2018-09-24 04:17:15 +02:00
|
|
|
|
|
|
|
|
|
First steps with the Final Cut widget toolkit
|
|
|
|
|
=============================================
|
|
|
|
|
|
2019-01-24 00:23:00 +01:00
|
|
|
|
Table of Contents
|
|
|
|
|
-----------------
|
|
|
|
|
|
|
|
|
|
<!-- TOC -->
|
|
|
|
|
- [How to use the library](#how-to-use-the-library)
|
|
|
|
|
- [Memory Management](#memory-management)
|
|
|
|
|
- [Event Processing](#event-processing)
|
|
|
|
|
- [Event handler reimplementation](#event-handler-reimplementation)
|
|
|
|
|
- [Signals and Callbacks](#signals-and-callbacks)
|
|
|
|
|
- [Default signals](#the-final-cut-widgets-emit-the-following-default-signals)
|
|
|
|
|
- [Callback function](#example-of-a-callback-function)
|
|
|
|
|
- [Callback method](#example-of-a-callback-function)
|
|
|
|
|
- [Custom signals](#send-custom-signals)
|
2019-02-07 23:05:50 +01:00
|
|
|
|
- [Dynamic layout](#dynamic-layout)
|
2019-01-24 00:23:00 +01:00
|
|
|
|
<!-- /TOC -->
|
|
|
|
|
|
2018-09-24 04:17:15 +02:00
|
|
|
|
|
|
|
|
|
How to use the library
|
|
|
|
|
----------------------
|
|
|
|
|
|
2018-09-26 18:01:44 +02:00
|
|
|
|
At the beginning of this introduction to the Final Cut
|
|
|
|
|
we will start with a small example.
|
2018-09-24 04:17:15 +02:00
|
|
|
|
|
2018-11-01 00:49:13 +01:00
|
|
|
|
The following example creates an empty 30×10 character dialog.
|
2018-09-24 04:17:15 +02:00
|
|
|
|
|
|
|
|
|
**File:** *dialog.cpp*
|
|
|
|
|
```cpp
|
|
|
|
|
#include <final/final.h>
|
|
|
|
|
|
|
|
|
|
int main (int argc, char* argv[])
|
|
|
|
|
{
|
|
|
|
|
finalcut::FApplication app(argc, argv);
|
|
|
|
|
finalcut::FDialog dialog(&app);
|
|
|
|
|
dialog.setText ("A dialog");
|
2019-01-24 00:23:00 +01:00
|
|
|
|
const finalcut::FPoint position(25, 5);
|
|
|
|
|
const finalcut::FSize size(30, 10);
|
|
|
|
|
dialog.setGeometry (position, size);
|
2018-09-24 04:17:15 +02:00
|
|
|
|
app.setMainWidget(&dialog);
|
|
|
|
|
dialog.show();
|
|
|
|
|
return app.exec();
|
|
|
|
|
}
|
|
|
|
|
```
|
2018-11-18 22:50:45 +01:00
|
|
|
|
*(Note: You can close the dialog with the mouse,
|
2018-12-03 03:22:36 +01:00
|
|
|
|
<kbd>Shift</kbd>+<kbd>F10</kbd> or <kbd>Ctrl</kbd>+<kbd>^</kbd>)*
|
2018-09-24 04:17:15 +02:00
|
|
|
|
|
|
|
|
|
|
2018-09-26 18:01:44 +02:00
|
|
|
|
After entering the source code in *dialog.cpp* you can compile
|
2018-09-24 04:17:15 +02:00
|
|
|
|
the above program with gcc:
|
|
|
|
|
```cpp
|
|
|
|
|
g++ -O2 -lfinal dialog.cpp -o dialog
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
How it works
|
|
|
|
|
------------
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
|
#include <final/final.h>
|
|
|
|
|
```
|
2018-09-26 18:01:44 +02:00
|
|
|
|
All final cut programs must include the *final.h* header.
|
2018-09-24 04:17:15 +02:00
|
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
|
finalcut::FApplication app(argc, argv);
|
|
|
|
|
```
|
2018-11-01 00:49:13 +01:00
|
|
|
|
This line creates the `finalcut::FApplication` object `app` with
|
2018-09-26 18:01:44 +02:00
|
|
|
|
the command line arguments `argc` and `argv`. This object manages
|
|
|
|
|
the application main event loop. It receives keyboard and mouse events
|
2018-11-01 00:49:13 +01:00
|
|
|
|
and sends them to the target widgets. You must create an application
|
|
|
|
|
object before you can create a widgets object.
|
2018-09-24 04:17:15 +02:00
|
|
|
|
|
|
|
|
|
The next line
|
|
|
|
|
```cpp
|
|
|
|
|
finalcut::FDialog dialog(&app);
|
|
|
|
|
```
|
2018-09-26 18:01:44 +02:00
|
|
|
|
creates the `finalcut::FDialog` object `dialog` with the object `app`
|
|
|
|
|
as parent object. The `finalcut::FDialog` class is the base class for
|
2018-09-24 04:17:15 +02:00
|
|
|
|
creating dialog windows.
