Add methods getPos and setPos to FRect and FWidget
This commit is contained in:
parent
2afa9907ac
commit
2a44a415f3
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@ -1,3 +1,6 @@
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2015-09-27 Markus Gans <guru.mail@muenster.de>
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* Add methods getPos and setPos to FRect and FWidget
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2015-09-24 Markus Gans <guru.mail@muenster.de>
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* Add macro _METHOD_CALLBACK and _FUNCTION_CALLBACK
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to simplify the use callback functions
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@ -1,6 +1,6 @@
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#ifndef _SRC_FCONFIG_H
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#define _SRC_FCONFIG_H 1
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/* src/fconfig.h. Generated automatically at end of configure. */
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/* config.h. Generated from config.h.in by configure. */
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/* config.h.in. Generated from configure.ac by autoheader. */
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@ -171,6 +171,6 @@
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#ifndef F_VERSION
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#define F_VERSION "0.1.1"
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#endif
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/* once: _SRC_FCONFIG_H */
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#endif
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@ -13,6 +13,7 @@ FMenu::FMenu(FWidget* parent)
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: FWindow(parent)
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, item(0)
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, super_menu(0)
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, next_item_pos(1,1)
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, maxItemWidth(0)
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, current(0)
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, mouse_down(false)
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@ -25,6 +26,7 @@ FMenu::FMenu (FString& txt, FWidget* parent)
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: FWindow(parent)
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, item(0)
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, super_menu(0)
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, next_item_pos(1,1)
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, maxItemWidth(0)
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, current(0)
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, mouse_down(false)
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@ -38,6 +40,7 @@ FMenu::FMenu (const std::string& txt, FWidget* parent)
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: FWindow(parent)
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, item(0)
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, super_menu(0)
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, next_item_pos(1,1)
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, maxItemWidth(0)
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, current(0)
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, mouse_down(false)
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@ -51,6 +54,7 @@ FMenu::FMenu (const char* txt, FWidget* parent)
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: FWindow(parent)
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, item(0)
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, super_menu(0)
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, next_item_pos(1,1)
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, maxItemWidth(0)
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, current(0)
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, mouse_down(false)
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19
src/fmenu.h
19
src/fmenu.h
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@ -16,16 +16,16 @@
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// ▕▁▁▁▁▁▁▁▁▁▏
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// ▲
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// │
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// ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▔▔▏1 *▕▔▔▔▔▔▔▔▔▔▔▔▏
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// ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▔▔▏
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// ▕ FWindow ▏ ▕ FMenuList ▏- - - -▕ FMenuItem ▏
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// ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▁▁▏
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// ▲ ▲
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// │ │
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// └─────┬─────┘
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// │
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// ▕▔▔▔▔▔▔▔▏
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// ▕ FMenu ▏
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// ▕▁▁▁▁▁▁▁▏
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// ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▁▁▏1 *▕▁▁▁▁▁▁▁▁▁▁▁▏
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// ▲ ▲ 1:
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// │ │ :
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// └─────┬─────┘ :
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// │ 1 :
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// ▕▔▔▔▔▔▔▔▏- - - ┘ ▕▔▔▔▔▔▔▔▔▔▔▔▏
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// ▕ FMenu ▏- - - - - - - -▕ FMenuItem ▏
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// ▕▁▁▁▁▁▁▁▏1 1▕▁▁▁▁▁▁▁▁▁▁▁▏
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#ifndef _FMENU_H
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#define _FMENU_H
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@ -47,6 +47,7 @@ class FMenu : public FWindow, public FMenuList
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private:
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FMenuItem* item;
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FMenuList* super_menu;
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FPoint next_item_pos;
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uInt maxItemWidth;
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int current;
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bool mouse_down;
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@ -12,6 +12,7 @@
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FMenuBar::FMenuBar(FWidget* parent)
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: FWindow(parent)
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, mouse_down(false)
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, next_item_pos(1,1)
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, x(-1)
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{
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init();
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@ -44,8 +44,9 @@
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class FMenuBar : public FWindow, public FMenuList
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{
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private:
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bool mouse_down;
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int x;
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bool mouse_down;
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FPoint next_item_pos;
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int x;
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private:
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FMenuBar (const FMenuBar&);
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@ -19,6 +19,7 @@ FMenuItem::FMenuItem (FWidget* parent)
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, selected(false)
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, separator(false)
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, checked(false)
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, text_length(0)
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, hotkey(0)
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//, accel_key(0)
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, menu(0)
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@ -35,6 +36,7 @@ FMenuItem::FMenuItem (FString& txt, FWidget* parent)
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, selected(false)
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, separator(false)
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, checked(false)
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, text_length(0)
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, hotkey(0)
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//, accel_key(0)
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, menu(0)
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@ -51,6 +53,7 @@ FMenuItem::FMenuItem (const std::string& txt, FWidget* parent)
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, selected(false)
