add classes FMenuBar, FMenuList and FMenuItem

This commit is contained in:
Markus Gans 2015-08-09 23:47:08 +02:00
parent b1c8c70391
commit 31c9d86dba
9 changed files with 941 additions and 3 deletions

View File

@ -23,6 +23,9 @@ libfinal_la_SOURCES = \
fswitch.cpp \
flabel.cpp \
flistbox.cpp \
fmenubar.cpp \
fmenuitem.cpp \
fmenulist.cpp \
fdialog.cpp \
fwindow.cpp \
fmessagebox.cpp \
@ -56,6 +59,9 @@ finalcutinclude_HEADERS = \
flabel.h \
flineedit.h \
flistbox.h \
fmenubar.h \
fmenuitem.h \
fmenulist.h \
fmessagebox.h \
fobject.h \
foptimove.h \

View File

@ -130,9 +130,10 @@ libfinal_la_LIBADD =
am_libfinal_la_OBJECTS = fstring.lo fpoint.lo frect.lo fscrollbar.lo \
fprogressbar.lo flineedit.lo fbutton.lo fbuttongroup.lo \
ftogglebutton.lo fradiobutton.lo fcheckbox.lo fswitch.lo \
flabel.lo flistbox.lo fdialog.lo fwindow.lo fmessagebox.lo \
ffiledialog.lo ftextview.lo fstatusbar.lo fterm.lo fevent.lo \
foptimove.lo fapp.lo fwidget.lo fobject.lo
flabel.lo flistbox.lo fmenubar.lo fmenuitem.lo fmenulist.lo \
fdialog.lo fwindow.lo fmessagebox.lo ffiledialog.lo \
ftextview.lo fstatusbar.lo fterm.lo fevent.lo foptimove.lo \
fapp.lo fwidget.lo fobject.lo
libfinal_la_OBJECTS = $(am_libfinal_la_OBJECTS)
AM_V_lt = $(am__v_lt_@AM_V@)
am__v_lt_ = $(am__v_lt_@AM_DEFAULT_V@)
@ -384,6 +385,9 @@ libfinal_la_SOURCES = \
fswitch.cpp \
flabel.cpp \
flistbox.cpp \
fmenubar.cpp \
fmenuitem.cpp \
fmenulist.cpp \
fdialog.cpp \
fwindow.cpp \
fmessagebox.cpp \
@ -415,6 +419,9 @@ finalcutinclude_HEADERS = \
flabel.h \
flineedit.h \
flistbox.h \
fmenubar.h \
fmenuitem.h \
fmenulist.h \
fmessagebox.h \
fobject.h \
foptimove.h \
@ -521,6 +528,9 @@ distclean-compile:
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/flabel.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/flineedit.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/flistbox.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/fmenubar.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/fmenuitem.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/fmenulist.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/fmessagebox.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/fobject.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/foptimove.Plo@am__quote@

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@ -19,6 +19,8 @@
#include "flistbox.h"
#include "ftextview.h"
#include "flineedit.h"
#include "fmenubar.h"
#include "fmenuitem.h"
#include "fstatusbar.h"
#include "fscrollbar.h"
#include "fprogressbar.h"

