cos2000v1/lib/3d.asm

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use16
align 1
include "..\include\mem.h"
include "..\include\graphic.h"
include "..\include\3d.h"
org 0h
header exe 1,exports,imports,0,0
exporting
declare draw3d_point
declare draw3d_line
declare draw3d_hidden
declare draw3d_hidden_fill
declare load3ds
declare translate
declare translatex
declare translatey
declare translatez
declare scale
declare rescale
declare copy
declare fill
declare identity
declare rotationx
declare rotationy
declare rotationz
declare rotation
declare project
declare transform
declare multiply
ende
importing
use GRAPHIC.LIB,line
use GRAPHIC.LIB,polyfill
use VIDEO,showpixel
endi
;affiche liste vertex %0
proc draw3d_point uses cx si, vertex3d:word,vertex2d:word,camera:word,color:word
mov si,[vertex2d]
stdcall project,si,[vertex3d],[camera]
mov cx,[si]
inc si
inc si
.draw:
virtual at si
.vertex2d vertex2d
end virtual
invoke showpixel,[.vertex2d.px],[.vertex2d.py],[color]
add si,4
dec cx
jnz .draw
ret
endp
;affiche liste vertex %0
proc draw3d_line uses ax bx cx dx si di, type:word,faces:word,vertex3d:word,vertex2d:word,camera:word,color:word
mov di,[faces]
mov si,[vertex2d]
stdcall project,si,[vertex3d],[camera]
mov cx,[di]
inc si
inc si
inc di
inc di
.draw:
mov ax,[type]
dec al
mov dx,di
.drawset:
mov bx,[di]
shl bx,2
push [color]
virtual at bx+si
.vertex2d vertex2d
end virtual
push [.vertex2d.py]
push [.vertex2d.px]
add di,2
mov bx,[di]
shl bx,2
push [.vertex2d.py]
push [.vertex2d.px]
invoke line
dec al
jnz .drawset
push di
mov di,dx
mov bx,[di]
pop di
shl bx,2
push [color]
push [.vertex2d.py]
push [.vertex2d.px]
mov bx,[di]
shl bx,2
push word [bx+si+2]
push word [bx+si]
invoke line
add di,2
dec cx
jnz .draw
ret
endp
;affiche liste vertex %0
proc draw3d_hidden uses ax bx cx dx si di, type:word,faces:word,vertex3d:word,vertex2d:word,camera:word,color:word
local a1:WORD,a2:WORD,b1:WORD
mov di,[faces]
mov si,[vertex2d]
stdcall project,si,[vertex3d],[camera]
mov cx,[di]
inc si
inc si
inc di
inc di
.draw:
push cx
mov si,[vertex2d]
inc si
inc si
mov bx,[di+2]
shl bx,2
virtual at bx+si
.vertex2d vertex2d
end virtual
mov cx,[.vertex2d.px]
mov dx,[.vertex2d.py]
mov bx,[di]
shl bx,2
mov ax,[.vertex2d.px]
sub ax,cx
mov [a1],ax
mov ax,[.vertex2d.py]
sub ax,dx
mov [b1],ax
mov bx,[di+4]
shl bx,2
mov ax,[.vertex2d.px]
sub ax,cx
mov [a2],ax
mov ax,[.vertex2d.py]
sub ax,dx
xor edx,edx
imul [a1]
and eax,0FFFFh
rol eax,16
add eax,edx
rol eax,16
mov ecx,eax
mov ax,[b1]
imul [a2]
and eax,0FFFFh
rol eax,16
add eax,edx
rol eax,16
sub ecx,eax
pop cx
jge .nohidden
mov ax,[type]
shl ax,1
add di,ax
dec cx
jnz .draw
jmp .endof
.nohidden:
mov ax,[type]
dec al
mov dx,di
.drawset:
mov bx,[di]
shl bx,2
push [color]
push [.vertex2d.py]
push [.vertex2d.px]
add di,2
mov bx,[di]
shl bx,2
push [.vertex2d.py]
push [.vertex2d.px]
invoke line
dec al
jnz .drawset
push di
mov di,dx
mov bx,[di]
pop di
shl bx,2
push [color]
push [.vertex2d.py]
push [.vertex2d.px]
mov bx,[di]
shl bx,2
push word [bx+si+2]
push word [bx+si]
invoke line
add di,2
dec cx
jnz .draw
.endof:
ret
endp
;creer table pour face cach<63> %0
proc draw3d_hidden_fill uses eax bx ecx edx si di, type:word,faces:word,vertex3d:word,vertex2d:word,camera:word,color:word
local a1:WORD,a2:WORD,b1:WORD
mov di,[faces]
stdcall project,[vertex2d],[vertex3d],[camera]
mov cx,[di]
inc di
inc di
.calculvect:
push cx
mov si,[vertex2d]
inc si
inc si
mov bx,[di+2]
shl bx,2
virtual at bx+si
.vertex2d vertex2d
end virtual
mov cx,[.vertex2d.px]
mov dx,[.vertex2d.py]
mov bx,[di]
shl bx,2
mov ax,[.vertex2d.px]
sub ax,cx
mov [a1],ax
mov ax,[.vertex2d.py]
sub ax,dx
mov [b1],ax
mov bx,[di+4]
shl bx,2
mov ax,[.vertex2d.px]
sub ax,cx
mov [a2],ax
mov ax,[.vertex2d.py]
sub ax,dx
xor edx,edx
imul [a1]
rol eax,16
add eax,edx
rol eax,16
mov ecx,eax
mov ax,[b1]
imul [a2]
rol eax,16
add eax,edx
rol eax,16
sub ecx,eax
pop cx
jl .hidden
mov ax,[type]
mov si,[vertex3d]
inc si
inc si
fld [cs:zero]
.calcz:
mov bx,[di]
mov dx,bx
shl dx,2
shl bx,3
add bx,dx
virtual at bx+si
.vertex3d vertex3d
end virtual
fadd [.vertex3d.tz]
add di,2
dec al
jnz .calcz
.hidden:
mov ax,[type]
shl ax,1
add di,ax
.enofvalue:
dec cx
jnz .calculvect
ret
endp
;charge un fichier 3ds log<6F> en %0 renvoie error
;sauvegarde en :
;- %1 le nom de l'objet
;- %2 les vertex 3D de l'objet
;- %3 la matrice de transformation de l'objet
;- %4 les faces de l'objet
;- %5 le type de face de l'objet
;1 non 3ds
;2 non 3 et >
proc load3ds uses eax bx cx si di ds es fs, seg:word,addt:word,objectname:word,vertex:word,matrix:word,face:word
push ds
pop fs
mov si,[addt]
mov ds,[seg]
cmp word [si],main
jne .error1
cmp word [si+28],3
jb .error2
.reading:
mov ax,[si]
mov bx,[si+2]
cmp ax,main
je .enter
cmp ax,edit
je .enter
cmp ax,mesh
je .enter
cmp ax,object
je .readobject
cmp ax,vertex
je .readvertex
cmp ax,locale
je .readmatrix
cmp ax,face
je .readfaces
.next:
add si,bx
jmp .reading
.enter:
add si,6
jmp .reading
.readobject:
add si,6
mov di,si
mov al,0
mov es,[seg]
mov cx,12
cld
repne scasb
mov cx,di
sub cx,si
mov di,[objectname]
push fs
pop es
cld
rep movsb
jmp .reading
.readvertex:
add si,6
mov ax,[si]
mov di,[vertex]
mov [fs:di],ax
inc si
inc si
mov cx,ax
shl ax,1
add cx,ax
add di,2
cld
push fs
pop es
cld
rep movsd
jmp .reading
.readmatrix:
add si,6
mov di,[matrix]
mov eax,[si]
virtual at di
.mat mat
end virtual
mov [fs:.mat.p1],eax
mov eax,[si+4*1]
mov [fs:.mat.p5],eax
