Refactoring of some methods in FVTerm and FDialog
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@ -1,3 +1,6 @@
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2019-01-24 Markus Gans <guru.mail@muenster.de>
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* Refactoring of some methods in FVTerm and FDialog
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2019-01-21 Markus Gans <guru.mail@muenster.de>
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2019-01-21 Markus Gans <guru.mail@muenster.de>
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* More accurate interfaces through the strict use of FPoint()
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* More accurate interfaces through the strict use of FPoint()
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and FSize()
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and FSize()
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@ -2,6 +2,21 @@
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First steps with the Final Cut widget toolkit
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First steps with the Final Cut widget toolkit
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=============================================
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=============================================
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Table of Contents
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-----------------
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<!-- TOC -->
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- [How to use the library](#how-to-use-the-library)
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- [Memory Management](#memory-management)
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- [Event Processing](#event-processing)
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- [Event handler reimplementation](#event-handler-reimplementation)
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- [Signals and Callbacks](#signals-and-callbacks)
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- [Default signals](#the-final-cut-widgets-emit-the-following-default-signals)
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- [Callback function](#example-of-a-callback-function)
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- [Callback method](#example-of-a-callback-function)
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- [Custom signals](#send-custom-signals)
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<!-- /TOC -->
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How to use the library
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How to use the library
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----------------------
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----------------------
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@ -20,7 +35,9 @@ int main (int argc, char* argv[])
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finalcut::FApplication app(argc, argv);
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finalcut::FApplication app(argc, argv);
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finalcut::FDialog dialog(&app);
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finalcut::FDialog dialog(&app);
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dialog.setText ("A dialog");
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dialog.setText ("A dialog");
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dialog.setGeometry (25, 5, 30, 10);
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const finalcut::FPoint position(25, 5);
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const finalcut::FSize size(30, 10);
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dialog.setGeometry (position, size);
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app.setMainWidget(&dialog);
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app.setMainWidget(&dialog);
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dialog.show();
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dialog.show();
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return app.exec();
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return app.exec();
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@ -69,7 +86,9 @@ dialog.setText ("A dialog");
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The title bar of the dialog box gets the text "A dialog".
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The title bar of the dialog box gets the text "A dialog".
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```cpp
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```cpp
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dialog.setGeometry (25, 5, 30, 10);
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finalcut::FPoint position(25, 5);
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finalcut::FSize size(30, 10);
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dialog.setGeometry (position, size);
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```
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```
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The dialog window gets a width of 30 and a height of 10 characters.
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The dialog window gets a width of 30 and a height of 10 characters.
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The position of the window in the terminal is at x=25 and
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The position of the window in the terminal is at x=25 and
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@ -147,11 +166,11 @@ int main (int argc, char* argv[])
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// The object dialog is managed by app
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// The object dialog is managed by app
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FDialog* dialog = new FDialog(&app);
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FDialog* dialog = new FDialog(&app);
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dialog->setText ("Window Title");
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dialog->setText ("Window Title");
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dialog->setGeometry (25, 5, 40, 8);
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dialog->setGeometry (FPoint(25, 5), FSize(40, 8));
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// The object input is managed by dialog
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// The object input is managed by dialog
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FLineEdit* input = new FLineEdit("predefined text", dialog);
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FLineEdit* input = new FLineEdit("predefined text", dialog);
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input->setGeometry(8, 2, 29, 1);
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input->setGeometry(FPoint(8, 2), FSize(29, 1));
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input->setLabelText (L"&Input");
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input->setLabelText (L"&Input");
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// The object label is managed by dialog
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// The object label is managed by dialog
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@ -159,7 +178,7 @@ int main (int argc, char* argv[])
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"adipiscing elit, sed do eiusmod tempor "
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"adipiscing elit, sed do eiusmod tempor "
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"incididunt ut labore et dolore magna aliqua."
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"incididunt ut labore et dolore magna aliqua."