|
|
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
|
dialog.setText ("A dialog");
|
|
|
|
|
```
|
|
|
|
|
The title bar of the dialog box gets the text "A dialog".
|
|
|
|
|
|
|
|
|
|
```cpp
|
2019-01-24 00:23:00 +01:00
|
|
|
|
finalcut::FPoint position(25, 5);
|
|
|
|
|
finalcut::FSize size(30, 10);
|
|
|
|
|
dialog.setGeometry (position, size);
|
2018-09-24 04:17:15 +02:00
|
|
|
|
```
|
2018-11-01 00:49:13 +01:00
|
|
|
|
The dialog window gets a width of 30 and a height of 10 characters.
|
2018-11-03 01:32:51 +01:00
|
|
|
|
The position of the window in the terminal is at x=25 and
|
2018-11-01 00:49:13 +01:00
|
|
|
|
y=5 (note: x=1 and y=1 represents the upper left corner).
|
2018-09-24 04:17:15 +02:00
|
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
|
app.setMainWidget(&dialog);
|
|
|
|
|
```
|
2018-11-01 00:49:13 +01:00
|
|
|
|
The `dialog` object was now selected as the main widget for the application.
|
|
|
|
|
When you close the main widget, the entire application quits.
|
|
|
|
|
|
2018-09-24 04:17:15 +02:00
|
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
|
dialog.show();
|
|
|
|
|
```
|
|
|
|
|
A window or widget is not visible directly after its creation.
|
2018-09-26 18:01:44 +02:00
|
|
|
|
Only the call of `show()` makes it (and its child objects,
|
2018-09-24 04:17:15 +02:00
|
|
|
|
if available) visible.
|
|
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
|
return app.exec();
|
|
|
|
|
```
|
2018-09-26 18:01:44 +02:00
|
|
|
|
The last line calls `exec()` to start the application and return
|
2018-11-03 01:32:51 +01:00
|
|
|
|
the result to the operating system. The started application enters
|
|
|
|
|
the main event loop. This loop does not end until the window is
|
|
|
|
|
not closed.
|
2018-09-24 04:17:15 +02:00
|
|
|
|
|
2018-12-20 01:41:47 +01:00
|
|
|
|
|
|
|
|
|
Memory Management
|
|
|
|
|
-----------------
|
|
|
|
|
|
2018-12-25 22:34:04 +01:00
|
|
|
|
To create a hierarchy of FObjects (or derived classes/widgets),
|
2018-12-20 01:41:47 +01:00
|
|
|
|
a new FObject must initialize with its parent object.
|
|
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
|
FObject* parent = new FObject();
|
|
|
|
|
FObject* child = new FObject(parent);
|
|
|
|
|
```
|
|
|
|
|
|
2018-12-25 22:34:04 +01:00
|
|
|
|
To deallocate the used memory of a parent FObject, the allocated memory
|
|
|
|
|
of its child objects will also automatically deallocate.
|
2018-12-20 01:41:47 +01:00
|
|
|
|
|
|
|
|
|
An object can also be assigned to another object later via `addChild()`.
|
|
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
|
FObject* parent = new FObject();
|
|
|
|
|
FObject* child = new FObject();
|
|
|
|
|
parent->addChild(child);
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
The child object assignment can also remove at any time with
|
|
|
|
|
`delChild()`.
|
|
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
|
FObject* parent = new FObject();
|
|
|
|
|
FObject* child = new FObject(parent);
|
|
|
|
|
parent->delChild(child);
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
If an FObject with a parent will remove from the hierarchy,
|
|
|
|
|
the destructor automatically deletes the object assignment from
|
|
|
|
|
its parent object. If a class object doesn't derive from FObject,
|
|
|
|
|
you must implement storage deallocation yourself.
|
2018-12-25 22:34:04 +01:00
|
|
|
|
|
|
|
|
|
**File:** *memory.cpp*
|
|
|
|
|
```cpp
|
|
|
|
|
#include <final/final.h>
|
|
|
|
|
|
|
|
|
|
using namespace finalcut;
|
|
|
|
|
|
|
|
|
|
int main (int argc, char* argv[])
|
|
|
|
|
{
|
|
|
|
|
FApplication app(argc, argv);
|
|
|
|
|
|
|
|
|
|
// The object dialog is managed by app
|
|
|
|
|
FDialog* dialog = new FDialog(&app);
|
|
|
|
|
dialog->setText ("Window Title");
|
2019-01-24 00:23:00 +01:00
|
|
|
|
dialog->setGeometry (FPoint(25, 5), FSize(40, 8));
|
2018-12-25 22:34:04 +01:00
|
|
|
|
|
|
|
|
|
// The object input is managed by dialog
|
|
|
|
|
FLineEdit* input = new FLineEdit("predefined text", dialog);
|
2019-01-24 00:23:00 +01:00
|
|
|
|
input->setGeometry(FPoint(8, 2), FSize(29, 1));
|
2018-12-25 22:34:04 +01:00
|
|
|
|
input->setLabelText (L"&Input");
|
|
|
|
|
|
|
|
|
|
// The object label is managed by dialog
|
|
|
|
|
FLabel* label = new FLabel ( "Lorem ipsum dolor sit amet, consectetur "
|
|
|
|
|
"adipiscing elit, sed do eiusmod tempor "
|
|
|
|
|
"incididunt ut labore et dolore magna aliqua."