mov eax,[si+4*2]
mov [fs:.mat.p9],eax
mov eax,[si+4*3]
mov [fs:.mat.p2],eax
mov eax,[si+4*4]
mov [fs:.mat.p6],eax
mov eax,[si+4*5]
mov [fs:.mat.p10],eax
mov eax,[si+4*6]
mov [fs:.mat.p3],eax
mov eax,[si+4*7]
mov [fs:.mat.p7],eax
mov eax,[si+4*8]
mov [fs:.mat.p11],eax
mov eax,[si+4*9]
mov [fs:.mat.p4],eax
mov eax,[si+4*10]
mov [fs:.mat.p8],eax
mov eax,[si+4*11]
mov [fs:.mat.p12],eax
mov eax,[cs:un]
mov [fs:.mat.p16],eax
mov eax,0
mov [fs:.mat.p13],eax
mov [fs:.mat.p14],eax
mov [fs:.mat.p15],eax
add si,12*4
jmp .reading
.readfaces:
add si,6
mov ax,[si]
mov di,[face]
mov [fs:di],ax
inc si
inc si
add di,2
push fs
pop es
cld
.readall:
mov cx,3
rep movsw
inc si
inc si
dec ax
jnz .readall
;;jmp .reading
.error1:
.error2:
ret
endp
un dd 1.0
zero dd 0.0
;initialise une matrice de translation pour une translation TX,TY,TZ (%1,%2,%3) dans MATRICE %0
; mat[ 0] = 1.0
; mat[ 5] = 1.0
; mat[10] = 1.0
; mat[15] = 1.0
; mat[ 3] = vecteur->x
; mat[ 7] = vecteur->y
; mat[11] = vecteur->z
proc translate uses eax ecx di es, mat:word,x:dword,y:dword,z:dword
mov di,[mat]
mov ecx,16
mov eax,0
push ds
pop es
cld
rep stosd
mov di,[mat]
mov eax,[cs:un]
mov [di+0*4],eax
mov [di+5*4],eax
mov [di+10*4],eax
mov [di+15*4],eax
mov eax,[x]
mov [di+3*4],eax
mov eax,[y]
mov [di+7*4],eax
mov eax,[z]
mov [di+11*4],eax
ret
endp
;initialise une matrice de translation pour une translation TX %1 dans MATRICE %0
; mat[ 0] = 1.0
; mat[ 5] = 1.0
; mat[10] = 1.0
; mat[15] = 1.0
; mat[ 3] = value
; mat[ 7] = 1
; mat[11] = 1
proc translatex uses eax ecx di es, mat:word,value:dword
mov di,[mat]
mov ecx,16
mov eax,0
push ds
pop es
cld
rep stosd
mov di,[mat]
mov eax,[cs:un]
mov [di+0*4],eax
mov [di+5*4],eax
mov [di+10*4],eax
mov [di+15*4],eax
mov [di+7*4],eax
mov [di+11*4],eax
mov eax,[value]
mov [di+3*4],eax
ret
endp
;initialise une matrice de translation pour une translation TY %1 dans MATRICE %0
; mat[ 0] = 1.0
; mat[ 5] = 1.0
; mat[10] = 1.0
; mat[15] = 1.0
; mat[ 3] = 1
; mat[ 7] = value
; mat[11] = 1
proc translatey uses eax ecx di es, mat:word,value:dword
mov di,[mat]
mov ecx,16
mov eax,0
push ds
pop es
cld
rep stosd
mov di,[mat]
mov eax,[cs:un]
mov [di+0*4],eax
mov [di+5*4],eax
mov [di+10*4],eax
mov [di+15*4],eax
mov [di+3*4],eax
mov [di+11*4],eax
mov eax,[value]
mov [di+7*4],eax
ret
endp
;initialise une matrice de translation pour une translation TZ %1 dans MATRICE %0
; mat[ 0] = 1.0
; mat[ 5] = 1.0
; mat[10] = 1.0
; mat[15] = 1.0
; mat[ 3] = 1
; mat[ 7] = 1
; mat[11] = value
proc translatez uses eax ecx di es, mat:word,value:dword
mov di,[mat]
mov ecx,16
mov eax,0
push ds
pop es
cld
rep stosd
mov di,[mat]
mov eax,[cs:un]
mov [di+0*4],eax
mov [di+5*4],eax
mov [di+10*4],eax
mov [di+15*4],eax