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, dialog );
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, dialog );
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label->setGeometry (2, 4, 36, 1);
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label->setGeometry (FPoint(2, 4), FSize(36, 1));
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app.setMainWidget(dialog);
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app.setMainWidget(dialog);
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dialog->show();
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dialog->show();
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return app.exec();
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return app.exec();
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@ -260,10 +279,10 @@ class dialogWidget : public FDialog
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: FDialog(parent)
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: FDialog(parent)
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{
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{
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setText ("Dialog");
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setText ("Dialog");
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setGeometry (25, 5, 23, 4);
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setGeometry (FPoint(25, 5), FSize(23, 4));
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label.setGeometry (1, 1, 10, 1);
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label.setGeometry (FPoint(1, 1), FSize(10, 1));
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label.setAlignment (fc::alignRight);
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label.setAlignment (fc::alignRight);
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value.setGeometry (11, 1, 10, 1);
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value.setGeometry (FPoint(11, 1), FSize(10, 1));
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id = addTimer(100);
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id = addTimer(100);
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}
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}
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@ -300,7 +319,7 @@ int main (int argc, char* argv[])
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After entering the source code in *timer.cpp* you can compile
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After entering the source code in *timer.cpp* you can compile
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the above program with gcc:
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the above program with gcc:
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```cpp
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```cpp
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g++ -O2 -std=c++11 -lfinal timer.cpp -o timer
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g++ -O2 -lfinal -std=c++11 timer.cpp -o timer
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```
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```
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@ -396,6 +415,9 @@ use `delCallbacks()` to remove all existing callbacks from an object.
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<dt>FToggleButton</dt>
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<dt>FToggleButton</dt>
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<dd>"clicked"<br />"toggled"</dd>
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<dd>"clicked"<br />"toggled"</dd>
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<dt>FWidget</dt>
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<dd>"destroy"</dd>
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</dl>
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</dl>
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@ -423,14 +445,14 @@ int main (int argc, char* argv[])
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FApplication app(argc, argv);
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FApplication app(argc, argv);
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FDialog dialog(&app);
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FDialog dialog(&app);
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dialog.setText ("A dialog with callback function");
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dialog.setText ("A dialog with callback function");
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dialog.setGeometry (25, 5, 45, 9);
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dialog.setGeometry (FRect(25, 5, 45, 9));
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FLabel label (&dialog);
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FLabel label (&dialog);
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label = "The button has never been pressed before";
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label = "The button has never been pressed before";
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label.setGeometry (2, 2, 41, 1);
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label.setGeometry (FPoint(2, 2), FSize(41, 1));
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FButton button (&dialog);
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FButton button (&dialog);
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// Character follows '&' will be used as the accelerator key
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// Character follows '&' will be used as the accelerator key
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button = "&Click me";
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button = "&Click me";
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button.setGeometry (15, 5, 14, 1);
