diff --git a/core/src/fr/evolving/UI/Objectives.java b/core/src/fr/evolving/UI/Objectives.java index e23e222..8c5d478 100644 --- a/core/src/fr/evolving/UI/Objectives.java +++ b/core/src/fr/evolving/UI/Objectives.java @@ -44,12 +44,22 @@ public class Objectives extends Actor { int element = 0; int type = 0; boolean flag =false; - for (int vict : Victory) { - if (vict != 0) { + int[] thevictory,currentvictory; + if (Victory!=null) { + thevictory=Victory; + currentvictory=Victory; + } + else + { + thevictory=worlds.getInformations().Victory_orig; + currentvictory=worlds.getInformations().Victory; + } + for (int i=0;i0) - font2.draw(batch, String.valueOf(vict), this.getX() + element * size + 11, this.getY() + 35); + if (thevictory[i] >0) + font2.draw(batch, String.valueOf(thevictory[i]), this.getX() + element * size + 11, this.getY() + 35); else { font2.draw(batch, "??", this.getX() + element * size + 11, this.getY() + 35); @@ -70,7 +80,7 @@ public class Objectives extends Actor { } if (flag) batch.draw(Next, this.getX() + element * size+11, this.getY()+15); - else if (worlds.isDebug() && element<5) + else if (worlds.isDebug() && element<5 && Victory!=null) batch.draw(Add, this.getX() + element * size+11, this.getY()+15); } diff --git a/core/src/fr/evolving/assets/InitWorlds.java b/core/src/fr/evolving/assets/InitWorlds.java index 873b8f1..22c6d85 100644 --- a/core/src/fr/evolving/assets/InitWorlds.java +++ b/core/src/fr/evolving/assets/InitWorlds.java @@ -15,7 +15,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "e0", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "e0", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 38f, 740f, -1, 0, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { { 0, 1 }, { 0, 8 } }); @@ -26,7 +26,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "e0", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "e0", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 38f, 260f, -1, 0, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { { 0, 2 } }); @@ -37,7 +37,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "e0", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "e0", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 180f, 460f, -1, 15, new Grid(10, 3), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { { 0, 3 } }); @@ -48,7 +48,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "e+", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "e+", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0 }, 380f, 550f, 0, 16, new Grid(30, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { { 0, 4 } }); @@ -59,7 +59,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "E-", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "E-", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 590f, 550f, 0, 16, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { { 0, 5 } }); @@ -70,7 +70,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "e0", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "e0", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 590f, 220f, 1, 136, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { { 0, 6 } }); @@ -81,7 +81,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "eX", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "eX", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0 }, 790f, 220f, 2, 230, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { { 0, 7 } }); @@ -92,7 +92,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "p", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "p", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2 }, 950f, 400f, 2, 370, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { { 0, 8 } }); @@ -103,7 +103,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "H", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "H", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 }, 1050f, 740f, 3, 750, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", true, new int[][] { { 1, 0 }, { 1, 2 } }); @@ -114,7 +114,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "D", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "D", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1 }, 30f, 700f, 4, 1100, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { { 1, 1 } }); @@ -125,7 +125,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "T", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "T", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 2, 1 }, 420f, 750f, 4, 1000, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {} }); @@ -136,7 +136,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "He", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "He", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 1, 2 }, 30f, 350f, 4, 1200, new Grid(20, 20), 0, 0, 0, 0, 700, 99999, 99999, 99999, "", false, new int[][] { { 1, 3 }, { 1, 5 } }); @@ -147,7 +147,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "He", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "He", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 2, 2 }, 180f, 230f, 4, 1300, new Grid(20, 20), 0, 0, 0, 0, 800, 99999, 99999, 99999, "", false, new int[][] { { 1, 4 } }); @@ -158,7 +158,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "He", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "He", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 6, 2 }, 420f, 230f, 5, 1500, new Grid(20, 20), 0, 0, 0, 0, 1800, 99999, 99999, 99999, "", false, new int[][] { {} }); @@ -169,7 +169,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Li", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Li", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 1, 0, 0, 3, 3 }, 300f, 490f, 4, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { { 1, 6 } }); @@ -180,7 +180,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Be", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Be", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 5, 4 }, 550f, 490f, 5, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { { 1, 7 } }); @@ -191,7 +191,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "B", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "B", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 0, 6, 5 }, 800f, 570f, 5, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { { 1, 8 } }); @@ -202,7 +202,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "C", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "C", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0, 6, 6 }, 1000f, 750f, 6, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", true, new int[][] { {2,8} }); @@ -215,7 +215,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "N", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "N", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 