/*********************************************************************** * background-color.cpp - Sets the background color palette * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2019-2020 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ #include #include #include #include using finalcut::FPoint; using finalcut::FRect; using finalcut::FSize; //---------------------------------------------------------------------- // class Background //---------------------------------------------------------------------- class Background final : public finalcut::FDialog { public: // Using-declaration using FDialog::setGeometry; // Typedef typedef std::tuple RGB; // Constructor explicit Background (finalcut::FWidget* = nullptr); // Disable copy constructor Background (const Background&) = delete; // Destructor ~Background(); // Disable copy assignment operator (=) Background& operator = (const Background&) = delete; private: // Mutator void setGeometry (const FRect&, bool = true) override; // Callback method void cb_changed (const finalcut::FWidget*, const FDataPtr); void cb_choice (const finalcut::FWidget*, const FDataPtr); // Data members finalcut::FComboBox color_choice{this}; finalcut::FSpinBox red{this}; finalcut::FSpinBox green{this}; finalcut::FSpinBox blue{this}; finalcut::FButton quit{"&Quit", this}; std::vector> color_list { { "Light blue" , std::make_tuple(0x80, 0xa4, 0xec) }, { "Vivid blue" , std::make_tuple(0x37, 0x97, 0xfd) }, { "Bright blue" , std::make_tuple(0x3c, 0x85, 0xd2) }, { "Strong blue" , std::make_tuple(0x32, 0x64, 0x9f) }, { "Light cyan" , std::make_tuple(0x6c, 0xfe, 0xfe) }, { "Vivid cyan" , std::make_tuple(0x0b, 0xdd, 0xd4) }, { "Soft cyan" , std::make_tuple(0x49, 0xa8, 0xac) }, { "Light green" , std::make_tuple(0x81, 0xdf, 0xbb) }, { "Vivid green" , std::make_tuple(0x5c, 0x9e, 0x4a) }, { "Bright green" , std::make_tuple(0x0f, 0xba, 0x78) }, { "Strong green" , std::make_tuple(0x03, 0x8f, 0x68) }, { "Mint green" , std::make_tuple(0x4a, 0xfd, 0x91) }, { "Green" , std::make_tuple(0x6b, 0xe8, 0x1b) }, { "Dark green" , std::make_tuple(0x01, 0x65, 0x05) }, { "Dark sea green", std::make_tuple(0x7d, 0xb6, 0x96) }, { "Bright purple" , std::make_tuple(0x83, 0x76, 0xa2) }, { "Taupe" , std::make_tuple(0xa6, 0x8c, 0x99) }, { "Silver" , std::make_tuple(0xc1, 0xc1, 0xcb) } }; }; //---------------------------------------------------------------------- Background::Background (finalcut::FWidget* parent) : FDialog(parent) { // Dialog settings setText ("Background color palette"); setGeometry (FPoint(25, 5), FSize(32, 12)); // Combobox color_choice.setGeometry (FPoint(2, 2), FSize(18, 1)); color_choice.setLabelOrientation (finalcut::FLineEdit::label_above); color_choice.setLabelText ("Color choice"); color_choice.unsetEditable(); for (auto& c : color_list) { FDataPtr data_ptr = reinterpret_cast(&c.second); finalcut::FListBoxItem item (c.first, data_ptr); color_choice.insert(item); } // Spin boxes red.setGeometry (FPoint(2, 5), FSize(7, 1)); red.setLabelOrientation (finalcut::FLineEdit::label_above); red.setLabelText ("Red"); red.setRange (0, 255); red.setValue (0x80); green.setGeometry (FPoint(12, 5), FSize(7, 1)); green.setLabelOrientation (finalcut::FLineEdit::label_above); green.setLabelText ("Green"); green.setRange (0, 255); green.setValue (0xa4); blue.setGeometry (FPoint(22, 5), FSize(7, 1)); blue.setLabelOrientation (finalcut::FLineEdit::label_above); blue.setLabelText ("Blue"); blue.setRange (0, 255); blue.setValue (0xec); // Set the initial palette values if ( finalcut::FTerm::canChangeColorPalette() ) { finalcut::FTerm::setPalette ( finalcut::fc::LightMagenta , int(red.getValue()) , int(green.getValue()) , int(blue.getValue()) ); } // Quit button quit.setGeometry(FPoint(19, 8), FSize(10, 1)); // Add some function callbacks quit.addCallback ( "clicked", F_METHOD_CALLBACK (this, &finalcut::FApplication::cb_exitApp) ); for (const auto spinbox : {&red, &green, &blue}) { spinbox->addCallback ( "changed", F_METHOD_CALLBACK (this, &Background::cb_changed) ); } for (const auto& signal : {"row-changed", "clicked"}) { color_choice.addCallback ( signal, F_METHOD_CALLBACK (this, &Background::cb_choice) ); } } //---------------------------------------------------------------------- Background::~Background() // destructor { } //---------------------------------------------------------------------- void Background::setGeometry (const FRect& box, bool adjust) { // Avoids calling a virtual function from the constructor // (CERT, OOP50-CPP) FDialog::setGeometry (box, adjust); } //---------------------------------------------------------------------- void Background::cb_changed (const finalcut::FWidget*, const FDataPtr) { if ( ! finalcut::FTerm::canChangeColorPalette() ) return; finalcut::FTerm::setPalette ( finalcut::fc::LightMagenta , int(red.getValue()) , int(green.getValue()) , int(blue.getValue()) ); redraw(); updateTerminal(); } //---------------------------------------------------------------------- void Background::cb_choice (const finalcut::FWidget*, const FDataPtr) { if ( ! finalcut::FTerm::canChangeColorPalette() ) return; uChar r{}; uChar g{}; uChar b{}; const FDataPtr data_ptr = color_choice.getItemData(); const RGB* rgb = reinterpret_cast(data_ptr); std::tie(r, g, b) = *rgb; red.setValue(r); green.setValue(g); blue.setValue(b); finalcut::FTerm::setPalette ( finalcut::fc::LightMagenta , int(red.getValue()) , int(green.getValue()) , int(blue.getValue()) ); redraw(); updateTerminal(); } //---------------------------------------------------------------------- // main part //---------------------------------------------------------------------- int main (int argc, char* argv[]) { finalcut::FApplication app(argc, argv); if ( finalcut::FTerm::canChangeColorPalette() ) app.setBackgroundColor(finalcut::fc::LightMagenta); Background dialog(&app); finalcut::FWidget::setMainWidget(&dialog); dialog.show(); return app.exec(); }