Use delegated constructors and in-class default member initializers

This commit is contained in:
Markus Gans 2018-12-03 03:39:55 +01:00
parent 3537152c28
commit 48f88fdeec
1 changed files with 1 additions and 1 deletions

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@ -223,7 +223,7 @@ class Window : public finalcut::FDialog
// Data Members // Data Members
std::vector<win_data*> windows{}; std::vector<win_data*> windows{};
finalcut::FString drop_down_symbol{finalcut::fc::BlackDownPointingTriangle}; finalcut::FString drop_down_symbol{wchar_t(finalcut::fc::BlackDownPointingTriangle)};
finalcut::FMenuBar Menubar{this}; finalcut::FMenuBar Menubar{this};
finalcut::FMenu File{"&File", &Menubar}; finalcut::FMenu File{"&File", &Menubar};
finalcut::FDialogListMenu DglList{drop_down_symbol, &Menubar}; finalcut::FDialogListMenu DglList{drop_down_symbol, &Menubar};