|
|
|
|
|
, dialog );
|
2019-01-24 00:23:00 +01:00
|
|
|
|
label->setGeometry (FPoint(2, 4), FSize(36, 1));
|
2018-12-25 22:34:04 +01:00
|
|
|
|
app.setMainWidget(dialog);
|
|
|
|
|
dialog->show();
|
|
|
|
|
return app.exec();
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
*(Note: You can close the window with the mouse,
|
|
|
|
|
<kbd>Shift</kbd>+<kbd>F10</kbd> or <kbd>Ctrl</kbd>+<kbd>^</kbd>)*
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
After entering the source code in *memory.cpp* you can compile
|
|
|
|
|
the above program with gcc:
|
|
|
|
|
```cpp
|
|
|
|
|
g++ -O2 -lfinal memory.cpp -o memory
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Event Processing
|
|
|
|
|
----------------
|
|
|
|
|
|
|
|
|
|
Calling `FApplication::exec()` starts the FINAL CUT main event loop.
|
|
|
|
|
While the event loop is running, the system constantly checks whether
|
|
|
|
|
an event has occurred and sends it to the application's currently focused
|
|
|
|
|
object. The events of the terminal such as keystrokes, mouse actions or
|
|
|
|
|
resizing the terminal are translated into `FEvent` objects and sent it to
|
|
|
|
|
the active `FObject`. It is also possible to use `FApplication::sendEvent()`
|
|
|
|
|
or `FApplication::queueEvent()` to send your own events to an object.
|
|
|
|
|
|
|
|
|
|
`FObject`-derived objects process incoming events by reimplementing the
|
|
|
|
|
virtual method `event()`. The `FObject` itself calls only
|
|
|
|
|
`onTimer()` or `onUserEvent()` and ignores all other events. The
|
|
|
|
|
`FObject`-derived class `FWidget` also reimplements the `event()` method
|
|
|
|
|
to handle further events. `FWidget` calls the `FWidget::onKeyPress` method
|
|
|
|
|
when you press a key, or the `FWidget::onMouseDown` method when you click
|
|
|
|
|
a mouse button.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
### Event handler reimplementation ###
|
|
|
|
|
|
|
|
|
|
An event in FINAL CUT is an object that inherits from the base class
|
|
|
|
|
`FEvent`. There are several event types, represented by an enum value.
|
|
|
|
|
For example, the method `FEvent::type()` returns the type
|
|
|
|
|
`fc::MouseDown_Event` when you press down a mouse button.
|
|
|
|
|
|
|
|
|
|
Some event types have data that cannot store in an `FEvent` object.
|
|
|
|
|
For example, a click event of the mouse must store which button it
|
|
|
|
|
triggered where the mouse pointer was at that time. In classes derived
|
|
|
|
|
from `FEvent`, such as `FMouseEvent()`, we store this data.
|
|
|
|
|
|
|
|
|
|
Widgets get their events from the `event()` method inherited from FObject.
