finalcut/src/include/final/fcolorpalette.h

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/***********************************************************************
* fcolorpalette.h - Define RGB color value for a palette entry *
* *
* This file is part of the Final Cut widget toolkit *
* *
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* Copyright 2018-2019 Markus Gans *
* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
/* Standalone class
*
*
*
* FColorPalette
*
*/
#ifndef FCOLORPALETTE_H
#define FCOLORPALETTE_H
#if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT)
#error "Only <final/final.h> can be included directly."
#endif
namespace finalcut
{
//----------------------------------------------------------------------
// class FColorPalette
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
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class FColorPalette final
{
public:
// Constructor
FColorPalette() = default;
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// Destructor
virtual ~FColorPalette();
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// Typedefs
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typedef void (*funcp)(FColor, int, int, int);
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// Accessor
virtual const char* getClassName() const;
// Methods
static void set8ColorPalette (funcp);
static void set16ColorPalette (funcp);
static void reset8ColorPalette (funcp);
static void reset16ColorPalette (funcp);
};
#pragma pack(pop)
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// FColorPalette inline functions
//----------------------------------------------------------------------
inline const char* FColorPalette::getClassName() const
{ return "FColorPalette"; }
} // namespace finalcut
#endif // FCOLORPALETTE_H