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button.setGeometry (FPoint(15, 5), FSize(14, 1));
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// Connect the button signal "clicked" with the callback function
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// Connect the button signal "clicked" with the callback function
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button.addCallback
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button.addCallback
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@ -472,8 +494,8 @@ class dialogWidget : public FDialog
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: FDialog(parent)
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: FDialog(parent)
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{
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{
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setText ("Callback method");
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setText ("Callback method");
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setGeometry (25, 5, 25, 7);
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setGeometry (FPoint(25, 5), FSize(25, 7));
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button.setGeometry (7, 3, 10, 1);
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button.setGeometry (FPoint(7, 3), FSize(10, 1));
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// Connect the button signal "clicked" with the callback method
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// Connect the button signal "clicked" with the callback method
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button.addCallback
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button.addCallback
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@ -504,7 +526,7 @@ int main (int argc, char* argv[])
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After entering the source code in *callback-method.cpp* you can compile
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After entering the source code in *callback-method.cpp* you can compile
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the above program with gcc:
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the above program with gcc:
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```cpp
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```cpp
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g++ -O2 -std=c++11 -lfinal callback-method.cpp -o callback-method
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g++ -O2 -lfinal -std=c++11 callback-method.cpp -o callback-method
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```
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```
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@ -527,13 +549,14 @@ class dialogWidget : public FDialog
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explicit dialogWidget (FWidget* parent = nullptr)
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explicit dialogWidget (FWidget* parent = nullptr)
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: FDialog(parent)
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: FDialog(parent)
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{
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{
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setGeometry (25, 5, 22, 7);
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setGeometry (FPoint(25, 5), FSize(22, 7));
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setText ("Emit signal");
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setText ("Emit signal");
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label.setGeometry (8, 1, 5, 1);
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FSize size(5, 1);
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label.setGeometry (FPoint(8, 1), size);
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label.setAlignment (fc::alignRight);
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label.setAlignment (fc::alignRight);
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label.setForegroundColor (fc::Black);
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label.setForegroundColor (fc::Black);
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plus.setGeometry (3, 3, 5, 1);
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plus.setGeometry (FPoint(3, 3), size);
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minus.setGeometry (13, 3, 5, 1);
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minus.setGeometry (FPoint(13, 3), size);
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plus.setNoUnderline();
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plus.setNoUnderline();
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minus.setNoUnderline();
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minus.setNoUnderline();
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After entering the source code in *emit-signal.cpp* you can compile
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After entering the source code in *emit-signal.cpp* you can compile
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the above program with gcc:
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the above program with gcc:
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```cpp
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```cpp
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g++ -O2 -std=c++11 -lfinal emit-signal.cpp -o emit-signal
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g++ -O2 -lfinal -std=c++11 emit-signal.cpp -o emit-signal
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```
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```
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The FINAL CUT widgets emit the following default signals:
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The FINAL CUT widgets emit the following default signals:
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129
src/fdialog.cpp
129
src/fdialog.cpp
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@ -163,44 +163,24 @@ int FDialog::exec()
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//----------------------------------------------------------------------
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//----------------------------------------------------------------------
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void FDialog::setPos (const FPoint& pos, bool)
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void FDialog::setPos (const FPoint& pos, bool)
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{
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{
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int rsw, bsh, width, height;
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FRect old_geometry, restore;
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int x = pos.getX();
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int y = pos.getY();
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FRect old_geometry;
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setPos_error = false;
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setPos_error = false;
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if ( getX() == x && getY() == y )
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{
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setPos_error = true;
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return;
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}
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width = int(getWidth());
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height = int(getHeight());
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// Avoid to move widget completely outside the terminal
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// Avoid to move widget completely outside the terminal
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if ( x + width <= 1
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// or moving a zoomed dialog or a motionless dialog
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|| x > int(getMaxWidth())
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if ( isOutsideTerminal(pos) || isZoomed() || getPos() == pos )
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|| y < 1
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|| y > int(getMaxHeight()) )
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{
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{
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setPos_error = true;
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setPos_error = true;
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return;
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return;
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}
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}
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if ( isZoomed() )
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int dx = getX() - pos.getX();
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{
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int dy = getY() - pos.getY();
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setPos_error = true;
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int old_x = getTermX();
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return;
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int old_y = getTermY();
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}
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int dx = getX() - x
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, dy = getY() - y
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, old_x = getTermX()
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, old_y = getTermY();
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const auto& shadow = getShadow();
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const auto& shadow = getShadow();
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rsw = int(shadow.getWidth()); // right shadow width;
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std::size_t width = getWidth() + shadow.getWidth(); // width + right shadow
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bsh = int(shadow.getHeight()); // bottom shadow height
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std::size_t height = getHeight() + shadow.getHeight(); // height + bottom shadow
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old_geometry = getTermGeometryWithShadow();
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old_geometry = getTermGeometryWithShadow();
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// move to the new position
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// move to the new position
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// dy = 0 : move horizontal
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// dy = 0 : move horizontal
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// dy < 0 : move down
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// dy < 0 : move down
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std::size_t d_width = std::size_t(std::abs(dx));
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std::size_t d_height = std::size_t(std::abs(dy));
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if ( dx > 0 )
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if ( dx > 0 )
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{
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{
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if ( dy > 0 )