mov [di+3*4],eax
mov [di+7*4],eax
mov eax,[value]
mov [di+11*4],eax
ret
endp
;initialise une matrice d'echelle %0 de facteur (x,y,z) %1-%3
; mat[ 0] = factorx
; mat[ 5] = factory
; mat[10] = factorz
; mat[15] = 1.0
; reste a 0
proc scale uses eax ecx di es, mat:word,x:dword,y:dword,z:dword
mov di,[mat]
mov ecx,16
mov eax,0
push ds
pop es
cld
rep stosd
mov di,[mat]
mov eax,[x]
mov [di+0*4],eax
mov eax,[y]
mov [di+5*4],eax
mov eax,[z]
mov [di+10*4],eax
mov eax,[cs:un]
mov [di+15*4],eax
ret
endp
;initialise une matrice d'echelle %0 de facteur value %1
; mat[ 0] = factor
; mat[ 5] = factor
; mat[10] = factor
; mat[15] = 1.0
; reste a 0
proc rescale uses eax ecx di es, mat:word,value:dword
mov di,[mat]
mov ecx,16
mov eax,0
push ds
pop es
cld
rep stosd
mov di,[mat]
mov eax,[value]
mov [di+0*4],eax
mov [di+5*4],eax
mov [di+10*4],eax
mov eax,[cs:un]
mov [di+15*4],eax
ret
endp
;copy une matrice %0 en %1
;mat2=mat1
proc copy uses ecx si di es, mat1:word,mat2:word
mov si,[mat1]
mov di,[mat2]
mov ecx,16
push ds
pop es
cld
rep stosd
ret
endp
;initialise une matrice %0 avec la valeur %1
;mat[i]=value
proc fill uses eax ecx di es, mat:word,value:dword
mov di,[mat]
mov eax,[value]
mov ecx,16
push ds
pop es
cld
rep stosd
ret
endp
;initialise une matrice d'identit<69> %0
; mat[0] = 1.0
; mat[5] = 1.0
; mat[10] = 1.0
; mat[15] = 1.0
; reste a 0
proc identity uses eax ecx di es, mat:word
mov di,[mat]
mov ecx,16
mov eax,0
push ds
pop es
cld
rep stosd
mov di,[mat]
mov eax,[cs:un]
mov [di+0*4],eax
mov [di+5*4],eax
mov [di+10*4],eax
mov [di+15*4],eax
ret
endp
;initialise une matrice de rotation %0 autour de X de %1 degrees
; mat[ 5] = cos(angle)
; mat[ 6] = -sin(angle)
; mat[ 9] = sin(angle)
; mat[10] = cos(angle)
; mat[ 0] = 1.0
; mat[15] = 1.0
; reste a 0
proc rotationx uses eax ecx di es, mat:word,value:dword
mov di,[mat]
mov ecx,16
mov eax,0
push ds
pop es
cld
rep stosd
mov di,[mat]
fld [value]
fsincos
;mat[ 5] = cos(angle);
fst dword [di+5*4]
;mat[ 10] = cos(angle);
fstp dword [di+10*4]
;mat[ 9] = sin(angle);
fst dword [di+9*4]
;mat[ 6] = -sin(angle);
fchs
fstp dword [di+6*4]
;mat[ 0] = 1.0
;mat[15] = 1.0
mov eax,[cs:un]
mov [di+0*4],eax
mov [di+15*4],eax
ret
endp
;initialise une matrice de rotation BX autour de Y de %0 degrees
; mat[ 0] = cos(angle)
; mat[ 8] = -sin(angle)
; mat[ 2] = sin(angle)
; mat[10] = cos(angle)
; mat[ 5] = 1.0
; mat[15] = 1.0
; reste a 0
proc rotationy uses eax ecx di es, mat:word,value:dword
mov di,[mat]
mov ecx,16
mov eax,0
push ds
pop es
cld
rep stosd
mov di,[mat]
fld [value]
fsincos
;mat[ 0] = cos(angle)
fst dword [di+0*4]
;mat[ 10] = cos(angle)
fstp dword [di+10*4]
;mat[ 2] = sin(angle)
fst dword [di+2*4]
fchs
;mat[ 8] = -sin(angle)
