432 lines
10 KiB
C++
432 lines
10 KiB
C++
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// File: windows.cpp
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#include "fapp.h"
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#include "fdialog.h"
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#include "fdialoglistmenu.h"
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#include "flabel.h"
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#include "fmenubar.h"
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#include "fmenu.h"
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#include "fmessagebox.h"
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#include "fstatusbar.h"
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#include "fstring.h"
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//----------------------------------------------------------------------
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// class Window
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//----------------------------------------------------------------------
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#pragma pack(push)
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#pragma pack(1)
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class Window : public FDialog
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{
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private:
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typedef struct
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{
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bool is_open;
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FString* title;
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FDialog* dgl;
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}
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win_data;
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std::vector<win_data*> windows;
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private:
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Window (const Window&); // Disabled copy constructor
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Window& operator = (const Window&); // and operator '='
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void activateWindow (FDialog*);
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void onClose (FCloseEvent*);
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void cb_createWindows (FWidget*, void*);
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void cb_closeWindows (FWidget*, void*);
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void cb_next (FWidget*, void*);
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void cb_previous (FWidget*, void*);
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void cb_exitApp (FWidget*, void*);
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void cb_destroyWindow (FWidget*, void*);
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void adjustSize();
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public:
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explicit Window (FWidget* = 0); // constructor
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~Window(); // destructor
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};
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#pragma pack(pop)
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//----------------------------------------------------------------------
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Window::Window (FWidget* parent)
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: FDialog(parent)
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, windows()
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{
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// menu bar
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FMenuBar* Menubar = new FMenuBar (this);
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// menu bar item
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FMenu* File = new FMenu ("&File", Menubar);
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File->setStatusbarMessage ("File management commands");
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// dialog list menu item
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FString drop_down_symbol = wchar_t(fc::BlackDownPointingTriangle);
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FDialogListMenu* DglList = new FDialogListMenu (drop_down_symbol, Menubar);
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DglList->setStatusbarMessage ("List of all the active dialogs");
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// "File" menu item
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FMenuItem* New = new FMenuItem ("&New", File);
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New->setStatusbarMessage ("Create the windows");
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FMenuItem* Close = new FMenuItem ("&Close", File);
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Close->setStatusbarMessage ("Close the windows");
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FMenuItem* Line1 = new FMenuItem (File);
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Line1->setSeparator();
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FMenuItem* Next = new FMenuItem ("Ne&xt window", File);
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Next->addAccelerator (fc::Fmkey_npage); // Meta/Alt + PgDn
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Next->setStatusbarMessage ("Switch to the next window");
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FMenuItem* Previous = new FMenuItem ("&Previous window", File);
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Previous->addAccelerator (fc::Fmkey_ppage); // Meta/Alt + PgUp
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Previous->setStatusbarMessage ("Switch to the previous window");
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FMenuItem* Line2 = new FMenuItem (File);
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Line2->setSeparator();
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FMenuItem* Quit = new FMenuItem ("&Quit", File);
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Quit->addAccelerator (fc::Fmkey_x); // Meta/Alt + X
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Quit->setStatusbarMessage ("Exit the program");
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// Statusbar at the bottom
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FStatusBar* statusbar = new FStatusBar (this);
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statusbar->setMessage("Status bar message");
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// Buttons
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FButton* CreateButton = new FButton (this);
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CreateButton->setGeometry(2, 2, 9, 1);
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CreateButton->setText (L"&Create");
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CreateButton->setShadow();
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FButton* CloseButton = new FButton (this);
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CloseButton->setGeometry(15, 2, 9, 1);
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CloseButton->setText (L"C&lose");
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CloseButton->setShadow();
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FButton* QuitButton = new FButton (this);
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QuitButton->setGeometry(28, 2, 9, 1);
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QuitButton->setText (L"&Quit");
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QuitButton->setShadow();
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// Add menu item callback
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New->addCallback
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(
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"clicked",
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_METHOD_CALLBACK (this, &Window::cb_createWindows)
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);
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Close->addCallback
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(
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"clicked",
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_METHOD_CALLBACK (this, &Window::cb_closeWindows)
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);
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Next->addCallback
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(
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"clicked",
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_METHOD_CALLBACK (this, &Window::cb_next)
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);
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Previous->addCallback
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(
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"clicked",
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_METHOD_CALLBACK (this, &Window::cb_previous)
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);
