finalcut/src/ftermbuffer.cpp

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/***********************************************************************
* ftermbuffer.cpp - Buffer for virtual terminal strings *
* *
* This file is part of the Final Cut widget toolkit *
* *
* Copyright 2017-2018 Markus Gans *
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* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
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#include <string>
#include <vector>
#include "final/ftermbuffer.h"
namespace finalcut
{
//----------------------------------------------------------------------
// class FTermBuffer
//----------------------------------------------------------------------
// constructors and destructor
//----------------------------------------------------------------------
FTermBuffer::FTermBuffer()
: data()
{ }
//----------------------------------------------------------------------
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FTermBuffer::~FTermBuffer() // destructor
{ }
// public methods of FTermBuffer
//----------------------------------------------------------------------
int FTermBuffer::writef (const wchar_t format[], ...)
{
assert ( format != 0 );
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static const int BufSize = 1024;
wchar_t buffer[BufSize];
va_list args;
va_start (args, format);
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std::vswprintf (buffer, BufSize, format, args);
va_end (args);
FString str(buffer);
return write(str);
}
//----------------------------------------------------------------------
int FTermBuffer::writef (const char format[], ...)
{
assert ( format != 0 );
int len;
char buf[512];
char* buffer;
va_list args;
buffer = buf;
va_start (args, format);
len = vsnprintf (buffer, sizeof(buf), format, args);
va_end (args);
if ( len >= int(sizeof(buf)) )
{
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try
{
buffer = new char[uInt(len) + 1]();
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}
catch (const std::bad_alloc& ex)
{
std::cerr << "not enough memory to alloc " << ex.what() << std::endl;
return -1;
}
va_start (args, format);
vsnprintf (buffer, uLong(len + 1), format, args);
va_end (args);
}
FString str(buffer);
int ret = write(str);
if ( buffer != buf )
delete[] buffer;
return ret;
}
//----------------------------------------------------------------------
int FTermBuffer::write (const std::wstring& s)
{
assert ( ! s.empty() );
return write (FString(s));
}
//----------------------------------------------------------------------
int FTermBuffer::write (const wchar_t s[])
{
assert ( s != 0 );
return write (FString(s));
}
//----------------------------------------------------------------------
int FTermBuffer::write (const char s[])
{
assert ( s != 0 );
FString str(s);
return write(str);
}
//----------------------------------------------------------------------
int FTermBuffer::write (const std::string& s)
{
assert ( ! s.empty() );
return write (FString(s));
}
//----------------------------------------------------------------------
int FTermBuffer::write (const FString& s)
{
assert ( ! s.isNull() );
int len = 0;
const wchar_t* p = s.wc_str();
if ( p )
{
while ( *p )
{
charData nc; // next character
nc = FVTerm::getAttribute();
nc.code = *p;
nc.attr.bit.no_changes = false;
nc.attr.bit.printed = false;
data.push_back(nc);
p++;
len++;
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} // end of while
}
return len;
}
//----------------------------------------------------------------------
int FTermBuffer::write (int c)
{
charData nc; // next character
nc = FVTerm::getAttribute();
nc.code = c;
nc.attr.bit.no_changes = false;
nc.attr.bit.printed = false;
data.push_back(nc);
return 1;
}
// FTermBuffer non-member operators
//----------------------------------------------------------------------
std::vector<FTermBuffer::charData>& operator << \
( std::vector<FTermBuffer::charData>& termString
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, const FTermBuffer& buf )
{
if ( ! buf.data.empty() )
termString.assign(buf.data.begin(), buf.data.end());
return termString;
}
} // namespace finalcut