visual: ajout du style descriptif et une couleur non modifiable

This commit is contained in:
Nicolas Hordé 2016-07-04 16:11:08 +02:00
parent 071ffb76ee
commit d473ddfa49
2 changed files with 11 additions and 6 deletions

View File

@ -239,7 +239,6 @@
info_nom: { font : Vademecum-18 } info_nom: { font : Vademecum-18 }
} }
com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: { com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: {
Descriptif: { font : OpenDyslexicAlta-20 , fontColor:white}
info_desc: { font : OpenDyslexicAlta-20 , fontColor:white} info_desc: { font : OpenDyslexicAlta-20 , fontColor:white}
info_tooltip: { font : OpenDyslexicAlta-18 , fontColor:white} info_tooltip: { font : OpenDyslexicAlta-18 , fontColor:white}
} }

View File

@ -1,8 +1,12 @@
{ {
com.badlogic.gdx.graphics.g2d.BitmapFont: { default-font: { file: fonts/OpenDyslexicAlta-22.fnt } }, com.badlogic.gdx.graphics.g2d.BitmapFont: {
default-font: { file: fonts/OpenDyslexicAlta-22.fnt }
OpenDyslexicAlta-20: { file: fonts/OpenDyslexicAlta-20.fnt }
},
com.badlogic.gdx.graphics.Color: { com.badlogic.gdx.graphics.Color: {
green: { a: 1, b: 0, g: 1, r: 0 }, green: { a: 1, b: 0, g: 1, r: 0 },
white: { a: 1, b: 1, g: 1, r: 1 }, white: { a: 1, b: 1, g: 1, r: 1 },
fixedwhite: { a: 1, b: 1, g: 1, r: 1 },
red: { a: 1, b: 0, g: 0, r: 1 }, red: { a: 1, b: 0, g: 0, r: 1 },
grey: { a: 1, b: 0.75, g: 0.75, r: 0.75 }, grey: { a: 1, b: 0.75, g: 0.75, r: 0.75 },
lowgrey: { a: 1, b: 0.25, g: 0.25, r: 0.25 }, lowgrey: { a: 1, b: 0.25, g: 0.25, r: 0.25 },
@ -17,9 +21,9 @@ com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
toggle: { down: default-round-down, checked: default-round-down, up: default-round } toggle: { down: default-round-down, checked: default-round-down, up: default-round }
}, },
com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: { com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
default: { down: default-round-down, up: default-round, font: default-font, fontColor: white, disabledFontColor:lowgrey }, default: { down: default-round-down, up: default-round, font: default-font, fontColor: fixedwhite, disabledFontColor:lowgrey },
checkable: { down: default-round-down, up: default-round, checked: default-round-red, font: default-font, fontColor: white, disabledFontColor:lowgrey }, checkable: { down: default-round-down, up: default-round, checked: default-round-red, font: default-font, fontColor: fixedwhite, disabledFontColor:lowgrey },
toggle: { down: default-round-down, up: default-round, checked: default-round-down, font: default-font, fontColor: white, toggle: { down: default-round-down, up: default-round, checked: default-round-down, font: default-font, fontColor: fixedwhite,
downFontColor: red } downFontColor: red }
}, },
com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: { com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: {
@ -49,7 +53,9 @@ com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: {
grey: { font: default-font, fontColor: grey } grey: { font: default-font, fontColor: grey }
}, },
com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: { com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: {
default: { selection: selection, background: textfield, font: default-font, fontColor: white, cursor: cursor } default: { selection: selection, background: textfield, font: default-font, fontColor: white, cursor: cursor },
transparent: { selection: selection, font: default-font, fontColor: white, cursor: cursor },
descriptif: { selection: selection, font: OpenDyslexicAlta-20, fontColor: fixedwhite, cursor: cursor }
}, },
com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: { com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: {
default: { checkboxOn: check-on, checkboxOff: check-off, font: default-font, fontColor: white } default: { checkboxOn: check-on, checkboxOff: check-off, font: default-font, fontColor: white }