|
|
|
|
|
The implementation of `event()` in `FWidget` forwards the most common event
|
|
|
|
|
types to specific event handlers such as `FMouseEvent()`, `FKeyEvent()` or
|
|
|
|
|
`FResizeEvent()`. There are many other event types. It is also possible to
|
|
|
|
|
create own event types and send them to other objects.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
**The FINAL CUT event types:**
|
|
|
|
|
```cpp
|
|
|
|
|
enum events
|
|
|
|
|
{
|
|
|
|
|
None_Event, // invalid event
|
|
|
|
|
KeyPress_Event, // key pressed
|
|
|
|
|
KeyUp_Event, // key released
|
|
|
|
|
KeyDown_Event, // key pressed
|
|
|
|
|
MouseDown_Event, // mouse button pressed
|
|
|
|
|
MouseUp_Event, // mouse button released
|
|
|
|
|
MouseDoubleClick_Event, // mouse button double click
|
|
|
|
|
MouseWheel_Event, // mouse wheel rolled
|
|
|
|
|
MouseMove_Event, // mouse move
|
|
|
|
|
FocusIn_Event, // focus in
|
|
|
|
|
FocusOut_Event, // focus out
|
|
|
|
|
ChildFocusIn_Event, // child focus in
|
|
|
|
|
ChildFocusOut_Event, // child focus out
|
|
|
|
|
WindowActive_Event, // activate window
|
|
|
|
|
WindowInactive_Event, // deactivate window
|
|
|
|
|
WindowRaised_Event, // raise window
|
|
|
|
|
WindowLowered_Event, // lower window
|
|
|
|
|
Accelerator_Event, // keyboard accelerator
|
|
|
|
|
Resize_Event, // terminal resize
|
|
|
|
|
Show_Event, // widget is shown
|
|
|
|
|
Hide_Event, // widget is hidden
|
|
|
|
|
Close_Event, // widget close
|
|
|
|
|
Timer_Event, // timer event occur
|
|
|
|
|
User_Event // user defined event
|
|
|
|
|
};
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
**File:** *timer.cpp*
|
|
|
|
|
```cpp
|
|
|
|
|
#include <final/final.h>
|
|
|
|
|
|
|
|
|
|
using namespace finalcut;
|
|
|
|
|
|
|
|
|
|
class dialogWidget : public FDialog
|
|
|
|
|
{
|
|
|
|
|
public:
|
|
|
|
|
explicit dialogWidget (FWidget* parent = nullptr)
|
|
|
|
|
: FDialog(parent)
|
|
|
|
|
{
|
|
|
|
|
setText ("Dialog");
|
2019-01-24 00:23:00 +01:00
|
|
|
|
setGeometry (FPoint(25, 5), FSize(23, 4));
|
|
|
|
|
label.setGeometry (FPoint(1, 1), FSize(10, 1));
|
2018-12-25 22:34:04 +01:00
|
|
|
|
label.setAlignment (fc::alignRight);
|
2019-01-24 00:23:00 +01:00
|
|
|
|
value.setGeometry (FPoint(11, 1), FSize(10, 1));
|
2018-12-25 22:34:04 +01:00
|
|
|
|
id = addTimer(100);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private:
|
2019-02-07 23:05:50 +01:00
|
|
|
|
virtual void onTimer (FTimerEvent* ev) override
|
2018-12-25 22:34:04 +01:00
|
|
|
|
{
|
|
|
|
|
if ( id == ev->getTimerId() && n < 9999999999 )
|
|
|
|
|
{
|
|
|
|
|
value.setNumber(n);
|
|
|
|
|
value.redraw();
|
|
|
|
|
n++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLabel label{"Counter: ", this};
|
|
|
|
|
FLabel value{"0", this};
|
|
|
|
|
long n{0};
|
|
|
|
|
int id{0};
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
int main (int argc, char* argv[])
|
|
|
|
|
{
|
|
|
|
|
FApplication app(argc, argv);
|
|
|
|
|
dialogWidget dialog(&app);
|
|
|
|
|
app.setMainWidget(&dialog);
|
|
|
|
|
dialog.show();
|
|
|
|
|
return app.exec();
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
*(Note: You can close the window with the mouse,
|
|
|
|
|
<kbd>Shift</kbd>+<kbd>F10</kbd> or <kbd>Ctrl</kbd>+<kbd>^</kbd>)*
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
After entering the source code in *timer.cpp* you can compile
|
|
|
|
|
the above program with gcc:
|
|
|
|
|
```cpp
|
2019-01-24 00:23:00 +01:00
|
|
|
|
g++ -O2 -lfinal -std=c++11 timer.cpp -o timer
|
2018-12-25 22:34:04 +01:00
|
|
|
|
```
|
2018-12-28 07:46:28 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Signals and Callbacks
|
|
|
|
|
---------------------
|
|
|
|
|
|
|
|
|
|
The callback mechanism is essential for developing applications with
|
|
|
|
|
FINAL CUT. Callback routines allow the programmer to connect different
|
|
|
|
|
objects (which do not need to know each other). Connected objects notify
|
|
|
|
|
each other when an action occurs in a widget. To uniquely identify a widget
|
|
|
|
|
action, it uses signal strings. For example, if an `FButton` object gets
|
|
|
|
|
clicked by a keyboard or mouse, it sends the string "clicked". A signal
|
|
|
|
|
handler explicitly provided by Widget, in the form of a callback function
|
|
|
|
|
or a callback method, can react to such a signal.
|
|
|
|
|
|
|
|
|
|
A callback function is always structured as follows:
|
|
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
|
void cb_function (FWidget* w, FDataPtr data)
|
|
|
|
|
{...}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
The structure of a callback method is the same:
|
|
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
|
void classname::cb_methode (FWidget* w, FDataPtr data)
|
|
|
|
|
{...}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
We use the `addCallback()` method of the `FWidget` class to connect
|
|
|
|
|
to other widget objects.