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Quit->addCallback
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(
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"clicked",
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_METHOD_CALLBACK (this, &Window::cb_exitApp)
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);
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// Add button callback
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CreateButton->addCallback
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(
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"clicked",
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_METHOD_CALLBACK (this, &Window::cb_createWindows)
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);
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CloseButton->addCallback
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(
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"clicked",
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_METHOD_CALLBACK (this, &Window::cb_closeWindows)
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);
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QuitButton->addCallback
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(
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"clicked",
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_METHOD_CALLBACK (this, &Window::cb_exitApp)
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);
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for (int n=1; n <= 6; n++)
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{
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win_data* win_dat = new win_data;
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win_dat->is_open = false;
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win_dat->title = new FString();
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win_dat->title->sprintf("Window %d", n);
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windows.push_back(win_dat);
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}
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}
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//----------------------------------------------------------------------
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Window::~Window()
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{
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std::vector<win_data*>::iterator iter;
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iter = windows.begin();
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while ( iter != windows.end() )
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{
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delete (*iter)->title;
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delete *iter;
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iter = windows.erase(iter);
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}
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}
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//----------------------------------------------------------------------
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void Window::activateWindow (FDialog* win)
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{
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if ( win && ! win->isHiddenWindow() && ! win->isActiveWindow() )
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{
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bool has_raised = FWindow::raiseWindow(win);
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win->activateDialog();
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if ( has_raised )
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win->redraw();
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updateTerminal();
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}
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}
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//----------------------------------------------------------------------
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void Window::onClose (FCloseEvent* ev)
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{
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int ret = FMessageBox::info ( this, "Quit"
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, "Do you really want\n"
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"to quit the program ?"
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, FMessageBox::Yes
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, FMessageBox::No );
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if ( ret == FMessageBox::Yes )
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{
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cb_closeWindows(0,0);
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ev->accept();
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}
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else
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ev->ignore();
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}
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//----------------------------------------------------------------------
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void Window::cb_createWindows (FWidget*, void*)
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{
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std::vector<win_data*>::const_iterator iter, begin;
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iter = begin = windows.begin();
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while ( iter != windows.end() )
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{
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if ( ! (*iter)->is_open )
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{
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int x,y,n;
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win_data* win_dat = *iter;
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FDialog* win = new FDialog(this);
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win_dat->dgl = win;
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win_dat->is_open = true;
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win->setText(*(win_dat)->title);
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n = int(std::distance(begin, iter));
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x = 5 + (n%3)*25 + int(n/3)*3;
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y = 11 + int(n/3)*3;
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win->setGeometry (x, y, 20, 8);
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win->setTransparentShadow();
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win->show();
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win->addCallback
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(
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"destroy",
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_METHOD_CALLBACK (this, &Window::cb_destroyWindow),
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static_cast<FWidget::data_ptr>(win_dat)
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);
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}
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++iter;
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}
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activateWindow(this);
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}
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//----------------------------------------------------------------------
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void Window::cb_closeWindows (FWidget*, void*)
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{
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if ( ! dialog_list || dialog_list->empty() )
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return;
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widgetList::const_iterator iter, begin;
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iter = dialog_list->end();
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begin = dialog_list->begin();
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activateWindow(this);
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do
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{
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--iter;
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if ( (*iter) != this )
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(*iter)->close();
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}
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while ( iter != begin );
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}
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//----------------------------------------------------------------------
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void Window::cb_next (FWidget*, void*)
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{
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if ( ! dialog_list || dialog_list->empty() )
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return;
