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# include "vga.h"
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# include "video.h"
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# include "interrupts.h"
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# include "timer.h"
# include "keyboard.h"
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# include "mouse.h"
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# include "asm.h"
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# include "cpu.h"
# include "string.h"
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# include "2d.h"
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# include "ansi.c"
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static u8 warnmsg [ ] =
" \033 [99C \033 [8D \033 [37m \033 [1m[ \033 [36mNON \033 [37m ] \033 [0m \000 " ;
static u8 okmsg [ ] =
" \033 [99C \033 [8D \033 [37m \033 [1m[ \033 [32mOK \033 [37m ] \033 [0m \000 " ;
static u8 errormsg [ ] =
" \033 [99C \033 [8D \033 [37m \033 [1m[ \033 [31mERREUR \033 [37m] \033 [0m \000 " ;
static u8 key = 0 ;
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void ok ( )
{
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print ( okmsg ) ;
return ;
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}
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void warning ( )
{
print ( warnmsg ) ;
return ;
}
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void error ( )
{
print ( errormsg ) ;
return ;
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}
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int main ( void )
{
cli ( ) ;
setvmode ( 0x02 ) ;
/* Efface l'ecran */
print ( " \033 [2J \000 " ) ;
printf ( ansilogo ) ;
print ( " \033 [37m \033 [0m -Initilisation des interruptions \000 " ) ;
initidt ( ) ;
initpic ( ) ;
sti ( ) ;
ok ( ) ;
print ( " -Installation du handler timer (IRQ 0) \000 " ) ;
setidt ( ( u32 ) timer , 0x20 , INTGATE , 32 ) ;
enableirq ( 0 ) ;
ok ( ) ;
print ( " -Installation du handler clavier (IRQ 1) \000 " ) ;
setidt ( ( u32 ) keyboard , 0x20 , INTGATE , 33 ) ;
enableirq ( 1 ) ;
ok ( ) ;
print ( " -Installation du handler souris (IRQ12+Cascade IRQ2) \000 " ) ;
setidt ( ( u32 ) mouse , 0x20 , INTGATE , 100 ) ;
enableirq ( 2 ) ;
enableirq ( 12 ) ;
if ( initmouse ( ) ! = 1 )
warning ( ) ;
else
ok ( ) ;
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static u8 field [ ] = " \000 " ;
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static u8 item [ ] = " \000 " ;
static u8 cmd_reboot [ ] = " REBOOT \000 " ;
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static u8 cmd_mode [ ] = " MODE \000 " ;
static u8 cmd_clear [ ] = " CLEAR \000 " ;
static u8 cmd_detectcpu [ ] = " DETECTCPU \000 " ;
static u8 cmd_test2d [ ] = " TEST2D \000 " ;
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while ( true ) {
print ( " \r \n # " ) ;
getstring ( & field ) ;
if ( strgetnbitems ( & field , ' ' ) < 1 ) continue ;
strgetitem ( & field , & item , ' ' , 0 ) ;
strtoupper ( & item ) ;
if ( strcmp ( & item , & cmd_reboot ) = = 0 ) reboot ( ) ;
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if ( strcmp ( & item , & cmd_mode ) = = 0 ) setvmode ( 0x84 ) ;
if ( strcmp ( & item , & cmd_clear ) = = 0 ) fill ( 0x00 ) ;
if ( strcmp ( & item , & cmd_detectcpu ) = = 0 ) detectcpu ( ) ;
if ( strcmp ( & item , & cmd_test2d ) = = 0 ) test2d ( ) ;
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}
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}
void test2d ( ) {
setvmode ( 0x84 ) ;
fill ( 0x00 ) ;
struct vertex2d a , b , c ;
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a . x = 230 ;
a . y = 157 ;
b . x = 375 ;
b . y = 29 ;
c . x = 278 ;
c . y = 276 ;
trianglefilled ( & a , & b , & c , random ( 0 , 16 ) ) ;
triangle ( & a , & b , & c , 2 ) ;
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randomize ( ) ;
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for ( int i = 0 ; i < 3200 ; i + + )
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{
a . x = random ( 0 , 800 ) ;
a . y = random ( 0 , 600 ) ;
b . x = random ( 0 , 800 ) ;
b . y = random ( 0 , 600 ) ;
c . x = random ( 0 , 800 ) ;
c . y = random ( 0 , 600 ) ;
trianglefilled ( & a , & b , & c , random ( 0 , 16 ) ) ;
triangle ( & a , & b , & c , 2 ) ;
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printf ( " \r \n A:%d,%d B:%d,%d C:%d,%d " , a . x , a . y , b . x , b . y , c . x , c . y ) ;
waitascii ( ) ;
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}
}
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void detectcpu ( )
{
cpuinfo cpu ;
u8 noproc [ ] = " \033 [31mInconnu \033 [0m \000 " ;
strcpy ( & noproc , & cpu . detectedname ) ;
getcpuinfos ( & cpu ) ;
printf ( " \r \n Detection du processeur \r \033 [1m Revision \t :%d \r Modele \t :%d \r Famille \t :%d \r Nom cpuid \t :%s \r Jeux d'instruction \t :%s \033 [0m \r \n \000 " , cpu . stepping , cpu . models , cpu . family , & cpu . detectedname , & cpu . techs ) ;
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}