finalcut/examples/transparent.cpp

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/***********************************************************************
* transparent.cpp - Demonstrates transparent windows *
* *
* This file is part of the Final Cut widget toolkit *
* *
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* Copyright 2016-2018 Markus Gans *
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* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
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#include <final/final.h>
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//----------------------------------------------------------------------
// class Transparent
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class Transparent : public finalcut::FDialog
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{
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public:
// Typedef and Enumeration
typedef enum ttype
{
transparent = 0,
shadow = 1,
inherit_background = 2
} trans_type;
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// Constructor
explicit Transparent ( finalcut::FWidget* = nullptr
, trans_type = transparent );
// Disable copy constructor
Transparent (const Transparent&) = delete;
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// Destructor
~Transparent();
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// Disable assignment operator (=)
Transparent& operator = (const Transparent&) = delete;
private:
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// Method
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virtual void draw() override;
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// Event handlers
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virtual void onKeyPress (finalcut::FKeyEvent* ev) override;
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// Data Members
trans_type type;
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};
#pragma pack(pop)
//----------------------------------------------------------------------
Transparent::Transparent ( finalcut::FWidget* parent
, Transparent::trans_type tt )
: finalcut::FDialog(parent)
, type(tt)
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{
setStatusbarMessage("Press Q to quit");
}
//----------------------------------------------------------------------
Transparent::~Transparent()
{ }
//----------------------------------------------------------------------
void Transparent::draw()
{
finalcut::FDialog::draw();
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if ( isMonochron() )
setReverse(true);
if ( type == shadow )
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{
setColor(wc.shadow_bg, wc.shadow_fg);
setTransShadow();
}
else if ( type == inherit_background )
{
if ( getMaxColor() > 8 )
setColor(finalcut::fc::Blue, finalcut::fc::Black);
else
setColor(finalcut::fc::Green, finalcut::fc::Black);
setInheritBackground();
}
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else
setTransparent();
finalcut::FString line(getClientWidth(), '.');
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for (int n = 1; n <= int(getClientHeight()); n++)
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{
setPrintPos (2, 2 + n);
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print(line);
}
if ( type == shadow )
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unsetTransShadow();
else if ( type == inherit_background )
unsetInheritBackground();
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else
unsetTransparent();
if ( isMonochron() )
setReverse(false);
}
//----------------------------------------------------------------------
void Transparent::onKeyPress (finalcut::FKeyEvent* ev)
{
if ( ! ev )
return;
if ( ev->key() == 'q' && getParentWidget() )
{
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getParentWidget()->close();
ev->accept();
}
else
finalcut::FDialog::onKeyPress(ev);
}
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//----------------------------------------------------------------------
// class MainWindow
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class MainWindow : public finalcut::FDialog
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{
public:
// Constructor
explicit MainWindow (finalcut::FWidget* = nullptr);
// Disable copy constructor
MainWindow (const MainWindow&) = delete;
// Destructor
~MainWindow();
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// Disable assignment operator (=)
MainWindow& operator = (const MainWindow&) = delete;
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private:
// Method
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virtual void draw() override;
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// Event handlers
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virtual void onClose (finalcut::FCloseEvent*) override;
virtual void onShow (finalcut::FShowEvent*) override;
virtual void onTimer (finalcut::FTimerEvent*) override;
virtual void onKeyPress (finalcut::FKeyEvent* ev) override
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{
if ( ! ev )
return;
if ( ev->key() == 'q' )
{
close();
ev->accept();
}
else
finalcut::FDialog::onKeyPress(ev);
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}
// Data Members
finalcut::FString line1{};
finalcut::FString line2{};
Transparent* transpwin{nullptr};
Transparent* shadowwin{nullptr};
Transparent* ibg{nullptr};
finalcut::FStatusBar status_bar{this};
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};
#pragma pack(pop)
//----------------------------------------------------------------------
MainWindow::MainWindow (finalcut::FWidget* parent)
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: FDialog(parent)
{
line1 = " .-. .-. .-.";
line2 = "`._.' `._.' `._.' ";
// The memory allocation for the following three sub windows occurs
// with the operator new. The lifetime of the generated widget
// is managed by the parent object (this). The operator delete
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// is not required in this class and would result in a double free.
transpwin = new Transparent(this);
transpwin->setText("transparent");
transpwin->setGeometry (6, 3, 29, 12);
transpwin->unsetTransparentShadow();
shadowwin = new Transparent(this, Transparent::shadow);
shadowwin->setText("shadow");
shadowwin->setGeometry (46, 11, 29, 12);
shadowwin->unsetTransparentShadow();
ibg = new Transparent(this, Transparent::inherit_background);
ibg->setText("inherit background");
ibg->setGeometry (42, 3, 29, 7);
ibg->unsetTransparentShadow();
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// Statusbar at the bottom
status_bar.setMessage("Press Q to quit");
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unsetTransparentShadow();
activateDialog();
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}
//----------------------------------------------------------------------
MainWindow::~MainWindow()
{ }
//----------------------------------------------------------------------
void MainWindow::draw()
{
finalcut::FDialog::draw();
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if ( isMonochron() )
setReverse(true);
setColor();
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setPrintPos (2, 4);
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print(line1);
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setPrintPos (2, 5);
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print(line2);
if ( isMonochron() )
setReverse(false);
updateTerminal();
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}
//----------------------------------------------------------------------
void MainWindow::onClose (finalcut::FCloseEvent* ev)
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{
finalcut::FApplication::closeConfirmationDialog (this, ev);
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}
//----------------------------------------------------------------------
void MainWindow::onShow (finalcut::FShowEvent*)
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{
addTimer(100);
}
//----------------------------------------------------------------------
void MainWindow::onTimer (finalcut::FTimerEvent*)
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{
wchar_t first_Char[2];
std::size_t length = line1.getLength();
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first_Char[0] = line1[0];
first_Char[1] = line2[0];
line1 = line1.right(length - 1) + first_Char[0];
line2 = line2.right(length - 1) + first_Char[1];
redraw();
flush_out();
}
//----------------------------------------------------------------------
// main part
//----------------------------------------------------------------------
int main (int argc, char* argv[])
{
// Create the application object
finalcut::FApplication app (argc, argv);
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// Create main dialog object
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MainWindow main_dlg (&app);
main_dlg.setText ("non-transparent");
main_dlg.setGeometry (8, 16, 26, 7);
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// Set dialog main_dlg as main widget
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app.setMainWidget (&main_dlg);
// Show and start the application
main_dlg.show();
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return app.exec();
}