419
src/fmenubar.cpp Normal file
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@ -0,0 +1,419 @@
// fmenubar.cpp
// class FMenuBar
#include "fmenubar.h"
//----------------------------------------------------------------------
// class FMenuBar
//----------------------------------------------------------------------
// constructor and destructor
//----------------------------------------------------------------------
FMenuBar::FMenuBar(FWidget* parent) : FWindow(parent)
{
this->init();
}
//----------------------------------------------------------------------
FMenuBar::~FMenuBar()
{
if ( vmenubar != 0 )
{
if ( vmenubar->changes != 0 )
delete[] vmenubar->changes;
if ( vmenubar->text != 0 )
delete[] vmenubar->text;
delete vmenubar;
}
vmenubar = 0;
}
// private methods of FMenuBar
//----------------------------------------------------------------------
void FMenuBar::init()
{
xmin = ymin = 1;
xpos = 1;
ypos = 1;
createArea (vmenubar);
// initialize geometry values
setGeometry (1, 1, getColumnNumber(), 1, false);
getRootWidget()->setTopPadding(1, true);
x = -1;
setMenuBar(this);
foregroundColor = wc.statusbar_fg;
backgroundColor = wc.statusbar_bg;
window_object = true;
mouse_down = false;
ignore_padding = true;
unsetFocusable();
}
//----------------------------------------------------------------------
int FMenuBar::getHotkeyPos (wchar_t*& src, wchar_t*& dest, uInt length)
{
// find hotkey position in string
// + generate a new string without the '&'-sign
int hotkeypos = -1;
wchar_t* txt = src;
for (uInt i=0; i < length; i++)
{
if ( (i < length) && (txt[i] == L'&') && (hotkeypos == -1) )
{
hotkeypos = int(i);
i++;
src++;
}
*dest++ = *src++;
}
return hotkeypos;
}
//----------------------------------------------------------------------
void FMenuBar::draw()
{
xmin = ymin = 1;
height = 1;
xpos = 1;
drawItems();
}
//----------------------------------------------------------------------
void FMenuBar::drawItems()
{
std::vector<FMenuItem*>::const_iterator iter, end;
int screenWidth;
x = 1;
screenWidth = getColumnNumber();
width = screenWidth;
ypos = 1;
if ( itemlist.empty() )
return;
setUpdateVTerm(false);
gotoxy (1,1);
iter = itemlist.begin();
end = itemlist.end();
while ( iter != end )
{
wchar_t* src;
wchar_t* dest;
wchar_t* item_text;
FString txt;
uInt txt_length;
int hotkeypos, to_char;
bool isActive = (*iter)->isActivated();
bool isSelected = (*iter)->isSelected();
bool isNoUnderline = (((*iter)->getFlags() & NO_UNDERLINE) != 0);
if ( isActive )
{
if ( isSelected )
{
foregroundColor = wc.menu_active_focus_fg;
backgroundColor = wc.menu_active_focus_bg;
if ( isMonochron() )
setReverse(false);
}
else
{
foregroundColor = wc.menu_active_fg;
backgroundColor = wc.menu_active_bg;
}
}
else
{
foregroundColor = wc.menu_inactive_fg;
backgroundColor = wc.menu_inactive_bg;
}
setColor (foregroundColor, backgroundColor);
x++;
print (vmenubar, ' ');
txt = (*iter)->getText();
txt_length = int(txt.getLength());
item_text = new wchar_t[txt_length+1];
src = const_cast<wchar_t*>(txt.wc_str());
dest = const_cast<wchar_t*>(item_text);
if ( x-1 <= screenWidth )
to_char = int(txt_length);
else
to_char = txt_length - (screenWidth-x-1);
hotkeypos = getHotkeyPos (src, dest, txt_length);
if ( hotkeypos != -1 )
{
txt_length--;
to_char--;
}
x += txt_length;
for (int z=0; z < to_char; z++)
{
if ( ! iswprint(wint_t(item_text[z])) )
item_text[z] = L' ';
if ( (z == hotkeypos) && isActive && ! isSelected )
{
setColor (wc.menu_hotkey_fg, wc.menu_hotkey_bg);
if ( ! isNoUnderline )
setUnderline();
print (vmenubar, item_text[z]);
if ( ! isNoUnderline )
unsetUnderline();
setColor (foregroundColor, backgroundColor);
}
else
print (vmenubar, item_text[z]);
}
if ( x > screenWidth )
{
print ( vmenubar,
txt.left(uInt(txt_length+screenWidth-x-1)) );
print ( vmenubar, ".." );
}
else
{
x++;
print (vmenubar, ' ');
}
if ( isActive && isSelected )
setReverse(false);
delete[] item_text;
++iter;
}
for (; x <= screenWidth; x++)
print (vmenubar, ' ');
setUpdateVTerm(true);
}
//----------------------------------------------------------------------
void FMenuBar::adjustSize()
{
xmin = ymin = 1;
height = 1;
xpos = 1;
width = getColumnNumber();
ypos = 1;
FWidget::adjustSize();
}
//----------------------------------------------------------------------
void FMenuBar::processActivate()
{
emitCallback("activate");
}
// public methods of FMenuBar
//----------------------------------------------------------------------
void FMenuBar::onMouseDown (FMouseEvent* event)
{
if ( event->getButton() != LeftButton )
{
mouse_down = false;
if ( ! itemlist.empty() )
{
std::vector<FMenuItem*>::const_iterator iter, end;
iter = itemlist.begin();
end = itemlist.end();
while ( iter != end )
{
(*iter)->unsetSelected();
++iter;
}
}
this->redraw();
return;
}
if ( mouse_down )
return;
mouse_down = true;
if ( ! itemlist.empty() )
{
std::vector<FMenuItem*>::const_iterator iter, end;
int X = 1;
iter = itemlist.begin();
end = itemlist.end();
while ( iter != end )
{
int x1, x2, mouse_x, mouse_y, txt_length;
x1 = X;
txt_length = int((*iter)->getText().getLength());
x2 = x1 + txt_length + 1;
mouse_x = event->getX();
mouse_y = event->getY();
if ( mouse_x >= x1
&& mouse_x <= x2
&& mouse_y == 1
&& ! (*iter)->isSelected() )
{
(*iter)->setSelected();
this->redraw();
}
X = x2 + 2;
++iter;
}
}
}
//----------------------------------------------------------------------
void FMenuBar::onMouseUp (FMouseEvent* event)
{
if ( event->getButton() != LeftButton )
return;
if ( mouse_down )
{
mouse_down = false;
if ( ! itemlist.empty() )
{
std::vector<FMenuItem*>::const_iterator iter, end;
int X = 1;
iter = itemlist.begin();
end = itemlist.end();
while ( iter != end )
{
int x1 = X;
int txt_length = int((*iter)->getText().getLength());
int x2 = x1 + txt_length + 1;
if ( (*iter)->isSelected() )
{
int mouse_x = event->getX();
int mouse_y = event->getY();
if ( mouse_x < x1 || mouse_x > x2 || mouse_y != 1 )
(*iter)->unsetSelected();
this->redraw();
}
X = x2 + 2;
++iter;
}
}
}
}
//----------------------------------------------------------------------
void FMenuBar::onMouseMove (FMouseEvent* event)
{
if ( event->getButton() != LeftButton )
return;
if ( mouse_down && ! itemlist.empty() )
{
std::vector<FMenuItem*>::const_iterator iter, end;
bool focus_changed = false;
int X=1;
iter = itemlist.begin();
end = itemlist.end();
while ( iter != end )
{
int x1 = X;
int txt_length = int((*iter)->getText().getLength());
int x2 = x1 + txt_length + 1;
int mouse_x = event->getX();
int mouse_y = event->getY();
if ( mouse_x >= x1
&& mouse_x <= x2
&& mouse_y == 1 )
{
if ( ! (*iter)->isSelected() )
{
(*iter)->setSelected();
focus_changed = true;
}
}
else
{
if ( (*iter)->isSelected() )
{
(*iter)->unsetSelected();
focus_changed = true;
}
}
X = x2 + 2;
++iter;
}
if ( focus_changed )
this->redraw();
}
}
//----------------------------------------------------------------------
void FMenuBar::hide()
{
int fg, bg, screenWidth;
char* blank;
FWidget::hide();
fg = wc.term_fg;
bg = wc.term_bg;
setColor (fg, bg);
screenWidth = getColumnNumber();
blank = new char[screenWidth+1];
memset(blank, ' ', uLong(screenWidth));
blank[screenWidth] = '\0';
gotoxy (1, 1);
print (vmenubar, blank);
delete[] blank;
}
//----------------------------------------------------------------------
void FMenuBar::setGeometry (int xx, int yy, int ww, int hh, bool adjust)
{
int old_width = width;
int old_height = height;
FWidget::setGeometry (xx, yy, ww, hh, adjust);
if ( vmenubar && (width != old_width || height != old_height) )
resizeArea (vmenubar);
}
//----------------------------------------------------------------------
/*
void FMenuBar::cb_menuitem_activated (FWidget* widget, void*)
{
if ( ! itemlist.empty() )
{
std::vector<FMenuItem*>::const_iterator iter, end;
FMenuItem* menuitem = static_cast<FMenuItem*>(widget);
iter = itemlist.begin();
end = itemlist.end();
while ( iter != end )
{
if ( (*iter) != menuitem && (*iter)->isSelected() )
(*iter)->unsetSelected();
++iter;
}
}
if ( isVisible() && isShown() )
redraw();
if ( ! isHiddenCursor() )
hideCursor();
}
*/

