Refactoring of some functions

This commit is contained in:
Markus Gans 2018-02-08 00:25:51 +01:00
parent d1083b6a95
commit c2d7f8b8ee
4 changed files with 208 additions and 161 deletions

View File

@ -3,7 +3,7 @@
* *
* This file is part of the Final Cut widget toolkit *
* *
* Copyright 2012-2017 Markus Gans *
* Copyright 2012-2018 Markus Gans *
* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
@ -130,6 +130,8 @@ class FScrollbar : public FWidget
void draw();
void drawButtons();
sType getClickedScrollType (int, int);
sType getVerticalClickedScrollType (int);
sType getHorizontalClickedScrollType (int);
void processMiddleButton (int, int);
void processScroll();

View File

@ -398,7 +398,12 @@ class FVTerm : public FTerm
// Methods
void init();
void finish();
static void putAreaLine (char_data*, char_data*, int);
static void putAreaCharacter ( int, int, FVTerm*
, char_data*, char_data* );
static bool clearTerm (int = ' ');
static bool clearFullArea (term_area*, char_data&);
static void clearAreaWithShadow (term_area*, char_data&);
static bool canClearToEOL (uInt, uInt);
static bool canClearLeadingWS (uInt&, uInt);
static bool canClearTrailingWS (uInt&, uInt);

View File

@ -3,7 +3,7 @@
* *
* This file is part of the Final Cut widget toolkit *
* *
* Copyright 2012-2017 Markus Gans *
* Copyright 2012-2018 Markus Gans *
* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
@ -651,76 +651,84 @@ void FScrollbar::drawButtons()
//----------------------------------------------------------------------
FScrollbar::sType FScrollbar::getClickedScrollType (int x, int y)
{
FScrollbar::sType stype;
if ( bar_orientation == fc::vertical )
{
return getVerticalClickedScrollType(y);
}
else // horizontal
{
return getHorizontalClickedScrollType(x);
}
}
//----------------------------------------------------------------------
FScrollbar::sType FScrollbar::getVerticalClickedScrollType (int y)
{
if ( y == 1 )
{
stype = FScrollbar::scrollStepBackward; // decrement button
return FScrollbar::scrollStepBackward; // decrement button
}
else if ( y > 1 && y <= slider_pos + 1 )
{
stype = FScrollbar::scrollPageBackward; // before slider
return FScrollbar::scrollPageBackward; // before slider
}
else if ( y > slider_pos + slider_length + 1 && y < getHeight() )
{
stype = FScrollbar::scrollPageForward; // after slider
return FScrollbar::scrollPageForward; // after slider
}
else if ( y == getHeight() )
{
stype = FScrollbar::scrollStepForward; // increment button
return FScrollbar::scrollStepForward; // increment button
}
else
stype = FScrollbar::noScroll;
return FScrollbar::noScroll;
}
else // horizontal
//----------------------------------------------------------------------
FScrollbar::sType FScrollbar::getHorizontalClickedScrollType (int x)
{
if ( isNewFont() )
{
if ( x == 1 || x == 2 )
{
stype = FScrollbar::scrollStepBackward; // decrement button
return FScrollbar::scrollStepBackward; // decrement button
}
else if ( x > 2 && x <= slider_pos + 2 )
{
stype = FScrollbar::scrollPageBackward; // before slider
return FScrollbar::scrollPageBackward; // before slider
}
else if ( x > slider_pos + slider_length + 2 && x < getWidth() - 1 )
{
stype = FScrollbar::scrollPageForward; // after slider
return FScrollbar::scrollPageForward; // after slider
}
else if ( x == getWidth() - 1 || x == getWidth() )
{
stype = FScrollbar::scrollStepForward; // increment button
return FScrollbar::scrollStepForward; // increment button
}
else
stype = FScrollbar::noScroll;
return FScrollbar::noScroll;
}
else
{
if ( x == 1 )
{
stype = FScrollbar::scrollStepBackward; // decrement button
return FScrollbar::scrollStepBackward; // decrement button
}
else if ( x > 1 && x <= slider_pos + 1 )
{
stype = FScrollbar::scrollPageBackward; // before slider
return FScrollbar::scrollPageBackward; // before slider
}
else if ( x > slider_pos + slider_length + 1 && x < getWidth() )
{
stype = FScrollbar::scrollPageForward; // after slider
return FScrollbar::scrollPageForward; // after slider
}
else if ( x == getWidth() )
{
stype = FScrollbar::scrollStepForward; // increment button
}
else
stype = FScrollbar::noScroll;
}
return FScrollbar::scrollStepForward; // increment button
}
return stype;
return FScrollbar::noScroll;
}
}
//----------------------------------------------------------------------