|
|
|
|
|
|
|
|
|
|
For calling functions and static methods:
|
|
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
|
void FWidget::addCallback ( const FString& cb_signal
|
|
|
|
|
, FCallback cb_handler
|
|
|
|
|
, FDataPtr data )
|
|
|
|
|
{...}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
For calling a member method of a specific instance:
|
|
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
|
void FWidget::addCallback ( const FString& cb_signal
|
|
|
|
|
, FWidget* cb_instance
|
|
|
|
|
, FMemberCallback cb_handler
|
|
|
|
|
, FDataPtr data )
|
|
|
|
|
{...}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
There are two macros `F_FUNCTION_CALLBACK` and `F_METHOD_CALLBACK` to avoid
|
|
|
|
|
having to deal with necessary type conversions. With `delCallback()` you can
|
|
|
|
|
remove a connection to a signal handler or a widget. Alternatively, you can
|
|
|
|
|
use `delCallbacks()` to remove all existing callbacks from an object.
|
|
|
|
|
|
|
|
|
|
|
2018-12-28 09:42:28 +01:00
|
|
|
|
### The FINAL CUT widgets emit the following default signals ###
|
|
|
|
|
|
|
|
|
|
<dl>
|
|
|
|
|
<dt>FButton</dt>
|
|
|
|
|
<dd>"clicked"</dd>
|
|
|
|
|
|
|
|
|
|
<dt>FCheckMenuItem</dt>
|
|
|
|
|
<dd>"clicked"<br />"toggled"</dd>
|
|
|
|
|
|
|
|
|
|
<dt>FLineEdit</dt>
|
|
|
|
|
<dd>"activate"<br />"changed"</dd>
|
|
|
|
|
|
|
|
|
|
<dt>FListBox</dt>
|
|
|
|
|
<dd>"clicked"<br />"row-changed"<br />"row-selected"</dd>
|
|
|
|
|
|
|
|
|
|
<dt>FListView</dt>
|
|
|
|
|
<dd>"clicked"<br />"row-changed"</dd>
|
|
|
|
|
|
|
|
|
|
<dt>FMenu</dt>
|
|
|
|
|
<dd>"activate"</dd>
|
|
|
|
|
|
|
|
|
|
<dt>FMenuItem</dt>
|
|
|
|
|
<dd>"activate"<br />"clicked"<br />"deactivate"</dd>
|
|
|
|
|
|
|
|
|
|
<dt>FRadioMenuItem</dt>
|
|
|
|
|
<dd>"clicked"<br />"toggled"</dd>
|
|
|
|
|
|
|
|
|
|
<dt>FScrollbar</dt>
|
|
|
|
|
<dd>"change-value"</dd>
|
|
|
|
|
|
|
|
|
|
<dt>FStatusBar</dt>
|
|
|
|
|
<dd>"activate"</dd>
|
|
|
|
|
|
|
|
|
|
<dt>FTextView</dt>
|
|
|
|
|
<dd>"changed"</dd>
|
|
|
|
|
|
|
|
|
|
<dt>FToggleButton</dt>
|
|
|
|
|
<dd>"clicked"<br />"toggled"</dd>
|
2019-01-24 00:23:00 +01:00
|
|
|
|
|
|
|
|
|
<dt>FWidget</dt>
|
|
|
|
|
<dd>"destroy"</dd>
|
2018-12-28 09:42:28 +01:00
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2018-12-28 07:46:28 +01:00
|
|
|
|
### Example of a callback function: ###
|
|
|
|
|
|
|
|
|
|
**File:** *callback-function.cpp*
|
|
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
|
#include <final/final.h>
|
|
|
|
|
|
|
|
|
|
using namespace finalcut;
|
|
|
|
|
|
|
|
|
|
void cb_changeText (FWidget* w, FDataPtr data)
|
|
|
|
|
{
|
|
|
|
|
FButton& button = *(static_cast<FButton*>(w));
|
|
|
|
|
FLabel& label = *(static_cast<FLabel*>(data));
|
|
|
|
|
label.clear();
|
|
|
|
|
label << "The " << button.getClassName() << " was pressed";
|
|
|
|
|
label.redraw();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int main (int argc, char* argv[])
|
|
|
|
|
{
|
|
|
|
|
FApplication app(argc, argv);
|
|
|
|
|
FDialog dialog(&app);
|
|
|
|
|
dialog.setText ("A dialog with callback function");
|
2019-01-24 00:23:00 +01:00
|
|
|
|
dialog.setGeometry (FRect(25, 5, 45, 9));
|
2018-12-28 07:46:28 +01:00
|
|
|
|
FLabel label (&dialog);
|
|
|
|
|
label = "The button has never been pressed before";
|
2019-01-24 00:23:00 +01:00
|
|
|
|
label.setGeometry (FPoint(2, 2), FSize(41, 1));
|
2018-12-28 07:46:28 +01:00
|
|
|
|
FButton button (&dialog);
|
|
|
|
|
// Character follows '&' will be used as the accelerator key
|
|
|
|
|
button = "&Click me";
|
2019-01-24 00:23:00 +01:00
|
|
|
|
button.setGeometry (FPoint(15, 5), FSize(14, 1));
|
2018-12-28 07:46:28 +01:00
|
|
|
|
|
|
|
|
|
// Connect the button signal "clicked" with the callback function
|
|
|
|
|
button.addCallback
|
|
|
|
|
(
|
|
|
|
|
"clicked",
|
|
|
|
|
F_FUNCTION_CALLBACK (&cb_changeText),
|
|
|
|
|
&label
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