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if ( dy > 0 )
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restoreVTerm (FRect ( old_x + width + rsw - dx, old_y
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restore.setRect ( old_x + int(width) - dx, old_y
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, std::size_t(dx), std::size_t(height + bsh - dy) ));
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, d_width, height - d_height );
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else
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else
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restoreVTerm (FRect ( old_x + width + rsw - dx, old_y + std::abs(dy)
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restore.setRect ( old_x + int(width) - dx, old_y - dy
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, std::size_t(dx), std::size_t(height + bsh - std::abs(dy)) ));
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, d_width, height - d_height );
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}
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}
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else
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else
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{
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{
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if ( dy > 0 )
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if ( dy > 0 )
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restoreVTerm (FRect(old_x, old_y, std::size_t(std::abs(dx)), std::size_t(height + bsh - dy)));
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restore.setRect (old_x, old_y, d_width, height - d_height);
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else
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else
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restoreVTerm (FRect ( old_x, old_y + std::abs(dy)
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restore.setRect (old_x, old_y - dy, d_width, height - d_height);
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, std::size_t(std::abs(dx)), std::size_t(height + bsh - std::abs(dy)) ));
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}
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}
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restoreVTerm (restore);
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if ( dy > 0 )
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if ( dy > 0 )
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restoreVTerm (FRect(old_x, old_y + height + bsh - dy, std::size_t(width + rsw), std::size_t(dy)));
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restore.setRect ( old_x, old_y + int(height) - dy, width, d_height);
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else
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else
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restoreVTerm (FRect(old_x, old_y, std::size_t(width + rsw), std::size_t(std::abs(dy))));
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restore.setRect ( old_x, old_y, width, d_height);
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restoreVTerm (restore);
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}
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}
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else
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else
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{
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{
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@ -290,33 +276,22 @@ void FDialog::setSize (const FSize& size, bool adjust)
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{
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{
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setSize_error = false;
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setSize_error = false;
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if ( getSize() == size )
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if ( getSize() == size || isZoomed() )
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{
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{
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setSize_error = true;
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setSize_error = true;
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return;
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return;
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}
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}
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if ( isZoomed() )
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int x = getTermX();
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{
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int y = getTermY();
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setSize_error = true;
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int dw = int(getWidth()) - int(size.getWidth());
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return;
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int dh = int(getHeight()) - int(size.getHeight());
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}
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int x = getTermX()
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, y = getTermY()
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, old_width = int(getWidth())
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, old_height = int(getHeight())
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, dw = old_width - int(size.getWidth())
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, dh = old_height - int(size.getHeight());
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const auto& shadow = getShadow();
