Fixes some status bar update issues and focus problems

This commit is contained in:
Markus Gans 2016-06-19 20:32:03 +02:00
parent 4e447a6096
commit 7dd7455b23
8 changed files with 72 additions and 14 deletions

View File

@ -1,3 +1,7 @@
2016-06-19 Markus Gans <guru.mail@muenster.de>
* Clear status bar text in FMenuBar::leaveMenuBar()
* Fixes some status bar update issues and focus problems
2016-06-18 Markus Gans <guru.mail@muenster.de> 2016-06-18 Markus Gans <guru.mail@muenster.de>
* Improved status bar text updating at window change * Improved status bar text updating at window change

View File

@ -983,13 +983,7 @@ void FApplication::processMouseEvent()
// No widget was been clicked // No widget was been clicked
if ( ! clicked_widget ) if ( ! clicked_widget )
{ FWindow::switchToPrevWindow();
// activate previous window
FWindow::activatePrevWindow();
FWindow::raiseWindow (FWindow::getActiveWindow());
FWindow::getActiveWindow()->getFocusWidget()->setFocus();
FWindow::getActiveWindow()->redraw();
}
if ( statusBar() ) if ( statusBar() )
statusBar()->drawMessage(); statusBar()->drawMessage();
updateTerminal(); updateTerminal();
@ -997,14 +991,25 @@ void FApplication::processMouseEvent()
} }
} }
// unselected menu bar item
if ( ! open_menu && menuBar() if ( ! open_menu && menuBar()
&& menuBar()->hasSelectedItem() && menuBar()->hasSelectedItem()
&& ! b_state.mouse_moved ) && ! b_state.mouse_moved )
{ {
if ( ! menuBar()->getGeometryGlobal().contains(*mouse) ) if ( ! menuBar()->getGeometryGlobal().contains(*mouse) )
{ {
if ( statusBar() )
statusBar()->clearMessage();
menuBar()->resetMenu(); menuBar()->resetMenu();
menuBar()->redraw(); menuBar()->redraw();
// No widget was been clicked
if ( ! clicked_widget )
FWindow::switchToPrevWindow();
if ( statusBar() )
statusBar()->drawMessage();
updateTerminal();
flush_out();
} }
} }

View File

@ -755,6 +755,9 @@ void FDialog::onWindowInactive (FEvent*)
{ {
if ( isVisible() && isEnabled() ) if ( isVisible() && isEnabled() )
drawTitleBar(); drawTitleBar();
if ( hasFocus() )
unsetFocus();
} }
//---------------------------------------------------------------------- //----------------------------------------------------------------------

View File

@ -468,10 +468,9 @@ void FMenuBar::leaveMenuBar()
{ {
resetMenu(); resetMenu();
redraw(); redraw();
activatePrevWindow(); if ( statusBar() )
raiseWindow (getActiveWindow()); statusBar()->clearMessage();
getActiveWindow()->getFocusWidget()->setFocus(); switchToPrevWindow();
getActiveWindow()->redraw();
if ( statusBar() ) if ( statusBar() )
statusBar()->drawMessage(); statusBar()->drawMessage();
updateTerminal(); updateTerminal();

View File

@ -3433,6 +3433,7 @@ void FTerm::setPalette (short index, int r, int g, int b)
//---------------------------------------------------------------------- //----------------------------------------------------------------------
void FTerm::xtermMouse (bool on) void FTerm::xtermMouse (bool on)
{ {
// activate/deactivate the xterm mouse support
if ( ! mouse_support ) if ( ! mouse_support )
return; return;
if ( on ) if ( on )
@ -3455,6 +3456,7 @@ void FTerm::xtermMouse (bool on)
//---------------------------------------------------------------------- //----------------------------------------------------------------------
bool FTerm::gpmMouse (bool on) bool FTerm::gpmMouse (bool on)
{ {
// activate/deactivate the gpm mouse support
if ( ! linux_terminal ) if ( ! linux_terminal )
return false; return false;
@ -3498,6 +3500,7 @@ bool FTerm::gpmMouse (bool on)
//---------------------------------------------------------------------- //----------------------------------------------------------------------
void FTerm::setTermXY (register int x, register int y) void FTerm::setTermXY (register int x, register int y)
{ {
// sets the hardware cursor to the given (x,y) position
int term_width, term_height; int term_width, term_height;
char* move_str; char* move_str;

