finalcut/src/flineedit.h

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// flineedit.h
// class FLineEdit
#ifndef _FLINEEDIT_H
#define _FLINEEDIT_H
#include "fwidget.h"
#include "flabel.h"
//----------------------------------------------------------------------
// class FLineEdit
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FLineEdit : public FWidget
{
private:
FString text;
FString label_text;
FLabel* label;
enum drag_scroll
{
noScroll = 0,
scrollLeft = 1,
scrollRight = 2
};
int dragScroll;
bool scrollTimer;
int scrollRepeat;
bool insert_mode;
int cursor_pos;
int offset;
public:
enum label_o
{
label_above = 0,
label_left = 1
};
label_o label_orientation;
private:
FLineEdit (const FLineEdit&);
FLineEdit& operator = (const FLineEdit&);
void init();
bool hasHotkey();
void draw();
void drawInputField();
void processActivate();
void processChanged();
protected:
void adjustLabel();
void adjustSize();
public:
explicit FLineEdit (FWidget* parent=0); // constructor
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FLineEdit (const FString&, FWidget* parent=0); // constructor
virtual ~FLineEdit(); // destructor
const char* getClassName() const;
void hide();
bool setEnable(bool);
bool setEnable();
bool unsetEnable();
bool setDisable();
bool setFocus(bool);
bool setFocus();
bool unsetFocus();
bool setShadow(bool);
bool setShadow();
bool unsetShadow();
bool hasShadow();
void onKeyPress (FKeyEvent*);
void onMouseDown (FMouseEvent*);
void onMouseUp (FMouseEvent*);
void onMouseMove (FMouseEvent*);
void onTimer (FTimerEvent*);
void onAccel (FAccelEvent*);
void onHide (FHideEvent*);
void onFocusIn (FFocusEvent*);
void onFocusOut (FFocusEvent*);
void setText (FString);
FString getText() const;
void setLabelText (FString);
void setLabelOrientation(label_o);
int getLabelOrientation();
};
#pragma pack(pop)
// FLineEdit inline functions
//----------------------------------------------------------------------
inline const char* FLineEdit::getClassName() const
{ return "FLineEdit"; }
//----------------------------------------------------------------------
inline bool FLineEdit::setEnable()
{ return setEnable(true); }
//----------------------------------------------------------------------
inline bool FLineEdit::unsetEnable()
{ return setEnable(false); }
//----------------------------------------------------------------------
inline bool FLineEdit::setDisable()
{ return setEnable(false); }
//----------------------------------------------------------------------
inline bool FLineEdit::setFocus()
{ return setFocus(true); }
//----------------------------------------------------------------------
inline bool FLineEdit::unsetFocus()
{ return setFocus(false); }
//----------------------------------------------------------------------
inline bool FLineEdit::setShadow()
{ return setShadow(true); }
//----------------------------------------------------------------------
inline bool FLineEdit::unsetShadow()
{ return setShadow(false); }
//----------------------------------------------------------------------
inline bool FLineEdit::hasShadow()
{ return ((flags & SHADOW) != 0); }
//----------------------------------------------------------------------
inline FString FLineEdit::getText() const
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{ return text; }
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//----------------------------------------------------------------------
inline int FLineEdit::getLabelOrientation()
{ return int(label_orientation); }
#endif // _FLINEEDIT_H