finalcut/include/final/fdialoglistmenu.h

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/************************************************************************
* fdialoglistmenu.h - Widget FDialogListMenu *
* *
* This file is part of the Final Cut widget toolkit *
* *
* Copyright 2016-2017 Markus Gans *
* *
* The Final Cut is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
************************************************************************/
/* Inheritance diagram
*
*
*
* FTerm
*
*
*
*
* FVTerm FObject
*
*
*
*
*
*
* FWidget
*
*
*
*
* FWindow FMenuList
*
*
*
*
*
*
* FMenu
*
*
*
*
* FDialogListMenu - - - - - - FMenuItem
* 1 1
*/
#ifndef FDIALOGLISTMENU_H
#define FDIALOGLISTMENU_H
#include "final/fmenu.h"
//----------------------------------------------------------------------
// class FDialogListMenu
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FDialogListMenu : public FMenu
{
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public:
// Constructors
explicit FDialogListMenu (FWidget* = 0);
FDialogListMenu (const FString&, FWidget* = 0);
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// Destructor
virtual ~FDialogListMenu();
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// Accessors
virtual const char* getClassName() const;
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private:
// Disable copy constructor
FDialogListMenu (const FDialogListMenu&);
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// Disable assignment operator (=)
FDialogListMenu& operator = (const FDialogListMenu&);
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// Method
void init();
};
#pragma pack(pop)
// FDialogListMenu inline functions
//----------------------------------------------------------------------
inline const char* FDialogListMenu::getClassName() const
{ return "FDialogListMenu"; }
#endif // FDIALOGLISTMENU_H