Reactivate the event queue
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ae38a45a5e
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554d26ca00
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@ -1,6 +1,7 @@
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2018-12-17 Markus Gans <guru.mail@muenster.de>
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* Improve FButton mouse click animation
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* Minor data type corrections
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* Reactivate the event queue
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2018-12-15 Markus Gans <guru.mail@muenster.de>
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* Use of the C++11 auto specifier in the program code
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@ -124,7 +124,7 @@ int main (int argc, char* argv[])
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// Scroll to the focused child element
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finalcut::FFocusEvent cfi (finalcut::fc::ChildFocusIn_Event);
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finalcut::FApplication::sendEvent(&checkButtonGroup, &cfi);
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finalcut::FApplication::queueEvent(&checkButtonGroup, &cfi);
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// Create a OK button
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finalcut::FButton ok("&OK", &dgl);
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@ -51,7 +51,7 @@ int FApplication::loop_level = 0; // event loop level
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int FApplication::quit_code = 0;
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bool FApplication::quit_now = false;
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FApplication::eventQueue* FApplication::event_queue = nullptr;
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FApplication::eventQueuePtr FApplication::event_queue = nullptr;
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//----------------------------------------------------------------------
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@ -84,8 +84,8 @@ FApplication::FApplication ( const int& _argc
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//----------------------------------------------------------------------
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FApplication::~FApplication() // destructor
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{
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if ( event_queue )
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delete event_queue;
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//if ( event_queue )
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// delete event_queue;
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app_object = nullptr;
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}
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@ -233,22 +233,18 @@ void FApplication::queueEvent ( const FObject* receiver
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return;
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// queue this event
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eventPair Event (receiver, event);
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event_queue->push_back(Event);
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eventPair send_event (receiver, std::make_shared<const FEvent>(*event));
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event_queue->push_back(send_event);
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}
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//----------------------------------------------------------------------
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void FApplication::sendQueuedEvents()
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{
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if ( ! eventInQueue() )
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return;
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auto events = event_queue;
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while ( ! eventInQueue() )
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while ( eventInQueue() )
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{
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sendEvent(events->front().first, events->front().second);
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events->pop_front();
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sendEvent( event_queue->front().first,
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event_queue->front().second.get() );
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event_queue->pop_front();
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}
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}
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@ -393,7 +389,8 @@ void FApplication::init (long key_time, long dblclick_time)
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try
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{
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event_queue = new eventQueue;
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//event_queue = new eventQueue;
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event_queue = std::make_shared<eventQueue>();
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}
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catch (const std::bad_alloc& ex)
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{
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@ -292,8 +292,6 @@ void FButton::onMouseDown (FMouseEvent* ev)
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if ( ! hasFocus() )
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{
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auto focused_widget = getFocusWidget();
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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setFocus();
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if ( focused_widget )
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@ -360,8 +358,6 @@ void FButton::onAccel (FAccelEvent* ev)
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if ( focused_widget && focused_widget->isWidget() )
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{
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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setFocus();
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focused_widget->redraw();
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@ -618,8 +618,6 @@ void FButtonGroup::directFocus()
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{
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found_checked = true;
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auto focused_widget = getFocusWidget();
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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toggle_button->setFocus();
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if ( focused_widget )
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@ -641,8 +639,6 @@ void FButtonGroup::directFocus()
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if ( ! found_checked )
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{
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auto focused_widget = getFocusWidget();
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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focusFirstChild();
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if ( focused_widget )
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@ -295,8 +295,6 @@ void FLabel::onMouseDown (FMouseEvent* ev)
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{
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// focus the accelerator widget
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auto focused_widget = getFocusWidget();
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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accel_widget->setFocus();
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if ( focused_widget )
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@ -325,8 +323,6 @@ void FLabel::onAccel (FAccelEvent* ev)
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if ( focused_widget && focused_widget->isWidget() )
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{