fstp dword [ di+8*4]
;mat[ 5] = 1.0
;mat[15] = 1.0
mov eax,[cs:un]
mov [di+5*4],eax
mov [di+15*4],eax
ret
endp
;initialise une matrice de rotation %0 autour de Z de %1 degrees
; mat[ 0] = cos(angle)
; mat[ 1] = -sin(angle)
; mat[ 4] = sin(angle)
; mat[ 5] = cos(angle)
; mat[10] = 1.0
; mat[15] = 1.0
; reste a 0
proc rotationz uses eax ecx di es, mat:word,value:dword
mov di,[mat]
mov ecx,16
mov eax,0
push ds
pop es
cld
rep stosd
mov di,[mat]
fld [value]
fsincos
;mat[ 0] = cos(angle)
fst dword [ di+0*4]
;mat[ 5] = cos(angle)
fstp dword [ di+5*4]
;mat[ 4] = sin(angle)
fst dword [ di+4*4]
fchs
;mat[ 1] = -sin(angle)
fstp dword [ di+1*4]
;mat[10] = 1.0
;mat[15] = 1.0
mov eax,[cs:un]
mov [di+10*4],eax
mov [di+15*4],eax
ret
endp
;initialise une matrice de rotation %0 autour de X,Y,Z de %0-%3 degrees
; mat[ 0] = cos(angleY)*cos(angleZ)
; mat[ 1] = cos(angleY)*sin(angleZ)
; mat[ 2] = -sin(angleY)
; mat[ 4] = sin(angleX)*sin(angleY)*cos(angleZ)+cos(angleX)*-sin(angleZ)
; mat[ 5] = sin(angleX)*sin(angleY)*sin(angleZ)+cos(angleX)*cos(angleZ)
; mat[ 6] = sin(angleX)*cos(angleY)
; mat[ 8] = cos(angleX)*sin(angleY)*cos(angleZ)+sin(angleX)*sin(angleZ)
; mat[ 9] = cos(angleX)*sin(angleY)*sin(angleZ)-sin(angleX)*cos(angleZ)
; mat[ 10] = cos(angleX)*cos(angleY)
; mat[3] = 0.0
; mat[7] = 0.0
; mat[11] = 0.0
; mat[12] = 0.0
; mat[13] = 0.0
; mat[14] = 0.0
; mat[15] = 1.0
; reste a 0
proc rotation uses eax ecx di es, mat:word,anglex:dword,angley:dword,anglez:dword
mov di,[mat]
mov ecx,16
mov eax,0
push ds
pop es
cld
rep stosd
mov di,[mat]
;st1 sin(angleZ)
;st2 cos(angleZ)
;st3 sin(angleY)
;st4 cos(angleY)
;st5 sin(angleX)
;st6 cos(angleX)
fld [anglex]
fsincos
fld [angley]
fsincos
fld [anglez]
fsincos
;Cos(angleY)*Cos(angleZ)
fld st3
fmul st0,st2
;mat[0]
fstp dword [ di+0*4]
;Cos(angleY)*Sin(angleZ)
fld st3
fmul st0,st1
;mat[1]
fstp dword [ di+1*4]
;-Sin(angley)
fld st2
fchs
;mat[2]
fstp dword [ di+2*4]
mov eax,[cs:un]
mov [di+15*4],eax
ret
endp
factor dd 128.0
;Transforme la liste de vertex 3D point<6E> par %0 en vertex 2D dans %1 en utilisant %2 comme origine pour %3 valeurs
; vertex2d[i].px=int((vertex3d[i].tx*factor)/(vertex3d[i].tz+origin.Z)+origin.X)
; vertex2d[i].py=int((vertex3d[i].ty*factor)/(vertex3d[i].tz+origin.Z)+origin.Y)
proc project uses bx cx si di, vertex2d:word,vertex3d:word,origin:word
mov si,[vertex3d]
mov bx,[vertex2d]
mov di,[origin]
mov cx,[si]
mov [bx],cx
inc si
inc si
inc bx
inc bx
.boucle:
virtual at 0
.vertex3d vertex3d
end virtual
virtual at 0
.vertex2d vertex2d
end virtual
virtual at si
.vertex3dsrc vertex3d
end virtual
virtual at di
.vertex3ddst vertex3d
end virtual
virtual at bx
.vertex2dsrc vertex2d
end virtual
;(vertex3d[i].z+origZ)