5, 0, 0, 7, 7 }, 550f, 750f, 6, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {2,1} }); @@ -226,7 +226,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "N", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "N", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 5, 0, 0, 8, 7 }, 800f, 620f, 6, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {2,2} }); @@ -237,7 +237,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "O", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "O", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 6, 0, 0, 8, 8 }, 1050f, 470f, 6, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {2,3} }); @@ -248,7 +248,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "O", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "O", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 6, 0, 0, 9, 8 }, 800f, 350f, 7, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {2,4} }); @@ -259,7 +259,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "F", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "F", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 7, 1, 0, 10, 9 }, 550f, 200f, 7, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {2,5} }); @@ -270,7 +270,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Ne", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Ne", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 0, 0, 10, 10 }, 300f, 350f, 7, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {2,6},{2,8} }); @@ -281,7 +281,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Ne", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Ne", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 0, 0, 11, 10 }, 70f, 470f, 7, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {2,7} }); @@ -292,7 +292,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Ne", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Ne", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 0, 0, 12, 10 }, 300f, 620f, 8, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {2,8} }); @@ -303,7 +303,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Na", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Na", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 1, 0, 12, 11 }, 550f, 480f, 8, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", true, new int[][] { {} }); @@ -316,7 +316,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Mg", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Mg", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 2, 0, 12, 12 }, 280f, 330f, 8, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {3,1},{3,8} }); @@ -326,7 +326,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Mg", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Mg", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 2, 0, 13, 12 }, 580f, 330f, 8, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {3,2} }); @@ -336,7 +336,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Mg", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Mg", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 2, 0, 14, 12 }, 880f, 330f, 8, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {3,3} }); @@ -346,7 +346,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Al", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Al", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 3, 0, 14, 13 }, 1050f, 550f, 9, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {3,4} }); @@ -356,7 +356,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Si", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Si", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 4, 0, 14, 14 }, 880f, 750f, 9, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {3,5} }); @@ -366,7 +366,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Si", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Si", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 4, 0, 15, 14 }, 580f, 750f, 9, 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {3,6} }); @@ -376,7 +376,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Si", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Si", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 4, 0, 16, 14 }, 280f, 750f, 9 , 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {3,7} }); @@ -386,7 +386,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Si", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Si", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 4, 0, 18, 14 }, 80f, 550f, 10 , 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", true, new int[][] { {} }); @@ -396,7 +396,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "O", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "O", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 6, 0, 0, 10, 8 }, 580f, 550f, 8 , 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {3,3} }); @@ -408,7 +408,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "P", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "P", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 5, 0, 16, 15 }, 80f, 500f, 10 , 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {4,1},{4,2},{4,3} }); @@ -418,7 +418,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "S", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "S", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 6, 0, 16, 16 }, 320f, 750f, 10 , 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {4,5} }); @@ -428,7 +428,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "S", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "S", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 6, 0, 17, 16 }, 320f, 500f, 10 , 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {4,4} }); @@ -438,7 +438,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "S", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "S", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 6, 0, 18, 16 }, 320f, 250f, 10 , 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {4,4} }); @@ -448,7 +448,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "S", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "S", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 6, 0, 20, 16 }, 550f, 380f, 11 , 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {4,6} }); @@ -458,7 +458,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Cl", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Cl", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 7, 0, 18, 17 }, 550f, 750f, 11 , 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {4,6} }); @@ -468,7 +468,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Cl", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Cl", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 