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const auto& shadow = getShadow();
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int rsw = int(shadow.getWidth()); // right shadow width;
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int bsh = int(shadow.getHeight()); // bottom shadow height
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FWindow::setSize (size, adjust);
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FWindow::setSize (size, adjust);
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// get adjust width and height
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// get adjust width and height
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std::size_t w = getWidth();
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std::size_t w = getWidth() + shadow.getWidth();
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std::size_t h = getHeight();
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std::size_t h = getHeight()+ shadow.getHeight();
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// dw > 0 : scale down width
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// dw > 0 : scale down width
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// dw = 0 : scale only height
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// dw = 0 : scale only height
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@ -325,39 +300,23 @@ void FDialog::setSize (const FSize& size, bool adjust)
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// dh = 0 : scale only width
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// dh = 0 : scale only width
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// dh < 0 : scale up height
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// dh < 0 : scale up height
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std::size_t d_width = std::size_t(dw);
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std::size_t d_height = std::size_t(dh);
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// restoring the non-covered terminal areas
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// restoring the non-covered terminal areas
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if ( dw > 0 )
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if ( dw > 0 )
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restoreVTerm (FRect(x + int(w) + rsw, y, std::size_t(dw), h + std::size_t(bsh + dh))); // restore right
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restoreVTerm (FRect(x + int(w), y, d_width, h + d_height)); // restore right
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if ( dh > 0 )
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if ( dh > 0 )
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restoreVTerm (FRect(x, y + int(h) + bsh, w + std::size_t(rsw + dw), std::size_t(dh))); // restore bottom
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restoreVTerm (FRect(x, y + int(h), w + d_width, d_height)); // restore bottom
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redraw();
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redraw();
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// handle overlaid windows
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// handle overlaid windows
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if ( window_list && ! window_list->empty() )
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restoreOverlaidWindows();
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{
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bool overlaid = false;
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for (auto&& win : *window_list)
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{
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if ( overlaid )
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|
||||||
putArea (win->getTermPos(), win->getVWin());
|
|
||||||
|
|
||||||
if ( vwin == win->getVWin() )
|
|
||||||
overlaid = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// set the cursor to the focus widget
|
// set the cursor to the focus widget
|
||||||
auto focus = FWidget::getFocusWidget();
|
setCursorToFocusWidget();
|
||||||
if ( focus
|
|
||||||
&& focus->isShown()
|
|
||||||
&& focus->hasVisibleCursor() )
|
|
||||||
{
|
|
||||||
FPoint cursor_pos = focus->getCursorPos();
|
|
||||||
focus->setCursorPos(cursor_pos);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//----------------------------------------------------------------------
|
//----------------------------------------------------------------------
|
||||||
|
@ -1486,6 +1445,18 @@ inline void FDialog::lowerActivateDialog()
|
||||||
updateTerminal();
|
updateTerminal();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//----------------------------------------------------------------------
|
||||||
|
bool FDialog::isOutsideTerminal (const FPoint& pos)
|
||||||
|
{
|
||||||
|
if ( pos.getX() + int(getWidth()) <= 1
|
||||||
|
|| pos.getX() > int(getMaxWidth())
|
||||||
|
|| pos.getY() < 1
|
||||||
|
|| pos.getY() > int(getMaxHeight()) )
|
||||||
|
return true;
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
//----------------------------------------------------------------------
|
//----------------------------------------------------------------------
|
||||||
bool FDialog::isLowerRightResizeCorner (const mouseStates& ms)
|
bool FDialog::isLowerRightResizeCorner (const mouseStates& ms)
|
||||||
{
|
{
|
||||||
|
|
140
src/fvterm.cpp
140
src/fvterm.cpp
|
@ -664,13 +664,13 @@ void FVTerm::resizeArea ( const FRect& box
|
||||||
if ( ! realloc_success )
|
if ( ! realloc_success )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
area->offset_left = offset_left;
|
area->offset_left = offset_left;
|
||||||
area->offset_top = offset_top;
|
area->offset_top = offset_top;
|
||||||
area->width = width;
