WireChem/android/assets/textures/level.json

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JSON

{
com.badlogic.gdx.graphics.g2d.BitmapFont: {
Fluoxetine-25: { file: fonts/Fluoxetine-25.fnt },
Vademecum-28: { file: fonts/Vademecum-28.fnt },
Vademecum-18: { file: fonts/Vademecum-18.fnt },
OpenDyslexicAlta-25: { file: fonts/OpenDyslexicAlta-25.fnt },
OpenDyslexicAlta-22: { file: fonts/OpenDyslexicAlta-22.fnt },
OpenDyslexicAlta-20: { file: fonts/OpenDyslexicAlta-20.fnt },
OpenDyslexicAlta-18: { file: fonts/OpenDyslexicAlta-18.fnt },
OpenDyslexicAlta-28: { file: fonts/OpenDyslexicAlta-28.fnt },
},
com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
// Bouton: { up: button_up , down: button_down, font: OpenDyslexicAlta-25, pressedOffsetY: -4 }
}
com.badlogic.gdx.graphics.Color: {
red: { a: 1, b: 0, g: 0, r: 1 },
veryred: { a: 1, b: 0, g:0, r: 0.7 },
green: { a: 1, b: 0, g: 1, r: 0 },
blue: { a: 1, b: 1, g: 0, r: 0 },
white: { a: 1, b: 1, g: 1, r: 1 },
black: { a: 1, b: 0, g: 0, r: 0 },
grey: { a: 0.15, b: 0.25, g: 0.25, r: 0.25 },
lowgrey: { a: 1, b: 0.352, g: 0.352, r: 0.352 },
world0: { r:0.843, g:0.129, b:1, a:1},
world1: { r:0, g:0.752, b:0.956, a:1},
world2: { r:0.921, g:0.462, b:0.462, a:1},
world3: { r:0.019, g:0.615, b:0.235, a:1},
world4: { r:0.788, g:0.819, b:0.384, a:1},
}
com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: {
leveler0_down: { name: leveler0, color: veryred },
leveler0_over: { name: leveler0, color: red },
leveler0_disabled: { name: leveler0, color: lowgrey },
leveler1_down: { name: leveler1, color: veryred },
leveler1_over: { name: leveler1, color: red },
leveler1_disabled: { name: leveler1, color: lowgrey },
leveler2_down: { name: leveler2, color: veryred },
leveler2_over: { name: leveler2, color: red },
leveler2_disabled: { name: leveler2, color: lowgrey },
leveler3_down: { name: leveler3, color: veryred },
leveler3_over: { name: leveler3, color: red },
leveler3_disabled: { name: leveler3, color: lowgrey },
leveler4_down: { name: leveler4, color: veryred },
leveler4_over: { name: leveler4, color: red },
leveler4_disabled: { name: leveler4, color: lowgrey },
arrows_down: { name: arrows, color: veryred },
arrows_over: { name: arrows, color: red },
arrows_disabled: { name: arrows, color: lowgrey },
arrows2_down: { name: arrows2, color: veryred },
arrows2_over: { name: arrows2, color: red },
arrows2_disabled: { name: arrows2, color: lowgrey },
logo2_down: { name: logo2, color: veryred },
logo2_over: { name: logo2, color: red },
logo2_disabled: { name: logo2, color: lowgrey },
cout_down: { name: cout, color: veryred },
cout_over: { name: cout, color: red },
cout_disabled: { name: cout, color: lowgrey },
rayon_down: { name: rayon, color: veryred },
rayon_over: { name: rayon, color: red },
rayon_disabled: { name: rayon, color: lowgrey },
nrj_down: { name: nrj, color: veryred },
nrj_over: { name: nrj, color: red },
nrj_disabled: { name: nrj, color: lowgrey },
temp_down: { name: temp, color: veryred },
temp_over: { name: temp, color: red },
temp_disabled: { name: temp, color: lowgrey },
cycle_down: { name: cycle, color: veryred },
cycle_over: { name: cycle, color: red },
cycle_disabled: { name: cycle, color: lowgrey },
tech_down: { name: tech, color: veryred },
tech_over: { name: tech, color: red },
tech_disabled: { name: tech, color: lowgrey }
exit2_down: { name: exit2, color: veryred },
exit2_over: { name: exit2, color: red },
exit2_disabled: { name: exit2, color: lowgrey },
up_rayon_down: { name: up_rayon, color: veryred },
up_rayon_over: { name: up_rayon, color: red },
up_rayon_disabled: { name: up_rayon, color: lowgrey },
up_nrj_down: { name: up_nrj, color: veryred },
up_nrj_over: { name: up_nrj, color: red },
up_nrj_disabled: { name: up_nrj, color: lowgrey },
up_temp_down: { name: up_temp, color: veryred },
up_temp_over: { name: up_temp, color: red },
up_temp_disabled: { name: up_temp, color: lowgrey },
up_cycle_down: { name: up_cycle, color: veryred },
up_cycle_over: { name: up_cycle, color: red },
up_cycle_disabled: { name: up_cycle, color: lowgrey },
up_down: { name: up, color: veryred },
up_over: { name: up, color: red },
up_disabled: { name: up, color: lowgrey },
points_down: { name: points, color: veryred },
points_over: { name: points, color: red },
points_disabled: { name: points, color: lowgrey },
run_down: { name: run, color: veryred },
stop_down: { name: stop, color: veryred },
speed_down: { name: speed, color: veryred },
move_down: { name: move, color: veryred },
zoomp_down: { name: zoomp, color: veryred },
zoomm_down: { name: zoomm, color: veryred },
raz_down: { name: raz, color: veryred },
