addListener(new ClickListener(){
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Barre[11].addListener(new ClickListener(){
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@Override
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public void clicked(InputEvent event, float x, float y) {
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Gdx.app.debug(event.getListenerActor().toString(),"Barre:Niveaux");
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@ -191,8 +191,8 @@ public class GameScreen implements Screen {
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}
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});
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if (Gdx.graphics.isFullscreen())
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Barre[14].getStyle().up =new TextureRegionDrawable(AssetLoader.Atlas_level.findRegion("windows"));
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Barre[14].addListener(new ClickListener(){
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Barre[15].getStyle().up =new TextureRegionDrawable(AssetLoader.Atlas_level.findRegion("windows"));
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Barre[15].addListener(new ClickListener(){
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@Override
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public void clicked(InputEvent event, float x, float y) {
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Gdx.app.debug(event.getListenerActor().toString(),"Barre:Ecran");
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@ -201,19 +201,19 @@ public class GameScreen implements Screen {
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{
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Gdx.app.debug(event.getListenerActor().toString(),"vers fenetre.");
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Gdx.graphics.setDisplayMode(currentMode.width, currentMode.height, false);
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Barre[14].getStyle().up =new TextureRegionDrawable(AssetLoader.Atlas_level.findRegion("screen"));
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Barre[15].getStyle().up =new TextureRegionDrawable(AssetLoader.Atlas_level.findRegion("screen"));
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}
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else
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{
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Gdx.app.debug(event.getListenerActor().toString(),"vers plein ecran.");
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Gdx.graphics.setDisplayMode(currentMode.width, currentMode.height, true);
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Barre[14].getStyle().up =new TextureRegionDrawable(AssetLoader.Atlas_level.findRegion("windows"));
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Barre[15].getStyle().up =new TextureRegionDrawable(AssetLoader.Atlas_level.findRegion("windows"));
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}
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}
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});
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if (AssetLoader.intro.getVolume()==0)
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Barre[15].getStyle().up =new TextureRegionDrawable(AssetLoader.Atlas_level.findRegion("nosound"));
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Barre[15].addListener(new ClickListener(){
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Barre[16].getStyle().up =new TextureRegionDrawable(AssetLoader.Atlas_level.findRegion("nosound"));
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Barre[16].addListener(new ClickListener(){
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@Override
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public void clicked(InputEvent event, float x, float y) {
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Gdx.app.debug(event.getListenerActor().getName(),"Barre:Son");
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@ -221,24 +221,24 @@ public class GameScreen implements Screen {
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{
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Gdx.app.debug(event.getListenerActor().toString(),"arret son.");
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AssetLoader.intro.setVolume(0f);
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Barre[15].getStyle().up =new TextureRegionDrawable(AssetLoader.Atlas_level.findRegion("nosound"));
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Barre[16].getStyle().up =new TextureRegionDrawable(AssetLoader.Atlas_level.findRegion("nosound"));
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}
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else
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{
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Gdx.app.debug(event.getListenerActor().toString(),"marche son.");
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AssetLoader.intro.setVolume(1f);
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Barre[15].getStyle().up =new TextureRegionDrawable(AssetLoader.Atlas_level.findRegion("sound"));
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Barre[16].getStyle().up =new TextureRegionDrawable(AssetLoader.Atlas_level.findRegion("sound"));
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}
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}
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});
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Barre[12].addListener(new ClickListener(){
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Barre[13].addListener(new ClickListener(){
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@Override
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public void clicked(InputEvent event, float x, float y) {
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Gdx.app.debug(event.getListenerActor().toString(),"Barre:Quitter");
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Gdx.app.exit();
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}
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});
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for (i=4;i<7;i++) {
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for (i=4;i<8;i++) {
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Barre[i].addListener(new ClickListener(){
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@Override
