Don't focus menus with focusFirstChild() and focusLastChild()
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@ -1,6 +1,7 @@
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2016-05-16 Markus Gans <guru.mail@muenster.de>
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* Improve adjustSize()
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* Implement adjustSizeGlobal() for all widgets
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* Don't focus menus with focusFirstChild() and focusLastChild()
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2016-05-01 Markus Gans <guru.mail@muenster.de>
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* Better terminal identification
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@ -107,7 +107,8 @@ void FMenu::init(FWidget* parent)
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createArea (vwin);
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setGeometry (1, 1 , 10, 2, false); // initialize geometry values
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setTransparentShadow();
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window_object = true;
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window_object = true;
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menu_object = true;
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addWindow(this);
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hide();
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@ -54,6 +54,7 @@ FWidget::FWidget (FWidget* parent)
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, adjustWidgetSizeGlobalShadow()
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, ignore_padding(false)
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, window_object(false)
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, menu_object(false)
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, flags(0)
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, foregroundColor()
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, backgroundColor()
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@ -1408,7 +1409,10 @@ bool FWidget::focusFirstChild (void)
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while ( iter != end )
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{
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FWidget* widget = static_cast<FWidget*>(*iter);
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if ( widget->isEnabled() && widget->acceptFocus() )
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if ( widget->isEnabled()
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&& widget->acceptFocus()
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&& ! widget->isMenu() )
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{
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widget->setFocus();
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if ( widget->numOfChildren() >= 1 )
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@ -1445,7 +1449,10 @@ bool FWidget::focusLastChild (void)
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{
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--iter;
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FWidget* widget = static_cast<FWidget*>(*iter);
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if ( widget->isEnabled() && widget->acceptFocus() )
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if ( widget->isEnabled()
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&& widget->acceptFocus()
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&& ! widget->isMenu() )
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{
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widget->setFocus();
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if ( widget->numOfChildren() >= 1 )
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@ -246,6 +246,7 @@ class FWidget : public FObject, public FTerm
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FRect adjustWidgetSizeGlobalShadow;
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bool ignore_padding;
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bool window_object;
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bool menu_object;
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int flags;
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short foregroundColor;
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short backgroundColor;
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@ -329,6 +330,7 @@ class FWidget : public FObject, public FTerm
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FWidget* parentWidget() const;
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bool isRootWidget() const;
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bool isWindow() const;
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bool isMenu() const;
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virtual bool close();
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static FStatusBar* statusBar();
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@ -577,6 +579,10 @@ inline bool FWidget::isShown() const
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inline bool FWidget::isWindow() const
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{ return window_object; }
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//----------------------------------------------------------------------
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inline bool FWidget::isMenu() const
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{ return menu_object; }
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//----------------------------------------------------------------------
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inline bool FWidget::isEnabled() const
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{ return enable; }
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