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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accel_widget->setFocus();
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focused_widget->redraw();
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accel_widget->redraw();
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@ -396,8 +396,6 @@ void FLineEdit::onMouseDown (FMouseEvent* ev)
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if ( ! hasFocus() )
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{
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auto focused_widget = getFocusWidget();
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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setFocus();
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if ( focused_widget )
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@ -562,8 +560,6 @@ void FLineEdit::onAccel (FAccelEvent* ev)
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if ( focused_widget && focused_widget->isWidget() )
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{
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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setFocus();
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focused_widget->redraw();
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redraw();
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@ -1268,8 +1268,6 @@ inline void FListBox::getWidgetFocus()
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return;
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auto focused_widget = getFocusWidget();
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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setFocus();
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if ( focused_widget )
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@ -983,8 +983,6 @@ void FListView::onMouseDown (FMouseEvent* ev)
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if ( ! hasFocus() )
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{
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auto focused_widget = getFocusWidget();
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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setFocus();
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if ( focused_widget )
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@ -722,8 +722,6 @@ void FMenu::mouseDownSelection (FMenuItem* m_item, bool& focus_changed)
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unselectItem();
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auto focused_widget = getFocusWidget();
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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m_item->setSelected();
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setSelectedItem(m_item);
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m_item->setFocus();
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@ -836,8 +834,6 @@ void FMenu::mouseMoveSelection (FMenuItem* m_item, mouseStates& ms)
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// Mouse pointer over item
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auto focused_widget = getFocusWidget();
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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m_item->setSelected();
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setSelectedItem(m_item);
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m_item->setFocus();
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@ -736,8 +736,6 @@ void FMenuBar::selectMenuItem (FMenuItem* item)
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return;
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auto focused_widget = getFocusWidget();
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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item->setSelected();
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item->setFocus();
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@ -428,13 +428,6 @@ void FMenuItem::onAccel (FAccelEvent* ev)
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mbar->selected_item = this;
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openMenu();
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auto focused_widget = static_cast<FWidget*>(ev->focusedWidget());
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if ( focused_widget && focused_widget->isWidget() )
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{
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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}
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menu->unselectItem();
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menu->selectFirstItem();
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@ -396,8 +396,6 @@ void FTextView::onMouseDown (FMouseEvent* ev)
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if ( ! hasFocus() )
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{
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FWidget* focused_widget = getFocusWidget();
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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setFocus();
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if ( focused_widget )
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@ -240,8 +240,6 @@ void FToggleButton::onMouseDown (FMouseEvent* ev)
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return;
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auto focused_widget = getFocusWidget();
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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setFocus();
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if ( focused_widget )
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@ -305,8 +303,6 @@ void FToggleButton::onAccel (FAccelEvent* ev)
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if ( focused_widget && focused_widget->isWidget() )
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{
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FFocusEvent out (fc::FocusOut_Event);
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FApplication::queueEvent(focused_widget, &out);
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setFocus();
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focused_widget->redraw();
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}
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@ -62,6 +62,7 @@
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#include <getopt.h>
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#include <deque>
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#include <memory>
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#include <string>
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#include <utility>
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@ -125,8 +126,9 @@ class FApplication : public FWidget
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private:
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// Typedefs and Enumerations
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typedef std::pair<const FObject*, const FEvent*> eventPair;
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typedef std::pair<const FObject*, std::shared_ptr<const FEvent> > eventPair;
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typedef std::deque<eventPair> eventQueue;
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typedef std::shared_ptr<eventQueue> eventQueuePtr;
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// Constants
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static const int NEED_MORE_DATA = -1; // parseKeyString return value
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@ -180,7 +182,7 @@ class FApplication : public FWidget
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long key_timeout{100000}; // 100 ms
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long dblclick_interval{500000}; // 500 ms
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static FMouseControl* mouse;
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static eventQueue* event_queue;
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static eventQueuePtr event_queue;
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static int quit_code;
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static bool quit_now;
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static int loop_level;
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