54
src/fmenubar.h Normal file
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@ -0,0 +1,54 @@
// fmenubar.h
// class FMenuBar
#ifndef _FMENUBAR_H
#define _FMENUBAR_H
#include "fwindow.h"
#include "fmenulist.h"
//----------------------------------------------------------------------
// class FMenuBar
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FMenuBar : public FWindow, public FMenuList
{
private:
bool mouse_down;
int x;
private:
FMenuBar (const FMenuBar&);
FMenuBar& operator = (const FMenuBar&);
void init();
int getHotkeyPos (wchar_t*&, wchar_t*&, uInt);
void draw();
void drawItems();
void adjustSize();
void processActivate();
public:
explicit FMenuBar (FWidget* parent=0); // constructor
virtual ~FMenuBar(); // destructor
virtual const char* getClassName() const;
void onMouseDown (FMouseEvent*);
void onMouseUp (FMouseEvent*);
void onMouseMove (FMouseEvent*);
void hide();
void setGeometry (int, int, int, int, bool adjust=true);
//void cb_menuitem_activated (FWidget*, void*);
};
#pragma pack(pop)
// FMenuBar inline functions
//----------------------------------------------------------------------
inline const char* FMenuBar::getClassName() const
{ return "FMenuBar"; }
#endif // _FMENUBAR_H

