/*********************************************************************** * input-dialog.cpp - an input field example * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2015-2018 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ #include // function prototypes void cb_quit (finalcut::FWidget*, finalcut::FWidget::data_ptr); void cb_publish (finalcut::FWidget*, finalcut::FWidget::data_ptr); //---------------------------------------------------------------------- // callback functions //---------------------------------------------------------------------- void cb_quit (finalcut::FWidget*, finalcut::FWidget::data_ptr data) { finalcut::FApplication* app = static_cast(data); app->quit(); } void cb_publish (finalcut::FWidget* widget, finalcut::FWidget::data_ptr data) { finalcut::FCheckBox* cbox1 = static_cast(widget); finalcut::FCheckBox* cbox2 = static_cast(data); if ( cbox1->isChecked() ) cbox2->setEnable(); else { cbox2->unsetChecked(); cbox2->setDisable(); } cbox2->redraw(); } //---------------------------------------------------------------------- // main part //---------------------------------------------------------------------- int main (int argc, char* argv[]) { // Create the application object finalcut::FApplication app(argc, argv); // Create a simple dialog box finalcut::FDialog dgl(&app); dgl.setText ("Data input"); dgl.setGeometry (4, 2, 37, 22); dgl.setShadow(); // Create input fields finalcut::FLineEdit name_field (&dgl); finalcut::FLineEdit email_field (&dgl); finalcut::FLineEdit org_field (&dgl); finalcut::FLineEdit city_field (&dgl); finalcut::FLineEdit st_field (&dgl); finalcut::FLineEdit c_field (&dgl); name_field.setLabelText (L"&Name"); email_field.setLabelText (L"&Email"); org_field.setLabelText (L"Or&ganization"); city_field.setLabelText (L"&City"); st_field.setLabelText (L"&State"); c_field.setLabelText (L"&Country"); name_field.setGeometry (15, 1, 19, 1); email_field.setGeometry (15, 3, 19, 1); org_field.setGeometry (15, 5, 19, 1); city_field.setGeometry (15, 7, 19, 1); st_field.setGeometry (15, 9, 19, 1); c_field.setGeometry (15, 11, 4, 1); // Create the button group finalcut::FButtonGroup radioButtonGroup ("Sex", &dgl); radioButtonGroup.setGeometry(2, 13, 13, 4); // Create radio buttons finalcut::FRadioButton male ("&Male", &radioButtonGroup); finalcut::FRadioButton female ("&Female", &radioButtonGroup); male.setGeometry (1, 1, 8, 1); female.setGeometry (1, 2, 10, 1); // Create another button group finalcut::FButtonGroup checkButtonGroup ("&Data options", &dgl); checkButtonGroup.setGeometry(16, 13, 19, 4); // Create checkbox buttons finalcut::FCheckBox check1 ("Save data", &checkButtonGroup); finalcut::FCheckBox check2 ("Encrypt data", &checkButtonGroup); check1.setGeometry (1, 1, 13, 1); check2.setGeometry (1, 2, 16, 1); check2.setDisable(); // Create a OK button finalcut::FButton btn("&OK", &dgl); btn.setGeometry (24, 18, 10, 1); // Connect checkbox signal "clicked" with a callback function check1.addCallback ( "clicked", F_FUNCTION_CALLBACK (&cb_publish), &check2 ); // Connect the button signal "clicked" with the callback function btn.addCallback ( "clicked", F_FUNCTION_CALLBACK (&cb_quit), &app ); // Set dialog object as main widget app.setMainWidget(&dgl); // Show and start the application dgl.show(); return app.exec(); }