fld [.vertex3dsrc.tz]
fadd [.vertex3ddst.tz]
;(vertex3d[i].tx*factor)
fld [.vertex3dsrc.tx]
fmul [cs:factor]
;(vertex3d[i].tx*factor)/(vertex3d[i].tz+origZ)
fdiv st,st1
;(vertex3d[i].tx*factor)/(vertex3d[i].tz+origZ)+origX
fadd [.vertex3ddst.tx]
;vertex2d[i].tx=int((vertex3d[i].tx*factor)/(vertex3d[i].tz+origZ)+origX)
fistp [.vertex2dsrc.px]
;(vertex3d[i].z+origZ)
;(vertex3d[i].ty*factor)
fld [.vertex3dsrc.ty]
fmul [cs:factor]
;(vertex3d[i].ty*factor)/(vertex3d[i].tz+origZ)
;fdivrp st1
;(vertex3d[i].ty*factor)/(vertex3d[i].tz+origZ)+origY
fadd [.vertex3ddst.ty]
;vertex2d[i].ty=int((vertex3d[i].ty*factor)/(vertex3d[i].tz+origZ)+origY)
fistp [.vertex2dsrc.py]
add si,.vertex3d.sizeof
add bx,.vertex2d.sizeof
dec cx
jnz .boucle
ret
endp
;transforme les points %0 avec la matrice %1
; vertex3d_2 = mat * vertex3d
; w = mat[12]*vertex3d[i].tx + mat[13]*vertex3d[i].ty + mat[14]*vertex3d[i].tz + mat[15]
; vertex3d_2[i].tx = mat[ 0]*vertex3d[i].tx + mat[ 1]*vertex3d[i].ty + mat[ 2]*vertex3d[i].tz + mat[ 3]
; vertex3d_2[i].ty = mat[ 4]*vertex3d[i].tx + mat[ 5]*vertex3d[i].ty + mat[ 6]*vertex3d[i].tz + mat[ 7]
; vertex3d_2[i].tz = mat[ 8]*vertex3d[i].tx + mat[ 9]*vertex3d[i].ty + mat[10]*vertex3d[i].tz + mat[11]
proc transform uses cx si di, vertex3d:word,mat:word
mov si,[vertex3d]
mov cx,[si]
inc si
inc si
mov di,[mat]
.boucle:
;Calcul du facteur echelle
;mat[12]*vertex3d[i].tx
virtual at si
.vertex3d vertex3d
end virtual
fld [.vertex3d.tx]
fmul dword [ di+12*4]
;mat[13]*vertex3d[i].ty
fld [.vertex3d.ty]
fmul dword [ di+13*4]
;mat[12]*vertex3d[i].tx + mat[13]*vertex3d[i].ty
;faddp st1
;mat[14]*vertex3d.tz
fld [.vertex3d.tz]
fmul dword [ di+14*4]
;mat[12]*vertex3d[i].tx + mat[13]*vertex3d[i].ty + mat[14]*vertex3d[i].tz
;faddp st1
;mat[12]*vertex3d[i].tx + mat[13]*vertex3d[i].ty + mat[14]*vertex3d[i].tz + mat[15]
fadd dword [ di+15*4]
;w=0.0 ??
ftst
;-> AX
fstsw ax
;vertex3d.tx vertex3d.ty et vertex3d.tz
fld [.vertex3d.tx]
fmul dword [ di+0*4]
fld [.vertex3d.ty]
fmul dword [ di+1*4]
;faddp st1
fld [.vertex3d.tz]
fmul dword [ di+2*4]
;faddp st1
fadd dword [ di+3*4]
fld [.vertex3d.tx]
fmul dword [ di+4*4]
fld [.vertex3d.ty]
fmul dword [ di+5*4]
;faddp st1
fld [.vertex3d.tz]
fmul dword [ di+6*4]
;faddp st1
fadd dword [ di+7*4]
fld [.vertex3d.tx]
fmul dword [ di+8*4]
fld [.vertex3d.ty]
fmul dword [ di+9*4]
;faddp st1
fld [.vertex3d.tz]
fmul dword [ di+10*4]
;faddp st1
fadd dword [ di+11*4]
;w=0.0
sahf
jz .divby0
;vertex3d.tx=vertex3d[i].tz/w
fdiv st,st3
fstp [.vertex3d.tz]
;vertex3d.ty=vertex3d[i].ty/w
fdiv st,st2
fstp [.vertex3d.ty]
;vertex3d.tz=vertex3d[i].tx/w
fdivrp st1,st
fstp [.vertex3d.tx]
;No div by 0
jmp .nodiv
.divby0:
fstp [.vertex3d.tz]
fstp [.vertex3d.ty]
fstp [.vertex3d.tx]
