650 lines
20 KiB
C
650 lines
20 KiB
C
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// fwidget.h
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// class FWidget
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#ifndef _FWIDGET_H
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#define _FWIDGET_H
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#include "fterm.h"
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// widget flags
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#define SHADOW 0x00000001
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#define TRANS_SHADOW 0x00000002
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#define ACTIVE 0x00000004
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#define FOCUS 0x00000008
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#define SCROLLABLE 0x00000010
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#define RESIZEABLE 0x00000020
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#define MODAL 0x00000040
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#define FLAT 0x00000080
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#define NO_UNDERLINE 0x00000100
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class FStatusBar;
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//----------------------------------------------------------------------
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// class FWidget
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//----------------------------------------------------------------------
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#pragma pack(push)
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#pragma pack(1)
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class FWidget : public FObject, public FTerm
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{
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public:
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typedef std::vector<FWidget*> widgetList;
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static widgetList* window_list;
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static widgetList* close_widget;
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typedef void (*FCallback)(FWidget*, void*);
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typedef void (FWidget::*FMemberCallback)(FWidget*, void*);
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typedef void* data_ptr;
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struct callback_data
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{
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FString cb_signal;
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FCallback cb_handler;
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data_ptr data;
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};
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typedef std::vector<callback_data> CallbackObjects;
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CallbackObjects callbackObjects;
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struct member_callback_data
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{
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FString cb_signal;
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FWidget* cb_instance;
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FMemberCallback cb_handler;
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data_ptr data;
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};
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typedef std::vector<member_callback_data> MemberCallbackObjects;
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MemberCallbackObjects memberCallbackObjects;
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struct accelerator
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{
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int key;
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FWidget* object;
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};
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typedef std::vector<accelerator> Accelerators;
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Accelerators* accelerator_list;
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static struct widget_colors
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{
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uChar term_fg;
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uChar term_bg;
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uChar list_fg;
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uChar list_bg;
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uChar selected_list_fg;
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uChar selected_list_bg;
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uChar current_element_focus_fg;
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uChar current_element_focus_bg;
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uChar current_element_fg;
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uChar current_element_bg;
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uChar current_inc_search_element_fg;
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uChar selected_current_element_fg;
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uChar selected_current_element_bg;
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uChar label_fg;
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uChar label_bg;
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uChar label_inactive_fg;
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uChar label_inactive_bg;
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uChar label_hotkey_fg;
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uChar label_hotkey_bg;
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uChar label_emphasis_fg;
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uChar label_ellipsis_fg;
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uChar inputfield_active_focus_fg;
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uChar inputfield_active_focus_bg;
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uChar inputfield_active_fg;
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uChar inputfield_active_bg;
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uChar inputfield_inactive_fg;
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uChar inputfield_inactive_bg;
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uChar dialog_fg;
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uChar dialog_emphasis_fg;
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uChar dialog_bg;
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uChar error_box_fg;
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uChar error_box_emphasis_fg;
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uChar error_box_bg;
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uChar shadow_fg;
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uChar shadow_bg;
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uChar toggle_button_active_focus_fg;
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uChar toggle_button_active_focus_bg;
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uChar toggle_button_active_fg;
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uChar toggle_button_active_bg;
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uChar toggle_button_inactive_fg;
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uChar toggle_button_inactive_bg;
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uChar button_active_focus_fg;
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uChar button_active_focus_bg;
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uChar button_active_fg;
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uChar button_active_bg;