View File

@ -1468,16 +1468,28 @@ bool FWidget::setFocus(bool on)
if ( on == focus ) if ( on == focus )
return true; return true;
// set widget focus
if ( on && ! focus ) if ( on && ! focus )
{ {
int focusable_children = numOfFocusableChildren();
if ( FWidget::getFocusWidget() != 0 ) if ( FWidget::getFocusWidget() != 0 )
FWidget::getFocusWidget()->unsetFocus(); FWidget::getFocusWidget()->unsetFocus();
if ( numOfFocusableChildren() == 0 )
if ( (!isDialog() && focusable_children == 0)
|| (isDialog() && focusable_children == 1) )
{
FWidget::setFocusWidget(this); FWidget::setFocusWidget(this);
}
} }
// unset widget focus
if ( ! on && focus )
FWidget::setFocusWidget(0);
window = FWindow::getWindowWidget(this); window = FWindow::getWindowWidget(this);
// set window focus
if ( on && window ) if ( on && window )
{ {
if ( ! window->isActiveWindow() ) if ( ! window->isActiveWindow() )

View File

@ -120,6 +120,7 @@ FWindow* FWindow::getWindowWidgetAt(int x, int y)
//---------------------------------------------------------------------- //----------------------------------------------------------------------
void FWindow::addWindow (FWidget* obj) void FWindow::addWindow (FWidget* obj)
{ {
// add the window object obj to the window list
if ( window_list ) if ( window_list )
window_list->push_back(obj); window_list->push_back(obj);
} }
@ -127,6 +128,7 @@ void FWindow::addWindow (FWidget* obj)
//---------------------------------------------------------------------- //----------------------------------------------------------------------
void FWindow::delWindow (FWidget* obj) void FWindow::delWindow (FWidget* obj)
{ {
// delete the window object obj from the window list
if ( window_list && ! window_list->empty() ) if ( window_list && ! window_list->empty() )
{ {
widgetList::iterator iter; widgetList::iterator iter;
@ -147,6 +149,7 @@ void FWindow::delWindow (FWidget* obj)
//---------------------------------------------------------------------- //----------------------------------------------------------------------
FWindow* FWindow::getWindowWidget (FWidget* obj) FWindow* FWindow::getWindowWidget (FWidget* obj)
{ {
// returns the window object to the given widget obj
FWidget* p_obj = obj->parentWidget(); FWidget* p_obj = obj->parentWidget();
while ( ! obj->isWindow() && p_obj ) while ( ! obj->isWindow() && p_obj )
{ {
@ -162,6 +165,7 @@ FWindow* FWindow::getWindowWidget (FWidget* obj)
//---------------------------------------------------------------------- //----------------------------------------------------------------------
int FWindow::getWindowLayer (FWidget* obj) int FWindow::getWindowLayer (FWidget* obj)
{ {
// returns the window layer from the widget obj
widgetList::iterator iter, end; widgetList::iterator iter, end;
FWidget* window; FWidget* window;
@ -194,6 +198,7 @@ int FWindow::getWindowLayer (FWidget* obj)
//---------------------------------------------------------------------- //----------------------------------------------------------------------
void FWindow::swapWindow (FWidget* obj1, FWidget* obj2) void FWindow::swapWindow (FWidget* obj1, FWidget* obj2)
{ {
// swaps the window layer between obj1 and obj2
widgetList::iterator iter, iter1, iter2, end; widgetList::iterator iter, iter1, iter2, end;
if ( ! window_list ) if ( ! window_list )
@ -226,6 +231,7 @@ void FWindow::swapWindow (FWidget* obj1, FWidget* obj2)
//---------------------------------------------------------------------- //----------------------------------------------------------------------
bool FWindow::raiseWindow (FWidget* obj) bool FWindow::raiseWindow (FWidget* obj)
{ {
// raises the window widget obj to the top
widgetList::iterator iter; widgetList::iterator iter;
if ( ! window_list ) if ( ! window_list )