108
src/fmenuitem.cpp Normal file
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@ -0,0 +1,108 @@
// fmenuitem.cpp
// class FMenuItem
#include "fmenuitem.h"
#include "fmenulist.h"
//----------------------------------------------------------------------
// class FMenuItem
//----------------------------------------------------------------------
// constructor and destructor
//----------------------------------------------------------------------
FMenuItem::FMenuItem (FWidget* parent) : FWidget(parent)
{
init (parent);
}
//----------------------------------------------------------------------
FMenuItem::FMenuItem (FString& txt, FWidget* parent)
{
setText(txt);
init (parent);
}
//----------------------------------------------------------------------
FMenuItem::FMenuItem (const std::string& txt, FWidget* parent) : FWidget(parent)
{
setText(txt);
init (parent);
}
//----------------------------------------------------------------------
FMenuItem::FMenuItem (const char* txt, FWidget* parent) : FWidget(parent)
{
setText(txt);
init (parent);
}
//----------------------------------------------------------------------
FMenuItem::~FMenuItem() // destructor
{
}
// private methods of FMenuItem
//----------------------------------------------------------------------
void FMenuItem::init (FWidget* parent)
{
active = true;
selected = false;
separator = false;
checked = false;
//menu = 0
setGeometry (1,1,1,1);
if ( parent && isMenuBar(parent) )
{
setSuperMenu( dynamic_cast<FMenuList*>(parent) );
superMenu()->insert(this);
}
}
//----------------------------------------------------------------------
bool FMenuItem::isMenuBar (FWidget* w) const
{
return bool ( strcmp ( w->getClassName(),
const_cast<char*>("FMenuBar") ) == 0 );
}
// protected methods of FMenuItem
//----------------------------------------------------------------------
void FMenuItem::processActivate()
{
}
// public methods of FMenuItem
//----------------------------------------------------------------------
void FMenuItem::onAccel (FAccelEvent* event)
{
if ( isSelected() )
{
unsetSelected();
FWidget* w = reinterpret_cast<FWidget*>(superMenu());
if ( isMenuBar(w) )
w->redraw();
event->accept();
}
}
//----------------------------------------------------------------------
FMenuList* FMenuItem::superMenu() const
{
return super_menu;
}
//----------------------------------------------------------------------
void FMenuItem::setSuperMenu (FMenuList* smenu)
{
super_menu = smenu;
}
//----------------------------------------------------------------------
inline void FMenuItem::setActive()
{
this->active = true;
processActivate();
}

