visual: nouveau graphismes
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@ -114,6 +114,15 @@
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delcol_down: { name: delcol, color: veryred },
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delcol_down: { name: delcol, color: veryred },
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delrow_down: { name: delrow, color: veryred },
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delrow_down: { name: delrow, color: veryred },
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finish_down: { name: finish, color: veryred },
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level_down: { name: level, color: veryred },
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modify_down: { name: modify, color: veryred },
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link_down: { name: link, color: veryred },
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duplicate_down: { name: duplicate, color: veryred },
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cut_down: { name: cut, color: veryred },
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pencil_down: { name: pencil, color: veryred },
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eraser_down: { name: eraser, color: veryred },
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infos_down: { name: infos, color: veryred },
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infos_down: { name: infos, color: veryred },
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extend_disabled: { name: extend, color: grey },
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extend_disabled: { name: extend, color: grey },
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extend_down: { name: extend, color: veryred }
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extend_down: { name: extend, color: veryred }
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@ -127,11 +136,11 @@
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}
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}
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com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton$ImageTextButtonStyle: {
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com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton$ImageTextButtonStyle: {
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world0: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler0 , down: leveler0_down, over:leveler0_over, disabled:leveler0_disabled, checked:leveler0_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
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world0: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler0 , down: leveler0_down, disabled:leveler0_disabled, checked:leveler0_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
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world1: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler1 , down: leveler1_down, over:leveler1_over, disabled:leveler1_disabled, checked:leveler1_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
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world1: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler1 , down: leveler1_down, disabled:leveler1_disabled, checked:leveler1_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
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world2: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler2 , down: leveler2_down, over:leveler2_over, disabled:leveler2_disabled, checked:leveler2_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
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world2: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler2 , down: leveler2_down, disabled:leveler2_disabled, checked:leveler2_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
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world3: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler3 , down: leveler3_down, over:leveler3_over, disabled:leveler3_disabled, checked:leveler3_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
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world3: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler3 , down: leveler3_down, disabled:leveler3_disabled, checked:leveler3_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
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world4: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler4 , down: leveler4_down, over:leveler4_over, disabled:leveler4_disabled, checked:leveler4_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
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world4: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler4 , down: leveler4_down, disabled:leveler4_disabled, checked:leveler4_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
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cout: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: cout , down: cout_down, over:cout_over, disabled:cout_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
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cout: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: cout , down: cout_down, over:cout_over, disabled:cout_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
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tech: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: tech , down: tech_down, over:tech_over, disabled:tech_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
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tech: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: tech , down: tech_down, over:tech_over, disabled:tech_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
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cycle: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: cycle , down: cycle_down, over:cycle_over, disabled:cycle_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
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cycle: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: cycle , down: cycle_down, over:cycle_over, disabled:cycle_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
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@ -182,7 +191,7 @@
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stat: { up: stat,down:stat_down }
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stat: { up: stat,down:stat_down }
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separator: { up: separator }
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separator: { up: separator }
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tree: { up: tree,down:tree_down }
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tree: { up: tree,down:tree_down }
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unlocked:{ up:unlocked, down:unlocked_down }
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unlocked:{ up:unlocked, checked:locked2, down:unlocked_down }
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database:{ up:database, down:database_down }
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database:{ up:database, down:database_down }
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database-save:{ up:database-save, down:database-save_down }
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database-save:{ up:database-save, down:database-save_down }
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addcol:{ up:addcol, down:addcol_down }
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addcol:{ up:addcol, down:addcol_down }
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@ -190,12 +199,15 @@
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delcol:{ up:delcol, down:delcol_down }
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delcol:{ up:delcol, down:delcol_down }
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delrow:{ up:delrow, down:delrow_down }
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delrow:{ up:delrow, down:delrow_down }
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infos: { up: infos,down:infos_down }
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infos: { up: infos,down:infos_down }
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finish: { up: finish }
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finish: { up: finish, checked:finish_down }
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level: { up: level }
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level: { up: level, checked:level_down }
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duplicate: { up: duplicate }
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moveit: { up: move, checked: move_down}
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cut: { up: cut }
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modify: {up: modify, checked: modify_down}
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pencil: { up: pencil }
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link: {up: link, checked: link_down}
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eraser: { up: eraser }
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duplicate: { up: duplicate, down:duplicate_down }
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cut: { up: cut, down:cut_down }
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pencil: { up: pencil, down:pencil_down }
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eraser: { up: eraser, down:eraser_down }
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info_nrj: { up: nrj }
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info_nrj: { up: nrj }
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info_cycle: { up: cycle }
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info_cycle: { up: cycle }
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info_temp: { up: temp }
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info_temp: { up: temp }
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@ -10,13 +10,15 @@ com.badlogic.gdx.graphics.Color: {
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},
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},
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com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: {
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com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: {
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dialogDim: { name: white, color: { r: 0, g: 0, b: 0, a: 0.45 } }
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dialogDim: { name: white, color: { r: 0, g: 0, b: 0, a: 0.45 } }
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default-round-red: { name: white, color: { r: 0.55, g: 0.1, b: 0.1, a: 1 } }
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},
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},
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com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
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com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
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default: { down: default-round-down, up: default-round },
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default: { down: default-round-down, up: default-round },
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toggle: { down: default-round-down, checked: default-round-down, up: default-round }
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toggle: { down: default-round-down, checked: default-round-down, up: default-round }
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},
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},
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com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
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com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
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default: { down: default-round-down, up: default-round, font: default-font, fontColor: white, disabledFontColor:lowgrey, checkedFontColor:red },
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default: { down: default-round-down, up: default-round, font: default-font, fontColor: white, disabledFontColor:lowgrey },
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checkable: { down: default-round-down, up: default-round, checked: default-round-red, font: default-font, fontColor: white, disabledFontColor:lowgrey },
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toggle: { down: default-round-down, up: default-round, checked: default-round-down, font: default-font, fontColor: white,
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toggle: { down: default-round-down, up: default-round, checked: default-round-down, font: default-font, fontColor: white,
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downFontColor: red }
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downFontColor: red }
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},
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},
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