|
area->width = width;
|
||||||
area->height = height;
|
area->height = height;
|
||||||
area->right_shadow = rsw;
|
area->right_shadow = rsw;
|
||||||
area->bottom_shadow = bsh;
|
area->bottom_shadow = bsh;
|
||||||
area->has_changes = false;
|
area->has_changes = false;
|
||||||
|
|
||||||
FSize size(std::size_t(width + rsw), std::size_t(height + bsh));
|
FSize size(std::size_t(width + rsw), std::size_t(height + bsh));
|
||||||
setTextToDefault (area, size);
|
setTextToDefault (area, size);
|
||||||
|
@ -854,10 +854,10 @@ FVTerm::covered_state FVTerm::isCovered ( const FPoint& pos
|
||||||
|
|
||||||
if ( found && geometry.contains(pos) )
|
if ( found && geometry.contains(pos) )
|
||||||
{
|
{
|
||||||
int line_len = win->width + win->right_shadow;
|
int width = win->width + win->right_shadow;
|
||||||
int x = pos.getX();
|
int x = pos.getX();
|
||||||
int y = pos.getY();
|
int y = pos.getY();
|
||||||
auto tmp = &win->text[(y - win_y) * line_len + (x - win_x)];
|
auto tmp = &win->text[(y - win_y) * width + (x - win_x)];
|
||||||
|
|
||||||
if ( tmp->attr.bit.trans_shadow )
|
if ( tmp->attr.bit.trans_shadow )
|
||||||
{
|
{
|
||||||
|
@ -885,15 +885,13 @@ void FVTerm::updateOverlappedColor ( term_area* area
|
||||||
{
|
{
|
||||||
// Add the overlapping color to this character
|
// Add the overlapping color to this character
|
||||||
|
|
||||||
int& aw = area->width;
|
int x = area_pos.getX();
|
||||||
int& rsh = area->right_shadow;
|
int y = area_pos.getY();
|
||||||
int x = area_pos.getX();
|
int tx = terminal_pos.getX();
|
||||||
int y = area_pos.getY();
|
int ty = terminal_pos.getY();
|
||||||
int tx = terminal_pos.getX();
|
int width = area->width + area->right_shadow;
|
||||||
int ty = terminal_pos.getY();
|
|
||||||
int line_len = aw + rsh;
|
|
||||||
// Area character
|
// Area character
|
||||||
auto ac = &area->text[y * line_len + x];
|
auto ac = &area->text[y * width + x];
|
||||||
// Terminal character
|
// Terminal character
|
||||||
auto tc = &vterm->text[ty * vterm->width + tx];
|
auto tc = &vterm->text[ty * vterm->width + tx];
|
||||||
// New character
|
// New character
|
||||||
|
@ -941,15 +939,13 @@ void FVTerm::updateShadedCharacter ( term_area* area
|
||||||
{
|
{
|
||||||
// Get covered character + add the current color
|
// Get covered character + add the current color
|
||||||
|
|
||||||
int& aw = area->width;
|
int x = area_pos.getX();
|
||||||
int& rsh = area->right_shadow;
|
int y = area_pos.getY();
|
||||||
int x = area_pos.getX();
|
int tx = terminal_pos.getX();
|
||||||
int y = area_pos.getY();
|
int ty = terminal_pos.getY();
|
||||||
int tx = terminal_pos.getX();
|
int width = area->width + area->right_shadow;
|
||||||
int ty = terminal_pos.getY();
|
|
||||||
int line_len = aw + rsh;
|
|
||||||
// Area character
|
// Area character
|
||||||
auto ac = &area->text[y * line_len + x];
|
auto ac = &area->text[y * width + x];
|
||||||
// Terminal character
|
// Terminal character
|
||||||
auto tc = &vterm->text[ty * vterm->width + tx];
|
auto tc = &vterm->text[ty * vterm->width + tx];
|
||||||
// Overlapped character
|
// Overlapped character
|
||||||
|
@ -978,15 +974,13 @@ void FVTerm::updateInheritBackground ( term_area* area
|
||||||
{
|
{
|
||||||
// Add the covered background to this character
|
// Add the covered background to this character
|
||||||
|
|
||||||
int& aw = area->width;
|
int x = area_pos.getX();
|
||||||
int& rsh = area->right_shadow;
|
int y = area_pos.getY();
|
||||||
int x = area_pos.getX();
|
int tx = terminal_pos.getX();
|
||||||
int y = area_pos.getY();
|
int ty = terminal_pos.getY();
|
||||||
int tx = terminal_pos.getX();
|
int width = area->width + area->right_shadow;
|
||||||
int ty = terminal_pos.getY();
|
|
||||||
int line_len = aw + rsh;
|
|
||||||
// Area character
|
// Area character
|
||||||
auto ac = &area->text[y * line_len + x];
|
auto ac = &area->text[y * width + x];
|
||||||
// Terminal character
|
// Terminal character
|
||||||
auto tc = &vterm->text[ty * vterm->width + tx];
|
auto tc = &vterm->text[ty * vterm->width + tx];
|
||||||
// New character
|
// New character
|
||||||
|
@ -1006,15 +1000,13 @@ void FVTerm::updateCharacter ( term_area* area
|
||||||
{
|
{
|
||||||
// Copy a area character to the virtual terminal
|
// Copy a area character to the virtual terminal
|
||||||
|
|
||||||
int& aw = area->width;
|
int x = area_pos.getX();
|
||||||
int& rsh = area->right_shadow;
|
int y = area_pos.getY();
|
||||||
int x = area_pos.getX();
|
int tx = terminal_pos.getX();
|
||||||
int y = area_pos.getY();
|
int ty = terminal_pos.getY();
|
||||||
int tx = terminal_pos.getX();
|
int width = area->width + area->right_shadow;
|
||||||
int ty = terminal_pos.getY();
|
|
||||||
int line_len = aw + rsh;
|
|
||||||
// Area character
|
// Area character
|
||||||
auto ac = &area->text[y * line_len + x];
|
auto ac = &area->text[y * width + x];
|
||||||
// Terminal character
|
// Terminal character
|
||||||
auto tc = &vterm->text[ty * vterm->width + tx];
|
auto tc = &vterm->text[ty * vterm->width + tx];
|
||||||
std::memcpy (tc, ac, sizeof(*tc));
|
std::memcpy (tc, ac, sizeof(*tc));
|
||||||
|
@ -1030,13 +1022,11 @@ bool FVTerm::updateVTermCharacter ( term_area* area
|
||||||
, const FPoint& area_pos
|
, const FPoint& area_pos
|
||||||
, const FPoint& terminal_pos )
|
, const FPoint& terminal_pos )
|
||||||
{
|
{
|
||||||
int& aw = area->width;
|
int x = area_pos.getX();
|
||||||
int& rsh = area->right_shadow;
|
int y = area_pos.getY();
|
||||||
int x = area_pos.getX();
|
int width = area->width + area->right_shadow;
|
||||||
int y = area_pos.getY();
|
|
||||||
int line_len = aw + rsh;
|
|
||||||
// Area character
|
// Area character
|
||||||
auto ac = &area->text[y * line_len + x];
|
auto ac = &area->text[y * width + x];
|
||||||
|
|
||||||
// Get covered state
|
// Get covered state
|
||||||
auto is_covered = isCovered(terminal_pos, area);