app.setMainWidget(&dialog);
|
|
|
|
|
dialog.show();
|
|
|
|
|
return app.exec();
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
*(Note: You can close the dialog with the mouse,
|
|
|
|
|
<kbd>Shift</kbd>+<kbd>F10</kbd> or <kbd>Ctrl</kbd>+<kbd>^</kbd>)*
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
After entering the source code in *callback-function.cpp* you can compile
|
|
|
|
|
the above program with gcc:
|
|
|
|
|
```cpp
|
|
|
|
|
g++ -O2 -lfinal callback-function.cpp -o callback-function
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
### Example of a callback method: ###
|
|
|
|
|
|
|
|
|
|
**File:** *callback-method.cpp*
|
|
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
|
#include <final/final.h>
|
|
|
|
|
|
|
|
|
|
using namespace finalcut;
|
|
|
|
|
|
|
|
|
|
class dialogWidget : public FDialog
|
|
|
|
|
{
|
|
|
|
|
public:
|
|
|
|
|
explicit dialogWidget (FWidget* parent = nullptr)
|
|
|
|
|
: FDialog(parent)
|
|
|
|
|
{
|
|
|
|
|
setText ("Callback method");
|
2019-01-24 00:23:00 +01:00
|
|
|
|
setGeometry (FPoint(25, 5), FSize(25, 7));
|
|
|
|
|
button.setGeometry (FPoint(7, 3), FSize(10, 1));
|
2018-12-28 07:46:28 +01:00
|
|
|
|
|
|
|
|
|
// Connect the button signal "clicked" with the callback method
|
|
|
|
|
button.addCallback
|
|
|
|
|
(
|
|
|
|
|
"clicked",
|
|
|
|
|
F_METHOD_CALLBACK (this, &FApplication::cb_exitApp),
|
|
|
|
|
nullptr
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
FButton button{"&Quit", this};
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
int main (int argc, char* argv[])
|
|
|
|
|
{
|
|
|
|
|
FApplication app(argc, argv);
|
|
|
|
|
dialogWidget dialog(&app);
|
|
|
|
|
app.setMainWidget(&dialog);
|
|
|
|
|
dialog.show();
|
|
|
|
|
return app.exec();
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
*(Note: You can close the window with the mouse,
|
|
|
|
|
<kbd>Shift</kbd>+<kbd>F10</kbd> or <kbd>Ctrl</kbd>+<kbd>^</kbd>)*
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
After entering the source code in *callback-method.cpp* you can compile
|
|
|
|
|
the above program with gcc:
|
|
|
|
|
```cpp
|
2019-01-24 00:23:00 +01:00
|
|
|
|
g++ -O2 -lfinal -std=c++11 callback-method.cpp -o callback-method
|
2018-12-28 07:46:28 +01:00
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
2018-12-28 09:42:28 +01:00
|
|
|
|
|
2018-12-28 07:46:28 +01:00
|
|
|
|
### Send custom signals ###
|
|
|
|
|
|
|
|
|
|
You can use the `emitCallback()` method to generate a user-defined signal.
|
|
|
|
|
You can connect this signal later with the method `addCallback()` to a
|
|
|
|
|
self-defined routine.
|
|
|
|
|
|
|
|
|
|
**File:** *emit-signal.cpp*
|
|
|
|
|
```cpp
|
|
|
|
|
#include <final/final.h>
|
|
|
|
|
|
|
|
|
|
using namespace finalcut;
|
|
|
|
|
|
|
|
|
|
class dialogWidget : public FDialog
|
|
|
|
|
{
|
|
|
|
|
public:
|
|
|
|
|
explicit dialogWidget (FWidget* parent = nullptr)
|
|
|
|
|
: FDialog(parent)
|
|
|
|
|
{
|
2019-01-24 00:23:00 +01:00
|
|
|
|
setGeometry (FPoint(25, 5), FSize(22, 7));
|
2018-12-28 07:46:28 +01:00
|
|
|
|
setText ("Emit signal");
|
2019-01-24 00:23:00 +01:00
|
|
|
|
FSize size(5, 1);
|
|
|
|
|
label.setGeometry (FPoint(8, 1), size);
|
2018-12-28 07:46:28 +01:00
|
|
|
|
label.setAlignment (fc::alignRight);
|
|
|
|
|
label.setForegroundColor (fc::Black);
|
2019-01-24 00:23:00 +01:00
|
|
|
|
plus.setGeometry (FPoint(3, 3), size);
|
|
|
|
|
minus.setGeometry (FPoint(13, 3), size);
|
2018-12-28 07:46:28 +01:00
|
|
|
|
plus.setNoUnderline();
|
|
|
|
|
minus.setNoUnderline();
|
|
|
|
|
|
|
|
|
|
// Connect the button signal "clicked" with the callback method
|
|
|
|
|
plus.addCallback
|
|
|
|
|
(
|
|
|
|
|
"clicked",
|
|
|
|
|
F_METHOD_CALLBACK (this, &dialogWidget::cb_plus)
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
minus.addCallback
|
|
|
|
|
(
|
|
|
|
|
"clicked",
|
|
|
|
|
