2017-11-04 07:03:53 +01:00
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/***********************************************************************
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* fstatusbar.h - Widget FStatusBar and FStatusKey *
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* *
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* This file is part of the Final Cut widget toolkit *
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* *
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2018-01-21 16:25:19 +01:00
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* Copyright 2014-2018 Markus Gans *
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2017-11-04 07:03:53 +01:00
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* *
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* The Final Cut is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Lesser General Public License *
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* as published by the Free Software Foundation; either version 3 of *
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* the License, or (at your option) any later version. *
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* *
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* The Final Cut is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this program. If not, see *
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* <http://www.gnu.org/licenses/>. *
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***********************************************************************/
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2017-10-02 07:32:33 +02:00
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/* Inheritance diagram
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* ═══════════════════
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*
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* ▕▔▔▔▔▔▔▔▔▔▏
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* ▕ FTerm ▏
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* ▕▁▁▁▁▁▁▁▁▁▏
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* ▲
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* │
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* ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▏
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2017-10-29 14:27:50 +01:00
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* ▕ FVTerm ▏ ▕ FObject ▏
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* ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▏
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* ▲ ▲
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* │ │
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* └─────┬─────┘
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* │
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* ▕▔▔▔▔▔▔▔▔▔▏
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* ▕ FWidget ▏
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* ▕▁▁▁▁▁▁▁▁▁▏
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* ▲
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* │
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* ├────────────────────┐
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* │ │
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* ▕▔▔▔▔▔▔▔▔▔▏ │
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* ▕ FWindow ▏ │
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* ▕▁▁▁▁▁▁▁▁▁▏ │
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* ▲ │
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* │ │
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* ▕▔▔▔▔▔▔▔▔▔▔▔▔▏1 *▕▔▔▔▔▔▔▔▔▔▔▔▔▏
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* ▕ FStatusBar ▏- - - -▕ FStatusKey ▏
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* ▕▁▁▁▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▁▁▁▏
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*/
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2015-05-23 13:35:12 +02:00
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2017-04-09 20:08:53 +02:00
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#ifndef FSTATUSBAR_H
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#define FSTATUSBAR_H
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2015-05-23 13:35:12 +02:00
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2017-10-31 00:41:59 +01:00
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#if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT)
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#error "Only <final/final.h> can be included directly."
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#endif
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2017-09-11 03:06:02 +02:00
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#include <vector>
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2017-09-17 21:32:46 +02:00
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#include "final/fwindow.h"
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2015-09-25 21:37:19 +02:00
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2016-10-01 23:18:49 +02:00
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// class forward declaration
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class FStatusBar;
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//----------------------------------------------------------------------
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// class FStatusKey
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//----------------------------------------------------------------------
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#pragma pack(push)
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#pragma pack(1)
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class FStatusKey : public FWidget
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{
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public:
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// Constructors
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explicit FStatusKey (FWidget* = 0);
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FStatusKey (int, const FString&, FWidget* = 0);
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// Destructor
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virtual ~FStatusKey();
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// Accessors
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virtual const char* getClassName() const;
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virtual int getKey() const;
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virtual FString getText() const;
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// Mutators
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void setActive();
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void unsetActive();
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bool setMouseFocus(bool);
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bool setMouseFocus();
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bool unsetMouseFocus();
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// Inquiry
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bool isActivated() const;
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bool hasMouseFocus() const;
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// Event handler
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void onAccel (FAccelEvent*);
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protected:
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// Mutators
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void setKey (int);
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void setText (const FString&);
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private:
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// Disable copy constructor
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FStatusKey (const FStatusKey&);
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// Disable assignment operator (=)
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FStatusKey& operator = (const FStatusKey&);
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// Methods
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void init (FWidget*);
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void processActivate();
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FStatusBar* getConnectedStatusbar() const;
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void setConnectedStatusbar (FStatusBar*);
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// Friend class
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friend class FStatusBar;
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// Data Members
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int key;
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FString text;
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bool active;
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bool mouse_focus;
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FStatusBar* bar;
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2015-05-23 13:35:12 +02:00
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};
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#pragma pack(pop)
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// FStatusKey inline functions
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//----------------------------------------------------------------------
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inline const char* FStatusKey::getClassName() const
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{ return "FStatusKey"; }
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//----------------------------------------------------------------------
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inline int FStatusKey::getKey() const
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{ return key; }
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//----------------------------------------------------------------------
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inline FString FStatusKey::getText() const
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{ return text; }
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//----------------------------------------------------------------------