View File

@ -1620,6 +1620,7 @@ void FVTerm::getArea (int x, int y, int w, int h, term_area* area)
void FVTerm::putArea (const FPoint& pos, term_area* area)
{
// Copies the given area block to the virtual terminal position
if ( ! area )
return;
@ -1680,59 +1681,20 @@ void FVTerm::putArea (int ax, int ay, term_area* area)
if ( area->changes[y].trans_count == 0 )
{
// Line has only covered characters
tc = &vterm->text[(ay + y) * vterm->width + ax];
ac = &area->text[y * line_len + ol];
std::memcpy (tc, ac, sizeof(char_data) * unsigned(length));
tc = &vterm->text[(ay + y) * vterm->width + ax];
putAreaLine (ac, tc, length);
}
else
{
// Line has one or more transparent characters
for (register int x = 0; x < length; x++) // column loop
{
tc = &vterm->text[(ay + y) * vterm->width + (ax + x)];
int cx = ax + x;
int cy = ay + y;
ac = &area->text[y * line_len + ol + x];
if ( ac->attr.bit.transparent ) // transparent
{
// restore one character on vterm
char_data ch;
ch = getCoveredCharacter (ax + x + 1, ay + y + 1, area->widget);
std::memcpy (tc, &ch, sizeof(char_data));
}
else // not transparent
{
if ( ac->attr.bit.trans_shadow ) // transparent shadow
{
// get covered character + add the current color
char_data ch;
ch = getCoveredCharacter (ax + x + 1, ay + y + 1, area->widget);
ch.fg_color = ac->fg_color;
ch.bg_color = ac->bg_color;
ch.attr.bit.reverse = false;
ch.attr.bit.standout = false;
if ( ch.code == fc::LowerHalfBlock
|| ch.code == fc::UpperHalfBlock
|| ch.code == fc::LeftHalfBlock
|| ch.code == fc::RightHalfBlock
|| ch.code == fc::MediumShade
|| ch.code == fc::FullBlock )
ch.code = ' ';
std::memcpy (tc, &ch, sizeof(char_data));
}
else if ( ac->attr.bit.inherit_bg )
{
// add the covered background to this character
char_data ch, cc;
std::memcpy (&ch, ac, sizeof(char_data));
cc = getCoveredCharacter (ax + x + 1, ay + y + 1, area->widget);
ch.bg_color = cc.bg_color;
std::memcpy (tc, &ch, sizeof(char_data));
}
else // default
std::memcpy (tc, ac, sizeof(char_data));
}
tc = &vterm->text[cy * vterm->width + cx];
putAreaCharacter (cx + 1, cy + 1, area->widget, ac, tc);
}
}
@ -1869,69 +1831,27 @@ void FVTerm::scrollAreaReverse (term_area* area)
//----------------------------------------------------------------------
void FVTerm::clearArea (term_area* area, int fillchar)
{
// clear the area with the current attributes
// Clear the area with the current attributes
char_data nc; // next character
int total_width;
uInt w;
// current attributes with a space character
// Current attributes with a space character
std::memcpy (&nc, &next_attribute, sizeof(char_data));
nc.code = fillchar;
if ( ! (area && area->text) )
return;
total_width = area->width + area->right_shadow;
w = uInt(total_width);
w = uInt(area->width + area->right_shadow);
if ( area->right_shadow == 0 )
{
int area_size = area->width * area->height;
std::fill_n (area->text, area_size, nc);
if ( area == vdesktop )
{
if ( clearTerm (fillchar) )
{
nc.attr.bit.printed = true;
std::fill_n (vterm->text, area_size, nc);
}
else
{
for (int i = 0; i < vdesktop->height; i++)
{
vdesktop->changes[i].xmin = 0;
vdesktop->changes[i].xmax = uInt(vdesktop->width) - 1;
vdesktop->changes[i].trans_count = 0;
}
vdesktop->has_changes = true;
}
if ( clearFullArea(area, nc) )
return;
}
}
else
{
char_data t_char = nc;
t_char.attr.bit.transparent = true;
for (int y = 0; y < area->height; y++)
{
int pos = y * total_width;
// area
std::fill_n (&area->text[pos], total_width, nc);
// right shadow
std::fill_n (&area->text[pos + area->width], area->right_shadow, t_char);
}
// bottom shadow
for (int y = 0; y < area->bottom_shadow; y++)
{
int pos = total_width * (y + area->height);
std::fill_n (&area->text[pos], total_width, t_char);
}
}
clearAreaWithShadow(area, nc);
for (int i = 0; i < area->height; i++)