141
src/fmenuitem.h Normal file
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@ -0,0 +1,141 @@
// fmenuitem.h
// class FMenuItem
#ifndef _FMENUITEM_H
#define _FMENUITEM_H
#include "fwidget.h"
class FMenuList;
//----------------------------------------------------------------------
// class FMenuItem
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FMenuItem : public FWidget
{
private:
FString text;
bool active;
bool selected;
bool separator;
bool checked;
//int accel_key;
//FPopupMenu* menu;
FMenuList* super_menu;
private:
FMenuItem (const FMenuItem&);
FMenuItem& operator = (const FMenuItem&);
void init (FWidget*);
bool isMenuBar (FWidget*) const;
FMenuList* superMenu() const;
void setSuperMenu (FMenuList*);
protected:
virtual void processActivate();
public:
explicit FMenuItem(FWidget* parent=0);
FMenuItem (FString&, FWidget* parent=0);
FMenuItem (const std::string&, FWidget* parent=0);
FMenuItem (const char*, FWidget* parent=0);
virtual ~FMenuItem();
void onAccel (FAccelEvent*);
FString getText() const;
void setActive();
void unsetActive();
bool isActivated() const;
void setSelected();
void unsetSelected();
bool isSelected() const;
void setSeparator();
void unsetSeparator();
bool isSeparator() const;
void setChecked();
void unsetChecked();
bool isChecked() const;
bool hasMenu() const;
protected:
void setText (FString&);
void setText (const std::string&);
void setText (const char*);
private:
friend class FMenuList;
};
#pragma pack(pop)
// FMenuItem inline functions
//----------------------------------------------------------------------
inline FString FMenuItem::getText() const
{ return this->text; }
//----------------------------------------------------------------------
inline void FMenuItem::unsetActive()
{ this->active = false; }
//----------------------------------------------------------------------
inline bool FMenuItem::isActivated() const
{ return active; }
//----------------------------------------------------------------------
inline void FMenuItem::setSelected()
{ this->selected = true; }
//----------------------------------------------------------------------
inline void FMenuItem::unsetSelected()
{ this->selected = false; }
//----------------------------------------------------------------------
inline bool FMenuItem::isSelected() const
{ return selected; }
//----------------------------------------------------------------------
inline void FMenuItem::setSeparator()
{ this->separator = true; }
//----------------------------------------------------------------------
inline void FMenuItem::unsetSeparator()
{ this->separator = false; }
//----------------------------------------------------------------------
inline bool FMenuItem::isSeparator() const
{ return separator; }
//----------------------------------------------------------------------
inline void FMenuItem::setChecked()
{ this->checked = true; }
//----------------------------------------------------------------------
inline void FMenuItem::unsetChecked()
{ this->checked = false; }
//----------------------------------------------------------------------
inline bool FMenuItem::isChecked() const
{ return checked; }
//----------------------------------------------------------------------
//inline bool FMenuItem::hasMenu() const;
//{ return bool(menu != 0); }
//----------------------------------------------------------------------
inline void FMenuItem::setText (FString& txt)
{ this->text = txt; }
//----------------------------------------------------------------------
inline void FMenuItem::setText (const std::string& txt)
{ this->text = txt; }
//----------------------------------------------------------------------
inline void FMenuItem::setText (const char* txt)
{ this->text = txt; }
#endif // _FMENUITEM_H