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inline void FStatusKey::unsetActive()
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{ active = false; }
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//----------------------------------------------------------------------
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inline bool FStatusKey::setMouseFocus()
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{ return setMouseFocus(true); }
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//----------------------------------------------------------------------
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inline bool FStatusKey::unsetMouseFocus()
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{ return setMouseFocus(false); }
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//----------------------------------------------------------------------
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inline bool FStatusKey::isActivated() const
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{ return active; }
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//----------------------------------------------------------------------
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inline bool FStatusKey::hasMouseFocus() const
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{ return mouse_focus; }
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//----------------------------------------------------------------------
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inline void FStatusKey::setKey (int k)
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{ key = k; }
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//----------------------------------------------------------------------
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inline void FStatusKey::setText (const FString& txt)
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{ text = txt; }
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//----------------------------------------------------------------------
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inline FStatusBar* FStatusKey::getConnectedStatusbar() const
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{ return bar; }
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//----------------------------------------------------------------------
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inline void FStatusKey::setConnectedStatusbar (FStatusBar* sb)
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{ bar = sb; }
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2015-05-23 13:35:12 +02:00
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//----------------------------------------------------------------------
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// class FStatusBar
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//----------------------------------------------------------------------
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#pragma pack(push)
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#pragma pack(1)
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class FStatusBar : public FWindow
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{
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public:
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// Constructor
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explicit FStatusBar (FWidget* = 0);
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// Destructor
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virtual ~FStatusBar();
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// Accessors
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virtual const char* getClassName() const;
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FStatusKey* getStatusKey (int) const;
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FString getMessage() const;
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uInt getCount() const;
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// Mutators
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void activateKey (int);
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void deactivateKey (int);
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void setMessage (const FString&);
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// Inquiries
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bool isActivated (int) const;
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bool hasActivatedKey();
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// Methods
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void hide();
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void drawMessage();
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void clearMessage();
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void insert (FStatusKey*);
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void remove (FStatusKey*);
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void remove (int);
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void clear();
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void adjustSize();
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// Event handlers
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void onMouseDown (FMouseEvent*);
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void onMouseUp (FMouseEvent*);
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void onMouseMove (FMouseEvent*);
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// Callback method
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void cb_statuskey_activated (FWidget*, data_ptr);
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private:
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// Typedef
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typedef std::vector<FStatusKey*> keyList;
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// Disable copy constructor
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FStatusBar (const FStatusBar&);
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// Disable assignment operator (=)
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FStatusBar& operator = (const FStatusBar&);
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// Methods
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void init();
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void draw();
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void drawKeys();
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2018-01-21 16:21:41 +01:00
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void drawKey (keyList::const_iterator);
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void drawActiveKey (keyList::const_iterator);
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2017-09-11 03:06:02 +02:00
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// Data Members
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keyList key_list;
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FString text;
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bool mouse_down;
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int screenWidth;
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int keyname_len;
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int x;
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int x_msg;
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2015-05-23 13:35:12 +02:00
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};
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#pragma pack(pop)
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// FStatusBar inline functions
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//----------------------------------------------------------------------
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inline const char* FStatusBar::getClassName() const
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{ return "FStatusBar"; }
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//----------------------------------------------------------------------
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inline FStatusKey* FStatusBar::getStatusKey (int index) const
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{ return key_list[uInt(index - 1)]; }
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//----------------------------------------------------------------------
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inline uInt FStatusBar::getCount() const
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{ return uInt(key_list.size()); }
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//----------------------------------------------------------------------
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inline void FStatusBar::activateKey (int index)
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{ key_list[uInt(index - 1)]->setActive(); }
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//----------------------------------------------------------------------
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inline void FStatusBar::deactivateKey (int index)
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{ key_list[uInt(index - 1)]->unsetActive(); }
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//----------------------------------------------------------------------
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inline bool FStatusBar::isActivated(int index) const
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{ return key_list[uInt(index - 1)]->isActivated(); }
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//----------------------------------------------------------------------
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inline FString FStatusBar::getMessage() const
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{ return text; }
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//----------------------------------------------------------------------
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inline void FStatusBar::clearMessage()
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{ text.clear(); }
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2017-04-09 20:08:53 +02:00
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#endif // FSTATUSBAR_H
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