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public void clicked(InputEvent event, float x, float y) {
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@ -256,9 +256,16 @@ public class GameScreen implements Screen {
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menu.clear();
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map.fillempty(53);
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selected=null;
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menu.setMenu(0, 7, 10);
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menu.setMenu(1, 7, 61);
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menu.setMenu(2, 7, 53);
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menu.setMenu(0, 7, 71);
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menu.setMenu(1, 7, 72);
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menu.setMenu(2, 7, 73);
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menu.setMenu(1, 5, 70);
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menu.setMenu(0, 6, 74);
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menu.setMenu(1, 6, 75);
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menu.setMenu(2, 6, 76);
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menu.setMenu(0, 5, 77);
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menu.setMenu(2, 5, 78);
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menu.setMenu(3, 3, 79);
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Barre2[0].setChecked(true);
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}
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});
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@ -366,6 +373,19 @@ public class GameScreen implements Screen {
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oldy=0;
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if (selected==null)
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;
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else if (selected.getName()=="cleaner")
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{
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for(x=0;x<level.Grid.sizeX;x++)
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for(y=0;y<level.Grid.sizeY;y++) {
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level.Grid.GetXY(x, y).Copper=false;
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level.Grid.GetXY(x, y).Fiber=0;
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level.Grid.GetXY(x, y).Transmuter=null;
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}
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level.Grid.tiling_copper();
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level.Grid.tiling_transmuter();
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map.redraw(60);
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return false;
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}
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else if (selected.getName()=="zoomp")
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{
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map.setZoom(0.9f);
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@ -378,7 +398,7 @@ public class GameScreen implements Screen {
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map.setDec((AssetLoader.width/2-x)/2,(AssetLoader.height/2-y)/2);
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return false;
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}
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else if (selected.getName()=="copper")
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else if (selected.getName()=="copper-pen")
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{
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Vector2 coords=map.screentoworld(x, y);
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if (level.Grid.GetXY(coords.x,coords.y)!=null)
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@ -392,7 +412,7 @@ public class GameScreen implements Screen {
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map.redraw(60);
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}
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}
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else if (selected.getName()=="fiber")
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else if (selected.getName()=="fiber-pen")
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{
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Vector2 coords=map.screentoworld(x, y);
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if (level.Grid.GetXY(coords.x,coords.y)!=null)
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@ -444,7 +464,7 @@ public class GameScreen implements Screen {
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oldx=x;
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oldy=y;
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}
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else if (selected.getName()=="copper")
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else if (selected.getName()=="copper-brush")
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{
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Vector2 coords=map.screentoworld(x, y);
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if (level.Grid.GetXY(coords.x,coords.y)!=null)
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@ -455,7 +475,7 @@ public class GameScreen implements Screen {
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map.redraw(60);
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}
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}
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else if (selected.getName()=="fiber")
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else if (selected.getName()=="fiber-brush")
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{
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Vector2 coords=map.screentoworld(x, y);
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if (level.Grid.GetXY(coords.x,coords.y)!=null)
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@ -465,6 +485,66 @@ public class GameScreen implements Screen {
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map.redraw(60);
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}
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}
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else if (selected.getName()=="copper-eraser")
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{