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uChar button_inactive_fg;
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uChar button_inactive_bg;
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uChar button_hotkey_fg;
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uChar titlebar_active_fg;
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uChar titlebar_active_bg;
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uChar titlebar_inactive_fg;
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uChar titlebar_inactive_bg;
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uChar titlebar_button_fg;
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uChar titlebar_button_bg;
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uChar statusbar_fg;
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uChar statusbar_bg;
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uChar statusbar_hotkey_fg;
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uChar statusbar_hotkey_bg;
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uChar statusbar_separator_fg;
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uChar statusbar_active_fg;
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uChar statusbar_active_bg;
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uChar statusbar_active_hotkey_fg;
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uChar statusbar_active_hotkey_bg;
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uChar scrollbar_fg;
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uChar scrollbar_bg;
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uChar scrollbar_button_fg;
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uChar scrollbar_button_bg;
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uChar progressbar_fg;
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uChar progressbar_bg;
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} wc;
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// widget_colors wc;
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protected:
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int xpos;
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int ypos;
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int width;
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int height;
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int xmin;
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int ymin;
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int xmax;
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int ymax;
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int top_padding;
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int left_padding;
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int bottom_padding;
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int right_padding;
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int client_xmin;
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int client_ymin;
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int client_xmax;
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int client_ymax;
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FPoint shadow;
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FRect adjustWidgetSizeShadow;
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FRect adjustWidgetSizeGlobalShadow;
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bool ignore_padding;
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bool window_object;
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int flags;
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int foregroundColor;
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int backgroundColor;
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static uInt modal_dialogs;
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private:
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bool enable;
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bool visible;
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bool shown;
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bool focus;
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bool focusable;
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bool visibleCursor;
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FPoint widgetCursorPosition;
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FRect widgetSize;
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FRect adjustWidgetSize;
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FRect adjustWidgetSizeGlobal;
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FString statusbar_message;
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static FStatusBar* statusbar;
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static FWidget* show_root_widget;
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static FWidget* redraw_root_widget;
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friend class FApplication;
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friend class FToggleButton;
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private:
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FWidget (const FWidget&);
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FWidget& operator = (const FWidget&);
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void init();
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void finish();
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void processDestroy();
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virtual void draw();
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static void setColorTheme();
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protected:
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virtual void adjustSize();
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virtual void setStatusBar (FStatusBar*);
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// Event handlers
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bool event (FEvent*);
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virtual void onKeyPress (FKeyEvent*);
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virtual void onKeyUp (FKeyEvent*);
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virtual void onKeyDown (FKeyEvent*);
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virtual void onMouseDown (FMouseEvent*);
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virtual void onMouseUp (FMouseEvent*);
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virtual void onMouseDoubleClick (FMouseEvent*);
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virtual void onWheel (FWheelEvent*);
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virtual void onMouseMove (FMouseEvent*);
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virtual void onFocusIn (FFocusEvent*);
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virtual void onFocusOut (FFocusEvent*);
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virtual void onAccel (FAccelEvent*);
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virtual void onResize (FResizeEvent*);
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virtual void onShow (FShowEvent*);
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virtual void onHide (FHideEvent*);
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virtual void onClose (FCloseEvent*);
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virtual bool focusNextChild (void);
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virtual bool focusPrevChild (void);
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public:
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FWidget (FWidget* parent=0); // constructor
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~FWidget(); // destructor
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const char* getClassName() const;
