Bug fix for FWindow::activatePrevWindow()
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@ -1,3 +1,6 @@
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2016-06-26 Markus Gans <guru.mail@muenster.de>
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* Bug fix for FWindow::activatePrevWindow()
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2016-06-25 Markus Gans <guru.mail@muenster.de>
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* Move processNextEvent() code into sub functions
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@ -753,6 +753,8 @@ void FDialog::onWindowActive (FEvent*)
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//----------------------------------------------------------------------
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void FDialog::onWindowInactive (FEvent*)
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{
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FWindow::previous_widget = this;
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if ( isVisible() && isEnabled() )
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drawTitleBar();
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@ -128,6 +128,7 @@ class FWidget : public FObject, public FTerm
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typedef std::vector<accelerator> Accelerators;
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Accelerators* accelerator_list;
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protected:
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static struct widget_colors
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{
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short term_fg;
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@ -224,7 +225,6 @@ class FWidget : public FObject, public FTerm
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std::vector<bool> left;
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} double_flatline_mask;
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protected:
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int xpos;
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int ypos;
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int width;
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@ -6,6 +6,9 @@
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#include "fstatusbar.h"
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#include "fwindow.h"
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// static attributes
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FWindow* FWindow::previous_widget = 0;
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//----------------------------------------------------------------------
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// class FWindow
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//----------------------------------------------------------------------
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@ -87,8 +90,9 @@ void FWindow::hide()
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}
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//----------------------------------------------------------------------
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FWindow* FWindow::getWindowWidgetAt(int x, int y)
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FWindow* FWindow::getWindowWidgetAt (int x, int y)
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{
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// returns the window object to the corresponding coordinates
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if ( statusBar() && statusBar()->getGeometryGlobal().contains(x,y) )
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return statusBar();
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@ -367,24 +371,14 @@ void FWindow::switchToPrevWindow()
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bool FWindow::activatePrevWindow()
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{
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// activate the previous window
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if ( window_list && window_list->size() > 1 )
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{
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widgetList::const_iterator iter, begin;
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iter = window_list->end();
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begin = window_list->begin();
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--iter;
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do
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{
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--iter;
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FWindow* w = static_cast<FWindow*>(*iter);
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FWindow* w = previous_widget;
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if ( w && ! w->isHiddenWindow() && ! w->isActiveWindow() )
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{
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setActiveWindow(w);
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return true;
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}
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}
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while ( iter != begin );
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}
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else
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return false;
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}
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@ -46,6 +46,9 @@ class FWindow : public FWidget
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private:
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bool window_active;
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protected:
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static FWindow* previous_widget;
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private:
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FWindow (const FWindow&);
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FWindow& operator = (const FWindow&);
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