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, separator(false)
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, checked(false)
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, text_length(0)
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, hotkey(0)
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//, accel_key(0)
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, menu(0)
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@ -67,6 +70,7 @@ FMenuItem::FMenuItem (const char* txt, FWidget* parent)
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, selected(false)
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, separator(false)
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, checked(false)
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, text_length(0)
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, hotkey(0)
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//, accel_key(0)
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, menu(0)
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@ -84,8 +88,11 @@ FMenuItem::~FMenuItem() // destructor
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//----------------------------------------------------------------------
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void FMenuItem::init (FWidget* parent)
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{
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text_length = text.getLength();
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hotkey = getHotkey();
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setGeometry (1,1,1,1);
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if ( hotkey )
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text_length--;
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setGeometry (1,1,text_length+2,1);
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if ( parent )
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{
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@ -200,19 +207,31 @@ void FMenuItem::setSelected()
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inline void FMenuItem::setText (FString& txt)
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{
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text = txt;
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text_length = text.getLength();
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hotkey = getHotkey();
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if ( hotkey )
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text_length--;
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setWidth(text_length);
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}
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//----------------------------------------------------------------------
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inline void FMenuItem::setText (const std::string& txt)
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{
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text = txt;
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text_length = text.getLength();
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hotkey = getHotkey();
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if ( hotkey )
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text_length--;
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setWidth(text_length);
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}
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//----------------------------------------------------------------------
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inline void FMenuItem::setText (const char* txt)
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{
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text = txt;
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text_length = text.getLength();
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hotkey = getHotkey();
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if ( hotkey )
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text_length--;
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setWidth(text_length);
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}
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@ -48,6 +48,7 @@ class FMenuItem : public FWidget
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bool selected;
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bool separator;
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bool checked;
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uInt text_length;
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int hotkey;
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//int accel_key;
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FMenu* menu;
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@ -16,15 +16,22 @@
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#include "fwidget.h"
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/*
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┌─────────┐ ┌──────────┐
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│ FWindow │◄───┐ ┌───┤ FMenuBar │
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└─────────┘ ├─┤ └──────────┘
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┌───────────┐◄───┘ │ ┌───────┐
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│ FMenuList ├-----┐└───┤ FMenu │
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└───────────┘ : └───────┘
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: ┌───────────┐
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└----┤ FMenuItem │
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└───────────┘
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- FMenuBar muß die x + y Positionen des nächsten
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einzufügenden FMenuItem kennen
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- FMenu muß die x + y Positionen des nächsten
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einzufügenden FMenuItem kennen
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┌─────────┐ ┌──────────┐
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│ FWindow │◄───┐ ┌───┤ FMenuBar │
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└─────────┘ │ │ └──────────┘
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├──┤
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┌───────────┐ │ │ ┌───────┐
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│ FMenuList │◄───┘ └───┤ FMenu │
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└─────┬─────┘ └───────┘
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: ┌───────────┐
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└-----------------┤ FMenuItem │
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└───────────┘
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*/
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//----------------------------------------------------------------------
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@ -67,6 +67,20 @@ void FRect::setY (int n)
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Y2 = short(Y1 + dY);
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}
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//----------------------------------------------------------------------
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void FRect::setPos (int x, int y)
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{
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X1 = short(x);
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Y1 = short(y);
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}
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//----------------------------------------------------------------------
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void FRect::setPos (const FPoint& p)
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{
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X1 = short(p.getX());
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Y1 = short(p.getY());
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}
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//----------------------------------------------------------------------
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void FRect::setWidth (int w)
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{
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59
src/frect.h
59
src/frect.h
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virtual ~FRect(); // destructor
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virtual const char* getClassName();
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bool isNull() const;
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int getX1() const;
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int getY1() const;
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int getX2() const;
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int getY2() const;
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int getX() const;
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int getY() const;
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int getWidth() const;
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int getHeight() const;
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bool isNull() const;