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FWidget* getRootWidget() const;
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static FWidget* getMainWidget();
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static void setMainWidget (FWidget*);
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static FWidget* childWidgetAt (FWidget*, const FPoint&);
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static FWidget* childWidgetAt (FWidget*, int, int);
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virtual FWidget* getFocusWidget() const;
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virtual void setFocusWidget(FWidget*);
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static FWidget* getClickedWidget();
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static void setClickedWidget(FWidget*);
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int numOfFocusableChildren();
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FWidget* parentWidget() const;
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bool isRootWidget() const;
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bool isWindow() const;
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virtual bool close();
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static FStatusBar* statusBar();
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void setStatusbarMessage (FString);
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void clearStatusbarMessage();
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FString getStatusbarMessage();
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void addCallback (FString, FCallback, void*);
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void addCallback (FString, FWidget*, FMemberCallback, void*);
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void delCallback (FCallback);
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void delCallback (FWidget*);
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void emitCallback (FString);
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void addAccelerator (int key);
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void addAccelerator (int, FWidget*);
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void delAccelerator (FWidget*);
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virtual void redraw();
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virtual void resize();
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virtual void show();
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virtual void hide();
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bool setVisible();
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bool isVisible() const;
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bool isShown() const;
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virtual bool setEnable(bool);
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virtual bool setEnable();
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virtual bool unsetEnable();
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virtual bool setDisable();
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bool isEnabled() const;
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virtual bool setVisibleCursor(bool);
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virtual bool setVisibleCursor();
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virtual bool unsetVisibleCursor();
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bool hasVisibleCursor() const;
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virtual bool focusFirstChild (void);
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virtual bool focusLastChild (void);
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virtual bool setFocus(bool);
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virtual bool setFocus();
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virtual bool unsetFocus();
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bool hasFocus() const;
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bool acceptFocus() const;
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void setFocusable();
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void unsetFocusable();
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bool ignorePadding(bool);
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bool ignorePadding();
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bool acceptPadding();
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int getForegroundColor() const;
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int getBackgroundColor() const;
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int getX() const;
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int getY() const;
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int getGlobalX() const;
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int getGlobalY() const;
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const FPoint getGlobalPos() const;
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int getWidth() const;
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int getHeight() const;
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int getTopPadding() const;
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int getLeftPadding() const;
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int getBottomPadding() const;
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int getRightPadding() const;
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int getClientWidth() const;
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int getClientHeight() const;
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const FPoint& getShadow() const;
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const FRect& getGeometry() const;
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const FRect& getGeometryShadow() const;
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const FRect& getGeometryGlobal() const;
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const FRect& getGeometryGlobalShadow() const;
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FPoint globalToLocalPos(const FPoint&);
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void setForegroundColor (int);
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void setBackgroundColor (int);
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void setX (int, bool adjust=true);
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void setY (int, bool adjust=true);
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void setWidth (int, bool adjust=true);
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void setHeight (int, bool adjust=true);
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void setTopPadding (int, bool adjust=true);
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void setLeftPadding (int, bool adjust=true);
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void setBottomPadding (int, bool adjust=true);
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void setRightPadding (int, bool adjust=true);
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void getTermGeometry();
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void setTermGeometry (int, int);
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virtual void setGeometry (const FRect&, bool adjust=true);
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virtual void setGeometry (int, int, int, int, bool adjust=true);
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virtual void move (const FPoint&);
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virtual void move (int x, int y);
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int getFlags() const;
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bool setCursor();
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FPoint getCursorPos();