F_METHOD_CALLBACK (this, &dialogWidget::cb_minus)
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
// Connect own signals
|
|
|
|
|
addCallback
|
|
|
|
|
(
|
|
|
|
|
"hot",
|
|
|
|
|
F_METHOD_CALLBACK (this, &dialogWidget::cb_set_red)
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
addCallback
|
|
|
|
|
(
|
|
|
|
|
"regular",
|
|
|
|
|
F_METHOD_CALLBACK (this, &dialogWidget::cb_set_black)
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
addCallback
|
|
|
|
|
(
|
|
|
|
|
"cold",
|
|
|
|
|
F_METHOD_CALLBACK (this, &dialogWidget::cb_set_blue)
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
void cb_plus (FWidget*, FDataPtr)
|
|
|
|
|
{
|
|
|
|
|
if ( t < 100 )
|
|
|
|
|
t++;
|
|
|
|
|
|
|
|
|
|
if ( t == 30 )
|
|
|
|
|
emitCallback("hot");
|
|
|
|
|
else if ( t == 1 )
|
|
|
|
|
emitCallback("regular");
|
|
|
|
|
|
|
|
|
|
setTemperature();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void cb_minus (FWidget*, FDataPtr)
|
|
|
|
|
{
|
|
|
|
|
if ( t > -99 )
|
|
|
|
|
t--;
|
|
|
|
|
|
|
|
|
|
if ( t == 0 )
|
|
|
|
|
emitCallback("cold");
|
|
|
|
|
else if ( t == 29 )
|
|
|
|
|
emitCallback("regular");
|
|
|
|
|
|
|
|
|
|
setTemperature();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void cb_set_blue (FWidget*, FDataPtr)
|
|
|
|
|
{
|
|
|
|
|
label.setForegroundColor (fc::Blue);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void cb_set_black (FWidget*, FDataPtr)
|
|
|
|
|
{
|
|
|
|
|
label.setForegroundColor (fc::Black);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void cb_set_red (FWidget*, FDataPtr)
|
|
|
|
|
{
|
|
|
|
|
label.setForegroundColor (fc::Red);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setTemperature()
|
|
|
|
|
{
|
|
|
|
|
label.clear();
|
|
|
|
|
label << t << "°C";
|
|
|
|
|
label.redraw();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int t = 20;
|
|
|
|
|
FLabel label{FString() << t << "°C", this};
|
|
|
|
|
FButton plus {"&+", this};
|
|
|
|
|
FButton minus {"&-", this};
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
int main (int argc, char* argv[])
|
|
|
|
|
{
|
|
|
|
|
FApplication app(argc, argv);
|
|
|
|
|
dialogWidget dialog(&app);
|
|
|
|
|
app.setMainWidget(&dialog);
|
|
|
|
|
dialog.show();
|
|
|
|
|
return app.exec();
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
*(Note: You can close the window with the mouse,
|
|
|
|
|
<kbd>Shift</kbd>+<kbd>F10</kbd> or <kbd>Ctrl</kbd>+<kbd>^</kbd>)*
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
After entering the source code in *emit-signal.cpp* you can compile
|
|
|
|
|
the above program with gcc:
|
|
|
|
|
```cpp
|
2019-01-24 00:23:00 +01:00
|
|
|
|
g++ -O2 -lfinal -std=c++11 emit-signal.cpp -o emit-signal
|
2018-12-28 07:46:28 +01:00
|
|
|
|
```
|
2019-02-07 23:05:50 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Dynamic layout
|
|
|
|
|
--------------
|
|
|
|
|
|
|
|
|
|
A modern terminal emulation like xterm has no fixed resolution.
|
|
|
|
|
They offer the possibility to change the height and width of the
|
|
|
|
|
terminal at any time. That triggers a resize-event that calls
|
|
|
|
|
the `adjustSize()` method. This method allows adapting the widget
|
|
|
|
|
to a changed terminal size. You can override the `adjustSize()`
|
|
|
|
|
method to adjust the size and position of the widget. The method
|
|
|
|
|
`adjustSize()` will also be called indirectly via calling methods
|
|
|
|
|
`setGeometry()`, `setX()`, `setY()`, `setPos()`, `setWidth()`,
|
|
|
|
|
`setHeight()`, `setSize()`, `setTopPadding()`, `setLeftPadding()`,
|
|
|
|
|
`setBottomPadding()`, `setRightPadding()`, or `setDoubleFlatLine()`.
|
|
|
|
|
|
|
|
|
|
Scalable dialogs derived from FDialog can change the dialog size by
|
|
|
|
|
clicking on the lower right corner of the window. You can intercept
|
|
|
|
|
a scaling action by overriding the `setSize()` method and adjusting
|
|
|
|
|
the client widgets.