save_down: { name: save, color: veryred },
levels_down: { name: levels, color: veryred },
exits_down: { name: exits, color: veryred },
settings_down: { name: settings, color: veryred },
stat_down: { name: stat, color: veryred },
tree_down: { name: tree, color: veryred },
unlocked_down: { name: unlocked, color: veryred },
database_down: { name: database, color: veryred },
database-save_down: { name: database-save, color: veryred },
addcol_down: { name: addcol, color: veryred },
addrow_down: { name: addrow, color: veryred },
delcol_down: { name: delcol, color: veryred },
delrow_down: { name: delrow, color: veryred },
infos_down: { name: infos, color: veryred },
extend_disabled: { name: extend, color: grey },
extend_down: { name: extend, color: veryred }
extend2_disabled: { name: extend2, color: grey },
extend2_down: { name: extend2, color: veryred } ,
evolution_disabled: { name: evolution, color: black }
evolution_down: { name: evolution, color: grey }
evolution2_disabled: { name: evolution2, color: black }
evolution2_down: { name: evolution2, color: grey }
}
com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton$ImageTextButtonStyle: {
world0: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler0 , down: leveler0_down, over:leveler0_over, disabled:leveler0_disabled, checked:leveler0_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
world1: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler1 , down: leveler1_down, over:leveler1_over, disabled:leveler1_disabled, checked:leveler1_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
world2: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler2 , down: leveler2_down, over:leveler2_over, disabled:leveler2_disabled, checked:leveler2_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
world3: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler3 , down: leveler3_down, over:leveler3_over, disabled:leveler3_disabled, checked:leveler3_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
world4: { checkedFontColor:red, disabledFontColor:white, fontColor:white, overFontColor:red ,up: leveler4 , down: leveler4_down, over:leveler4_over, disabled:leveler4_disabled, checked:leveler4_over, font: Fluoxetine-25, pressedOffsetY: -70, unpressedOffsetY: -72, checkedOffsetY: -72 }
cout: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: cout , down: cout_down, over:cout_over, disabled:cout_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
tech: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: tech , down: tech_down, over:tech_over, disabled:tech_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
cycle: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: cycle , down: cycle_down, over:cycle_over, disabled:cycle_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
temp: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: temp , down: temp_down, over:temp_over, disabled:temp_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
rayon: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: rayon , down: rayon_down, over:rayon_over, disabled:rayon_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
nrj: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: nrj , down: nrj_down, over:nrj_over, disabled:nrj_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
cycle2: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: cycle , down: cycle, over:cycle, disabled:cycle, font: OpenDyslexicAlta-25, pressedOffsetX: 45, unpressedOffsetX: 47, checkedOffsetX: 45 }
temp2: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: temp , down: temp, over:temp, disabled:temp, font: OpenDyslexicAlta-25, pressedOffsetX: 45, unpressedOffsetX: 47, checkedOffsetX: 45 }
rayon2: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: rayon , down: rayon, over:rayon, disabled:rayon, font: OpenDyslexicAlta-25, pressedOffsetX: 45, unpressedOffsetX: 47, checkedOffsetX: 45 }
nrj2: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: nrj , down: nrj, over:nrj, disabled:nrj, font: OpenDyslexicAlta-25, pressedOffsetX: 45, unpressedOffsetX: 47, checkedOffsetX: 45 }
cout2: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: cout , down: cout, over:cout, disabled:cout, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
tech2: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: tech , down: tech, over:tech, disabled:tech, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
research2: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: points , down: points, over:points, disabled:points, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
