[class-structure]=Structure [class-charge]=Charging [class-direction]=Orientation [class-filtrage]=Filtring [class-synthese]=Synthesis [class-detection]=Detection [class-divers]=Others [class-scenario]=Scenario [positiver-name]=Non-activable positiver [positiver-desc]=Charge an elektron positivly when it goes across this transmuter, neverless it's nature. This is non-activable version of the transmuter. [positiveri-name]=Positiver I [positiveri-desc]=Charge an elektron positivly when it goes across this transmuter, neverless it's nature. This is initial version of the transmuter. [positiverii-name]=Positiver II [positiverii-desc]=Charge an elektron positivly when it goes across this transmuter, neverless it's nature. This is the first evolution of the transmuter, easier to put on grid with less temperature at use. [positiveriii-name]=Positiver III [positiveriii-desc]=Charge an elektron positivly when it goes across this transmuter, neverless it's nature. This is the second evolution of the transmuter which take only one cell. [negativer-name]=Non-activable negativer [negativer-desc]=Charge an elektron negativly when it goes across this transmuter, neverless it's nature. This is non-activable version of the transmuter. [negativeri-name]=Negativer I [negativeri-desc]=Charge an elektron negativly when it goes across this transmuter, neverless it's nature. This is initial version of the transmuter. [negativerii-name]=Negativer II [negativerii-desc]=Charge an elektron negativly when it goes across this transmuter, neverless it's nature. This is the first evolution of the transmuter, easier to put on grid with less temperature at use. [negativeriii-name]=Negativer III [negativeriii-desc]=Charge an elektron negativly when it goes across this transmuter, neverless it's nature. This is the second evolution of the transmuter which take only one cell. [inverteri-name]=Inverter I [inverteri-desc]=Invert the charge of an elektron when it goes across this transmuter, neverless it's nature. This is initial version of the transmuter. [inverterii-name]=Inverter II [inverterii-desc]=Invert the charge of an elektron when it goes across this transmuter, neverless it's nature. This is the first evolution of the transmuter. [neutraliseri-name]=Neutraliser I [neutraliseri-desc]=Nullify the charge of an elektron when it goes across this transmuter, neverless it's nature. This is initial version of the transmuter. [neutraliserii-name]=Neutraliser II [neutraliserii-desc]=Nullify the charge of an elektron when it goes across this transmuter, neverless it's nature. This is the first evolution of the transmuter. [insufler33-name]=Insufler 33% [insufler33-desc]=Change direction of 33%, one on three of the elektron neverless it's nature to the first exit. [insufler50-name]=Insufler 50% [insufler50-desc]=Change direction of 50%, one on two of the elektron neverless it's nature to the first exit. [insufler100-name]=Insufler 100% [insufler100-desc]=Change direction of 100%, every elektron neverless it's nature to the first exit. [oneway-name]=Oneway [oneway-desc]=Let elekrons going accross this transmuter only in one direction, the others are blocked and go to the opposite. [distributer-name]=Distributer [distributer-desc]=Change direction every elektron respectively to exit 1,2 and 3, this allow to distribute one on three elektron on each exit. [buttonConnect-levelscreen]=Databases [buttonPlay-levelscreen]=Play [buttonStat-levelscreen]=Statistics [buttonSave-levelscreen]=Save [buttonApply-levelscreen]=Apply [buttonPlaythis-levelscreen]=Play the world [Statdatalabel-levelscreen]=Statistics database: [Userdatalabel-levelscreen]=User database: [Gamedatalabel-levelscreen]=Game database: [Worlddatalabel-levelscreen]=Availables worlds: [reward-levelscreen]=Rewards [goal-levelscreen]=Goals [ressource-levelscreen]=Ressources [handicap-levelscreen]=Handicaps [winOptions-gamescreen]=Game options [winSave-gamescreen]=Saved grids [dialog-window]=Informations [dialog-levelscreen-savedatabase]=You need to relaunch the game in order to used the new configuration. [dialog-levelscreen-errorloading]=A problem has occured when the database has been changed. [dialog-levelscreen-errornoworld]=No world is selected ! [dialog-levelscreen-errorlevels]=Impossible to use the game with this database configuration, you can use the "Reinit" button to obtain the initial configuration of the databases. [dialog-gamescreen-preference]=You need to relaunch the game in order to apply the new preferences. [WinOptions-gamescreen-Video]=Video [WinOptions-gamescreen-Audio]=Audio [WinOptions-gamescreen-Game]=Game [WinOptions-gamescreen-sync]=Vertical synchronization [WinOptions-gamescreen-full]=Full screen [WinOptions-gamescreen-animation]=Animations activation [WinOptions-gamescreen-resolution]=Screen resolution: [WinOptions-gamescreen-fill]=Screen filling: [WinOptions-gamescreen-quality]=Texture quality: [WinOptions-gamescreen-sound]=Sound activation [WinOptions-gamescreen-effect]=Effects volume [WinOptions-gamescreen-music]=Music volume [WinOptions-gamescreen-tuto]=Tutorial activation [WinOptions-gamescreen-debug]=Debug mode [WinOptions-gamescreen-refresh]=Show refresh rate [WinOptions-gamescreen-grid]=Show grid [WinOptions-gamescreen-language]=Choose of your language [WinOptions-gamescreen-save]=Save [WinOptions-gamescreen-cancel]=Cancel [resolutions-gamescreen-fullscreen]=Fullscreen [adaptation-gamescreen-fill]=Fill screen [adaptation-gamescreen-fit]=Keep aspect ratio [quality-gamescreen-low]=Low [quality-gamescreen-medium]=Medium [quality-gamescreen-high]=High