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Vector2 coords=map.screentoworld(x, y);
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if (level.Grid.GetXY(coords.x,coords.y)!=null)
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{
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Gdx.app.debug(event.getListenerActor().toString(),"Screen coordinates translated to world coordinates: "+ "X: " + coords.x + " Y: " + coords.y);
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level.Grid.GetXY(coords.x,coords.y).Copper=false;
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level.Grid.tiling_copper();
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map.redraw(60);
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}
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}
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else if (selected.getName()=="fiber-eraser")
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{
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Vector2 coords=map.screentoworld(x, y);
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if (level.Grid.GetXY(coords.x,coords.y)!=null)
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{
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Gdx.app.debug(event.getListenerActor().toString(),"Screen coordinates translated to world coordinates: "+ "X: " + coords.x + " Y: " + coords.y);
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level.Grid.GetXY(coords.x,coords.y).Fiber=0;
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map.redraw(60);
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}
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}
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else if (selected.getName()=="transmuter-eraser")
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{
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Vector2 coords=map.screentoworld(x, y);
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if (level.Grid.GetXY(coords.x,coords.y)!=null)
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{
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if (level.Grid.GetXY(coords.x,coords.y).Transmuter_calc!=0)
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{
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Gdx.app.debug(event.getListenerActor().toString(),"Screen coordinates translated to world coordinates: "+ "X: " + coords.x + " Y: " + coords.y);
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Vector2 gotomain=AssetLoader.resolveTransmuterMain(level.Grid.GetXY(coords.x,coords.y).Transmuter_calc);
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if (gotomain!=null) {
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level.Grid.GetXY(coords.x+gotomain.x,coords.y+gotomain.y).Transmuter=null;
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Gdx.app.debug(event.getListenerActor().toString(),"transmuter deplacement vers origine:"+String.valueOf(gotomain.x)+","+String.valueOf(gotomain.y)+" coords:"+(coords.x+gotomain.x)+"x"+(coords.y+gotomain.y));
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}
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level.Grid.tiling_transmuter();
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map.redraw(53);
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}
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}
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}
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else if (selected.getName()=="all-eraser")
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{
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Vector2 coords=map.screentoworld(x, y);
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if (level.Grid.GetXY(coords.x,coords.y)!=null)
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{
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if (level.Grid.GetXY(coords.x,coords.y).Transmuter_calc!=0)
|
||||
{
|
||||
Gdx.app.debug(event.getListenerActor().toString(),"Screen coordinates translated to world coordinates: "+ "X: " + coords.x + " Y: " + coords.y);
|
||||
Vector2 gotomain=AssetLoader.resolveTransmuterMain(level.Grid.GetXY(coords.x,coords.y).Transmuter_calc);
|
||||
if (gotomain!=null) {
|
||||
level.Grid.GetXY(coords.x+gotomain.x,coords.y+gotomain.y).Transmuter=null;
|
||||
Gdx.app.debug(event.getListenerActor().toString(),"transmuter deplacement vers origine:"+String.valueOf(gotomain.x)+","+String.valueOf(gotomain.y)+" coords:"+(coords.x+gotomain.x)+"x"+(coords.y+gotomain.y));
|
||||
}
|
||||
level.Grid.tiling_transmuter();
|
||||
}
|
||||
level.Grid.GetXY(coords.x,coords.y).Fiber=0;
|
||||
level.Grid.GetXY(coords.x,coords.y).Copper=false;
|
||||
level.Grid.tiling_copper();
|
||||
map.redraw(60);
|
||||
}
|
||||
}
|
||||
else if (selected.getName()=="blank")
|
||||
{
|
||||
Vector2 coords=map.screentoworld(x, y);
|
||||
|
@ -492,13 +572,26 @@ public class GameScreen implements Screen {
|
|||
Vector2 coords2=menu.worldtoscreen((int)coords.x,(int)coords.y);
|
||||
menuactor.setBounds(coords2.x, coords2.y, 60, 60);
|
||||
selected=menuactor;
|
||||
if (tile==10 || tile==61 || tile==53)
|
||||
map.fillempty(60);
|
||||
if (tile==10)
|
||||
selected.setName("copper");
|
||||
else if (tile==61)
|
||||
selected.setName("fiber");
|
||||
else if (tile==53)
|
||||
if (tile==71)
|
||||
selected.setName("copper-pen");
|
||||
if (tile==72)
|
||||
selected.setName("copper-brush");
|
||||
if (tile==73)
|
||||
selected.setName("copper-eraser");
|
||||
if (tile==74)
|
||||
selected.setName("fiber-pen");
|
||||
if (tile==75)
|
||||
selected.setName("fiber-brush");
|
||||
if (tile==76)
|
||||
selected.setName("fiber-eraser");
|
||||
if (tile==77)
|
||||
selected.setName("transmuter-eraser");
|
||||
if (tile==78)
|
||||
selected.setName("all-eraser");
|
||||
if (tile==79)
|
||||
selected.setName("cleaner");
|
||||
else if (tile==70)
|
||||
selected.setName("blank");
|
||||
else if (tile>99) {
|
||||
Transmuter transmuter=AssetLoader.getTransmuter(tile);
|
||||
|
@ -539,9 +632,9 @@ public class GameScreen implements Screen {
|
|||
@Override
|
||||
public void show() {
|
||||
Gdx.app.log("*****","Affichage du niveau.");
|
||||
for (int i=0;i<tocreate2.length;i++)
|
||||
for (int i=0;i<Barre2.length;i++)
|
||||
table2.addActor(Barre2[i]);
|
||||
for (int i=0;i<tocreate.length;i++)
|
||||
for (int i=0;i<Barre.length;i++)
|
||||
table.addActor(Barre[i]);
|
||||
stage2.addActor(map);
|
||||
stage.addActor(objectives);
|
||||
|
|
Loading…
Reference in New Issue