cos2000v1/vg2.asm

896 lines
16 KiB
NASM
Executable File
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.model tiny
.486
smart
.code
org 0100h
start:
Tsr:
cli
cmp ax,1234h
jne nomore
mov ax,4321h
jmp itsok
nomore:
push bx
mov bl,ah
xor bh,bh
shl bx,1
mov bx,cs:[bx].tables
mov cs:current,bx
pop bx
call cs:current
itsok:
jnc noerror
push bp
mov bp,sp
or byte ptr [bp+6],1b
pop bp
mov ax,cs
shl eax,16
mov ax,cs:current
jmp endofint
noerror:
push bp
mov bp,sp
and byte ptr [bp+6],0FEh
pop bp
endofint:
sti
iret
current dw 0
tables dw setvideomode
dw getvideomode
dw cleartext
dw changefont
dw loadfont
dw space
dw line
dw showchar
dw showint
dw showsigned
dw showhex
dw showbin
dw showstring
dw showstring0
dw showcharat
dw showintat
dw showsignedat
dw showhexat
dw showbinat
dw showstringat
dw showstring0at
dw setcolor
dw getcolor
dw scrolldown
dw getxy
dw setxy2
dw savescreen
dw restorescreen
dw page2to1
dw page1to2
dw xchgPages
dw savepage1
dw changelineattr
dw waitretrace
dw getinfos
;Change la police a CL
changefont:
push ax cx dx
mov ah,cl
and cl,11b
and ah,0100b
shl ah,2
add ah,cl
mov dx,3C4h
mov al,3
out dx,ax
pop dx cx ax
ret
;met la police BL … ds:si taille dans CL
loadfont:
push ax bx cx dx si di es
xor di,di
mov dx,3C4h
cli
doseq:
mov ax,cs:[di+offset reg1]
out dx,ax
inc di
inc di
cmp di,6
jbe doseq
mov dx,3CEh
doseq2:
mov ax,cs:[di+offset reg1]
out dx,ax
inc di
inc di
cmp di,6+6
jbe doseq2
sti
mov ax,0A000h
mov es,ax
mov dx,255
mov al,0
xor bh,bh
cmp bl,4
jb isless
sub bl,4
shl bl,1
inc bl
jmp okmake
isless:
shl bl,1
okmake:
mov di,bx
shl di,13
mov bh,cl
mov bl,cl
sub bl,32
neg bl
xor cx,cx
cld
popz:
mov cl,bh
rep movsb
mov cl,bl
rep stosb
dec dx
jnz popz
xor di,di
mov dx,3C4h
doseqs:
mov ax,cs:[di+offset reg2]
out dx,ax
inc di
inc di
cmp di,6
jbe doseqs
mov dx,3CEh
doseqs2:
mov ax,cs:[di+offset reg2]
out dx,ax
inc di
inc di
cmp di,6+6
jbe doseqs2
pop es di si dx cx bx ax
ret
reg2 dw 0100h, 0302h, 0304h, 0300h
dw 0004h, 1005h, 0E06h
reg1 dw 0100h, 0402h, 0704h, 0300h
dw 0204h, 0005h, 0406h
;40*25 16 couleurs
mode0 DB 63H,00H, 03H,09H,03H,00H,02H
DB 2DH,27H,28H,90H,2BH,0A0H,0BFH,01FH,00H,4FH,0DH,0EH,00H,00H,00H,00H
DB 9CH,8EH,8FH,14H,1FH,96H,0B9H,0A3H,0FFH
DB 00H,00H,00H,00H,00H,10H,0EH,00H,0FFH
DB 00H,01H,02H,03H,04H,05H,14H,07H,38H,39H,3AH,3BH,3CH,3DH,3EH,3FH
DB 0CH,00H,0FH,08H,00H
db 40,25
;80*25 16 couleurs
mode1 DB 67H,00H, 03H,00H,03H,00H,02H
DB 5FH,4FH,50H,82H,55H,81H,0BFH,1FH,00H,4FH,0DH,0EH,00H,00H,00H,00H
DB 9CH,0EH,8FH,28H,1FH,96H,0B9H,0A3H,0FFH
DB 00H,00H,00H,00H,00H,10H,0EH,00H,0FFH
DB 00H,01H,02H,03H,04H,05H,14H,07H,38H,39H,3AH,3BH,3CH,3DH,3EH,3FH
DB 0CH,00H,0FH,08H,00H
db 80,25
;80*50 16 couleurs
mode2 DB 63H, 00H, 03H,01H,03H,01H,02H
DB 5FH,4FH,50H,82H,55H,81H,0BFH,1FH,00H,47H,06H,07H,00H,00H,00H
DB 00H,9CH,8EH,8FH,28H,1FH,96H,0B9H,0A3H,0FFH
DB 00H,00H,00H,00H,00H,10H,0EH,00H,0FFH
DB 00H,01H,02H,03H,04H,05H,14H,07H,10H,11H,3AH,3BH,3CH,3DH,3EH,3FH
DB 0CH,00H,0FH,00H,00H
db 80,50
;640*480 16 couleurs
mode3 DB 63H, 00H, 03H,01H,0FH,00H,0EH
DB 5FH,4FH,50H,82H,54H,80H,0BFH,1FH,00H,41H,00H,00H,00H,00H,00H,00H
