feat: fonction load3ds terminée pour chargement d'un modèle 3D sans texture, à tester
This commit is contained in:
parent
5f526bf2b7
commit
c773880c2e
22
include/3d.h
22
include/3d.h
|
@ -8,9 +8,9 @@
|
||||||
typedef struct model3d {
|
typedef struct model3d {
|
||||||
u8 name[12];
|
u8 name[12];
|
||||||
matrix44 view;
|
matrix44 view;
|
||||||
vector4 **vertexlist;
|
vector4 *vertexlist;
|
||||||
u16 vertexnb;
|
u16 vertexnb;
|
||||||
u16 **facelist;
|
u16 *facelist;
|
||||||
u16 facenb;
|
u16 facenb;
|
||||||
} model3d __attribute__ ((packed));
|
} model3d __attribute__ ((packed));
|
||||||
|
|
||||||
|
@ -25,13 +25,29 @@ typedef struct vertex3d {
|
||||||
};
|
};
|
||||||
} vertex3d __attribute__ ((packed));
|
} vertex3d __attribute__ ((packed));
|
||||||
|
|
||||||
|
|
||||||
void proj(vector4 list[], vertex2d plane[], vector4 origin[], u16 number, float factor);
|
void proj(vector4 list[], vertex2d plane[], vector4 origin[], u16 number, float factor);
|
||||||
void cube(vector4 list[], vector4 *origin, u16 size);
|
void cube(vector4 list[], vector4 *origin, u16 size);
|
||||||
|
int load3ds(u8 *pointer,u32 size, model3d *model);
|
||||||
|
|
||||||
/*******************************************************************************/
|
/*******************************************************************************/
|
||||||
/* Fichier 3DS */
|
/* Fichier 3DS */
|
||||||
|
|
||||||
|
typedef enum dsState
|
||||||
|
{
|
||||||
|
DS_READ_CHUNK_ID,
|
||||||
|
DS_READ_CHUNK_LENGTH,
|
||||||
|
DS_READ_OBJECT_NAME,
|
||||||
|
DS_SKIP_CHUNK,
|
||||||
|
DS_READ_POINT_COUNT,
|
||||||
|
DS_READ_POINTS,
|
||||||
|
DS_READ_FACE_COUNT,
|
||||||
|
DS_READ_FACES,
|
||||||
|
DS_READ_MATRIX,
|
||||||
|
DS_READ_DONE
|
||||||
|
} dsState __attribute__ ((packed));
|
||||||
|
|
||||||
|
|
||||||
#define MAIN3DS 0x4D4D
|
#define MAIN3DS 0x4D4D
|
||||||
|
|
||||||
//>------ Main Chunks
|
//>------ Main Chunks
|
||||||
|
|
143
lib/3d.c
143
lib/3d.c
|
@ -4,6 +4,7 @@
|
||||||
#include "3d.h"
|
#include "3d.h"
|
||||||
#include "types.h"
|
#include "types.h"
|
||||||
#include "video.h"
|
#include "video.h"
|
||||||
|
#include "string.h"
|
||||||
|
|
||||||
/*******************************************************************************/
|
/*******************************************************************************/
|
||||||
/* Crée une projection simple pour test */
|
/* Crée une projection simple pour test */
|
||||||
|
@ -58,35 +59,123 @@ void cube(vector4 list[], vector4 *origin, u16 size)
|
||||||
/*******************************************************************************/
|
/*******************************************************************************/
|
||||||
/* Charge un fichier 3DS */
|
/* Charge un fichier 3DS */
|
||||||
|
|
||||||
void load3ds(u8 *pointer, model3d *model)
|
int load3ds(u8 *pointer,u32 size, model3d *model)
|
||||||
{
|
{
|
||||||
u16 chunk;
|
u8 *ptr=pointer;
|
||||||
u32 size;
|
u16 chunk_id;
|
||||||
bool formatok;
|
u32 chunk_size;
|
||||||
while(true) {
|
u16 i;
|
||||||
chunk=(u16) *(pointer);
|
float *listfloat;
|
||||||
pointer+=2;
|
u16 *listunsigned;
|
||||||
size=(u32) *(pointer);
|
dsState state=DS_READ_CHUNK_ID;
|
||||||
pointer+=4;
|
bool dsfile=false;
|
||||||
switch(chunk)
|
while(ptr-pointer<size) {
|
||||||
{
|
switch(state)
|
||||||
case MAIN3DS:
|
{
|
||||||
break;
|
case DS_READ_CHUNK_ID:
|
||||||
case EDIT3DS:
|
chunk_id=*((u16*) ptr);
|
||||||
break;
|
ptr+=2;
|
||||||