;ffree
.nodiv:
virtual at 0
.vertex3dori vertex3d
end virtual
add si,.vertex3dori.sizeof
dec cx
jnz .boucle
ret
endp
;Multiplie la matrice de transformation %0 par celle en %1 et met les resultat en %2
; mat = p1 * p2
; mat[ 0] = (p1[ 0]*p2[ 0])+(p1[ 1]*p2[ 4])+(p1[ 2]*p2[ 8])+(p1[ 3]*p2[12]);
; mat[ 4] = (p1[ 4]*p2[ 0])+(p1[ 5]*p2[ 4])+(p1[ 6]*p2[ 8])+(p1[ 7]*p2[12]);
; mat[ 8] = (p1[ 8]*p2[ 0])+(p1[ 9]*p2[ 4])+(p1[10]*p2[ 8])+(p1[11]*p2[12]);
; mat[12] = (p1[12]*p2[ 0])+(p1[13]*p2[ 4])+(p1[14]*p2[ 8])+(p1[15]*p2[12]);
; mat[ 1] = (p1[ 0]*p2[ 1])+(p1[ 1]*p2[ 5])+(p1[ 2]*p2[ 9])+(p1[ 3]*p2[13]);
; mat[ 5] = (p1[ 4]*p2[ 1])+(p1[ 5]*p2[ 5])+(p1[ 6]*p2[ 9])+(p1[ 7]*p2[13]);
; mat[ 9] = (p1[ 8]*p2[ 1])+(p1[ 9]*p2[ 5])+(p1[10]*p2[ 9])+(p1[11]*p2[13]);
; mat[13] = (p1[12]*p2[ 1])+(p1[13]*p2[ 5])+(p1[14]*p2[ 9])+(p1[15]*p2[13]);
; mat[ 2] = (p1[ 0]*p2[ 2])+(p1[ 1]*p2[ 6])+(p1[ 2]*p2[10])+(p1[ 3]*p2[14]);
; mat[ 6] = (p1[ 4]*p2[ 2])+(p1[ 5]*p2[ 6])+(p1[ 6]*p2[10])+(p1[ 7]*p2[14]);
; mat[10] = (p1[ 8]*p2[ 2])+(p1[ 9]*p2[ 6])+(p1[10]*p2[10])+(p1[11]*p2[14]);
; mat[14] = (p1[12]*p2[ 2])+(p1[13]*p2[ 6])+(p1[14]*p2[10])+(p1[15]*p2[14]);
; mat[ 3] = (p1[ 0]*p2[ 3])+(p1[ 1]*p2[ 7])+(p1[ 2]*p2[11])+(p1[ 3]*p2[15]);
; mat[ 7] = (p1[ 4]*p2[ 3])+(p1[ 5]*p2[ 7])+(p1[ 6]*p2[11])+(p1[ 7]*p2[15]);
; mat[11] = (p1[ 8]*p2[ 3])+(p1[ 9]*p2[ 7])+(p1[10]*p2[11])+(p1[11]*p2[15]);
; mat[15] = (p1[12]*p2[ 3])+(p1[13]*p2[ 7])+(p1[14]*p2[11])+(p1[15]*p2[15]);
proc multiply uses bx si di, p1:word,p2:word,mat:word
mov si,[p1]
mov di,[p2]
mov bx,[mat]
;0,0
;p1[ 0]*p2[ 0]
fld dword [ si+0*4]
fmul dword [ di+0*4]
;p1[ 1]*p2[ 4]
fld dword [ si+1*4]
fmul dword [ di+4*4]
;(p1[ 0]*p2[ 0])+(p1[ 1]*p2[ 4])
;;faddp st1
;p1[ 2]*p2[ 8]
fld dword [ si+2*4]
fmul dword [ di+8*4]
;(p1[ 0]*p2[ 0])+(p1[ 1]*p2[ 4])+(p1[ 2]*p2[ 8])
;;faddp st1
;p1[ 3]*p2[12]
fld dword [ si+3*4]
fmul dword [ di+12*4]
;(p1[ 0]*p2[ 0])+(p1[ 1]*p2[ 4])+(p1[ 2]*p2[ 8])+(p1[ 3]*p2[12])
;;faddp st1
fstp dword [ bx+0*4]
;mat[ 0]
;1,0
fld dword [ si+0*4]
fmul dword [ di+1*4]
fld dword [ si+1*4]
fmul dword [ di+5*4]
;faddp st1
fld dword [ si+2*4]
fmul dword [ di+9*4]
;faddp st1
fld dword [ si+3*4]
fmul dword [ di+13*4]
;faddp st1
fstp dword [ bx+1*4]
;2,0
fld dword [ si+0*4]
fmul dword [ di+2*4]
fld dword [ si+1*4]
fmul dword [ di+6*4]
;faddp st1
fld dword [ si+2*4]
fmul dword [ di+10*4]
;faddp st1
fld dword [ si+3*4]
fmul dword [ di+14*4]
;faddp st1
fstp dword [ bx+2*4]
;3,0
fld dword [ si+0*4]
fmul dword [ di+3*4]
fld dword [ si+1*4]
fmul dword [ di+7*4]
;faddp st1
fld dword [ si+2*4]
fmul dword [ di+11*4]
;faddp st1
fld dword [ si+3*4]
fmul dword [ di+15*4]
;faddp st1
fstp dword [ bx+3*4]
;0,1
fld dword [ si+4*4]
