ui.cpp: deactivate copy constructor and assignment operator with "= delete"
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@ -39,16 +39,14 @@ class ProgressDialog : public finalcut::FDialog
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public:
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// Constructor
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explicit ProgressDialog (finalcut::FWidget* = 0);
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// Disable copy constructor
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ProgressDialog (const ProgressDialog&) = delete;
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// Disable assignment operator (=)
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ProgressDialog& operator = (const ProgressDialog&) = delete;
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// Destructor
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~ProgressDialog();
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private:
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// Disable copy constructor
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ProgressDialog (const ProgressDialog&);
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// Disable assignment operator (=)
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ProgressDialog& operator = (const ProgressDialog&);
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// Event handlers
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virtual void onShow (finalcut::FShowEvent*);
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virtual void onTimer (finalcut::FTimerEvent*);
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@ -183,18 +181,17 @@ class TextWindow : public finalcut::FDialog
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public:
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// Constructor
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explicit TextWindow (finalcut::FWidget* = 0);
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// Disable copy constructor
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TextWindow (const TextWindow&) = delete;
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// Disable assignment operator (=)
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TextWindow& operator = (const TextWindow&) = delete;
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// Destructor
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~TextWindow();
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// Method
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void append (const finalcut::FString&);
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private:
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// Disable copy constructor
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TextWindow (const TextWindow&);
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// Disable assignment operator (=)
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TextWindow& operator = (const TextWindow&);
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// Method
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virtual void adjustSize();
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@ -251,15 +248,14 @@ class MyDialog : public finalcut::FDialog
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public:
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// Constructor
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explicit MyDialog (finalcut::FWidget* = 0);
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// Disable copy constructor
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MyDialog (const MyDialog&) = delete;
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// Disable assignment operator (=)
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MyDialog& operator = (const MyDialog&) = delete;
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// Destructor
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~MyDialog();
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private:
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// Disable copy constructor
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MyDialog (const MyDialog&);
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// Disable assignment operator (=)
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MyDialog& operator = (const MyDialog&);
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// Method
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void initMenu();
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void initMenuCallbacks();
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