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widgetList::const_iterator iter;
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iter = dialog_list->begin();
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while ( iter != dialog_list->end() )
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{
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if ( static_cast<FWindow*>(*iter)->isActiveWindow() )
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{
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FDialog* next;
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widgetList::const_iterator next_element;
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next_element = iter;
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do
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{
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++next_element;
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if ( next_element == dialog_list->end() )
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next_element = dialog_list->begin();
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next = static_cast<FDialog*>(*next_element);
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} while ( ! next->isEnabled()
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|| ! next->acceptFocus()
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|| ! next->isVisible()
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activateWindow(next);
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break;
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}
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++iter;
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}
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}
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//----------------------------------------------------------------------
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void Window::cb_previous (FWidget*, void*)
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{
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if ( ! dialog_list || dialog_list->empty() )
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return;
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widgetList::const_iterator iter;
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iter = dialog_list->end();
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do
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{
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--iter;
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if ( (*iter)->isDialog()
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&& static_cast<FWindow*>(*iter)->isActiveWindow() )
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{
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FDialog* prev;
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widgetList::const_iterator prev_element;
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prev_element = iter;
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do
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{
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if ( prev_element == dialog_list->begin() )
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prev_element = dialog_list->end();
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--prev_element;
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prev = static_cast<FDialog*>(*prev_element);
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} while ( ! prev->isEnabled()
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|| ! prev->acceptFocus()
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|| ! prev->isVisible()
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|| ! prev->isWindow() );
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activateWindow(prev);
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break;
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}
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}
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while ( iter != dialog_list->begin() );
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}
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//----------------------------------------------------------------------
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void Window::cb_exitApp (FWidget*, void*)
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{
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close();
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}
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//----------------------------------------------------------------------
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void Window::cb_destroyWindow (FWidget*, void* data_ptr)
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{
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win_data* win_dat = static_cast<win_data*>(data_ptr);
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if ( win_dat )
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win_dat->is_open = false;
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}
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//----------------------------------------------------------------------
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void Window::adjustSize()
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{
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int w,h,X,Y;
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std::vector<win_data*>::const_iterator iter, begin;
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w = getRootWidget()->getWidth();
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h = getRootWidget()->getHeight();
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X = int(1 + (w - 40) / 2);
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Y = int(1 + (h - 22) / 2);
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if ( Y < 2)
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Y = 2;
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setPos (X, Y, false);
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iter = begin = windows.begin();
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while ( iter != windows.end() )
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{
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if ( (*iter)->is_open )
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{
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int x,y,dx,dy,n;
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n = int(std::distance(begin, iter));
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dx = (w > 80) ? (w - 80) / 2 : 0;
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dy = (h > 24) ? (h - 24) / 2 : 0;
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x = dx + 5 + (n%3)*25 + int(n/3)*3;
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y = dy + 11 + int(n/3)*3;
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(*iter)->dgl->setPos (x, y, false);
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}
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++iter;
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}
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FDialog::adjustSize();
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}
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//----------------------------------------------------------------------
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// main part
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//----------------------------------------------------------------------
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int main (int argc, char* argv[])
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{
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if ( argv[1] && ( strcmp(argv[1], "--help") == 0
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|| strcmp(argv[1], "-h") == 0 ) )
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{
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std::cout << "Generic options:" << std::endl
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<< " -h, --help "
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<< "Display this help and exit" << std::endl;
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FApplication::print_cmd_Options();
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exit(EXIT_SUCCESS);
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}
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FApplication app (argc, argv);
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Window main_dlg (&app);
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main_dlg.setText ("Main window");
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main_dlg.setGeometry (int(1+(app.getWidth()-40)/2), 2, 40, 6);
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main_dlg.setTransparentShadow();
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app.setMainWidget (&main_dlg);
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main_dlg.show();
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return app.exec();
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}
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