|
auto is_covered = isCovered(terminal_pos, area);
|
||||||
|
@ -1154,14 +1144,12 @@ void FVTerm::updateVTerm (term_area* area)
|
||||||
if ( ! area || ! area->visible )
|
if ( ! area || ! area->visible )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
int ax = area->offset_left
|
int ax = area->offset_left;
|
||||||
, ay = area->offset_top
|
int ay = area->offset_top;
|
||||||
, aw = area->width
|
int width = area->width + area->right_shadow;
|
||||||
, ah = area->height
|
int height = area->height + area->bottom_shadow;
|
||||||
, rsh = area->right_shadow
|
int ol = 0; // Outside left
|
||||||
, bsh = area->bottom_shadow
|
int y_end;
|
||||||
, ol = 0 // Outside left
|
|
||||||
, y_end;
|
|
||||||
|
|
||||||
// Call the processing handler methods
|
// Call the processing handler methods
|
||||||
callPreprocessingHandler(area);
|
callPreprocessingHandler(area);
|
||||||
|
@ -1172,10 +1160,10 @@ void FVTerm::updateVTerm (term_area* area)
|
||||||
ax = 0;
|
ax = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ( ah + bsh + ay > vterm->height )
|
if ( height + ay > vterm->height )
|
||||||
y_end = vterm->height - ay;
|
y_end = vterm->height - ay;
|
||||||
else
|
else
|
||||||
y_end = ah + bsh;
|
y_end = height;
|
||||||
|
|
||||||
for (int y = 0; y < y_end; y++) // Line loop
|
for (int y = 0; y < y_end; y++) // Line loop
|
||||||
{
|
{
|
||||||
|
@ -1190,7 +1178,7 @@ void FVTerm::updateVTerm (term_area* area)
|
||||||
if ( ax == 0 )
|
if ( ax == 0 )
|
||||||
line_xmin = ol;
|
line_xmin = ol;
|
||||||
|
|
||||||
if ( aw + rsh + ax - ol >= vterm->width )
|
if ( width + ax - ol >= vterm->width )
|
||||||
line_xmax = vterm->width + ol - ax - 1;
|
line_xmax = vterm->width + ol - ax - 1;
|
||||||
|
|
||||||
if ( ax + line_xmin >= vterm->width )
|
if ( ax + line_xmin >= vterm->width )
|
||||||
|
@ -1226,7 +1214,7 @@ void FVTerm::updateVTerm (term_area* area)
|
||||||
if ( _xmax > int(vterm->changes[ay + y].xmax) )
|
if ( _xmax > int(vterm->changes[ay + y].xmax) )
|
||||||
vterm->changes[ay + y].xmax = uInt(_xmax);
|
vterm->changes[ay + y].xmax = uInt(_xmax);
|
||||||
|
|
||||||
area->changes[y].xmin = uInt(aw + rsh);
|
area->changes[y].xmin = uInt(width);
|
||||||
area->changes[y].xmax = 0;
|
area->changes[y].xmax = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1394,21 +1382,15 @@ void FVTerm::putArea (const FPoint& pos, term_area* area)
|
||||||
charData* tc; // terminal character
|
charData* tc; // terminal character
|
||||||
charData* ac; // area character
|
charData* ac; // area character
|
||||||
|
|
||||||
if ( ! area )
|
if ( ! area || ! area->visible )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if ( ! area->visible )
|
int ax = pos.getX() - 1;
|
||||||
return;
|
int ay = pos.getY() - 1;
|
||||||
|
int width = area->width + area->right_shadow;
|
||||||
int ax = pos.getX() - 1;
|
int height = area->height + area->bottom_shadow;
|
||||||
int ay = pos.getY() - 1;
|
int ol = 0; // outside left
|
||||||
int aw = area->width;
|
int y_end, length;
|
||||||
int ah = area->height;
|
|
||||||
int rsh = area->right_shadow;
|
|
||||||
int bsh = area->bottom_shadow;
|
|
||||||
int ol = 0; // outside left
|
|
||||||
int y_end;
|
|
||||||
int length;
|
|
||||||
|
|
||||||
if ( ax < 0 )
|
if ( ax < 0 )
|
||||||
{
|
{
|
||||||
|
@ -1416,27 +1398,25 @@ void FVTerm::putArea (const FPoint& pos, term_area* area)
|
||||||
ax = 0;
|
ax = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ( ay + ah + bsh > vterm->height )
|
if ( ay + height > vterm->height )
|
||||||
y_end = vterm->height - ay;
|
y_end = vterm->height - ay;
|
||||||
else
|
else
|
||||||
y_end = ah + bsh;
|
y_end = height;
|
||||||
|
|
||||||
if ( aw + rsh - ol + ax > vterm->width )
|
if ( width - ol + ax > vterm->width )
|
||||||
length = vterm->width - ax;
|
length = vterm->width - ax;
|
||||||
else
|
else
|
||||||
length = aw + rsh - ol;
|
length = width - ol;
|
||||||
|
|
||||||
if ( length < 1 )
|
if ( length < 1 )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (int y = 0; y < y_end; y++) // line loop
|
for (int y = 0; y < y_end; y++) // line loop
|
||||||
{
|
{
|
||||||
int line_len = aw + rsh;
|
|
||||||
|
|
||||||
if ( area->changes[y].trans_count == 0 )
|
if ( area->changes[y].trans_count == 0 )
|
||||||
{
|
{
|
||||||
// Line has only covered characters
|
// Line has only covered characters
|
||||||
ac = &area->text[y * line_len + ol];
|
ac = &area->text[y * width + ol];
|
||||||
tc = &vterm->text[(ay + y) * vterm->width + ax];
|
tc = &vterm->text[(ay + y) * vterm->width + ax];
|
||||||
putAreaLine (ac, tc, length);
|
putAreaLine (ac, tc, length);
|
||||||
}
|
}
|
||||||
|
@ -1447,7 +1427,7 @@ void FVTerm::putArea (const FPoint& pos, term_area* area)
|
||||||
{
|
{
|
||||||
int cx = ax + x;
|
int cx = ax + x;
|
||||||
int cy = ay + y;
|
int cy = ay + y;
|
||||||
ac = &area->text[y * line_len + ol + x];
|
ac = &area->text[y * width + ol + x];
|
||||||
tc = &vterm->text[cy * vterm->width + cx];
|
tc = &vterm->text[cy * vterm->width + cx];
|
||||||
putAreaCharacter (FPoint(cx + 1, cy + 1), area->widget, ac, tc);
|
putAreaCharacter (FPoint(cx + 1, cy + 1), area->widget, ac, tc);
|
||||||
}
|
}
|
||||||
|
|
|
@ -205,6 +205,7 @@ class FDialog : public FWindow
|
||||||
void moveSizeKey (FKeyEvent*);
|
void moveSizeKey (FKeyEvent*);
|
||||||
void raiseActivateDialog();
|
void raiseActivateDialog();
|
||||||
void lowerActivateDialog();
|
void lowerActivateDialog();
|
||||||
|
bool isOutsideTerminal (const FPoint&);
|
||||||
bool isLowerRightResizeCorner (const mouseStates&);
|
bool isLowerRightResizeCorner (const mouseStates&);
|
||||||
void resizeMouseDown (const mouseStates&);
|
void resizeMouseDown (const mouseStates&);
|
||||||
void resizeMouseUpMove (const mouseStates&, bool = false);
|
void resizeMouseUpMove (const mouseStates&, bool = false);
|
||||||
|
|
Loading…
Reference in New Issue