finalcut/src/include/final/ftermbuffer.h

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/***********************************************************************
* ftermbuffer.h - Buffer for virtual terminal strings *
* *
* This file is part of the Final Cut widget toolkit *
* *
* Copyright 2017-2019 Markus Gans *
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* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
/* Standalone class
*
*
*
* FTermBuffer
*
*/
#ifndef FTERMBUFFER_H
#define FTERMBUFFER_H
#if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT)
#error "Only <final/final.h> can be included directly."
#endif
#include <sstream> // std::stringstream
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#include <string>
#include <vector>
#include "final/fvterm.h"
#include "final/fstring.h"
namespace finalcut
{
//----------------------------------------------------------------------
// class FTermBuffer
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FTermBuffer
{
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public:
// Typedef
typedef FOptiAttr::charData charData;
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typedef std::vector<charData> charDataVector;
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// Constructor
FTermBuffer() = default;
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// Destructor
virtual ~FTermBuffer();
// Overloaded operators
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template <typename typeT>
FTermBuffer& operator << (const typeT&);
FTermBuffer& operator << (const std::string&);
FTermBuffer& operator << (const std::wstring&);
FTermBuffer& operator << (const FColorPair&);
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// Non-member operators
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friend charDataVector& operator << ( charDataVector&
, const FTermBuffer& );
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// Accessors
virtual const char* getClassName() const;
std::size_t getLength() const;
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const charDataVector& getBuffer() const;
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// Inquiry
bool isEmpty() const;
// Methods
void clear();
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int writef (const FString, ...);
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int write (const FString&);
int write (wchar_t);
void write (const FColorPair&);
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FTermBuffer& write ();
private:
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charDataVector data{};
};
#pragma pack(pop)
// FTermBuffer inline functions
//----------------------------------------------------------------------
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template <typename typeT>
inline FTermBuffer& FTermBuffer::operator << (const typeT& s)
{
std::wostringstream outstream;
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outstream << s;
if ( ! outstream.str().empty() )
write (outstream.str());
return *this;
}
//----------------------------------------------------------------------
inline FTermBuffer& FTermBuffer::operator << (const std::string& string)
{
write (string);
return *this;
}
//----------------------------------------------------------------------
inline FTermBuffer& FTermBuffer::operator << (const std::wstring& wstring)
{
write (wstring);
return *this;
}
//----------------------------------------------------------------------
inline FTermBuffer& FTermBuffer::operator << (const FColorPair& pair)
{
write (pair);
return *this;
}
//----------------------------------------------------------------------
inline const char* FTermBuffer::getClassName() const
{ return "FTermBuffer"; }
//----------------------------------------------------------------------
inline std::size_t FTermBuffer::getLength() const
{ return data.size(); }
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//----------------------------------------------------------------------
inline const FTermBuffer::charDataVector& FTermBuffer::getBuffer() const
{ return data; }
//----------------------------------------------------------------------
inline bool FTermBuffer::isEmpty() const
{ return data.empty(); }
//----------------------------------------------------------------------
inline void FTermBuffer::clear()
{ data.clear(); }
//----------------------------------------------------------------------
inline FTermBuffer& FTermBuffer::write()
{ return *this; }
} // namespace finalcut
#endif // FTERMBUFFER_H