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bool setCursorPos (const FPoint&);
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bool setCursorPos (register int, register int);
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void unsetCursorPos();
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static void gotoxy (const FPoint&);
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static void gotoxy (register int, register int);
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void clrscr();
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static bool setBold(register bool);
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static bool setBold();
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static bool unsetBold();
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static bool isBold();
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static bool setReverse(register bool);
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static bool setReverse();
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static bool unsetReverse();
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static bool isReverse();
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static bool setUnderline(register bool);
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static bool setUnderline();
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static bool unsetUnderline();
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static bool isUnderline();
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void drawShadow();
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void clearShadow();
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void drawFlatBorder();
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void clearFlatBorder();
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virtual void drawBorder();
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static void quit();
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};
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#pragma pack(pop)
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//----------------------------------------------------------------------
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inline const char* FWidget::getClassName() const
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{ return "FWidget"; }
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//----------------------------------------------------------------------
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inline FWidget* FWidget::parentWidget() const
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{ return static_cast<FWidget*>(parent()); }
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//----------------------------------------------------------------------
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inline bool FWidget::isRootWidget() const
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{ return (! hasParent()); }
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//----------------------------------------------------------------------
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inline void FWidget::setStatusbarMessage(FString msg)
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{ statusbar_message = msg; }
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//----------------------------------------------------------------------
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inline void FWidget::clearStatusbarMessage()
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{ statusbar_message.clear(); }
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//----------------------------------------------------------------------
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inline FString FWidget::getStatusbarMessage()
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{ return statusbar_message; }
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//----------------------------------------------------------------------
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inline bool FWidget::setVisible()
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{ return visible = true; }
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//----------------------------------------------------------------------
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inline bool FWidget::isVisible() const
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{ return visible; }
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//----------------------------------------------------------------------
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inline bool FWidget::isShown() const
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{ return shown; }
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//----------------------------------------------------------------------
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inline bool FWidget::isWindow() const
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{ return window_object; }
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//----------------------------------------------------------------------
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inline bool FWidget::setEnable()
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{ return setEnable(true); }
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//----------------------------------------------------------------------
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inline bool FWidget::unsetEnable()
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{ return setEnable(false); }
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//----------------------------------------------------------------------
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inline bool FWidget::setDisable()
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{ return setEnable(false); }
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//----------------------------------------------------------------------
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inline bool FWidget::isEnabled() const
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{ return enable; }
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//----------------------------------------------------------------------
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inline bool FWidget::setVisibleCursor()
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{ return setVisibleCursor(true); }
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//----------------------------------------------------------------------
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inline bool FWidget::unsetVisibleCursor()
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{ return setVisibleCursor(false); }
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//----------------------------------------------------------------------
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inline bool FWidget::hasVisibleCursor() const
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{ return visibleCursor; }
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//----------------------------------------------------------------------
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inline bool FWidget::setFocus()
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{ return setFocus(true); }
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//----------------------------------------------------------------------
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inline bool FWidget::unsetFocus()
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{ return setFocus(false); }
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//----------------------------------------------------------------------