info_research: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: points , down: points, over:points, disabled:points, font: OpenDyslexicAlta-20, pressedOffsetY: -35, unpressedOffsetY: -37, checkedOffsetY: -37 }
info_activation: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: activation , down: activation, over:activation, disabled:activation, font: OpenDyslexicAlta-20, pressedOffsetY: -35, unpressedOffsetY: -37, checkedOffsetY: -37 }
info_cout: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: cout , down: cout, over:cout, disabled:cout, font: OpenDyslexicAlta-20, pressedOffsetY: -35, unpressedOffsetY: -37, checkedOffsetY: -37 }
info_tech: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: tech , down: tech, over:tech, disabled:tech, font: OpenDyslexicAlta-20, pressedOffsetY: -35, unpressedOffsetY: -37, checkedOffsetY: -37 }
default: { checkedFontColor:red,disabledFontColor:white, fontColor:white, overFontColor:red , font: OpenDyslexicAlta-25, pressedOffsetY: 0, unpressedOffsetY: -2 }
up_rayon: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: up_rayon , down: up_rayon_down, over:up_rayon_over, disabled:up_rayon_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
up_nrj: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: up_nrj , down: up_nrj_down, over:up_nrj_over, disabled:up_nrj_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
up_cycle: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: up_cycle , down: up_cycle_down, over:up_cycle_over, disabled:up_cycle_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
up_temp: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: up_temp , down: up_temp_down, over:up_temp_over, disabled:up_temp_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
up: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: up , down: up_down, over:up_over, disabled:up_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
research: { disabledFontColor:white, fontColor:white, overFontColor:red ,up: points , down: points_down, over:points_over, disabled:points_disabled, font: OpenDyslexicAlta-25, pressedOffsetY: -45, unpressedOffsetY: -47, checkedOffsetY: -47 }
}
com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: {
Exit: { up: exit2 , down: exit2_down, over:exit2_over}
Next: { up: arrows , down: arrows_down, over:arrows_over}
Previous: { up: arrows2 , down: arrows2_down, over:arrows2_over}
logosmall: { up: logo2 , down: logo2_down, over:logo2_over,checked:logo2_down}
run: { up: run, down:run_down }
stop: { up: stop, down:stop_down }
speed: { up: speed,down:speed_down }
move: { up: move,down:move_down }
zoomp: { up: zoomp,down:zoomp_down }
zoomm: { up: zoomm,down:zoomm_down }
raz: { up: raz,down:raz_down }
save: { up: save,down:save_down }
levels: { up: levels,down:levels_down }
exits: { up: exits,down:exits_down }
screen: { checked: screen, up:windows }
sound: { checked:sound , up :nosound }
Setflag: { checked:french , up: usa }
tuto: { checked:tuto , up:nothing }
grid: { checked: grid, up:nogrid }
settings: { up: settings,down:settings_down }
stat: { up: stat,down:stat_down }
separator: { up: separator }
tree: { up: tree,down:tree_down }
unlocked:{ up:unlocked, down:unlocked_down }
database:{ up:database, down:database_down }
database-save:{ up:database-save, down:database-save_down }
addcol:{ up:addcol, down:addcol_down }
addrow:{ up:addrow, down:addrow_down }
delcol:{ up:delcol, down:delcol_down }
delrow:{ up:delrow, down:delrow_down }
infos: { up: infos,down:infos_down }
info_nrj: { up: nrj }
info_cycle: { up: cycle }
info_temp: { up: temp }
info_rayon: { up: rayon }
info_nrjval: { up: jauge3 }
info_cycleval: { up: jauge3 }
info_tempval: { up: jauge3 }
info_rayonval: { up: jauge3 }
Warnerbros: { up: Warningmsg }
extend: { up: extend, disabled:extend_disabled, down:extend_down }
extend2: { up: extend2, disabled:extend2_disabled, down:extend2_down }
evolution: { up: evolution, disabled:evolution_disabled, down:evolution_down }
evolution2: { up: evolution2, disabled:evolution2_disabled, down:evolution2_down }
add: { up:add }
sub: { up:sub }
add1: { up:add1 }
add10: { up:add10 }
add100: { up:add100 }
add1000: { up:add1000 }
add10000: { up:add10000 }
}
com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: {
Levelshort: { font : Vademecum-28 }
FPS: { font : OpenDyslexicAlta-18 }
default: { font : OpenDyslexicAlta-18 }
info_nom: { font : Vademecum-18 }
}
com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: {
Descriptif: { font : OpenDyslexicAlta-20 , fontColor:white}
info_desc: { font : OpenDyslexicAlta-20 , fontColor:white}
info_tooltip: { font : OpenDyslexicAlta-18 , fontColor:white}
}
}