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int getX1() const;
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int getY1() const;
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int getX2() const;
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int getY2() const;
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int getX() const;
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int getY() const;
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FPoint getPos() const;
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int getWidth() const;
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int getHeight() const;
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void setX1 (int);
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void setY1 (int);
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void setX2 (int);
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void setY2 (int);
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void setX (int);
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void setY (int);
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void setWidth (int);
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void setHeight (int);
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void setRect (const FRect&);
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void setRect (int, int, int, int);
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void setX1 (int);
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void setY1 (int);
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void setX2 (int);
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void setY2 (int);
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void setX (int);
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void setY (int);
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void setPos (int, int);
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void setPos (const FPoint&);
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void setWidth (int);
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void setHeight (int);
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void setRect (const FRect&);
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void setRect (int, int, int, int);
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void move (int, int);
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void move (const FPoint&);
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bool contains (int, int) const;
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bool contains (const FPoint&) const;
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bool contains (const FRect&) const;
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bool overlap (const FRect&) const;
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FRect intersect (const FRect&) const;
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void move (int, int);
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void move (const FPoint&);
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bool contains (int, int) const;
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bool contains (const FPoint&) const;
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bool contains (const FRect&) const;
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bool overlap (const FRect&) const;
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FRect intersect (const FRect&) const;
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friend FRect operator + (const FRect&, const FPoint&);
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friend FRect operator - (const FRect&, const FPoint&);
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inline int FRect::getY() const
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{ return Y1; }
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//----------------------------------------------------------------------
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inline FPoint FRect::getPos() const
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{ return FPoint(X1,Y1); }
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//----------------------------------------------------------------------
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inline int FRect::getWidth() const
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{ return X2 - X1 + 1; }
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adjustSize();
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}
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//----------------------------------------------------------------------
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void FWidget::setPos (const FPoint& p, bool adjust)
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{
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setPos (p.getX(), p.getY(), adjust);
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}
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//----------------------------------------------------------------------
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void FWidget::setPos (int x, int y, bool adjust)
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{
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if ( xpos == x && widgetSize.getX() == x )
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return;
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if ( ypos == y && widgetSize.getY() == y )
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return;
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if ( ! isWindow() )
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{
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(x > 0) ? xpos = x : xpos = 1;
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(y > 0) ? ypos = y : ypos = 1;
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}
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else
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{
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xpos = x;
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ypos = y;
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}
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widgetSize.setPos(xpos,ypos);
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adjustWidgetSize.setPos(xpos,ypos);
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adjustWidgetSizeShadow = adjustWidgetSize + shadow;
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adjustWidgetSizeGlobal.setPos(xpos + xmin - 1, ypos + ymin - 1);
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adjustWidgetSizeGlobalShadow = adjustWidgetSizeGlobal + shadow;
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if ( adjust )
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adjustSize();
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}
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//----------------------------------------------------------------------
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void FWidget::setWidth (int w, bool adjust)
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{
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@ -391,6 +391,7 @@ class FWidget : public FObject, public FTerm
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int getBackgroundColor() const;
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int getX() const;
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int getY() const;
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const FPoint getPos() const;
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int getGlobalX() const;
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int getGlobalY() const;
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const FPoint getGlobalPos() const;
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void setBackgroundColor (int);
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void setX (int, bool adjust=true);
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void setY (int, bool adjust=true);
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void setPos (const FPoint&, bool adjust=true);
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void setPos (int, int, bool adjust=true);
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void setWidth (int, bool adjust=true);
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void setHeight (int, bool adjust=true);
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void setTopPadding (int, bool adjust=true);
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inline int FWidget::getY() const
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{ return ypos; }
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//----------------------------------------------------------------------
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inline const FPoint FWidget::getPos() const
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{ return adjustWidgetSize.getPos(); }
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//----------------------------------------------------------------------
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inline int FWidget::getGlobalX() const
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{ return xpos+xmin-1; }
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