ui.cpp bugfix
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@ -300,21 +300,24 @@ class MyDialog : public FDialog
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void cb_setInput (FWidget*, data_ptr);
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// Data Members
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FMenuItem* Open;
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FMenuItem* Quit;
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FMenuItem* File1;
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FMenuItem* File2;
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FMenuItem* File3;
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FMenuItem* Cut;
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FMenuItem* Copy;
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FMenuItem* Paste;
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FMenuItem* Clear;
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FMenuItem* Env;
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FMenuItem* Drive;
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FMenuItem* Help;
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FLineEdit* myLineEdit;
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FListBox* myList;
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FString clipboard;
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FMenuItem* Open;
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FMenuItem* Quit;
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FMenuItem* File1;
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FMenuItem* File2;
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FMenuItem* File3;
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FMenuItem* Cut;
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FMenuItem* Copy;
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FMenuItem* Paste;
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FMenuItem* Clear;
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FMenuItem* Env;
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FMenuItem* Drive;
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FMenuItem* Help;
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FStatusKey* key_F1;
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FStatusKey* key_F2;
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FStatusKey* key_F3;
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FLineEdit* myLineEdit;
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FListBox* myList;
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FString clipboard;
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};
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#pragma pack(pop)
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@ -487,9 +490,9 @@ void MyDialog::initStatusBar()
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FStatusBar* statusbar = new FStatusBar (this);
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// Statusbar keys
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FStatusKey* key_F1 = new FStatusKey (fc::Fkey_f1, "About", statusbar);
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FStatusKey* key_F2 = new FStatusKey (fc::Fkey_f2, "View", statusbar);
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FStatusKey* key_F3 = new FStatusKey (fc::Fkey_f3, "Quit", statusbar);
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key_F1 = new FStatusKey (fc::Fkey_f1, "About", statusbar);
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key_F2 = new FStatusKey (fc::Fkey_f2, "View", statusbar);
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key_F3 = new FStatusKey (fc::Fkey_f3, "Quit", statusbar);
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}
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//----------------------------------------------------------------------
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