7, 0, 20, 17 }, 780f, 580f, 11 , 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", false, new int[][] { {4,7},{4,8} }); @@ -478,7 +478,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Ar", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Ar", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 8, 0, 18, 18 }, 1000f, 750f, 12 , 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", true, new int[][] { {} }); @@ -488,7 +488,7 @@ public class InitWorlds { (int) (Math.random() * Integer.MAX_VALUE), "", "", - "Ar", new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, + "Ar", new int[] { 0, 0, 0, 0, 0, 0 }, new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 8, 8, 0, 20, 18 }, 1000f, 380f, 12 , 1200, new Grid(20, 20), 0, 0, 0, 0, 99999, 99999, 99999, 99999, "", true, new int[][] { {} }); diff --git a/core/src/fr/evolving/automata/Level.java b/core/src/fr/evolving/automata/Level.java index 14a69ea..0335e64 100644 --- a/core/src/fr/evolving/automata/Level.java +++ b/core/src/fr/evolving/automata/Level.java @@ -20,6 +20,7 @@ public class Level implements Serializable { public boolean Special; public String Tuto; public int[][] Link; + public int[] rewards; public int[] Victory_orig; public int Cout_orig; @@ -52,7 +53,7 @@ public class Level implements Serializable { this.Name = Name; this.Description = Description; this.Element = Element; - this.Victory = Current; + this.rewards = Current; this.Victory_orig = Victory; this.X = X; this.Y = Y; diff --git a/core/src/fr/evolving/screens/GameScreen.java b/core/src/fr/evolving/screens/GameScreen.java index 3f71be4..4a7947f 100644 --- a/core/src/fr/evolving/screens/GameScreen.java +++ b/core/src/fr/evolving/screens/GameScreen.java @@ -259,7 +259,6 @@ public class GameScreen implements Screen { research = new IconValue(Icon.research,worlds, AssetLoader.Skin_level); research.setPosition(1545, AssetLoader.height - 74); objectives = new Objectives(worlds); - objectives.setVictory(level.Victory); objectives.setPosition(890, AssetLoader.height - 95); objectives.setVisible(level.Cout>0); buttonlevel = new ButtonLevel(level, 1.0f, false); @@ -698,7 +697,7 @@ public class GameScreen implements Screen { stage_info.addActor(info_cout); stage_info.addActor(info_up); stage_info.addActor(info_desc); - stage_tooltip.addActor(tooltip); + //stage_tooltip.addActor(tooltip); stage.addActor(horizbar); if (worlds.getInformations().Cout>0 || worlds.getInformations().Tech>=1 || worlds.isDebug()) { stage.addActor(vertibar); diff --git a/core/src/fr/evolving/screens/LevelScreen.java b/core/src/fr/evolving/screens/LevelScreen.java index 436f633..f8bd638 100644 --- a/core/src/fr/evolving/screens/LevelScreen.java +++ b/core/src/fr/evolving/screens/LevelScreen.java @@ -77,6 +77,12 @@ public class LevelScreen implements Screen { cout.setVisible(false); databaseSave.setVisible(false); signer.setVisible(false); + up_rayon.setVisible(false); + up_nrj.setVisible(false); + up_temp.setVisible(false); + up_cycle.setVisible(false); + up.setVisible(false); + research.setVisible(false); adder.setVisible(false); tech.setVisible(false); cycle.setVisible(false); @@ -654,7 +660,9 @@ public class LevelScreen implements Screen { @Override public void clicked(InputEvent event, float x, float y) { if (worlds.isDebug()) { - + selected.level.rewards[1]+=addervalue; + selected.level.rewards[1]=Math.max(0, Math.min(3,selected.level.rewards[1])); + up_cycle.setText(String.valueOf(selected.level.rewards[1])); } } }); @@ -664,7 +672,9 @@ public class LevelScreen implements Screen { @Override public void clicked(InputEvent event, float x, float y) { if (worlds.isDebug()) { - + selected.level.rewards[4]+=addervalue; + selected.level.rewards[4]=Math.max(0, Math.min(3,selected.level.rewards[4])); + up_nrj.setText(String.valueOf(selected.level.rewards[4])); } } }); @@ -674,7 +684,9 @@ public class LevelScreen implements Screen { @Override public void clicked(InputEvent event, float x, float y) { if (worlds.isDebug()) { - + selected.level.rewards[3]+=addervalue; + selected.level.rewards[3]=Math.max(0, Math.min(3,selected.level.rewards[3])); + up_rayon.setText(String.valueOf(selected.level.rewards[3])); } } }); @@ -684,7 +696,9 @@ public class LevelScreen implements Screen { @Override public void clicked(InputEvent event, float x, float y) { if (worlds.isDebug()) { - + selected.level.rewards[2]+=addervalue; + selected.level.rewards[2]=Math.max(0, Math.min(3,selected.level.rewards[2])); + up_temp.setText(String.valueOf(selected.level.rewards[2])); } } }); @@ -694,7 +708,9 @@ public class LevelScreen implements Screen { @Override public void clicked(InputEvent event, float x, float y) { if (worlds.isDebug()) { - + selected.level.rewards[5]+=addervalue; + selected.level.rewards[5]=Math.max(0, Math.min(3,selected.level.rewards[5])); + up.setText(String.valueOf(selected.level.rewards[5])); } } }); @@ -704,7 +720,9 @@ public class LevelScreen implements Screen { @Override public void clicked(InputEvent event, float x, float y) { if (worlds.isDebug()) { - + selected.level.rewards[0]+=addervalue; + selected.level.rewards[0]=Math.max(0, Math.min(10000,selected.level.rewards[0])); + research.setText(String.valueOf(selected.level.rewards[0])); } } }); @@ -921,6 +939,36 @@ public class LevelScreen implements Screen { tech.setVisible(true); } else tech.setVisible(false); + if (button.level.rewards[0] >= 1 || worlds.isDebug()) { + research.setText(String.valueOf(button.level.rewards[0])); + research.setVisible(true); + } else + research.setVisible(false); + if (button.level.rewards[2] >= 1 || worlds.isDebug()) { + up_temp.setText(String.valueOf(button.level.rewards[2])); + up_temp.setVisible(true); + } else + up_temp.setVisible(false); + if (button.level.rewards[4] >= 1 || worlds.isDebug()) { + up_nrj.setText(String.valueOf(button.level.rewards[4])); + up_nrj.setVisible(true); + } else + up_nrj.setVisible(false); + if (button.level.rewards[3] >= 1 || worlds.isDebug()) { + up_rayon.setText(String.valueOf(button.level.rewards[3])); + up_rayon.setVisible(true); + } else + up_rayon.setVisible(false); + if (button.level.rewards[1] >= 1 || worlds.isDebug()) { + up_cycle.setText(String.valueOf(button.level.rewards[1])); + up_cycle.setVisible(true); + } else + up_cycle.setVisible(false); + if (button.level.rewards[5] >= 1 || worlds.isDebug()) { + up.setText(String.valueOf(button.level.rewards[5])); + up.setVisible(true); + } else + up.setVisible(false); Victory.setVisible(button.level.Cout_orig > 0 || worlds.isDebug()); Victory.setVictory(button.level.Victory_orig); if (selected != null) @@ -928,5 +976,4 @@ public class LevelScreen implements Screen { selected = button; button.setChecked(true); } - }