fmul dword [ di+0*4]
fld dword [ si+5*4]
fmul dword [ di+4*4]
;faddp st1
fld dword [ si+6*4]
fmul dword [ di+8*4]
;faddp st1
fld dword [ si+7*4]
fmul dword [ di+12*4]
;faddp st1
fstp dword [ bx+4*4]
;1,1
fld dword [ si+4*4]
fmul dword [ di+1*4]
fld dword [ si+5*4]
fmul dword [ di+5*4]
;faddp st1
fld dword [ si+6*4]
fmul dword [ di+9*4]
;faddp st1
fld dword [ si+7*4]
fmul dword [ di+13*4]
;faddp st1
fstp dword [ bx+5*4]
;2,1
fld dword [ si+4*4]
fmul dword [ di+2*4]
fld dword [ si+5*4]
fmul dword [ di+6*4]
;faddp st1
fld dword [ si+6*4]
fmul dword [ di+10*4]
;faddp st1
fld dword [ si+7*4]
fmul dword [ di+14*4]
;faddp st1
fstp dword [ bx+6*4]
;3,1
fld dword [ si+4*4]
fmul dword [ di+3*4]
fld dword [ si+5*4]
fmul dword [ di+7*4]
;faddp st1
fld dword [ si+6*4]
fmul dword [ di+11*4]
;faddp st1
fld dword [ si+7*4]
fmul dword [ di+15*4]
;faddp st1
fstp dword [ bx+7*4]
;0,2
fld dword [ si+8*4]
fmul dword [ di+0*4]
fld dword [ si+9*4]
fmul dword [ di+4*4]
;faddp st1
fld dword [ si+10*4]
fmul dword [ di+8*4]
;faddp st1
fld dword [ si+11*4]
fmul dword [ di+12*4]
;faddp st1
fstp dword [ bx+8*4]
;1,2
fld dword [ si+8*4]
fmul dword [ di+1*4]
fld dword [ si+9*4]
fmul dword [ di+5*4]
;faddp st1
fld dword [ si+10*4]
fmul dword [ di+9*4]
;faddp st1
fld dword [ si+11*4]
fmul dword [ di+13*4]
;faddp st1
fstp dword [ bx+9*4]
;2,2
fld dword [ si+8*4]
fmul dword [ di+2*4]
fld dword [ si+9*4]
fmul dword [ di+6*4]
;faddp st1
fld dword [ si+10*4]
fmul dword [ di+10*4]
;faddp st1
fld dword [ si+11*4]
fmul dword [ di+14*4]
;faddp st1
fstp dword [ bx+10*4]
;3,2
fld dword [ si+8*4]
fmul dword [ di+3*4]
fld dword [ si+9*4]
fmul dword [ di+7*4]
;faddp st1
fld dword [ si+10*4]
fmul dword [ di+11*4]
;faddp st1
fld dword [ si+11*4]
fmul dword [ di+15*4]
;faddp st1
fstp dword [ bx+11*4]
;0,3
fld dword [ si+12*4]
fmul dword [ di+0*4]
fld dword [ si+13*4]
fmul dword [ di+4*4]
;faddp st1
fld dword [ si+14*4]
fmul dword [ di+8*4]
;faddp st1
fld dword [ si+15*4]
fmul dword [ di+12*4]
;faddp st1
fstp dword [ bx+12*4]
;1,3
fld dword [ si+12*4]
fmul dword [ di+1*4]
fld dword [ si+13*4]
fmul dword [ di+5*4]
;faddp st1
fld dword [ si+14*4]
fmul dword [ di+9*4]
;faddp st1
fld dword [ si+15*4]
fmul dword [ di+13*4]
;faddp st1
fstp dword [ bx+13*4]
;2,3
fld dword [ si+12*4]
fmul dword [ di+2*4]
fld dword [ si+13*4]
fmul dword [ di+6*4]
;faddp st1
fld dword [ si+14*4]
fmul dword [ di+10*4]
;faddp st1
fld dword [ si+15*4]
fmul dword [ di+14*4]
;faddp st1
fstp dword [ bx+14*4]
;3,3
fld dword [ si+12*4]
fmul dword [ di+3*4]
fld dword [ si+13*4]
fmul dword [ di+7*4]
;faddp st1
fld dword [ si+14*4]
fmul dword [ di+11*4]
;faddp st1
fld dword [ si+15*4]
fmul dword [ di+15*4]
;faddp st1
fstp dword [ bx+15*4]
ret
endp