finalcut/src/fbuttongroup.h

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// File: fbuttongroup.h
// Provides: class FButtonGroup
//
// Inheritance diagram
// ═══════════════════
//
// ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▏
// ▕ FObject ▏ ▕ FTerm ▏
// ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▏
// ▲ ▲
// │ │
// └─────┬─────┘
// │
// ▕▔▔▔▔▔▔▔▔▏
// ▕ FVTerm ▏
// ▕▁▁▁▁▁▁▁▁▏
// ▲
// │
// ▕▔▔▔▔▔▔▔▔▔▏
// ▕ FWidget ▏
// ▕▁▁▁▁▁▁▁▁▁▏
// ▲
// │
// ▕▔▔▔▔▔▔▔▔▔▔▔▔▔▔▏
// ▕ FButtonGroup ▏
// ▕▁▁▁▁▁▁▁▁▁▁▁▁▁▁▏
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#ifndef _FBUTTONGROUP_H
#define _FBUTTONGROUP_H
#include "fwidget.h"
// class forward declaration
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class FToggleButton;
//----------------------------------------------------------------------
// class FButtonGroup
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FButtonGroup : public FWidget
{
public:
// Constructors
explicit FButtonGroup (FWidget* = 0);
FButtonGroup (const FString&, FWidget* = 0);
// Destructor
virtual ~FButtonGroup();
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// Accessor
const char* getClassName() const;
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FToggleButton* getFirstButton();
FToggleButton* getLastButton();
FString& getText();
// Mutator
bool setEnable(bool);
bool setEnable();
bool unsetEnable();
bool setDisable();
bool setBorder(bool);
bool setBorder();
bool unsetBorder();
void setText (const FString&);
// Inquiries
bool hasFocusedButton();
bool hasCheckedButton();
// Methods
void hide();
void insert (FToggleButton*);
void remove (FToggleButton*);
// Event handlers
void onMouseDown (FMouseEvent*);
void onAccel (FAccelEvent*);
void onFocusIn (FFocusEvent*);
// Callback method
void cb_buttonToggled (FWidget*, void*);
protected:
// Accessor
uChar getHotkey();
// Mutator
void setHotkeyAccelerator();
// Methods
virtual void draw();
void drawLabel();
private:
// Disable copy constructor
FButtonGroup (const FButtonGroup&);
// Disable assignment operator (=)
FButtonGroup& operator = (const FButtonGroup&);
// Inquiries
bool isRadioButton(FToggleButton*) const;
// Methods
void init();
void directFocus();
// Data Members
FString text;
bool border;
FObjectList buttonlist;
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};
#pragma pack(pop)
// FButtonGroup inline functions
//----------------------------------------------------------------------
inline const char* FButtonGroup::getClassName() const
{ return "FButtonGroup"; }
//----------------------------------------------------------------------
inline bool FButtonGroup::setEnable()
{ return setEnable(true); }
//----------------------------------------------------------------------
inline bool FButtonGroup::unsetEnable()
{ return setEnable(false); }
//----------------------------------------------------------------------
inline bool FButtonGroup::setDisable()
{ return setEnable(false); }
//----------------------------------------------------------------------
inline bool FButtonGroup::setBorder()
{ return setBorder(true); }
//----------------------------------------------------------------------
inline bool FButtonGroup::unsetBorder()
{ return setBorder(false); }
//----------------------------------------------------------------------
inline FString& FButtonGroup::getText()
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{ return text; }
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#endif // _FBUTTONGROUP_H