case EDIT_OBJECT:
|
state=DS_READ_CHUNK_LENGTH;
|
||||||
break;
|
break;
|
||||||
case OBJ_TRIMESH:
|
case DS_READ_CHUNK_LENGTH:
|
||||||
break;
|
chunk_size=*((u32*) ptr);
|
||||||
case TRI_VERTEXL:
|
ptr+=4;
|
||||||
break;
|
switch(chunk_id)
|
||||||
case TRI_FACEL1:
|
{
|
||||||
break;
|
case MAIN3DS:
|
||||||
case TRI_LOCAL:
|
dsfile=true;
|
||||||
break;
|
ptr+=10;
|
||||||
default:
|
state=DS_READ_CHUNK_ID;
|
||||||
break;
|
break;
|
||||||
|
case EDIT3DS:
|
||||||
|
state=DS_READ_CHUNK_ID;
|
||||||
|
break;
|
||||||
|
case OBJ_TRIMESH:
|
||||||
|
state=DS_READ_CHUNK_ID;
|
||||||
|
break;
|
||||||
|
case EDIT_OBJECT:
|
||||||
|
state=DS_READ_OBJECT_NAME;
|
||||||
|
break;
|
||||||
|
case TRI_VERTEXL:
|
||||||
|
state=DS_READ_POINT_COUNT;
|
||||||
|
break;
|
||||||
|
case TRI_FACEL1:
|
||||||
|
state=DS_READ_FACE_COUNT;
|
||||||
|
break;
|
||||||
|
case TRI_LOCAL:
|
||||||
|
state=DS_READ_MATRIX;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
if (!dsfile) return 1;
|
||||||
|
ptr+=(chunk_size-6);
|
||||||
|
state=DS_READ_CHUNK_ID;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case DS_READ_OBJECT_NAME:
|
||||||
|
strcpy(ptr, model->name);
|
||||||
|
ptr+=(strlen(ptr)+1);
|
||||||
|
state=DS_READ_CHUNK_ID;
|
||||||
|
break;
|
||||||
|
case DS_SKIP_CHUNK:
|
||||||
|
break;
|
||||||
|
case DS_READ_POINT_COUNT:
|
||||||
|
model->vertexnb=*((u16*) ptr);
|
||||||
|
state=DS_READ_POINTS;
|
||||||
|
ptr+=2;
|
||||||
|
break;
|
||||||
|
case DS_READ_POINTS:
|
||||||
|
i=0;
|
||||||
|
listfloat=ptr;
|
||||||
|
model->vertexlist=0x00300000;
|
||||||
|
while(i<model->vertexnb)
|
||||||
|
{
|
||||||
|
model->vertexlist[i].x=*(listfloat++);
|
||||||
|
model->vertexlist[i].y=*(listfloat++);
|
||||||
|
model->vertexlist[i].z=*(listfloat++);
|
||||||
|
model->vertexlist[i++].w=1.0;
|
||||||
|
}
|
||||||
|
ptr=listfloat;
|
||||||
|
state=DS_READ_CHUNK_ID;
|
||||||
|
break;
|
||||||
|
case DS_READ_FACE_COUNT:
|
||||||
|
model->facenb=*((u16*) ptr);
|
||||||
|
state=DS_READ_FACES;
|
||||||
|
ptr+=2;
|
||||||
|
break;
|
||||||
|
case DS_READ_FACES:
|
||||||
|
i=0;
|
||||||
|
listunsigned=ptr;
|
||||||
|
model->facelist=0x00400000;
|
||||||
|
while(i<model->facenb*3)
|
||||||
|
{
|
||||||
|
model->facelist[i++]=*(listunsigned++);
|
||||||
|
model->facelist[i++]=*(listunsigned++);
|
||||||
|
model->facelist[i++]=*(listunsigned++);
|
||||||
|
listunsigned++;
|
||||||
|
}
|
||||||
|
ptr=listunsigned;
|
||||||
|
state=DS_READ_CHUNK_ID;
|
||||||
|
break;
|
||||||
|
case DS_READ_MATRIX:
|
||||||
|
i=0;
|
||||||
|
listfloat=ptr;
|
||||||
|
while(i<4)
|
||||||
|
{
|
||||||
|
model->view.V[i].x=*(listfloat++);
|
||||||
|
model->view.V[i].y=*(listfloat++);
|
||||||
|
model->view.V[i].z=*(listfloat++);
|
||||||
|
model->view.V[i++].w=0.0f;
|
||||||
|
}
|
||||||
|
model->view.V[3].w=1.0f;
|
||||||
|
ptr=listfloat;
|
||||||
|
state=DS_READ_CHUNK_ID;
|
||||||
|
break;
|
||||||
|
case DS_READ_DONE:
|
||||||
|
break;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -429,7 +429,7 @@ int test3d()
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
model3d model;
|
model3d model;
|
||||||
load3ds(&sphere, &model);
|
load3ds(&sphere, sizeof(sphere), &model);
|
||||||
vector4 list3d[8];
|
vector4 list3d[8];
|
||||||
vertex2d list2d[8];
|
vertex2d list2d[8];
|
||||||
matrix44 rotatex,rotatey,rotatez,mrotatex,mrotatey,mrotatez;
|
matrix44 rotatex,rotatey,rotatez,mrotatex,mrotatey,mrotatez;
|
||||||
|
|
Loading…
Reference in New Issue