finalcut/src/include/final/fradiobutton.h

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/***********************************************************************
* fradiobutton.h - Widget FRadioButton *
* *
* This file is part of the Final Cut widget toolkit *
* *
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* Copyright 2014-2018 Markus Gans *
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* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
/* Inheritance diagram
*
*
*
* FTerm
*
*
*
*
* FVTerm FObject
*
*
*
*
*
*
* FWidget
*
*
*
*
* FToggleButton
*
*
*
*
* FRadioButton
*
*/
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#ifndef FRADIOBUTTON_H
#define FRADIOBUTTON_H
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#if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT)
#error "Only <final/final.h> can be included directly."
#endif
#include "final/ftogglebutton.h"
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namespace finalcut
{
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//----------------------------------------------------------------------
// class FRadioButton
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FRadioButton : public FToggleButton
{
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public:
// Constructors
explicit FRadioButton (FWidget* = 0);
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explicit FRadioButton (const FString&, FWidget* = 0);
// Disable copy constructor
FRadioButton (const FRadioButton&) = delete;
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// Destructor
virtual ~FRadioButton();
// Disable assignment operator (=)
FRadioButton& operator = (const FRadioButton&) = delete;
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// Accessor
const char* getClassName() const;
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private:
// Methods
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void init();
virtual void draw();
void drawRadioButton();
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};
#pragma pack(pop)
// FRadioButton inline functions
//----------------------------------------------------------------------
inline const char* FRadioButton::getClassName() const
{ return "FRadioButton"; }
} // namespace finalcut
#endif // FRADIOBUTTON_H