{ com.badlogic.gdx.graphics.g2d.BitmapFont: { Fluoxetine-25: { file: fonts/Fluoxetine-25.fnt }, Vademecum-28: { file: fonts/Vademecum-28.fnt }, Vademecum-18: { file: fonts/Vademecum-18.fnt }, OpenDyslexicAlta-25: { file: fonts/OpenDyslexicAlta-25.fnt }, OpenDyslexicAlta-22: { file: fonts/OpenDyslexicAlta-22.fnt }, OpenDyslexicAlta-20: { file: fonts/OpenDyslexicAlta-20.fnt }, OpenDyslexicAlta-18: { file: fonts/OpenDyslexicAlta-18.fnt }, OpenDyslexicAlta-28: { file: fonts/OpenDyslexicAlta-28.fnt }, }, com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: { // Bouton: { up: button_up , down: button_down, font: OpenDyslexicAlta-25, pressedOffsetY: -4 } } com.badlogic.gdx.graphics.Color: { red: { a: 1, b: 0, g: 0, r: 1 }, veryred: { a: 1, b: 0, g:0, r: 0.7 }, green: { a: 1, b: 0, g: 1, r: 0 }, blue: { a: 1, b: 1, g: 0, r: 0 }, white: { a: 1, b: 1, g: 1, r: 1 }, black: { a: 1, b: 0, g: 0, r: 0 }, grey: { a: 0.15, b: 0.25, g: 0.25, r: 0.25 }, lowgrey: { a: 1, b: 0.352, g: 0.352, r: 0.352 }, world0: { r:0.843, g:0.129, b:1, a:1}, world1: { r:0, g:0.752, b:0.956, a:1}, world2: { r:0.921, g:0.462, b:0.462, a:1}, world3: { r:0.019, g:0.615, b:0.235, a:1}, world4: { r:0.788, g:0.819, b:0.384, a:1}, } com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: { leveler0_down: { name: leveler0, color: veryred }, leveler0_over: { name: leveler0, color: red }, leveler0_disabled: { name: leveler0, color: lowgrey }, leveler1_down: { name: leveler1, color: veryred }, leveler1_over: { name: leveler1, color: red }, leveler1_disabled: { name: leveler1, color: lowgrey }, leveler2_down: { name: leveler2, color: veryred }, leveler2_over: { name: leveler2, color: red }, leveler2_disabled: { name: leveler2, color: lowgrey }, leveler3_down: { name: leveler3, color: veryred }, leveler3_over: { name: leveler3, color: red }, leveler3_disabled: { name: leveler3, color: lowgrey }, leveler4_down: { name: leveler4, color: veryred }, leveler4_over: { name: leveler4, color: red }, leveler4_disabled: { name: leveler4, color: lowgrey }, arrows_down: { name: arrows, color: veryred }, arrows_over: { name: arrows, color: red }, arrows_disabled: { name: arrows, color: lowgrey }, arrows2_down: { name: arrows2, color: veryred }, arrows2_over: { name: arrows2, color: red }, arrows2_disabled: { name: arrows2, color: lowgrey }, logo2_down: { name: logo2, color: veryred }, logo2_over: { name: logo2, color: red }, logo2_disabled: { name: logo2, color: lowgrey }, cout_down: { name: cout, color: veryred }, cout_over: { name: cout, color: red }, cout_disabled: { name: cout, color: lowgrey }, rayon_down: { name: rayon, color: veryred }, rayon_over: { name: rayon, color: red }, rayon_disabled: { name: rayon, color: lowgrey }, nrj_down: { name: nrj, color: veryred }, nrj_over: { name: nrj, color: red }, nrj_disabled: { name: nrj, color: lowgrey }, temp_down: { name: temp, color: veryred }, temp_over: { name: temp, color: red }, temp_disabled: { name: temp, color: lowgrey }, cycle_down: { name: cycle, color: veryred }, cycle_over: { name: cycle, color: red }, cycle_disabled: { name: cycle, color: lowgrey }, tech_down: { name: tech, color: veryred }, tech_over: { name: tech, color: red }, tech_disabled: { name: tech, color: lowgrey } exit2_down: { name: exit2, color: veryred }, exit2_over: { name: exit2, color: red }, exit2_disabled: { name: exit2, color: lowgrey }, up_rayon_down: { name: up_rayon, color: veryred }, up_rayon_over: { name: up_rayon, color: red }, up_rayon_disabled: { name: up_rayon, color: lowgrey }, up_nrj_down: { name: up_nrj, color: veryred }, up_nrj_over: { name: up_nrj, color: red }, up_nrj_disabled: { name: up_nrj, color: lowgrey }, up_temp_down: { name: up_temp, color: veryred }, up_temp_over: { name: up_temp, color: red }, up_temp_disabled: { name: up_temp, color: lowgrey }, up_cycle_down: { name: up_cycle, color: veryred }, up_cycle_over: { name: up_cycle, color: red }, up_cycle_disabled: { name: up_cycle, color: lowgrey }, up_down: { name: up, color: veryred }, up_over: { name: up, color: red }, up_disabled: { name: up, color: lowgrey }, points_down: { name: points, color: veryred }, points_over: { name: points, color: red }, points_disabled: { name: points, color: lowgrey }, run_checked: { name: run, color: veryred }, pause_checked: { name: pause, color: veryred }, stop_checked: { name: stop, color: veryred }, speed_down: { name: speed, color: veryred }, move_down: { name: move, color: veryred }, zoomp_down: { name: zoomp, color: veryred }, zoomm_down: { name: zoomm, color: veryred }, raz_down: { name: raz, color: veryred }, save_down: { name: save, color: veryred }, levels_down: { name: levels, color: veryred }, exits_down: { name: exits, color: veryred }, settings_down: { name: settings, color: veryred }, stat_down: { name: stat, color: veryred }, tree_down: { name: tree, color: veryred }, unlocked_down: { name: unlocked, color: veryred }, database_down: { name: database, color: veryred }, database-save_down: { name: database-save, color: veryred }, addcol_down: { name: addcol, color: veryred }, addrow_down: { name: addrow, color: veryred }, delcol_down: { name: delcol, color: veryred }, delrow_down: { name: delrow, color: veryred }, finish_down: { name: finish, color: black }, level_down: { name: level, color: veryred }, modify_down: { name: modify, color: veryred }, link_down: { name: link, color: veryred }, duplicate_down: { name: duplicate, color: veryred }, cut_down: { name: cut, color: veryred }, pencil_down: { name: pencil, color: veryred }, eraser_down: { name: eraser, color: veryred }, script_down: { name: script, color: veryred }, infos_down: { name: infos, color: veryred }, extend_disabled: { name: extend, color: grey }, extend_down: { name: extend, color: veryred } extend2_disabled: { name: extend2, color: grey }, extend2_down: { name: extend2, color: veryred } , evolution_disabled: { name: evolution, color: black } evolution_down: { name: evolution, color: grey } evolution2_disabled: { name: evolution2, color: black } evolution2_down: { name: evolution2, color: grey } } com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton$ImageTextButtonStyle: { world0: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler0 , down: leveler0_down, disabled:leveler0_disabled, checked:leveler0_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 } world1: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler1 , down: leveler1_down, disabled:leveler1_disabled, checked:leveler1_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 } world2: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler2 , down: leveler2_down, disabled:leveler2_disabled, checked:leveler2_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 } world3: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler3 , down: leveler3_down, disabled:leveler3_disabled, checked:leveler3_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 } world4: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler4 , down: leveler4_down, disabled:leveler4_disabled, checked:leveler4_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 } cout: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: cout , down: cout_down, over:cout_over, disabled:cout_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 } tech: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: tech , down: tech_down, over:tech_over, disabled:tech_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 } cycle: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: cycle , down: cycle_down, over:cycle_over, disabled:cycle_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 } temp: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: temp , down: temp_down, over:temp_over, disabled:temp_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 } rayon: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: rayon , down: rayon_down, over:rayon_over, disabled:rayon_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 } nrj: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: nrj , down: nrj_down, over:nrj_over, disabled:nrj_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 } cycle2: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: cycle , down: cycle, over:cycle, disabled:cycle, font: OpenDyslexicAlta-25, pressedOffsetX: 75, unpressedOffsetX: 77, checkedOffsetX: 75 } temp2: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: temp , down: temp, over:temp, disabled:temp, font: OpenDyslexicAlta-25, pressedOffsetX: 75, unpressedOffsetX: 77, checkedOffsetX: 75 } rayon2: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: rayon , down: rayon, over:rayon, disabled:rayon, font: OpenDyslexicAlta-25, pressedOffsetX: 75, unpressedOffsetX: 77, checkedOffsetX: 75 } nrj2: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: nrj , down: nrj, over:nrj, disabled:nrj, font: OpenDyslexicAlta-25, pressedOffsetX: 75, unpressedOffsetX: 77, checkedOffsetX: 75 } cout2: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: cout , down: cout, over:cout, disabled:cout, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 } tech2: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: tech , down: tech, over:tech, disabled:tech, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 } research2: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: points , down: points, over:points, disabled:points, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 } info_research: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: points , down: points, over:points, disabled:points, font: OpenDyslexicAlta-20, pressedOffsetY: -35, unpressedOffsetY: -37, checkedOffsetY: -37 } info_activation: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: activation , down: activation, over:activation, disabled:activation, font: OpenDyslexicAlta-20, pressedOffsetY: -35, unpressedOffsetY: -37, checkedOffsetY: -37 } info_cout: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: cout , down: cout, over:cout, disabled:cout, font: OpenDyslexicAlta-20, pressedOffsetY: -35, unpressedOffsetY: -37, checkedOffsetY: -37 } info_tech: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: tech , down: tech, over:tech, disabled:tech, font: OpenDyslexicAlta-20, pressedOffsetY: -35, unpressedOffsetY: -37, checkedOffsetY: -37 } default: { checkedFontColor:red,disabledFontColor:white, fontColor:white, overFontColor:red , font: OpenDyslexicAlta-25, pressedOffsetY: 0, unpressedOffsetY: -2 } up_rayon: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: up_rayon , down: up_rayon_down, over:up_rayon_over, disabled:up_rayon_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 } up_nrj: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: up_nrj , down: up_nrj_down, over:up_nrj_over, disabled:up_nrj_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 } up_cycle: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: up_cycle , down: up_cycle_down, over:up_cycle_over, disabled:up_cycle_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 } up_temp: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: up_temp , down: up_temp_down, over:up_temp_over, disabled:up_temp_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 } up: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: up , down: up_down, over:up_over, disabled:up_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 } research: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: points , down: points_down, over:points_over, disabled:points_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 } } com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: { Transparent: {up: Transparent} Exit: { up: exit2 , down: exit2_down, over:exit2_over} Next: { up: arrows , down: arrows_down, over:arrows_over} Previous: { up: arrows2 , down: arrows2_down, over:arrows2_over} logosmall: { up: logo2 , down: logo2_down, over:logo2_over,checked:logo2_down} run: { up: run, checked:run_checked } pause: { up: pause, checked:pause_checked } stop: { up: stop, checked:stop_checked } speed: { up: speed,down:speed_down } move: { up: move,down:move_down } zoomp: { up: zoomp,down:zoomp_down } zoomm: { up: zoomm,down:zoomm_down } raz: { up: raz,down:raz_down } save: { up: save,down:save_down } levels: { up: levels,down:levels_down } exits: { up: exits,down:exits_down } screen: { checked: screen, up:windows } sound: { checked:sound , up :nosound } Setflag: { checked:french , up: usa } tuto: { checked:tuto , up:nothing } grid: { checked: grid, up:nogrid } settings: { up: settings,down:settings_down } stat: { up: stat,down:stat_down } separator: { up: separator } tree: { up: tree,down:tree_down } unlocked:{ up:unlocked, checked:locked2, down:unlocked_down } database:{ up:database, down:database_down } database-save:{ up:database-save, down:database-save_down } addcol:{ up:addcol, down:addcol_down } addrow:{ up:addrow, down:addrow_down } delcol:{ up:delcol, down:delcol_down } delrow:{ up:delrow, down:delrow_down } infos: { up: infos,down:infos_down } finish: { up: finish, checked:finish_down } level: { up: level, checked:level_down } moveit: { up: move, checked: move_down} modify: {up: modify, checked: modify_down} link: {up: link, checked: link_down} duplicate: { up: duplicate, down:duplicate_down } script: {up:script, down:script_down} cut: { up: cut, down:cut_down } pencil: { up: pencil, down:pencil_down } eraser: { up: eraser, down:eraser_down } info_nrj: { up: nrj } info_cycle: { up: cycle } info_temp: { up: temp } info_rayon: { up: rayon } info_nrjval: { up: jauge3 } info_cycleval: { up: jauge3 } info_tempval: { up: jauge3 } info_rayonval: { up: jauge3 } Warnerbros: { up: Warningmsg } extend: { up: extend, disabled:extend_disabled, down:extend_down } extend2: { up: extend2, disabled:extend2_disabled, down:extend2_down } evolution: { up: evolution, disabled:evolution_disabled, down:evolution_down } evolution2: { up: evolution2, disabled:evolution2_disabled, down:evolution2_down } add: { up:add } sub: { up:sub } add1: { up:add1 } add10: { up:add10 } add100: { up:add100 } add1000: { up:add1000 } add10000: { up:add10000 } } com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: { Levelshort: { font : Vademecum-28 } FPS: { font : OpenDyslexicAlta-18 } default: { font : OpenDyslexicAlta-18 } info_nom: { font : Vademecum-18 } } com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: { info_desc: { font : OpenDyslexicAlta-20 , fontColor:white} info_tooltip: { font : OpenDyslexicAlta-18 , fontColor:white} } }