114
src/fmenulist.cpp Normal file
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@ -0,0 +1,114 @@
// fmenulist.cpp
// class FMenuList
#include "fmenulist.h"
//----------------------------------------------------------------------
// class FMenuList
//----------------------------------------------------------------------
// constructor and destructor
//----------------------------------------------------------------------
FMenuList::FMenuList()
{
}
//----------------------------------------------------------------------
FMenuList::~FMenuList() // destructor
{
// delete all items
if ( ! itemlist.empty() )
{
std::vector<FMenuItem*>::iterator iter;
iter = itemlist.begin();
while ( iter != itemlist.end() )
{
(*iter)->setSuperMenu(0);
//delAccelerator (*iter);
iter = itemlist.erase(iter);
}
}
}
// private methods of FMenuList
//----------------------------------------------------------------------
// public methods of FMenuList
//----------------------------------------------------------------------
bool FMenuList::hasSelectedItem()
{
if ( ! itemlist.empty() )
{
std::vector<FMenuItem*>::const_iterator iter, end;
iter = itemlist.begin();
end = itemlist.end();
while ( iter != end )
{
if ( (*iter)->isSelected() )
return true;
++iter;
}
}
return false;
}
//----------------------------------------------------------------------
void FMenuList::insert (FMenuItem* obj)
{
itemlist.push_back(obj);
//addAccelerator (obj->getKey(), obj);
/*
obj->addCallback
(
"activate",
this,
reinterpret_cast<FWidget::FMemberCallback>(&FMenuBar::cb_statuskey_activated),
null
);
*/
}
//----------------------------------------------------------------------
void FMenuList::remove (FMenuItem* obj)
{
std::vector<FMenuItem*>::iterator iter;
//delAccelerator (obj);
if ( itemlist.empty() )
return;
iter = itemlist.begin();
while ( iter != itemlist.end() )
{
if ( (*iter) == obj )
{
iter = itemlist.erase(iter);
obj->setSuperMenu(0);
break;
}
else
++iter;
}
}
//----------------------------------------------------------------------
void FMenuList::remove (int pos)
{
if ( int(count()) < pos )
return;
itemlist.erase (itemlist.begin()+pos-1);
}
//----------------------------------------------------------------------
void FMenuList::clear()
{
itemlist.clear();
}

84
src/fmenulist.h Normal file
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@ -0,0 +1,84 @@
// fmenulist.h
// class FMenuList
#ifndef _FMENULIST_H
#define _FMENULIST_H
#include "fwidget.h"
#include "fmenuitem.h"
/*
FWindow FMenuBar
FMenuList ------- FMenuItem
FWidget FPopupMenu
*/
//----------------------------------------------------------------------
// class FMenuList
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FMenuList
{
protected:
std::vector<FMenuItem*> itemlist;
private:
FMenuList (const FMenuList&);
FMenuList& operator = (const FMenuList&);
public:
explicit FMenuList();
virtual ~FMenuList();
virtual const char* getClassName() const;
uInt count() const;
FMenuItem* item (int) const;
void activateItem (int);
void deactivateItem (int);
bool isSelected (int) const;
bool hasSelectedItem();
void insert (FMenuItem*);
void remove (FMenuItem*);
void remove (int);
void clear();
};
#pragma pack(pop)
// FMenuList inline functions
//----------------------------------------------------------------------
inline const char* FMenuList::getClassName() const
{ return "FMenuList"; }
//----------------------------------------------------------------------
inline uInt FMenuList::count() const
{ return uInt(itemlist.size()); }
//----------------------------------------------------------------------
inline FMenuItem* FMenuList::item(int index) const
{ return itemlist[uInt(index-1)]; }
//----------------------------------------------------------------------
inline void FMenuList::activateItem (int index)
{ itemlist[uInt(index-1)]->setActive(); }
//----------------------------------------------------------------------
inline void FMenuList::deactivateItem (int index)
{ itemlist[uInt(index-1)]->unsetActive(); }
//----------------------------------------------------------------------
inline bool FMenuList::isSelected(int index) const
{ return itemlist[uInt(index-1)]->isSelected(); }
#endif // _FMENULIST_H