{
@ -2327,10 +2247,67 @@ void FVTerm::finish()
delete term_pos;
}
//----------------------------------------------------------------------
void FVTerm::putAreaLine (char_data* ac, char_data* tc, int length)
{
// copy "length" characters from area to terminal
std::memcpy (tc, ac, sizeof(char_data) * unsigned(length));
}
//----------------------------------------------------------------------
void FVTerm::putAreaCharacter ( int x, int y, FVTerm* obj
, char_data* ac
, char_data* tc )
{
if ( ac->attr.bit.transparent ) // Transparent
{
// Restore one character on vterm
char_data ch;
ch = getCoveredCharacter (x, y, obj);
std::memcpy (tc, &ch, sizeof(char_data));
}
else // Mot transparent
{
if ( ac->attr.bit.trans_shadow ) // Transparent shadow
{
// Get covered character + add the current color
char_data ch;
ch = getCoveredCharacter (x, y, obj);
ch.fg_color = ac->fg_color;
ch.bg_color = ac->bg_color;
ch.attr.bit.reverse = false;
ch.attr.bit.standout = false;
if ( ch.code == fc::LowerHalfBlock
|| ch.code == fc::UpperHalfBlock
|| ch.code == fc::LeftHalfBlock
|| ch.code == fc::RightHalfBlock
|| ch.code == fc::MediumShade
|| ch.code == fc::FullBlock )
ch.code = ' ';
std::memcpy (tc, &ch, sizeof(char_data));
}
else if ( ac->attr.bit.inherit_bg )
{
// Add the covered background to this character
char_data ch, cc;
std::memcpy (&ch, ac, sizeof(char_data));
cc = getCoveredCharacter (x, y, obj);
ch.bg_color = cc.bg_color;
std::memcpy (tc, &ch, sizeof(char_data));
}
else // Default
std::memcpy (tc, ac, sizeof(char_data));
}
}
//----------------------------------------------------------------------
bool FVTerm::clearTerm (int fillchar)
{
// Clear the real terminal and put cursor at home
char*& cl = TCAP(fc::t_clear_screen);
char*& cd = TCAP(fc::t_clr_eos);
char*& cb = TCAP(fc::t_clr_eol);
@ -2345,18 +2322,18 @@ bool FVTerm::clearTerm (int fillchar)
return false;
}
if ( cl )
if ( cl ) // Clear screen
{
appendOutputBuffer (cl);
term_pos->setPoint(0,0);
}
else if ( cd )
else if ( cd ) // Clear to end of screen
{
setTermXY (0, 0);
appendOutputBuffer (cd);
term_pos->setPoint(-1, -1);
}
else if ( cb )
else if ( cb ) // Clear to end of line
{
term_pos->setPoint(-1, -1);
@ -2373,6 +2350,61 @@ bool FVTerm::clearTerm (int fillchar)
return true;
}
//----------------------------------------------------------------------
bool FVTerm::clearFullArea (term_area* area, char_data& nc)
{
// Clear area
int area_size = area->width * area->height;
std::fill_n (area->text, area_size, nc);
if ( area != vdesktop ) // Is the area identical to the desktop?
return false;
// Try to clear the terminal rapidly with a control sequence
if ( clearTerm (nc.code) )
{
nc.attr.bit.printed = true;
std::fill_n (vterm->text, area_size, nc);
}
else
{
for (int i = 0; i < vdesktop->height; i++)
{
vdesktop->changes[i].xmin = 0;
vdesktop->changes[i].xmax = uInt(vdesktop->width) - 1;
vdesktop->changes[i].trans_count = 0;
}
vdesktop->has_changes = true;
}
return true;
}
//----------------------------------------------------------------------
void FVTerm::clearAreaWithShadow (term_area* area, char_data& nc)
{
char_data t_char = nc;
int total_width = area->width + area->right_shadow;
t_char.attr.bit.transparent = true;
for (int y = 0; y < area->height; y++)
{
int pos = y * total_width;
// Clear area
std::fill_n (&area->text[pos], total_width, nc);
// Make right shadow transparent
std::fill_n (&area->text[pos + area->width], area->right_shadow, t_char);
}
// Make bottom shadow transparent
for (int y = 0; y < area->bottom_shadow; y++)
{
int pos = total_width * (y + area->height);
std::fill_n (&area->text[pos], total_width, t_char);
}
}
//----------------------------------------------------------------------
bool FVTerm::canClearToEOL (uInt xmin, uInt y)
{