finalcut/test/timer.cpp

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// File: timer.cpp
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#include "final.h"
//----------------------------------------------------------------------
// class timer
//----------------------------------------------------------------------
class timer : public FWidget
{
public:
// Constructor
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explicit timer (FWidget* = 0);
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protected:
// Event handlers
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void onTimer (FTimerEvent*);
void onAccel (FAccelEvent*);
void draw();
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};
//----------------------------------------------------------------------
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timer::timer (FWidget* parent)
: FWidget(parent)
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{
addTimer (60000); // 1-minute timer
int id = addTimer (50); // 50-millisecond timer
addTimer (1000); // 1-second timer
delTimer (id);
addTimer (250); // 250-millisecond timer
resetXTermForeground();
resetXTermBackground();
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wc.term_fg = fc::Default;
wc.term_bg = fc::Default;
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}
//----------------------------------------------------------------------
void timer::onTimer (FTimerEvent* ev)
{
::printf("timer event, id %d\n\r", ev->timerId() );
}
//----------------------------------------------------------------------
void timer::onAccel (FAccelEvent* ev)
{
quit();
ev->accept();
}
//----------------------------------------------------------------------
void timer::draw()
{
setNormal();
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setColor (fc::Default, fc::Default);
clearArea();
printPosTerm (1,1);
print ("---------------\n");
print ("Press Q to quit\n");
print ("---------------\n");
setCursorPos (1,4);
}
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//----------------------------------------------------------------------
// main part
//----------------------------------------------------------------------
int main (int argc, char* argv[])
{
FApplication app(argc, argv);
timer t(&app);
t.addAccelerator('q');
app.setMainWidget(&t);
t.show();
return app.exec();
}