DB 9CH,0EH,8FH,28H,40H,96H,0B9H,0A3H,0FFH
DB 00H,00H,00H,00H,00H,40H,05H,0FH,0FFH
DB 00H,01H,02H,03H,04H,05H,06H,07H,08H,09H,0AH,0BH,0CH,0DH,0EH,0FH
DB 41H,00H,0FH,00H,00H
db 00,00
;320*240 256 couleurs
mode4 DB 63H, 00H, 03H,01H,0FH,00H,0EH
DB 5FH,4FH,50H,82H,54H,80H,0BFH,1FH,00H,41H,00H,00H,00H,00H,00H,00H
DB 9CH,0EH,8FH,28H,40H,96H,0B9H,0A3H,0FFH
DB 00H,00H,00H,00H,00H,10H,05H,0FH,0FFH
DB 00H,01H,02H,03H,04H,05H,06H,07H,08H,09H,0AH,0BH,0CH,0DH,0EH,0FH
DB 41H,00H,0FH,00H,00H
db 00,00
;=============CLEAR=========
;Efface l'ecran texte
;->
;<-
;=============================
cleartext:
push es eax cx di
xor di,di
mov ax,0b800h
mov es,ax
mov eax,07200720h
mov cx,cs:pagesize
shr cx,2
cld
rep stosd
mov cs:xy,0
mov cs:x,0
mov cs:y,0
pop di cx eax es
ret
;=============CLEAR=========
;Efface l'ecran texte
;->
;<-
;=============================
clearpixel:
push es eax cx di
xor di,di
mov ax,0A000h
mov es,ax
mov eax,0h
mov cx,cs:pagesize
shr cx,2
cld
rep stosd
pop di cx eax es
ret
Sequencer equ 03C4h
misc equ 03C2h
CCRT equ 03D4h
Attribs equ 03C0h
graphic equ 03CEh
statut equ 3DAh
initmode:
push bx cx si ds
mov bl,1
mov cl,8
push cs
pop ds
mov si,offset special
call loadfont
pop ds si cx bx
ret
;Renvoie le mode video dans al
getvideomode:
mov al,cs:mode
ret
;====Met le mode video a al
setvideomode:
push ax dx di
cmp cs:mode,0FFh
jne noinit
call initmode
mov cs:pagesize,4000
call cleartext
noinit:
mov cs:mode,al
xor ah,ah
mov di,ax
shl di,6
add di,offset mode0
mov dx,misc
mov al,cs:[di]
out dx,al
inc di
mov dx,statut
mov al,cs:[di]
out dx,al
inc di
mov dx,sequencer
xor ax,ax
initsequencer:
mov ah,cs:[di]
out dx,ax
inc al
inc di
cmp al,5
jb initsequencer
mov ax,0E11h
mov dx,ccrt
out dx,ax
xor ax,ax
initcrt:
mov ah,cs:[di]
out dx,ax
inc al
inc di
cmp al,25
jb initcrt
mov dx,graphic
xor ax,ax
initgraphic:
mov ah,cs:[di]
out dx,ax
inc al
inc di
cmp al,9
jb initgraphic
mov dx,statut
in al,dx
mov dx,attribs
xor ax,ax
initattribs:
mov ah,cs:[di]
push ax
in ax,dx
pop ax
out dx,al
xchg ah,al
out dx,al
xchg ah,al
inc al
inc di
cmp al,21
jb initattribs
mov al,cs:[di]
mov cs:columns,al
mov ah,cs:[di+1]
mov cs:lines,ah
mul ah
shl ax,1
mov cs:pagesize,ax
mov al,20h
out dx,al
pop di dx ax
ret
;==========SPACE===========
;met un espace aprs le curseur
;->
;<-
;=============================
space:
push bx es
add cs:xy,2
mov bx,0B800h
mov es,bx
mov bx,cs:xy
mov byte ptr es:[bx],' '
pop es bx
ret
;==========SHOWCHAR===========
;met un caractŠre aprs le curseur
;-> dl
;<-
;=============================
showchar:
push dx bx es
mov bx,0B800h
mov es,bx
mov bx,cs:xy
mov dh,cs:colors
mov es:[bx],dx
add cs:xy,2
pop es bx dx
ret
;==========SHOWCHARAT===========
;met un caractŠre aprs le curseur coord ah,al
;-> dl ah al
;<-
;=============================
showcharat:
push es di
call setxy
call showchar
pop di es
ret
;==========LINE=========
;remet le curseur a la ligne
;->
;<-
;=============================
line:
push bx cx di es
mov bh,cs:x
mov bl,cs:y
xor bh,bh
mov cl,cs:lines
dec cl
cmp bl,cl
jne scro
dec bl
mov cl,1