|
|
|
|
|
|
|
|
|
|
**File:** *size-adjustment.cpp*
|
|
|
|
|
```cpp
|
|
|
|
|
#include <final/final.h>
|
|
|
|
|
|
|
|
|
|
using namespace finalcut;
|
|
|
|
|
|
|
|
|
|
class dialogWidget : public FDialog
|
|
|
|
|
{
|
|
|
|
|
public:
|
|
|
|
|
explicit dialogWidget (FWidget* parent = nullptr)
|
|
|
|
|
: FDialog(parent)
|
|
|
|
|
{
|
|
|
|
|
setText ("Dialog");
|
|
|
|
|
setResizeable();
|
2019-02-24 00:25:36 +01:00
|
|
|
|
button.setGeometry (FPoint(1, 1), FSize(12, 1), false);
|
|
|
|
|
input.setGeometry (FPoint(2, 3), FSize(12, 1), false);
|
2019-02-07 23:05:50 +01:00
|
|
|
|
// Set dialog geometry and calling adjustSize()
|
|
|
|
|
setGeometry (FPoint(25, 5), FSize(40, 12));
|
|
|
|
|
setMinimumSize (FSize(25, 9));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
inline void checkMinValue (int& n)
|
|
|
|
|
{
|
|
|
|
|
if ( n < 1 ) // Checks and corrects the minimum value
|
|
|
|
|
n = 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void centerDialog()
|
|
|
|
|
{
|
|
|
|
|
auto x = int((getDesktopWidth() - getWidth()) / 2);
|
|
|
|
|
auto y = int((getDesktopHeight() - getHeight()) / 2);
|
|
|
|
|
checkMinValue(x);
|
|
|
|
|
checkMinValue(y);
|
|
|
|
|
setPos (FPoint(x, y), false);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void adjustWidgets()
|
|
|
|
|
{
|
2019-02-24 00:25:36 +01:00
|
|
|
|
auto bx = int(getWidth() - button.getWidth() - 3);
|
2019-02-07 23:05:50 +01:00
|
|
|
|
auto by = int(getHeight() - 4);
|
2019-02-24 00:25:36 +01:00
|
|
|
|
button.setPos (FPoint(bx, by), false);
|
|
|
|
|
input.setWidth (getWidth() - 4);
|
2019-02-07 23:05:50 +01:00
|
|
|
|
auto ly = int(getHeight() / 2) - 1;
|
2019-02-24 00:25:36 +01:00
|
|
|
|
input.setY (ly, false);
|
2019-02-07 23:05:50 +01:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void adjustSize() override
|
|
|
|
|
{
|
|
|
|
|
// Calling super class method adjustSize()
|
|
|
|
|
FDialog::adjustSize();
|
|
|
|
|
// Centers the dialog in the terminal
|
|
|
|
|
centerDialog();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void setSize (const FSize& size, bool) override
|
|
|
|
|
{
|
|
|
|
|
// Calling super class methods setSize() + adjustSize()
|
|
|
|
|
FDialog::setSize (size, false);
|
|
|
|
|
FDialog::adjustSize();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void draw() override
|
|
|
|
|
{
|
|
|
|
|
adjustWidgets(); // Adjust widgets before drawing
|
|
|
|
|
|
|
|
|
|
// Calling super class method draw()
|
|
|
|
|
FDialog::draw();
|
|
|
|
|
|
|
|
|
|
print() << FPoint (3, 3)
|
|
|
|
|
<< FColorPair (fc::Black, fc::White)
|
|
|
|
|
<< "Text on "
|
|
|
|
|
<< FColorPair (fc::Blue, fc::Yellow)
|
|
|
|
|
<< "top";
|
|
|
|
|
}
|
|
|
|
|
|
2019-02-24 00:25:36 +01:00
|
|
|
|
FLineEdit input{"Middle", this};
|
|
|
|
|
FButton button{"&Bottom", this};
|
2019-02-07 23:05:50 +01:00
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
int main (int argc, char* argv[])
|
|
|
|
|
{
|
|
|
|
|
FApplication app(argc, argv);
|
|
|
|
|
dialogWidget dialog(&app);
|
|
|
|
|
app.setMainWidget(&dialog);
|
|
|
|
|
dialog.show();
|
|
|
|
|
return app.exec();
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
*(Note: You can close the window with the mouse,
|
|
|
|
|
<kbd>Shift</kbd>+<kbd>F10</kbd> or <kbd>Ctrl</kbd>+<kbd>^</kbd>)*
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
After entering the source code in *size-adjustment.cpp* you can compile
|
|
|
|
|
the above program with gcc:
|
|
|
|
|
```cpp
|
|
|
|
|
g++ -O2 -lfinal -std=c++11 size-adjustment.cpp -o size-adjustment
|
|
|
|
|
```
|
|
|
|
|
|