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inline bool FWidget::hasFocus() const
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{ return focus; }
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//----------------------------------------------------------------------
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inline bool FWidget::acceptFocus() const
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{ return focusable; }
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//----------------------------------------------------------------------
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inline bool FWidget::ignorePadding (bool on)
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{ return ignore_padding = on; }
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//----------------------------------------------------------------------
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inline bool FWidget::ignorePadding()
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{ return ignore_padding = true; }
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//----------------------------------------------------------------------
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inline bool FWidget::acceptPadding()
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{ return ignore_padding = false; }
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//----------------------------------------------------------------------
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inline void FWidget::setFocusable()
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{ focusable = true; }
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//----------------------------------------------------------------------
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inline void FWidget::unsetFocusable()
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{ focusable = false; }
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//----------------------------------------------------------------------
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inline int FWidget::getForegroundColor() const
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{ return foregroundColor; }
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//----------------------------------------------------------------------
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inline int FWidget::getBackgroundColor() const
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{ return backgroundColor; }
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//----------------------------------------------------------------------
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inline int FWidget::getX() const
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{ return xpos; }
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//----------------------------------------------------------------------
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inline int FWidget::getY() const
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{ return ypos; }
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//----------------------------------------------------------------------
|
||
|
inline int FWidget::getGlobalX() const
|
||
|
{ return xpos+xmin-1; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline int FWidget::getGlobalY() const
|
||
|
{ return ypos+ymin-1; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline const FPoint FWidget::getGlobalPos() const
|
||
|
{ return FPoint(xpos+xmin-1, ypos+ymin-1); }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline int FWidget::getWidth() const
|
||
|
{ return width; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline int FWidget::getHeight() const
|
||
|
{ return height; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline int FWidget::getTopPadding() const
|
||
|
{ return top_padding; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline int FWidget::getLeftPadding() const
|
||
|
{ return left_padding; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline int FWidget::getBottomPadding() const
|
||
|
{ return bottom_padding; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline int FWidget::getRightPadding() const
|
||
|
{ return right_padding; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline int FWidget::getClientWidth() const
|
||
|
{ return client_xmax-client_xmin+1; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline int FWidget::getClientHeight() const
|
||
|
{ return client_ymax-client_ymin+1; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline const FPoint& FWidget::getShadow() const
|
||
|
{ return shadow; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline const FRect& FWidget::getGeometry() const
|
||
|
{ return adjustWidgetSize; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline const FRect& FWidget::getGeometryShadow() const
|
||
|
{ return adjustWidgetSizeShadow; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline const FRect& FWidget::getGeometryGlobal() const
|
||
|
{ return adjustWidgetSizeGlobal; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline const FRect& FWidget::getGeometryGlobalShadow() const
|
||
|
{ return adjustWidgetSizeGlobalShadow; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline int FWidget::getFlags() const
|
||
|
{ return flags; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline FPoint FWidget::getCursorPos()
|
||
|
{ return widgetCursorPosition; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline bool FWidget::setBold()
|
||
|
{ return setBold(true); }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline bool FWidget::unsetBold()
|
||
|
{ return setBold(false); }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline bool FWidget::isBold()
|
||
|
{ return bold; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline bool FWidget::setReverse()
|
||
|
{ return setReverse(true); }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline bool FWidget::unsetReverse()
|
||
|
{ return setReverse(false); }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline bool FWidget::isReverse()
|
||
|
{ return reverse; }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline bool FWidget::setUnderline()
|
||
|
{ return setUnderline(true); }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline bool FWidget::unsetUnderline()
|
||
|
{ return setUnderline(false); }
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
inline bool FWidget::isUnderline()
|
||
|
{ return underline; }
|
||
|
|
||
|
|
||
|
// NewFont elements
|
||
|
//----------------------------------------------------------------------
|
||
|
const wchar_t NF_Drive[5] =
|
||
|
{
|
||
|
fc::NF_shadow_box_left,
|
||
|
fc::NF_shadow_box_middle,
|
||
|
fc::NF_shadow_box_hdd,
|
||
|
fc::NF_shadow_box_right,
|
||
|
'\0'
|
||
|
};
|
||
|
const wchar_t NF_CD_ROM[5] =
|
||
|
{
|
||
|
fc::NF_shadow_box_left,
|
||
|
fc::NF_shadow_box_middle,
|
||
|
fc::NF_shadow_box_cd,
|
||
|
fc::NF_shadow_box_right,
|
||
|
'\0'
|
||
|
};
|
||
|
const wchar_t NF_Net_Drive[5] =
|
||
|
{
|
||
|
fc::NF_shadow_box_left,
|
||
|
fc::NF_shadow_box_middle,
|
||
|
fc::NF_shadow_box_net,
|
||
|
fc::NF_shadow_box_right,
|
||
|
'\0'
|
||
|
};
|
||
|
const wchar_t CHECKBOX[4] =
|
||
|
{
|
||
|
fc::NF_shadow_box_left,
|
||
|
fc::NF_shadow_box_middle,
|
||
|
fc::NF_shadow_box_right,
|
||
|
'\0'
|
||
|
};
|
||
|
const wchar_t CHECKBOX_ON[4] =
|
||
|
{
|
||
|
fc::NF_shadow_box_left,
|
||
|
fc::NF_shadow_box_checked,
|
||
|
fc::NF_shadow_box_right,
|
||
|
'\0'
|
||
|
};
|
||
|
const wchar_t RADIO_BUTTON[4] =
|
||
|
{
|
||
|
fc::NF_radio_button1,
|
||
|
fc::NF_radio_button2,
|
||
|
fc::NF_radio_button3,
|
||
|
'\0'
|
||
|
};
|
||
|
const wchar_t CHECKED_RADIO_BUTTON[4] =
|
||
|
{
|
||
|
fc::NF_radio_button1,
|
||
|
fc::NF_radio_button2_checked,
|
||
|
fc::NF_radio_button3,
|
||
|
'\0'
|
||
|
};
|
||
|
|
||
|
#endif // _FWIDGET_H
|