call scrolldown
scro:
inc bl
call setxy
pop es di cx bx
ret
;==========SETCOLOR=========
;Change les attributs du texte a CL
;-> CL
;<-
;=============================
setcolor:
mov cs:colors,CL
ret
;==========GETCOLOR=========
;RcupŠre les attributs du texte dans CL
;->
;<- CL
;=============================
getcolor:
mov cl,cs:colors
ret
updatecursor:
push ax dx di
mov dx,3D4h
mov al,0Eh
mov di,offset xy
mov ah,cs:[di]
out dx,ax
mov ah,cs:[di+1]
inc al
out dx,ax
pop di dx ax
ret
;==========SCROLLDOWN=========
;defile de cx lines vers le bas
;-> CX
;<-
;=============================
scrolldown:
push ax cx dx si di ds es
mov si,0B800h
mov es,si
mov ds,si
mov ax,cx
mul cs:columns
shl ax,1
mov si,ax
mov cx,cs:pagesize
sub cx,si
xor di,di
cld
rep movsb
pop es ds di si dx cx ax
ret
;==========GETXY=========
;Change les coordonnées du curseur a X:AL,Y:AH
;-> AX
;<-
;=============================
getxy:
mov bh,cs:x
mov bl,cs:y
ret
;==========SETXY=========
;Change les coordonnées du curseur a X:AH,Y:AL
;-> AX
;<- es di
;=============================
setxy:
push ax bx dx
mov cs:x,bh
mov cs:y,bl
mov al,bl
mov bl,bh
xor bh,bh
mov di,bx
mul cs:columns
shl ax,1
add di,ax
mov cs:xy,di
mov ax,0B800h
mov es,ax
pop dx bx ax
ret
setxy2:
push es di
call setxy
pop di es
ret
;===================================sauve l'ecran rapidement================
SaveScreen:
push cx si di ds es
mov cx,0B800H
mov ds,cx
push cs
pop es
mov cx,cs:pagesize
shr cx,2
xor si,si
mov di,offset Copy2
cld
rep movsd
pop es ds di si cx
ret
;===================================sauve l'ecran rapidement================
Savepage1:
push cx si di ds es
mov cx,0B800H
mov ds,cx
push cs
pop es
mov cx,cs:pagesize
shr cx,2
xor si,si
mov di,offset Copy
cld
rep movsd
pop es ds di si cx
ret
;===================================sauve l'ecran rapidement================
RestoreScreen:
push cx si di ds es
mov cx,0B800H
mov es,cx
push cs
pop ds
mov cx,cs:pagesize
shr cx,2
mov si,offset Copy2
xor di,di
cld
rep movsd
pop es ds di si cx
ret
copy2 db 4000 dup (0)
copy db 4000 dup (0)
;===============================Page2to1============================
Page2to1:
push cx si di ds es
mov cx,0B800H
mov es,cx
mov ds,cx
mov cx,cs:pagesize
shr cx,2
mov si,4000
xor di,di
cld
rep movsd
pop es ds di si cx
ret
;===============================Page1to2============================
Page1to2:
push cx si di ds es
mov cx,0B800H
mov es,cx
mov ds,cx
mov cx,cs:pagesize
shr cx,2
mov di,4000
xor si,si
cld
rep movsd
pop ds es di si cx
ret
;===============================xchgPages============================
xchgPages:
push cx si di ds es
call savepage1
call page2to1
mov cx,0B800H
mov es,cx
push cs
pop ds
mov cx,cs:pagesize
shr cx,2
mov si,offset Copy
mov di,4000
rep movsd
pop es ds di si cx
ret
;===================================Afficher un int EDX a l'cran en ah,al================
ShowInt:
push eax bx cx edx esi di es ds
mov di,cs:xy
mov cx,0B800h
mov es,cx
xor cx,cx
mov eax,edx
mov esi,10
mov bx,offset showbuffer+27
decint3:
xor edx,edx
div esi
add dl,'0'
mov dh,cs:colors
sub bx,2
add cx,2