@ -260,6 +266,7 @@ bool FWindow::raiseWindow (FWidget* obj)
//---------------------------------------------------------------------- //----------------------------------------------------------------------
bool FWindow::lowerWindow (FWidget* obj) bool FWindow::lowerWindow (FWidget* obj)
{ {
// lowers the window widget obj to the bottom
widgetList::iterator iter; widgetList::iterator iter;
if ( ! window_list ) if ( ! window_list )
@ -293,6 +300,7 @@ bool FWindow::lowerWindow (FWidget* obj)
//---------------------------------------------------------------------- //----------------------------------------------------------------------
void FWindow::setActiveWindow (FWindow* window) void FWindow::setActiveWindow (FWindow* window)
{ {
// activate FWindow object window
widgetList::const_iterator iter, end; widgetList::const_iterator iter, end;
if ( ! window_list ) if ( ! window_list )
@ -331,13 +339,34 @@ void FWindow::setActiveWindow (FWindow* window)
//---------------------------------------------------------------------- //----------------------------------------------------------------------
FWindow* FWindow::getActiveWindow() FWindow* FWindow::getActiveWindow()
{ {
// returns the active FWindow object
FWindow* active_window = static_cast<FWindow*>(FApplication::active_window); FWindow* active_window = static_cast<FWindow*>(FApplication::active_window);
return active_window; return active_window;
} }
//----------------------------------------------------------------------
void FWindow::switchToPrevWindow()
{
// switch to previous window
activatePrevWindow();
FWindow* active_window = getActiveWindow();
if ( active_window )
{
FWidget* focus_widget = active_window->getFocusWidget();
if ( ! active_window->isActiveWindow() )
setActiveWindow(active_window);
raiseWindow (active_window);
if ( focus_widget )
focus_widget->setFocus();
active_window->redraw();
}
}
//---------------------------------------------------------------------- //----------------------------------------------------------------------
bool FWindow::activatePrevWindow() bool FWindow::activatePrevWindow()
{ {
// activate the previous window
if ( window_list && window_list->size() > 1 ) if ( window_list && window_list->size() > 1 )
{ {
widgetList::const_iterator iter, begin; widgetList::const_iterator iter, begin;
@ -360,8 +389,9 @@ bool FWindow::activatePrevWindow()
} }
//---------------------------------------------------------------------- //----------------------------------------------------------------------
bool FWindow::activateWindow(bool on) bool FWindow::activateWindow (bool on)
{ {
// activate/deactivate this window
if ( on ) if ( on )
FApplication::active_window = this; FApplication::active_window = this;
@ -371,6 +401,7 @@ bool FWindow::activateWindow(bool on)
//---------------------------------------------------------------------- //----------------------------------------------------------------------
bool FWindow::isHiddenWindow() const bool FWindow::isHiddenWindow() const
{ {
// returns the window hidden state
term_area* area = getVWin(); term_area* area = getVWin();
if ( area ) if ( area )
return ! area->visible; return ! area->visible;

View File

@ -78,8 +78,9 @@ class FWindow : public FWidget
bool lowerWindow (); bool lowerWindow ();
static void setActiveWindow (FWindow*); static void setActiveWindow (FWindow*);
static FWindow* getActiveWindow(); static FWindow* getActiveWindow();
static void switchToPrevWindow();
static bool activatePrevWindow(); static bool activatePrevWindow();
bool activateWindow(bool); bool activateWindow (bool);
bool activateWindow(); bool activateWindow();
bool deactivateWindow(); bool deactivateWindow();
bool isActiveWindow() const; bool isActiveWindow() const;