cos2000v2/include/asm.h

75 lines
1.5 KiB
C
Executable File

#include "types.h"
/******************************************************************************/
#define sti() asm("sti"::)
#define cli() asm("cli"::)
#define nop() asm("nop"::)
#define pushad() asm("pushal"::)
#define popad() asm("popal"::)
#define pushf() asm("pushf"::)
#define popf() asm("popf"::)
#define iret() asm("iret"::)
#define irqendmaster() asm("movb $0x20,%al; \
outb %al,$0x20;")
#define irqendslave() asm("movb $0x20,%al; \
outb %al,$0xA0;")
#define lidt(dtr) asm ("lidtl %0"::"m" (*dtr))
/******************************************************************************/
#define outb(port,value) \
asm volatile ("outb %%al,%%dx"::"d" (port), "a" (value));
#define outw(port,value) \
asm volatile ("outw %%ax,%%dx"::"d" (port), "a" (value));
#define outd(port,value) \
asm volatile ("outl %%eax,%%dx"::"d" (port), "a" (value));
/******************************************************************************/
#define inb(port) ({ \
u8 _v; \
asm volatile ("inb %%dx,%%al" : "=a" (_v) : "d" (port)); \
_v; \
})
#define inw(port) ({ \
u16 _v; \
asm volatile ("inw %%dx,%%ax" : "=a" (_v) : "d"(port)); \
_v; \
}
#define ind(port) ({ \
u32 _v; \
asm volatile ("inl %%dx,%%eax" : "=a" (_v) : "d"(port)); \
_v; \
}
/******************************************************************************/
/* pas terminé */
#define rolb(input,rotate) ({ \
u32 _v; \
asm volatile ("roll %1,%0" : "=g" (_v) : "cI" (rotate), "0" (input)); \
_v; \
}