mov cs:[bx],dx
cmp ax,0
jne decint3
mov si,bx
push cs
pop ds
cld
rep movsb
mov cs:xy,di
pop ds es di esi edx cx bx eax
ret
showbuffer db 35 dup (0FFh)
;===================================Afficher un int EDX a l'cran en ah,al================
ShowIntat:
push es di
call setxy
call showint
pop di es
ret
waitretrace:
push ax dx
mov dx,3DAh
waitr:
in al,dx
test al,8
jz waitr
pop dx ax
ret
nbexactbit:
push edx
xor cx,cx
viewnb:
inc cx
shr edx,1
cmp edx,0
jnz viewnb
pop edx
ret
bittobyte:
push dx
adap:
mov dx,cx
and dx,3
jz adapfin
add cx,1
jmp adap
adapfin:
pop dx
ret
Nbbit:
cmp edx,0FFh
jb ok1
cmp edx,0FFFFh
jb ok2
mov cx,32
ret
ok1:
mov cx,8
ret
ok2:
mov cx,16
ret
showhexat:
push es di
call setxy
call showhex
pop di es
ret
showbinat:
push cx es di
call setxy
call showbin
pop di es cx
ret
;==============================Affiche le nombre nb binaire en EDX==============
Showbin:
push es ax bx cx di
mov di,cs:xy
mov bx,0B800h
mov es,bx
mov ax,cx
sub cx,32
neg cx
shl edx,cl
mov ch,cs:colors
binaize:
rol edx,1
mov cl,'0'
adc cl,0
mov es:[di],cx
add di,2
dec al
jnz binaize
mov cs:xy,di
pop di cx bx ax es
ret
;==============================Affiche le nombre nb hexa en EDX==============
ShowHex:
push es ax bx cx di
mov di,cs:xy
mov bx,0B800h
mov es,bx
mov ax,cx
sub cx,32
neg cx
shl edx,cl
mov ch,cs:colors
shr ax,2
Hexaize:
rol edx,4
mov bx,dx
and bx,0fh
mov cl,cs:[bx+offset Tab]
mov es:[di],cx
add di,2
dec al
jnz Hexaize
mov cs:xy,di
pop di cx bx ax es
ret
Tab db '0123456789ABCDEF'
;===================================Afficher un int EDX a l'cran en ah,al================
Showsigned:
push ax ebx edx es
xor ebx,ebx
mov bl,cl
bt edx,ebx
jnc pos
neg edx
mov ah,cs:colors
mov al,'-'
mov bx,0B800h
mov es,bx
mov bx,cs:xy
mov word ptr es:[bx],ax
add cs:xy,2
pos:
call showint
pop es edx ebx ax
ret
showsignedat:
push es di
call setxy
call showsigned
pop di es
ret
;================Affiche la chaine de caractŠre contenue dans ds:si
showstring:
push es bx cx si di
mov di,cs:xy
mov bx,0B800h
mov es,bx
mov bl,[si]
mov ch,cs:colors
strinaize:
inc si
mov cl,[si]
mov es:[di],cx
add di,2
dec bl
jnz strinaize
mov cs:xy,di
pop di si cx bx es
ret
;================Affiche la chaine 0 de caractŠre contenue dans ds:si
showstring0:
push es cx si di
mov di,cs:xy
mov cx,0B800h
mov es,cx
mov ch,cs:colors
strinaize0:
mov cl,[si]
cmp cl,0
je no0
mov es:[di],cx
add di,2
inc si
jmp strinaize0
no0:
mov cs:xy,di
pop di si cx es
ret
showstringat:
push es di
call setxy
call showstring
pop di es
ret
showstring0at:
push es di
call setxy
call showstring0
pop di es
ret
;couleur al pour ligne di
changelineattr:
push ax bx di es
mov bx,ax
mov ax,0B800h
mov es,ax
mov ax,di
mul cs:columns
mov di,ax
shl di,1
mov al,cs:columns
inc di
popep:
mov es:[di],bl
add di,2
dec al
jnz popep
pop es di bx ax
ret
;Retourne en es:di un bloc de donnes
Getinfos:
push cx si di ds
push cs
pop ds
mov cx,10
mov si,offset lines
cld
rep movsb
pop ds di si cx
ret
lines db 0
columns db 0
x db 0
y db 0
xy dw 0
colors db 7
mode db 0FFh
pagesize dw 0
special equ $
endofme equ $ +4096
end start